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The Great Guild Fortune

Introduction

INTRODUCTION:
In a time long past existed a mythical world brimming with many magical creatures and races. And what bound and connected them all together was their chi: an energy within all living things. This energy could be controlled and eventually mastered to achieve great wisdom or conjure terrible power. Chi unifies all things, wicked and good, for better or for worse.

It is now the year 444 and the Yune Empire has spread over much of the world. It is an empire of conquest, with warfare and greed being the currency of the land. Though founded and ruled by Human nobility it is a melting pot of creatures and cultures, and despite it’s titanic size it remains the most stable entity in the world: richer and more secure than the kingdoms that surround it. With a dynasty crossing it's two-hundredth year, the empire is an ancient and established beast and will forever be remembered.

But all prosperity is eventually threatened. In the north the Empire of Ashura, a mysterious race of great power and ability, have also been expanding, and the two empires now find themselves nose to nose. War has erupted, and for the last six years the empires and their satellites have fought over land, sky, and sea. Armies clash and combatants on each side utilize their mastery of chi to fight.

Though the rest of the world has been coated in blood and iron the chaos of war has not yet reached the Yutan mainland, which is good, for amidst it all Yuwen Fortune rides for the port village of Poyo in hopes of recruiting warriors. He is on a quest for riches and glory- but he needs a team. And he’s desperate. Adventure awaits the future members of the Great Guild, they've only to join…



THE GREAT GUILD FORTUNE:
The Great Guild Fortune is a fantasy RP set in a fictional world and based on Asian mythology and culture. The Great Guild Fortune is a highly cooperative roleplay and requires lots of communication in group chats and on discord. This thread is a reboot of the The Great Guild Fortune (2014), and the opening acts will follow some of the same story beats and plots as the original thread. It was primarily designed for the members behind threads like Lords of Rock and Hadean. If you think you'd like to join submit a character or message me! We're happy to have new members come in and join the story.

THE STORY SO FAR:
Day 1 - 1st of June, 444: The village of Poyo is a peaceful community of farmers and fishermen, and it receives a great many travellers for it is one of the only ports along the northern river Gan. In hopes of recruiting travelling warriors from the north heading to the Imperial City of Yuna-Yae a young man of mixed blooded nobility rides for the village. Yuwen Fortune is his name, and he arrives at dusk to find the village celebrating the Emperor’s birthday.

CHARACTER CREATION:
Whether your character is a local who has lived in the village their entire life or a warrior passing through for the night, when our story begins your character find themselves in the village of Poyo for one reason or another. No matter their origin they will eventually be crimped into the Great Guild Fortune.

Code: Select all
[i]"Character quote"[/i]

[right][img](if you have a character image insert the url here)[/img][/right][b]Name:[/b] The full name of your character. Nicknames can also be included.
[b]Sex:[/b]
[b]Age:[/b]
[b]Race:[/b] Your characters race from the list below (Beast-Man, Goblin, Human, etc).

[b]Physical Description:[/b] A brief description of their features.
[b]Clothing:[/b]
[b]Height:[/b]
[b]Weight:[/b]
[b]Skin Colour:[/b]
[b]Hair Colour:[/b]
[b]Eye Colour:[/b]

[b]Occupation:[/b]
[b]History/Bio:[/b]
[b]Home Town:[/b] The town your character comes from (You can make this up and develop it for yourself).
[b]Home Country:[/b] One of the countries from the map of the world.

[b]Personality:[/b]
[b]Fears and Desires:[/b]

[b]Equipment and Weapons:[/b]
[b]Styles and Abilities:[/b] List any specific fighting styles or special abilities.
[b]Chi and Augmentations: [/b]List here if your character has any specialization in using their Chi. The three types of magic Chi arts are Elemental Chi (controlling an element), Telekichises (Using Chi to manipulate the world around you), and the illegal Necromancy. You can also list any augmentations your character has, a process where your Chi has been manipulated to change you physically or mentally.


