Introduction
“This is more than we ever would have expected; the closest we’ve ever been to unlocking the beginning of the game. Do you know why that is?”
“No sir.”
“Because we’ve finally got our players son, we have the pawns...”
Two men stood in a dark room, silence pregnant in the air; there was nothing to be felt but a tense overwhelming sensation. The second man, (which was considerably younger than the first rubbed his chin which was rough with stubble let out a sigh when he heard what the other man said; it was true, the pawns had finally come, now they could begin the game.
“So now what?” The younger man looked at his elder, who had a thick mop of white hair on his head, eyes narrowed. It took a second before the other man answered.
“Find them; and make sure that they’re willing to help us.” He drummed his fingers against the desk that was sat in the room. “Or else...”
The younger man nodded; “I know.”
“Say it.”
“The world ends.”
It was a normal day, maybe you were walking home, or maybe you were home alone; regardless it was just a regular day that was until you were abducted. You couldn’t see your captor before you were knocked out cold. Waking up you found yourself in a plane, along with a few more people your age in which you didn’t know. Puzzled your attention was caught by a short stubby young man who was standing in front of the aisle. He wore thick black leather clothing, and there was a cigar hanging out from the side of his mouth. He introduced himself as Emile, making a snide comment about how each of you were stupid enough to be caught that now you had no choice but to come along with them. Confused and angry you and the others lashed out towards him demanding that he tell you what was going on. He just chuckled and said that you all might want to stay in your seats.
A long time ago before life existed there was a spirit, lonely it created the spirits which were in the form of gods. These gods grew to forget their master, and contented themselves in forming their own life (humanity, animals, etc..) The spirit grew sad, and sealed himself away from everyone else, in his own dimension in which no one, not even the gods could access. But he promised that he would be known one day, and that when that day came that all that ignored him would rue their mistake of ignoring him. For many years the spirit lay dormant, that was until the gods realized that they did not have the power that they had once had when the spirit was with them, and that they were slowly fading away. In panic they tried to reason with the entity which had created them, but he refused to listen, saying that they were nothing but traitors. He did however offer them one chance for redemption, just one chance.
When the end of their power came, and the worlds would start to crumble (without the gods to hold them together) he would allow each of them to pick a champion and that champion would be forced to try and play his game – the game of Revelations. They would have to travel through the maze of dimensions that he had set up and find a way to access his inner sanctum – his very own fortress of a dimension. If they managed to come to him and defeat him and his game then he would return, and the gods would receive their power back in full. Not only that but the spirit would open up another realm; a heavenly one for everyone to live in for the rest of eternity. And so the gods agreed that they would do this; that they would partake in his game.
Now this Emile finishes his tale and tells you all that you’re the champions, and that you have to play the game of Revelations, as it’s the only way to save the worlds. He also tells you that your first take is to find the “Eye of the Universe” which would act like a portal to the other dimensions to try and find the spirit’s inner hold. The Eye is at an unknown location, and the only clue you have is a tome in some long lost language you can’t understand.
So what are you going to do; are you going to help these people? Or will you let the world fall...?
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Champions
• Reima's champion is open. Reima is the god of life and the ruler of all of the other gods; he was seen as the spirit's son, and was the closest to the astray entity. His champion is a reflection of this god's bravery and determination; always willing to do whatever it takes to make sure that justice is served.
• Nox's champion is Bacardi. Nox is the god of trickery, decit, and darkness. He has always been seen as Reima's counterpart, and is considered the second strongest god under Reima himself. His champion is a reflection of his art of trickery, and is cunning and clever.
• Vista's champion is open. Vista is the goddess of motherhood, new life, and redemption. She has always been considered one of the more mild mannered of the gods, and has a calm temperance. Her champion is a reflection of her kindness and gentleness, as well as their love of peace.
• Carmen's champion is open. Carmen is the god of nature, animals, and music. He's a lively god, and one that could find no more peace in that of nature. He's considered to be one of the weaker gods though he's in fact quite strong. His champion is a reflection of his immaturity, and yet of his passion for nature, animals, and music. A sweet soul who really just wants to have fun.
• Sopor's champion is open. Sopor is the god of sleep, dreams, and foresight. Not surprisingly he's the third most powerful god due for his ability to control and influence the sleep and minds of others, and to peer into the future. His champion is a reflection of his solitude, and has both the side of nightmares, and dreams. A bi-polar soul, lost in their own world.
• Diliges' champion is open. Diliges is the goddess of love, romance, and desires. She has a strong influence on manipulating people into having very strong desires, and wishes. She is also the "cupid" of the gods. Her champion is a reflection of her lust, her envy, and her being able to manipulate people. (But not as well as Nox.)
• Xybes' champion is open. Xybes is the god of war, battle, and domination. He's very reckless, and is quite powerful in determining a war's outcome. His champion is a reflection of his stubborness, as well as his lust for battle. Not only this but his champion is also the holder of his inner battle between wrong and right.
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Welcome home, Promethean. Here, you can manage your universe.
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Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
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Locations where Mobs and Items might appear.
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You can schedule events for your players to create notifications and schedule times for everyone to plan around.
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Use your INK to craft new artifacts in The Game of Revelations. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
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Fullscreen Chat » Create Topic » The Game of Revelations: Out of Character
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The Game of Revelations
by Dauntless Reaper on Fri Aug 02, 2013 10:46 am
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- Last post by TheShadow
on Tue Aug 06, 2013 6:15 pm
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The Game of Revelations
Most recent OOC posts in The Game of Revelations
Re: The Game of Revelations
Re: The Game of Revelations
Re: The Game of Revelations
Re: The Game of Revelations
Sorry I 'm already in to many! I just realized that I wouldn't have time!
Re: The Game of Revelations
scratch that, i'll withdraw since I'm in too many roleplays ^^
The Game of Revelations
You may edit this first post as you see fit.