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Skyrim

The Rift

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a part of Skyrim, by Ticky Toe.

The South-Eastern part of Skyrim.

Ticky Toe holds sovereignty over The Rift, giving them the ability to make limited changes.

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Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:

http://www.elderscrolls.com/skyrim

Setting

The Rift is the most southeastern of the nine Holds of Skyrim. It is one of the four oldest holds in Skyrim, known collectively as Old Holds. Major settlements include Riften and Shor's Stone. Its symbol is two crossed daggers. The Rift is located around the southeastern corner of Skyrim and borders Morrowind and Cyrodiil. The surrounding holds are Eastmarch to the north, Whiterun to the northwest and Falkreath to the west. Much of the Rift is composed of lush, autumn-colored paradisaical valleys and rivers, surrounded by mountains to the south, east, and northeast. The Rift itself is located atop an immense vertical ridge that clearly separates it from Eastmarch, and the western mountain range south of Throat of the World goes along its border with Falkreath, making it one of the most isolated holds in Skyrim, even more so perhaps than Winterhold and The Reach.

The Rift is teeming with wildlife, both docile and hostile. It serves as an excellent hunting ground, and as such encounters with hunters and poachers are common. Bear, Sabre Cats and wolves make a common practice of hiding in the foliage and jumping out at unsuspecting travelers, and the hold is also quite literally crawling with Frostbite Spiders, which seem to enjoy spitting poison at unsuspecting farmers out for a stroll. All these combined can make traversing the Rift very arduous and time-consuming, and even potentially dangerous.
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The Rift

The South-Eastern part of Skyrim.

Minimap

The Rift is a part of Tamriel.