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The Extras Game

The Extras Game

0 INK

You are an illegal child and the only way to earn your right to freedom is to win The Game.

1,347 readers have visited The Extras Game since tornadofan2 created it.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:

http://www.roleplaygateway.com/roleplay/the-game-extras#introduction

Introduction

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''Earth is over-populated with 80% of people living in slums. Because of this, every couple by law, is only allowed only one child. Any other children born are known as illegal children or extras. If the authorities discover an extra they are sentenced to death so, until the age of nineteen, they have to stay hidden or be killed. The only way to escape being sentenced is to earn their right to freedom: they have to win The Game.

Each name is put into the draw and every three months, thirty children (13-18) are selected and they go on to play The Game. The remaining children are sentenced to death.''
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The Game

Somewhere hidden in the arena is a flag. The participants have to race to find the flag and return it to the starting bay.

Before entering the arena, the participants spend three days at The Cabins where they interact with other children, practice skills and forming groups (of up to four people). Team members work together throughout The Game and if they win, the whole team goes home. The teams that don't win are sentenced to death along with the extras that were never picked. It's not uncommon for participants of rival teams to injure or kill each other, especially when one team is transporting the flag back to the starting bay.

Just like in the actual arena, there is equipment littered around The Cabins, but no guidance on how to use them. The participants have to rely on each other to practice skills. The same arena is used for every game, this means if participants are lucky, they could stumble across an old team's hoard of materials, but if they're unlucky, they might come across a corpse that the authorities never managed to find.


Hunters

Fellow participants aren't the only danger in the arena. Hungry wild animals, starvation and poisonous plants are among others, but the most notorious are the Hunters. Hunters are people whose purpose is to kill off participants. They are extras who didn't get selected for the game, but were selected in another draw. If a Hunter fails to kill at least one participant, they are sentenced to death. If they succeed in killing, they are a hunter in the next game. Very few would chose to be a hunter as it very rarely leads to freedom and they are often killed during the actual game by participants defending themselves. Hunters have to last four games before they can go free.

Just like participants, hunters are killing for their freedom.


Additional Information

We'll start the roleplay with each participant starting in their cabin, three days before The Game begins. Hunters will begin in the arena before participants enter.


Characters

Who you are is up to you. There are a maximum of eight participant places available and three hunters, everyone else will be NPCs that you can do whatever you want with. You can reserve a place, but reservations only last a day, unless you give a particularly good reason why you need longer.

Participant: Scruffie Warcil
Participant: Melisande Roda
Participant: Forest
Participant: Jason Preston
Participant: Reserved for Mariofox
Participant: Corinne Hastings
Participant:
Participant:

Hunter:
Hunter: Piper
Hunter: Jace Quinn

Code: Select all
[center][size=200][b]NAME[/b][/size][/center]

    [center][img]Appearance, url of image (This isn't a requirement so delete it if you don't want a pic)[/img][/center]
    [b]Age:[/b] 13-18
    [b]Gender:[/b]
    [b]Role:[/b] Hunter or participant
    [b]Description of appearance:[/b] Can be as detailed or simple as you want.

    [b]Personality:[/b]

    [b]History:[/b] Again, as detailed or simple as you want. Please include how they came to enter The Game eg. Were they captured, handed themselves in etc.

    [b]Skills and strengths:[/b]

    [b]Weaknesses:[/b]

    [b]Additional information:[/b] Anything you want to say.

Toggle Rules

The GM of this roleplay hasn't created any rules! You can do whatever you like!

The Story So Far... Write a Post » as written by 3 authors

Setting

1 Characters Present

Character Portrait: Scruffie Warcil
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Scruffie could feel something different, and could smell something different. The sheets beneath her smelt of dust and the air was heavy with moisture and mold, pressing down on her face with the same unpleasantness a hot breeze had; it should be refreshing, escaping the polluted air of the slums, but it was just a different kind of heavy, reminding her that she was in no way free. Slowly, she opened her eyes and sat up. The room was small: just the bed she was laid on, a sink and a small wardrobe, not much bigger than a kitchen cupboard, but it was the quiet she noticed the most. She sighed softly and moved her legs out of bed. She stretched first, yawned and stood up. She walked to the sink and splashed some water into her face, then dried it with the small hand towel.

Slowly, she glanced around and examined the room more closely. She yawned slightly and then noticed the door. She had no idea what to expect outside, or what to expect in the area, or what to expect at all, and it made her scared. She looked at the hoodie she was wearing and sighed softly. Then went to her bed and looked around, and found her teddy bear. She smiled and hugged the thing like she hadn't seen it for years. She then turned to the door again and walked to it, keeping the teddy bear close to her. She placed her hand on the handle and opened the door, then sat down in the door opening.

Setting

2 Characters Present

Character Portrait: Forest Character Portrait: Scruffie Warcil
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Forest woke up feeling very twitchy and panicked. Confused he opened his eyes to find out why. Much to his surprise he wasn't in the forest anymore. He jolted up and leaped off of whatever he was on, landing with an almost silent grace. Looking around rapidly he saw he was in some sort of box, like the one that the hunter lived in only smaller. Much smaller. Now in full panic mode, Forest searched around for the door, the device that would let him out. After a short moment he found it and after another short moment of trying to remember how to work the device he was out of the box. Still in full panic mode Forest searched for the nearest tree. He found one, ran to it, and quickly climbed up so he was balanced carefully on a high branch. His eyes were staring wildly down at the ground below, looking for something familiar, a landmark that would tell him where he was. He didn't find any, instead he saw another person, sitting in the entrance to another box. He moved backward on his branch, using the leaves on the tree to hide. A small whimper escaped his throat, sounding more like a wounded animal than a human. He was frightened and confused. Ready to attack anything that got near.