GUILD MEMBERS:
Yuwen Fortune
Lo-Muna Vanhi
Namari Shioh
Shuin Shindoi
Suiken
Ginchiyo Lao Tzu
Samyan
Ren Van
Takai
Xanth
Yamato Hibiki
Sunaarashi

MAPS AND MEDIA:
Map of Yutan and the World - This map, and the others to come, will have new locations edited in based on what the players create and where they visit as the story progresses.

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RACIAL PROFILING:
Ashura
ImageDescription: The Ashura are a tall, blue skinned people. With four or six arms and muscular builds they present quite an imposing presence. Their faces are long, straight and defined like sculptures. They typically have pitch black hair and colourful eyes. The Ashura have great physical strength and are a highly intelligent race. They live an average of 80 years and stand between 6.5 to 7.5 feet.

Culture: The Ashura are an ancient species and see themselves as an enlightened and majestic race, superior to all others. Their culture, though an empire based on trade and conquest, puts education at its forefront and has a concept of constant improvement. Be it physically or mental, the Ashura always pushed further perfection. They are the founders and masters of Chi Augmentation, used to both physically and mentally enhance their bodies. They are also the founders of necromancy, discovered in attempts to achieve immortality, though its use is now widely outlawed across the world.

Humans (Yune, Gwanish, Sunen, Byeonsu)
Description: The physical appearance of Humans range considerably depending on origin, though they all generally stand at 5 to 6 feet tall. Yune humans come from the land of Yutan and have flat faces, dark hair and folded eyes, with skin tones ranging from pale to brown tanned. Gwanish come from Gwanalai, and physically resemble the Yune humans save for darker hair, shorter stature, softer, rounder features, and more colourful and curly hairs. The Sunen humans have long, hard features with more open eyes and tan to brown skin, from their desert heritage. The Byeonsu humans resemble the Yune humans with paler skin and harder features. Humans live an average of 100 years.
Culture: Humanity has its origin based in unity and discipline. They were the first to focus their Chi in battle and use it as a weapon. But since their beginnings Humanity has been separated and divided, and their culture with it. The Imperial culture of the Yune humans is class and capitalist based: the importance of nobility, money, and honour the most important things in the empire. Racism and sexism are also ingrained in noble Yune society. In contrast the Gwanish humans are birthed from war and being a fighter or warrior is the most important thing in their tribal kingdoms and societies. The Sunen humans are honourless, the harsh conditions of the desert teaching that coin and happiness take priority over anything else. The Byeonsu humans are healers and growers, focusing their chi on communal preservation and growth.

Oni (Fire, Snow)

Description: The Oni are a large, horned race standing at 6 to 7 feet tall. Their faces are large, their teeth sharp, and their bodies more curvaceous and muscles than the average humans. They look genetically hardened in comparison to the other races, as though they physically came from the earth. Their skin’s range in different hues of reds, blues, greens, purples, oranges, and browns, with the Fire Oni from the Hokoru Islands typically having softer features and warmer skin tones and hair and the Snow Oni from Onium having harder features and colder, darker skin-tones. They live an average of 120 years.

Culture: The Oni base their cultures on the Earth, their religions worshipping it and their society built upon working with it’s power. They were the founders and the masters of Elemental Chi, using their inner Chi to tame and control the elements for their own use. But time and war have drifted the Oni apart. In the south the fire Oni fight among themselves in tribal wars and in the north the Snow Oni try to raid and enslave the world with their empire. The constant fighting has engrained a philosophy into the Oni: life is cruel place, and though they have great power it can lead to great destruction. The power they have must be used carefully to ensure their enemies are destroyed, but the destruction does not spread beyond that. This logic is the key to modern Oni culture, and leads to them having some of the most tactical and thought out warfare of the current age.

