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Noxis Avra

You're just the hired muscle. Leave the real work to people with true power.

0 · 255 views · located in Seiren States

a character in “The Amorian Conflicts”, as played by Perfidy

Description

The Basics
Name: Noxis Avra
Age: 28
Sex: Female
Profession: Mage for hire

Physical Description Beyond the clothing, Noxis is a short, stocky woman with a body built for labor. What little of her rich brown skin that has been seen is covered in a latticework of scars, mostly long abrasions and burns of both pyrotechnic and chemical origin. Running almost parallel to these scars are numerous lines of script inked in an arcane, ancient language. Barely reaching 5'5'' in height, Noxis still retains an air of physical presence with thick limbs and a broad stance.

Noxis rarely, if ever deigns to show her face. When asked, she will respond with a half-hearted mumble regarding burns or a hideous disfiguration. In its stead, Noxis wears one of several masks at all times. Her current favorite is a steel helm cut in the shape of a stylized devil's-head complete with horns and a fang-toothed grill. Despite having no visor or eye-holes, Noxis can see perfectly well through the turquoise gem at the center of the helm via a minor enchantment.

Contrary to currently trending fashions, Noxis prefers light armor over robes. A blue padded cloth jerkin and pants are lined with pockets and connected by a thick leather belt, similarly weighted down by small satchels containing spell components. Thick leather gloves cover Noxis' arms from finger to elbow, matched by a set of heavy, clomping leather boots.

Armaments
Primary: A heavy rod of bleached bone and banded iron that is about the length of a human forearm.

Secondary: A pair of small, yew wands.

Armor: Blue and gold padded leather armor.

Auxiliary: Spell Components of various types, ranging from small shards of bone, ivy sprigs, to tiny spheres of bat guano and several more esoteric types.


Magic
Evocation- Physical spells that rearrange matter or amplify it. Good examples of these spells would be creating spears of hardened bone (amplifying) or creating a high-pressure jet of water out of the moisture in the air (rearrange).
Invocation- Energy-based spells that can produce a variety of effects, but Noxis is only proficient in spiritual energy. Examples would be forming a jet of fire out of one's own soul, or amplifying magic power by absorbing the spirits of the dying.
Summoning- A dangerous and poorly understood school of magic, and the personal favorite of Noxis. The power and reliability of a summoning fluctuate greatly depending on the time of day, power of the summoner, and luck. One day Noxis could call forth a twenty meter hydra from the Plane of Venom, and the next day it could be a dire cockroach. Literally the only thing Noxis can summon reliably is imps.


Noxis Avra was born Avraki Limigan, an immigrant from the Highvault Islands recently moved to a tiny village just outside of Ceus. As the child of pair of poor outlanders, Avraki was rarely allowed to play as much as some of the other children. Work was not an option. As the indentured servants of the owner of a large farm, the Limigans were made to work outrageous hours in sometimes arduous situations. Plowing fields in the stead of farm animals, crawling through dire-rat filled gutters and vents, working during blazing sun droughts...nothing was too bad for them. The life made a jaded child out of Avraki, and a bitter teenager.

Out of the blue, Avraki's life changed for the better. At the age of sixteen the swarthy girl was displaying signs of latent magical potential. Potential that the landowner would have exploited. He put her through academic training at his behest, paying for tuition, meals, and housing. Avraki eventually found out that the landowner would have her marry his son in a gamut to create a bloodline of mages, as well as have her serve as a living magic mortar to protect the family's holdings. That would not due.

Avraki's big break came when one of the senior students lost control of a spell and ended up setting the west wing of the magic academy on fire. Dressing one of the cadavers in student robes, Avraki faked her own death and took what she could in the escape. It was a poor attempt and easily discovered, but in the weeks that it took to recover the “body” Avraki was long gone. It briefly occurred to her that her family would most likely be punished and live in agony for the rest of their pitiful lives...but Avraki found that she did not particularly care.

Twelve years later, living under the name Noxis Avra, the mage has made a habit of wandering and not making friends. She now prioritizes magic and the pursuit of power above all else.

So begins...

Noxis Avra's Story

Setting

Characters Present

Character Portrait: Noxis Avra
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#, as written by Perfidy
Even through the helmet and layers of padding, the charnel stench was cloying. Noxis took the time to remind herself that this was war, and that a good deal of it was psychosomatic, but the pervasive odor of burnt wood and charred flesh threatened to choke her. It got to the point that placing small aromatic herbs within the grill of her devil's-head helm was seeming like a viable option.

The town was a sty, to say the least. What arable land there had been was little more than scorched and salted dirt. The homes and stores were still in shambles, and those working to wear down at the mess were doing so half-heartedly. A wasted effort, Noxis thought. It would be more cost and time-effective to simply gather what little resources that could be salvaged and build from the ground up further down the pass. But people were stubborn. Stupid. Ignorant.

Noxis turned her thoughts back toward the present. With the arrival of the armored forces, her ticket out of this place and in to better airs had arrived. The armored woman carefully picked her way through the slum-like town, giving beggars and the destitute a wide birth. Judging by the glazed look in many of their eyes, Noxis was positive that they were passing around some sort of hallucinogen. She sneered. Probably Valkith, or Diamond Dust. In any case, it would not do to have the intoxicated addicts mistaking her for an otherworldly creature here to take their souls in their inebriated state.

Noxis was only too glad when the wagons were finally set and ready for embarkation. Although more than a little insulted that the covered wagons had been reserved for essential personnel (for what was she?), Noxis was grateful to be away from the mud-wallowing commoners and out to real work. Though, she thought bitterly upon seeing the occupants of the open carts, swill-spitting man-children were not too far of a step up above the former.

