The Crystal Vanguard
http://www.youtube.com/watch?v=r8rWfPPrKJ0
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“when you spend a couple thousand years in hibernation, you tend to forget some things.”
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Age: “To be truthful, I have no idea.”
Years awake: 17. Years alive: 3739.
Place of Birth: “All I remember was there were lots of caves and trees.”
Chetwyn (A mountanous town in northern British Columbia, Canada).
Gender: “Lemme just...Yup, I'm still a boy.”
Male
Sexuality: “What do I like? Thats easy! I like.......uh oh.”
Though isolation, has lost all sexual preferences. This can be easily rekindled though.
Race: “Well, I would say human if not for the right side of my body.”
By being infused with the crystal's energy for so many years, he's become a human/crystal hybrid known as a Gemwraith.
Spoken Languages: English, a bit of Spanish.
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Appearance: Clocking in at 5'2” and only weighing 100 pounds, Spindel isn't exactly the large for his age, a fact he is painfully aware of. Messy brown hair sits upon his head, hiding a pair of soft, pink eyes. Due to the crystal's influence, his features have an unnatural sharpness to them, making his body look a lot more angular then it's supposed to be. This makes him look older and more rugged then he actually is.
The entire right side of his lithe but firm frame is composed of nigh-indestructable blue crystals, a unique form of symbiote that has linked itself to his nervous system and replaced his flesh. These crystals react to Spindel's mood, sprouting more with hightened emotions and receding back when calm.
His clothes consist of the same ones he was wearing when he fell into stasis. A long billowing coat flows underneath a crimson scarf, both specially designed to fight the cold of underground caverns. Under those lie his normal adventuring clothes, a skin-tight black shirt and blue jeans. His feet are adorned with simple running shoes.
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[left]Likes:
Stones and crystals
Adventure
Taking risks
Dancing
Cooking, especially sweets
Being the center of attention.
Dislikes:
Being bored
Rules
Large crowds
Bright lights
Being impolite
Strengths:
Pure physical strength (in right arm and leg).
Very agile
Makes friends easily
Able to think on his feet
Great at climbing, swimming, ect..
Very good at resisting mind-altering affects/temptation through the crystal's influence.
Weaknesses:
Very reckless
Deathly scared of spiders
Won't leave a man behind
Not used to the strength of his right limbs
Knowledge of technology is limited to public access in 1970
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Weapons:
Though proficient in the use of small knives, Spindel relies on his physical strength and gemcraft to see him through encounters.
Technology:
As a boy from 1973, Spindel's technological knowledge is very small. The most advanced things he can operate are an old fashioned television and phone.
Powers:
The crystals inhabiting his body allow him to use Gemcraft, a type of magic unique to Gemwraiths. Gemcraft works by altering the elemental properties of the crystals in the user's body, creating different conduits for the user and crystal's natural magic energy. This energy is then expelled through the crytal. These property changes are called Dazzles.
Because of the unique nature of these process, no two Dazzles are the same. If you used a Dazzle that creates a pillar of fire one day, the next it might be a large fireball and the day after that it might be a small concentrated beam.
Because of his human orgin, Spindel must rely on the crystal's magical power to use Dazzles. If the crystals run out of power, using any further Dazzles will drain the host's life force and could very possibly kill him.
At this point in time, Spindel is only able to use four different Dazzles but new ones may be gained at anytime, be it through accident, experimentation or being hit with an elemental attack.
List of Dazzles:
Ruby: This Dazzle allows the user to create fire and raise temperatures. When chosen, the crystals become scarlet. When activated, all crystals light on fire. This fire can be launched as a ranged attack or channeled into an area. Burns on contact.
Sapphire: This Dazzle allows the user to create ice and lower temperatures. When chosen, the crystals become a much darker blue. When activated, all crystals are covered in frost and small icicles grow in random places. Icicles can be thrown as a ranged attack or make an area slippery. Can freeze things through contact.
Emerald: This Dazzle hightens the user's senses and allows flight. When chosen, the crystals become bright green. When activated, small eyes open inside each crystal granting 360 degree vision. These crystals also emit bursts of air, allowing for controlled flight.
Citrine: This Dazzle allows the user to create an electrical current. When chosen, the crystals become bright yellow. When activated, electricity can be clearly seen running though the crystals and a low humming sound fills the air. Lightning bolts and be thrown as a ranged attack and electrifies on contact.
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[Back-story]
Family:
Daniel Peridot/ Father/ Dead
Mariam Peridot/ Mother/ Dead
Connections and Affiliations: None.
History prior to The Garden:
When you live in quiet mountain town, nothing really exciting happens. You might get the odd cool thing now and then but realistically, nothing happens. This was the only thing Spindel hated about Chetwyn other then the universal one that it was too damn cold. The only reason he had to be up here in the first place was because his parents were helping build a tunnel for a new highway and they didn't trust his drug addict of a neighbor. The next three months were looking to be the most boring of his life.
That is, until he found the caverns.
To fight off the impending boredom, Spindel spent his time exploring the untouched woodland around the town. It was on one of these fateful forays that he stumbled on a small cave dug into the side of the mountain, an eerie blue light just beyond it's frigid walls. Without a second thought, he plunged into the maw of the earth and into it's depths.
The cavern was huge and filled to the brim with pulsing crystals of all shapes, sizes and colors. Some of the crystals burned to the touch, others were cold and one even caused him to float into the sky! This cave was clearly a new world wonder and most importantly, his.
Every day Spindel explored more of the cavern, always in a constant state of awe at the sheer beauty of his discovery. It wasn't long before he began to hear voices in his head, telling him about the crystals and the best route to find new ones. Spindel brushed this off as his own intuition until they began getting louder. The change began gradual, increasing at a pace that wasn't noticable unless you remained in the cave for an hour or two but soon, the voices were booming in his head, urging him deeper and deeper into the heart of the cave.
The center of the cavern was simply a a dark hole that reached down into nothingness. The walls of this hole were so studded with gems and crystals you wouldn't think there was a wall at all. A small ledge sat across from the entrance tunnel.
And sitting on it was a small girl.
The girl was young, seven years old at the most, but wore the eyes of an old man, ancient totems filled with wisdom and knowledge. Spindel reached out for the girl as the ground beneath him crumbled, sending him shooting down into the abyss.
Before losing consciousness, the last thing Spindel saw was a large crystal decending from above and the girl's smile, wise beyond her years.