Goblins
Description: The Goblin’s are a short race of creatures standing an average of 3.5 to 4.5 feet tall. They have greenish skin varying in hues from warm yellows to deep cyans, with large ears and eyes of bright, piercing colours. They have thin, agile bodies good for scampering and climbing, and typically have dull brown or black hair. They live an average of 120 years.
Culture: The Goblins were once called the Dokkaebi and came from the earthen mountains where they remained unseen for ages. In the earth they developed an unusual lust for riches and gold, its touch like catnip to them. When the mountains were mined by the Snow Oni three-hundred years ago the Goblins and their obsession were discovered, and soon the Oni manipulated them into becoming servants and eventually a race of slaves. Exploited and taken away from their original nature, the original goblin language was lost to time. After a few generations the goblins revolted against their Oni lords ran off into the Byeonsu wetlands south of the mountains, where they started a civilization anew within the swamps. Their obsession with gold remains, though much more subdued in the modern age.

Tengu
Description: The Tengu are a lanky race of red-skinned winged men standing an average of 5 to 6 feet tall. They have well defined features, long, human-like noses and large smiles, as well as two feathered wings coming from their backs, allowing them to fly. Their hair and eyes are bright and colourful. They live an average of 100 years.
Culture: The Tengu birthed the concepts of democracy and have been a peace-loving people throughout their history. Their mountains in Tengala were a safe haven, unreachable outside of flight and guarded not by armies but instead clans of trained Tengu warriors. In their meditations the Tengu managed to manipulate the world around with their Chi, and created the art of Telekichisis. But peace would not last, for the nations around them advanced more and more, until they too could scale the mountains of Tengala. And with them came chaos. War and conquest have now scattered the Tengu across the land, their flight making them agile travellers, and those who remain in the mountains are very defensive and battle worn as war continues to rage. Though now untrusting and hostile to outsiders, the Tengu remain a spiritual and fun loving people to their own kind. 



Image


Beast-Men (Askian, Gwanish)

Description: Unlike the other races the Beast-Men are not a single species but hundreds part of the same genetic family. Humanoid animals, from tortoises to leopards, from wolves to lizards, Beast-Men vary as much as the animals of the wilds do and range in size and appearance equally. They live an average of 100 years.
Culture: Beast men culture varies from tribe to tribe and species to species, based on what animal they are, where on Gwanalai or Askia they are located, and what their history is. Warm weather beast-men tend to come from Askia while cold weather beast-men come from Gwanalai. Beast-men have spread widely, and with their massive numbers they are a common sight across the land.

THE NATIONS: The world has nine major nations listed below, and various smaller tribes and societies.



The Yune Empire - A massive empire based in the land of Yutan. They have conquered many civilizations and are one of the richest nations in the world, with societal organization and a strong navy being key aspects to their prosperity. The empire is ruled by the Emperor and strictly human nobility beneath him, though it's peasantry consists of all races. Slavery is legal, but only Beast-Men and Goblins can be legally enslaved, the other races considered "too human", though the true reasons over which races are and aren't slaves are forged by political concerns. They are currently allied with the Empire of Hokoru and at war with the Empire of the Ashura, the Kingdom of Hui Lake, the Kingdom of Teng, and, in certain places, the Empire of Onium, as well as various other tribes and rebel factions, particularly in their conquered provinces.



Kingdom of Yeuxkyen - An island nation of Gwanish humans who currently maintain an uneasy peace with the Yune Empire and the Empire of Onium, both of which have recently invaded and conquered parts of their island nation. Following a long war and subsequent invasion by the Yune Empire the Yeuxkyen tribes reached a peace agreement, though how long it will last on the unstable island is unsure. It is ruled by the King of Yeuxkyen and the lands beneath him are ruled by warrior chieftains. Slavery is illegal in the Kingdom of Yeuxkyen save for Oni, a law passed as a direct response to the Oni invasion of the island's north. They are currently at peace.



Kingdom of Gwan - A nation in the lands of western Gwanalai formed by a unification of Human Gwanish tribes. They are a fierce battle-bred society that have won nearly every war they have been a part of, and constantly terrorize and pillage the unaffiliated villages and unprotected lands surrounded them. This has caused a wide array of hostile relations for the kingdom, and it is generally considered barbarian and uncivilized by the other nations. They are ruled by the Queen of the Gwanish and the lands beneath her are ruled by warrior chieftains. Every race can be legally enslaved in the Kingdom of Gwan, though it is rare to see a Gwanish human in servitude. They are currently at war with the Empire of Onium, the Kingdom of Hui Lake, and the Empire of Hokoru.