Without preamble, the masked woman hauled herself in to the cart and moved to take a seat in a corner at the back. At least there were no whispers of discontent. These men were content to stare for a few uncomfortable moments before shrugging and thinking no more of Noxis. One man did catch her eye, though. The dodgy looking, lanky fellow in leathers. Who would hire a trapper (hunter maybe?) for a fording expedition? Surely there would be enough food that foraging would not be necessary.

Setting

Characters Present

Character Portrait: Bael Fadyn Character Portrait: Noxis Avra Character Portrait: Gander Arvior
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Bael looked to the sky overhead as he wandered the streets of Kurnak. He scanned the clouds, carefully determined the hue of the colour on the horizon and cleared his throat as he brought his gaze back to the streets. Sighing he nodded his head in an almost agreement with the sky's conditions. It was a long held belief from his village that one could determine their day's fate by the conditions of the sky above. A blue sky on the horizon was a good sign, but the massing clouds to the east suggested something was coming, but for the moment, Bael was content with what he saw; the clouds were a ways off and that was something not worht worrying about for the moment.

The streets were a surprise to Bael for the most part as he rounded corner after corner, trying to locate the wagons he'd lost earlier this morning. The town was less in ruins than the initial reports to Guld had suggested. In fact, although it seemed the buildings had for the most part, been knocked down a level or two, there were a few that stood the onslaught of Stroen; held up by wooden scaffolding in places and covered by tents to hide the damage. All in all, while Bael was impressed at the resilience of Kurnak. Bael rounded another corner and saw a ways off the wagons he was supposed to be at. He sighed in relief and began his march over to the small mass remembering his strict orders and directives he was to follow from here on out.

It had been just after word of Kurnak's siege that Bael had made the fatal error that cost him his position as the King's inner guard. Stationed to protect the King after threats on his life, Bael and another guard had allowed an assassin to make an attempt on the King's life. It had happened all so fast, and the other guardsman had lost his life before Bael barely had time to strike the assassin down. But that wasn't before he'd managed to wound the King. It was monumental error on his part; Bael knew it too. Removed from the King's personal guard and shifted to what was commonly called the 'Last Post' among the whole of the King's guard; Bael was embarrassed to be seen in his armor as a Mage's protector, but his honor and pride were stronger than the embarrassment of being an Amorah official in the 'Last Post'.

Bael approached the wagons, strengthening his stride, and adjusting his sword at his side. His armor was shining under the sunlight, reflecting the rays proudly which in turn reflected the pride Bael had for his armor. Bael reached the wagons, but made no obvious attempt at conversation with the other guardsmen nearby. Four of them seemed to be making frivolities with fifth man; tallish in appearance, covered in leather clothing and a demeanor that wasn't necessarily unpleasant to behold, but he certainly looked like a man who had endured some hardships.

Bael moved past them, his position in this group was to escort the mage that was supposedly recruited for this expedition and he supposed he should find them before it began. Bael paused for a moment, realising he hadn't been given any indication as to what to expect when looking for a mage. He studied the small crowd about them, trying to distinguish anyone who might not look like they belonged, he supposed that mages didn't look like 'normal' people; in truth Bael had never laid eyes upon a mage physically, merely heard about them. Bael studied the leather armored man by the other guards again - was he mage-like?

Beal cleared his throat and brushed his hand through his hair as he approached the man in leather conversing with the guards by the wagon. A brief glance to his side Bael noticed another character in the back of a nearby wagon. Their armor was - eccentric to say the least, but Bael had stopped questioning who the King was hiring for this expedition as soon as he found himself with his orders to come here. The person sitting in the back of the wagon looked largely ominous to Bael, but he ignored them as he stopped just before the gruff looking man in leather.

"Are you the mage? My name is Bael Fadyn, I've been sent by the King to aid you". Bael said sternly and appropriately.

Setting

Characters Present

Character Portrait: Bael Fadyn Character Portrait: Noxis Avra Character Portrait: Gander Arvior
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#, as written by Leli
Exchanging stories of drunken stupors and blatantly idiotic attempts of courting women Gander found the four men to be, at the least, a good time. He smiled and laughed with them, only pausing when someone else approached the group. He looked her up and down and couldn't place a finger on what gender they happened to be. They could have passed as young boy, or boyish woman to him, but the scars he saw along the arms told him to avoid the topic until someone else asked. The iron mask looked crab like to Gander, great horns as pincers rose up and an open mouth made him think of the tiny crustaceans that scurried across the beaches up North. Had it been painted a bright red he would have let out a chortle at her attire, but again stayed quiet. The others weren't so smart, but Gander caught them with a swift cock of the head, as though pleading with them not to be that foolhardy.

The biggest of the men shrugged and continued on his story about a woman from the plains he tried to woo, only to be chased away by her father. He enthralled everyone with his words and would have undoubtedly made a grand storyteller had fate dealt him a separate hand. Gander was so enthralled by the muse in his voice that a second one startled him and he jumped, a hand going to his chest to catch his heart from jumping out while his feet spun him towards the noise.

Staring blankly for a moment he tried to remember what was said that actually startled him. Before he could though one of the guards spoke up. "Him a mage? Ha! If he's a mage then by my ma's tit I'm a knight!" The same one that had joked before. Gander realized he was likely the jester in the crowd, entertaining for a while, but an annoyance after a fortnight. The others must of thought the same as none of them even so much as smirked. "Naw, he's just a hunter Sir. See the arrows? Was telling us he used to hunt Vaerios." All four nodding in unison. "If y'er lookin for a mage we still got one more person to come, but then there's Ms Mystery on the wagon too."

So she is a she Gander realized and snapped his fingers as though he'd just earned some great prize. Turning up at the woman to see her reaction he wondered if she'd known that he hadn't realized, though above all else, if she was their mage.