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Sectional Code: 73910649106583U82364017J
Bypass Code: *********
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---------------------------------------------------------------[Information]Name: Ace N. Grant
Gender: Male
Culture: American
Age: 34
Family: None on board EDEN. Considers Forevermore as his 'sister.'
Job/Profession/Class: Soldier on board the ship EDEN, part of the E.T.A.F. (EDEN Team Attack Force)
Known skills: Hacking, Robotics, Light Guns, Blades, Rifles, Grenades
[Appearance]Height: 6'7"
Weight: 207 lbs.
Build: Muscular, built.
Eye Color: Brown
Hair Color: Brown
Handedness: Right handed
Skin Shade: White
Body Markings: Unknown
[Mentality]Sexuality/Preference: Straight.
Sanity: Very sane, sharp mind.
Hobbies: Data Unknown, removed.
Personality: Data Unknown, removed.
[Equipment]Personal Weapons:.357 Magnum: A minniature revolver magnum requiring .357 caliber ammo, with a blade attatchment. It can only hold 6 bullets in it, before it has to be reloaded. He keeps it holstered in a custom holster on his right thigh.
Combat Grenades Mk. II, three different types.
1st.)Acid Fog Grenade - Delay Time: 10 seconds. Ace contains 4.
Contains a deadly mixture with similar properties to Trifluoromethanesulfonic acid. An explosive charge in the grenade detonates, and causes the mix to become a dense cloud of acidic gas. The gas can cause a person to go blind within seconds, whilst inhaling the gas will cause the lungs to dry out and victims to have fatal seizures. The gas also burns and destroys any flesh it comes into contact with. The grenade has been deemed too dangerous for use in many contries, and are forbidden on board EDEN territory.
2nd.)Frag - Delay Time: 5 seconds. Ace contains 6.
Uses an explosive charge to send shrapnel and ball bearings flying in all directions at high speed. (Also a standard ETAF weapon.)
3rd.)Thermite Grenade - Delay Time: 5 seconds. He contains 2.
A magnetic case allows the grenade to be placed securely on metal areas of vehicles and structures before igniting a thermite charge inside the grenade. The grenade does not have to be secured on metal to detonate.
"Mess Rock" is a weapon and a survival tool. It is a simple, sharp and crude flint rock inside a hand-sized wooden case. He normally keeps it in his backpack or his pocket.
Issued/Standard Weapons:Teslatic Pistol Mk. I: A Teslatic Pistol is an energy weapon requiring Energy Cells as ammunition. Unlike other energy weapons that draw all energy from an EC (Endergy Cell) and use one EC as one ammunition, the Teslatic Pistol is extremely effecient. It draws half of the energy from an EC and amplifies it into about 5 times that of an EC. Then, a built in electromagnet recycler takes the half energy and recycles some of it back into the cell. Using this, it can fire 22 shots from one energy cell. The energy from the EC is amplified along the tesla barrel, and discharged from the end as a flat "square" of electro-plasma energy. As it gets about four feet from the gun, it turns into a frizbee-sized halo perpindicular to the ground. The Halo is blue in color, comprized of plasma, and the area inside the halo is a small EMF. When it hits an organic object, it applies massive ammounts of electrical energy (enough to kill two humans) and if it hit metal it not only releases the electricity, but the central EMF acts as an EMP. Also, while the gun is firing and the energy is being amplified it emits a small EMF around the gun, turning off any technology within 3 feet. It can shoot these halos up to 150 ft, and it is a semi-automatic pistol.
SR-25, semi-automatic sniper rifle, outfitted with a riflescope, bipod and a detachable suppressor: The SR-25 semi-automatic sniper rifle uses a rotating bolt and a direct impingement gas system. It is loosely based on Stoner's AR-10, rebuilt in its original 7.62Ă51mm NATO caliber. Up to 60% of parts of the SR-25 are interchangeable with the AR-15 and M16âeverything but the upper and lower receivers, the hammer, the barrel assembly and the bolt carrier group.[1] SR-25 barrels were originally manufactured by Remington Arms with its 5R (5 grooves, rounded) rifling, with twist 1:11.25 (1 complete turn in 11.25 inches or 286 millimetres). The heavy 20 in (510 mm) barrel is free-floating, so handguards are attached to the front of the receiver and do not touch the barrel.
Personal Attaire: Bandolier packs: Ace has a backpack and some bandolier packs, including a canteen holder. They are unnessisary when wearing his MCPA as the MCPA contains a small pocket-universe inventory.
Issued/Standard Combat Attaire:Medium Combat Power Armor: Not super light, yet not super heavy, and mobile, the MCP armor houses an advanced scanning suit, like that of the Scout Armor. The suit itself is less mobile than the scout suit, but not bad, and the power suit has increased 'muscle' on the legs, allowing for faster sprints. The MCPA is more armored than the Scout armor, at a cost of slightly slower running and being heavier by around 20 lbs. The suit comes with a kinetic shield generator, producing a small, thin static field around the armor that acts as a shock absorber. This can absorb impact from bullets, resulting in them being less damaging and can also help if falling from a high place. It takes a few seconds to charge up, and it is NOT a force field. It is fragile, can be broken, and doesn't stop bullets all the way only muffles the impact. MCPAis fitted with a back-mounted TX-28 MicroFusion Pack which generates 60,000 Watts to power the HiFlo hydraulic systems built into the frame of the suit. Made of the poly-laminate composite, the MCPA shell is lightweight and capable of absorbing over 2500 Joules of kinetic impact. The 10 micron silver ablative coating can reflect laser and radiation emissions without damage to the composite subsurface. The eye slits are also bullet proof. The armor carries its own fuel, and is enough to last about three years of constant use. It opens up from the back automaticaly. Also, the visor on the inside of the helmet contains a screen display similar to the NueroHeadset worn by those on board EDEN.
Ammunitions:.357 rounds, 6 boxes. He keeps them in his backpack.
Energy Cell (EC). Energy Cells are relatively small, one being about as big as 3 AA batteries side-by-side. It is a small, self-contained energy storage unit often associated with one-handed energy weapons and acts essentially as a very powerful battery or capacitor. Energy cells were used for many things such as energy weapons and regular house hold appliances, and as such are not considered "conventional ammo," though they are used as such.
7.62 x 51 mm caliber ammunition: He has 10 boxes and keeps them in his backpack.