25 || Female || Charlatan || B-rank
Art credit to - dCTb@DA
Olivera Isabelle Laece
|| Pet/Nickname(s) ||
Oliver, Olive, Izzy, Blondie (used much to her chagrin), Lacy
|| Epithet(s)/Alias(es) ||
Charlatan, Dream-catcher
|| Gender ||
Female
|| Age ||
25
|| Occupation ||
Freelance mage, although has very recently opted to coalesce with others and joined the Storm Shield guild.
|| Guild & Rank ||
Storm Shield; B-rank
Art credit to - dCTb@DA
Platinum-blonde
|| Eye Color ||
A muddy, washed-out green. It's often mistaken to be grey.
|| Skin Tone ||
Lightly tanned
|| Height ||
5'8" | 173 cm
|| Weight ||
124 lbs | 56 kg
|| Appearance ||
Art credit to - dCTb@DA
In all fairness, Oliver isn't exactly bench-sitter lazy (not every sodding time anyway) where she can never be arsed to exert even the tiniest bit of effort into activities -- She does at least something! However that something is always very insignificant, average, run-of-the-mill. You can tell she never tries to grow beyond her limitations, because why would she cross the line of passable when that has done her just fine in surviving the day-to-day? She ain't here for a choir of 'Oh wows' where half the friggin' town is in awe of her oh-so awesome abilities, you know. That shit just isn't for her. Period.
In situations of a social nature Oliver tends to come across as a bit of a hardass, but that might just be people's misconception that the young lass is going to throw a hissy fit every time they say something. When really, it's when they are being politically correct piss-boys that Oliver decides to go with the agitated cynic charade. At all other times, however, she's surprisingly easy-going and sporadically drops the occasional witty line when appropriate; Not too serious, right? In spite of that, she does tend to keep to her own whims and rarely goes out of her way to instigate a socially awkward conversation between another Storm Shielder. She may have joined a collective, but it's not like that has changed her soloist mentality or anything.
That said, Oliver is a very skeptical persona. She doesn't take kindly to spontaneous friendliness, especially if you've proven to be a complete and utter git prior, and is even less accepting of compliments and requests to "partner up" (unless it's absolutely necessary). She can learn to be appreciative of new things if you're enthusiastic enough about it and can be somewhat expressive and social, sometimes, but usually comes across as stiff and forced as if she's walking on eggshells trying not to get the evil-eye treatment from some. Still, she makes for a decent enough company of you're willing. A little awkward, really, but she tries. Oliver is definitely not the most loyal individual in the guild. It takes a serious amount of time and effort to get a stable relationship blooming, ya know? She likes her boundaries.
Logical ~ Oliver will always keep a cool and level-headed mindset in serious situations, which is especially necessary for her if she wants to keep her opponents gullible and dimwitted about her abilities.
Deceptive ~ Oliver's no master con artist, but she has a fairly good grasp of how to throw people for a loop. This particular trait is a double-edged sword, however, since Oliver willfully deceives friend and foe alike if it gives her an advantageous position on the field. If it's any consolation, she'll apologize afterwards if it hurts you that much.
Her independence ~ Oliver has an extremely hard time relying or even being committed to people, especially for a long period of time. If she realizes that she is, she'd probably freak out and do everything in her power to push that person away. She doesn't do too well with invested trust or placed responsibility, either.
Hands-in-pockets proactivity ~ Oliver isn't the type of person to give it her all, and typically holds half the enthusiasm and dedication compared to others. She's never had to go guns blazing to solve problems, but will kick it up a notch if things get messy.
Art credit to - dCTb@DA
Reflector ~ A magic that allows Oliver to twist and distort any type of matter, whether solid or intangible, regardless of its origin (if it existed initially, or was conjured with magic) to her desire. By doing so, Oliver becomes virtually invulnerable to any attack, be it physically or magically, that enters within her area of control by having the trajectory of the incoming assault(s) warped to avoid striking her and even reflect these attempts back to aim for their originators instead. Oliver is also capable of creating illusions by refracting the light in the general area to twist reality itself in the eyes of her opponents.
Defense ~ Her reflector magic can virtually withstand any force, give or take some monstrous renditions, and ping-pong them away from places where they could harm Oliver or fellow Storm Shielders. Preferably back at the poor sod said attack came from. Killing two birds with one stone and all that, right?
Limited Targets ~ Oliver's reflector magic has a limited focus that extends to one single entity at a time. While that doesn't necessarily include a barrage of similar attacks '(Hell, even different ones, since her magic spans over a small area. Not that she'd allow anyone to catch onto that little detail.), Oliver can't, for example, warp an incoming attack and restrain an enemy at the same time; she is forced to release one in order to manipulate the other.
Counter Illusions ~ Oliver's illusions crafted from simple light warping pale in comparison to actual, real-life mirages. They're nothing more than child's play tricks, hallucinations which an adept illusionist can overpower- or even take over, effectively turning the figments she has created against their creator at the drop of a dime.
Art credit to - dCTb@DA
So, Oliver isn't really that keen to share every single detail of her wayward life (not that any have asked thus far). She was just a typical kid of an average adoptive family living in a mundane house on a none-too-interesting meadow that was their family farm. It wasn't all that spectacular, honestly. As much as all that was fine and dandy, Oliver was -- And quite obviously still is -- A magnet for trouble; she attracted all sorts of unruly attention, was quick to resort to violence (self-defense, honest) and overall made little to no friends whatsoever. It always hurt more when she tried, and they'd turn against her anyway. Because not everyone can appreciate brutal honesty, apparently.
And at some point in her pre-teen years Oliver simply... left the farm in search of a better future, which let to her roaming Fiore on her own merry wits (thievery). Just surviving the day-to-day struggles of life. It was in this vagabond phase that Oliver acquainted herself with a travelling mage who, for some odd reason, took the child in as an apprentice after rescuing her from the usual trouble. Heck, it wasn't all that weird. Oliver always had some sort of interest in mages, biggest bunch of badasses these firebolt-flinging vigilantes were! But like with anything, she quickly lost interest and fell back on her lone life.
By that time, Oliver wasn't really trying to get anywhere. Places rolled around and people came and went, she was content with laying low and being nomadic. Occasionally someone stuck around, but they always ended up lost or disinterested in staying. She, herself, just got around with her newly acquired skills and toured from city to city. Every once in a while she took a favour and did some shady distraction-work for a larger operation. Nothing too fancy, just sometimes. But mostly she was alone.
It was only a couple weeks back that she caught on some chatter about a newly formed mages guild with great expectations. And if anything, Oliver has gotten kinda bored of being alone. Maybe. I guess. Who knows. It can't hurt to pay a visit and give it a little check, would it? And so she did, and much to her own surprise she accepted the invitation to join the guild. It certainly helped getting her name around and finding work isn't as much of a hassle now, that's for sure.