Setting

1 Characters Present

Character Portrait: Piper
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Three days.


That's how long Piper had before the Game started and she would kill as many participants as she could. Three days to plan, to get what she needed, and to get hidden. The get what she needed part was easy. Weaponry was scattered about the forest and she had already found a small black book bag with some water purifiers, a canteen, and a serrated knife. She could easily just walk around and pick up whatever was discarded that she could use. Then, she'd get a good idea about the layout of the arena and possibly even find the flag. Knowing where it was would not let her win, but it was a sure fire way to find a participant. That is, if she couldn't find one on her own. Piper decided that she should stop to fill up the small, empty canteen she found in the book bag. She would need water anyway. Her survival would ensure she at least got a crack at killing a participant, so she needed to make sure she had enough water and food to do just that.

Her mind was teeming with half-made plans and thoughts of where to find food when she saw a dried blood mark on a nearby tree. Someone must have clutched it for support. "Shouldn't the arena be cleaned? I mean, it's good that it wasn't, but still." She muttered to herself before stepping closer quickly to find out if she could find the direction of the person who made it. Once she decided that she couldn't get a good enough direction planned, she frowned. She would have to search the other trees. She couldn't just pass up this luck- she never had any luck. Maybe someone died around here, last time or the time before that. More importantly, maybe they left their camp or supplies around the area they died. All thoughts of water were quickly discarded as she swiftly pushed the canteen back into its slot on the side of the back pack and looked around for other marks.

When she couldn't find any other marks, she kicked the nearest tree in anger and cursed at no one in particular. This was of course what would happen. "Well that was fun while it lasted. Back to water" she muttered to herself and started walking again.

View All »Arcs

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 2 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

The Arena

The Arena by tornadofan2

The place where the fighting will happen.

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

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Locations where Mobs and Items might appear.

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Add and remove other people from your Universe.

Orphanage

By marking a character as abandoned, you can offer them to your players as pre-made character sheets.

Character Portrait: Piper
1 sightings Piper played by Possibility
"Oh. Life's a bitch, ain't it?"
Character Portrait: Corinne Hastings
0 sightings Corinne Hastings played by CalleighElizabeth
"I fight to live and I live to fight."

The Forge

Use your INK to craft new artifacts in The Extras Game. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

No items have been created yet!

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

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View All » Add Character » 7 Characters to follow in this universe

Character Portrait: Scruffie Warcil
Character Portrait: Melisande Roda
Character Portrait: Forest

Newest

Character Portrait: Forest
Forest

Born in the forest, his best skill is his ability to survive.

Character Portrait: Melisande Roda
Melisande Roda

Come away lass, come away to the water...

Character Portrait: Scruffie Warcil
Scruffie Warcil

''If I get killed quickly, nothing wrong. This is just pure cruelty.''

Trending

Character Portrait: Melisande Roda
Melisande Roda

Come away lass, come away to the water...

Character Portrait: Forest
Forest

Born in the forest, his best skill is his ability to survive.

Character Portrait: Scruffie Warcil
Scruffie Warcil

''If I get killed quickly, nothing wrong. This is just pure cruelty.''

Most Followed

Character Portrait: Scruffie Warcil
Scruffie Warcil

''If I get killed quickly, nothing wrong. This is just pure cruelty.''

Character Portrait: Forest
Forest

Born in the forest, his best skill is his ability to survive.

Character Portrait: Melisande Roda
Melisande Roda

Come away lass, come away to the water...


Fullscreen Chat » Create Topic » The Extras Game: Out of Character

Discussions

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Most recent OOC posts in The Extras Game

Re: The Extras Game

So, I haven't heard anything of Mariofox yet, but I will start the Role-Play soon. So be patient, and stay tuned, I'll let you know when I start.

Re: The Extras Game

elidor495 wrote:Two questions before I make my character. Can I use anime pictures? Do they keep the equipment they find at the Cabins or do they start the Game with nothing?


Yes, they keep the weapons found at the cabins. Yes you can use anime pictures.

Re: The Extras Game

Heyo! Mariofox here to let you know! I would like to reserve one of the participant spots!

Re: The Extras Game

Please reserve me a hunter, I am creating his form now.

Re: The Extras Game

I submitted my character. I might've gone a bit overboard with the melisande-speak XD

Re: The Extras Game

Two questions before I make my character. Can I use anime pictures? Do they keep the equipment they find at the Cabins or do they start the Game with nothing?

Re: The Extras Game

Thanks, making my character now.

Re: The Extras Game

There are weapons hidden in the Arena so most of them need to find them.

Re: The Extras Game

I'll take a hunter if that is okay. I would take a participant too, but I feel like that would be unfair.


Just a question though- do the hunters already have weapons or do yet have to find them as well?

The Extras Game

This is the auto-generated OOC topic for the roleplay "The Extras Game"

You may edit this first post as you see fit.