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The Ghost Children

The Ghost Children

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The Ghost Children wait till Midnight, When your all tucked up in bed. They come out to take the dead...

713 readers have visited The Ghost Children since FrankieFrightful created it.

Introduction

The Ghosts are the people who decide it's your time and they take you up or down to either Hell of Heaven but the Ghost Children take the children and decide if a child is worthy of being a ghost and if you are, you are. You can't change back and you can't be alive. No human can hear or see you. There is 6 Ghost children, 6 Ghost Children to Be and 12 Mourning Parents:

Ghost Children (3 girls including me and 3 boys):
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Ghost Children to be (3 Girls, 3 Boys):
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Mourning Parents (A Mom/Mam and Dad for All):

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The plot is that Juliet (My character) falls in love with a Ghost to be and keeps telling the others not to kill him and the rest is up to you... This is an idea I came across when thinking 'What Will People Want?' and so I thought maybe you would want a bit of horror mixed in with romance. So I brought The Ghost Children.

Application Form:

Name:
Age: (6-17 if Parent can be any age)
Appearance:
Clothes Choice:
Personality:
Likes:
Dislikes:
Fears: (Reason as it may be useful in Story Line)
Weapons/Equipment:
Other:

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The GM of this roleplay hasn't created any rules! You can do whatever you like!

The Story So Far... Write a Post » as written by 2 authors

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Juliet swooped around the Fresh Blue Sky, Enjoying been alone and preparing for tonight's killing... She tried to clear her 12 Year Old head... It was a big job for a 12 Year Old. She swooped around until she found her house which she lived in when she was Human. Juliet looked through the window, She couldn't believe what she saw. Her mother was rocking a baby to sleep in Juliet's Old Room! Juliet knew that it would be wrong to kill the baby tonight but she wanted to so badly. "No..." she murmured through her anger. Juliet swooped into the room. Her mother looked directly where Juliet was as if she was really there... "Hi Mum, Do you remember me?" Juliet said, looking straight into her mothers eyes. Her mother went back to the baby. "Guess not" whimpered Juliet, as she climbed back out of the window.

Juliet was so filled with anger she was actually considering killing the baby tonight. Juliet roamed the day, her hair blowing in all directions. She thought about her old friends and her old school. She decided to go to her Old School and learn something. She flew around until her Old school was in sight. She sat at the empty seat that used to be her's. Calculus... She learned more. Cool! I may need that sometime in my Li-... Oh wait I have no life...

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When midnight turned, She swooped around looking through every window for a sleeping child or teen. Finally she came across a teenager girl. "Hmm... She's seems like a worthy to be ghost" Juliet thought. She levitated the girl and climbed out the window with her and blew her ghostly breath on the girl and she instantly became a ghost. "Hello!" Juliet said, smiling though she knew she did bad...

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Aria woke up feeling startled. She sat up and rubbed her eyes. She realised she was floating in mid air and was about to scream but no sound came out. She looked at the strange young girl and said, "Who-who are you?" She looked back down, "I'm floating, oh my God! This is a dream, this is a dream."

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"Hello, I'm Juliet! Your a Ghost!" she said, smiling. "Your Floating because You can Fly! Say Goodbye to Your Dead Body and Hello to World of Being a Ghost!" she said, starting to do acrobatics in the air.

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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

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Events

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Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

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Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in The Ghost Children. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

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The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

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[OOC] The Ghost Children

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