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Spirit Hunters

Spirit Hunters

0 INK

Those who die are given a second chance. They have to catch spirits and pass the test. If they fail, and give up, they get thrown into the darkness that usually follows death. Those people are called Spirit Hunters.

607 readers have visited Spirit Hunters since Monochrome created it.

Introduction

β˜…
β˜†
β˜…
Spirit Hunters

Image

The girl in the centre of the lake turns to face you.
So you're dead? She whispers in an almost heavenly voice. Well, you don't have many choices. You either become a Spirit Hunter, or you walk into this lake until you find a place, or person. Though I can guarantee you won't see anything or anyone if you don't become a Spirit Hunter. Spirit Hunters are given another chance... The catch? Haha, you caught me. I guess the catch it that you have to catch spirits for the rest of your second life. And there's also the fact that you're not human anymore. You're just a very, very strong spirit. If your heart gets overtaken by darkness, other Spirit Hunters will get you, and you'll be here all over again, except you won't have a second chance. Instead, I'll give you a lamp that gives you the power to see in the never-ending darkness. Then you can talk to whoever you like and find the towns where people have hung up their lamps so everyone can see. So, yes or no...?


Plot

If you're here, your answer was most likely 'Yes'. Well, if it wasn't, have fun in that darkness.
So you said yes. What harm could there be behind dying again? The truth is, only certain people are asked whether they want to be Spirit Hunters. Others just get candles. But candles can burn out, yet the lamps given to Spirit Hunters are never-ending. So yes, you were tricked. In a way.

The Spirit Hunters have been around since the first person died. Only people with strong spirits inside are asked, and others are given a candle. That's how it's always been. When they go back, they have to find a pair to work with and catch as many spirits as possible. They are all given a bag of equipment, all different and depending on personality. And that girl has always been there. Her appearance is the same to everyone, and she always seems familiar. The truth is, a boy used to stand next to her, because he couldn't decide whether he wanted to be a Spirit Hunter or not. But recently, he'd decided to be one, and he's gone back. Therefore the girl has done the same after greeting one person, and another spirit from years ago had to replace her spot until she returned.


Characters

The Girl ~ Open
The Boy ~ Reserved by Annaky
Spirit Hunter 1 ~ Open
Spirit Hunter 2 ~ Open
Spirit Hunter 3 ~Open
Spirit Hunter 4 ~Open


Character Sheet
Code: Select all
[left][size=300]NICKNAME HERE[/size]
[img]DIRECT IMAGE LINK HERE, ANIME ONLY[/img][/left]
[b]Full Name:[/b]
[b]Age:[/b]
[b]Appearance:[/b]
[b]Preferred Clothing:[/b]
[b]Role:[/b]
[b]Love Interest:[/b]
[b]Skills:[/b]
[b]Personality:[/b]
[b]Distinguishing Features:[/b]
[b]Charm Point:[/b]
[b]Likes:[/b]
[b]Dislikes:[/b]
[b]Fears:[/b]
[b]History:[/b]
[b]Equipment:[/b] (What your bag contained)
[b][size=150]Theme Song name here[/size][/b]
Theme song Lyrics here
[b]Other:[/b]



Rules
β˜… Don't blind us! Take it to PM (If that does even happen -.-)
β˜† One post everyday, apart from certain circumstances (Holiday, waiting for someone else to post, etc. Please PM me or write in the OOC if this is the case)
β˜… No Mary/Gary Sues.
β˜† No godmodding. If it was accidental, edit your post.
β˜… If you've read the rules, add in your character's favourite drink in bold in the 'Likes:' section.
β˜† Please enjoy the roleplay!

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Taking place in...

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Events

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Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

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Add Character » 4 Characters played by your community

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

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Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Spirit Hunters. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

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The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

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[OOC] Spirit Hunters

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