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Super Mario World

Madtown

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a part of Super Mario World, by Aufeis.

A skatepark that was set up on the site where the Koopa Brother Fortress once stood. It's considered Koop's Pad. Although Koop frequently vacates the park in search for new areas to try stunts, the park itself is always open to Koopas who wish to try their hand at "Shell-Tossing".

RolePlayGateway holds sovereignty over Madtown, giving them the ability to make limited changes.

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Setting

The park itself looks like the image, but Koop's got a small Shell house sitting where the stairs lead up to. The roof, like Koop's shell, is blue.
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Madtown

A skatepark that was set up on the site where the Koopa Brother Fortress once stood. It's considered Koop's Pad. Although Koop frequently vacates the park in search for new areas to try stunts, the park itself is always open to Koopas who wish to try their hand at "Shell-Tossing".

Minimap

Madtown is a part of Koopa Town.


Setting

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#, as written by Xeynar
Through out the skatepark, there were a few Koopa shells racing about. They were banking off of walls and flying off of ramps. All of them performing seemingly wild stunts. One Koopa stood out. Koop, with his unmistakable blue shell, stood atop the shell-like roof of his home and made a loud whistle. The koopa shells stopped and they all emerged, looking up at Koop, knowing he was about to do something radical. Immediately they began chanting his name. At the sound of his name, Koop withdrew into his shell and made it start spinning.

At this, the Koopas began to step away to give Koop plenty of room. In a few seconds, the blue shell shot forward and off the roof. The shell fell toward the railings of the steps, and Koop immediately popped out of his shell so that he could plant his feet on the rails and slide down in a grind trick. When he reached the bottom he jumped upward to catch some air and immediately retreated back into his shell again before it hit the ground and kept sliding forward. It came upon a straight ramp, shooting coming off at an angle and banking off the back fence. Koop's shell hit the ground once more and then was launched straight up by a quarter pipe ramp. While in midair, Koop popped back out of his shell, twisting his body in a swirling flip. He withdrew again just in time for his shell to connect to the ramp again and be slid forward into full speed. He aimed for another straight ramp, hitting it at full speed and banking off the fence once again. This time, Koop got more distance and safely landed on his feet back in front his house. As soon as he had come back out of his shell, he held his hands up in a victorious fashion with his thumbs up. The Koopas that had been watching all started whooping and high fiving Koop. It wasn't a complicated stunt run, but it definitely was some of his best work.

"Well, dudes, I'ma be heading out again today. There's some gnarly locales out there and your buddy Koop'll be the first to hit 'em" with that, Koop began walking out of Madtown. The other Koopas went back to practicing their shell tossing, the sounds growing weaker as Koop went more and more out of earshot. Where would Koop start? Toad Town was as good as any place, Koop decided at random.