Kingdom of Hui Lake - A small nation of Goblins in upper Byeonsu. It is a trade based nation, and its bog towns are bustling with illegal deals and activity. The Goblins have had a long-time hostility toward the Snow Oni who originally enslaved them, but following the recent conquest of lower Byeonsu by the Yune Empire they agreed to ally themselves with their former Oni masters. The King of the Goblins, who is immune from prosecution, rules over the lands with nobility and peasantry beneath him. Slavery is legal in Hui Lake for all races, though Goblin's enslaving and selling other Goblins is most common. They are currently allied with the Empire of Onium and at war with the Yune Empire, the Empire of the Ashura, and the Kingdom of Gwan.


Image


Kingdom of Teng - A new nation formed following the surprise invasion of Tengala by the Yune Empire. The Tengu, a normally democratic and decentralized people, sought leadership in light of the war. One of their wise women took the opportunity and declared herself Queen. The Kingdom of Teng is focused on surviving and defending themselves in their war-torn mountains. There is the Queen and the populous under her with no other social class. Slavery is strictly illegal. They are currently at war with the Yune Empire and the Empire of the Ashura, as well as the rebel Tengu tribes that rejected the newly established Monarchy.



Empire of Onium - An ancient empire formed in the frigid north by the ice wielding Snow Oni. From their conquest of the goblins to their invasion of Yeuxkyen, Onium history is steeped in invasion and raiding, though trade and naval ingenuity have been equally crucial to their success. The Emperor rules with absolute power though the council of nobility beneath him can challenge his decisions. The slavery of Beastmen and Humans is legal. They are currently allied with the Kingdom of Hui Lake and at war with the Kingdom of Gwan, The Empire of the Ashura, and in certain places, the Yune Empire.



Empire of the Ashura - Little is known about the Empire of the Ashura, though it is said they rival or outdo the Empire of Yune in almost every way: from military size to lands conquered. The empire is ruled by an emperor, and there are several social classes beneath them, though there appears to be more safeguards and democratic decisions in the system than in many other nations. Slavery is legal but which races are subject to it remains unknown. They are currently at war with the Empire of Yune, The Kingdom of Teng, the Empire of Onium, and the Kingdom of Hui Lake.

Empire of Sune - An old kingdom built in an old land, the Empire of Sune is supported by trade and the mercantile exports of the valuable minerals abundant beneath the desert sands. Over the years the empire has secured itself with a strong military and a policy of total neutrality in relation to the other nations, maintaining them all as constant trading partners and ensuring that Sune has always prospered. This changed with the Ashuran invasion, the first successful breach of the Sune mainland. The Sune defence was strong and eventually the war became a stalemate, both sides agreeing to a temporary truce. Since then the Sunes, while still remaining neutral, have set policies to aid the Yune Empire over the Ashurans in hopes of weakening their foe enough to reconquer their lost lands. The emperor rules with many lesser kings beneath him, and nobles beneath them. Slavery of all races is legal as is polygamy. They are currently at peace.



Empire of Hokoru - A nation spanning across Hokoru’s largest island; the Fire Oni's empire began as tribal allegiance and still mainly operates as one. The empire has little control over the land and mainly deals with international affairs, while each King beneath him rules their tribe like separate countries. Still, the rich land of the Hokoru islands has made the empire a prosperous nation, and the empire’s combined force would grant it an army and navy more powerful than their northern cousins in the Empire of Onium. Slavery is illegal. They are allied with the Yune Empire and are currently at peace.

ImageTHE WORLD: The world consists of eleven lands, listed below.



Yutan - Homeland of the Yune Humans. Yutan is geographically diverse and massively populous. The eastern coast of Yutan is rich with flowing waterways, forests, and jungles, while the west is covered with deserts and dry plateaus. It is a generally warm province and winter does not last long, snow being a rare occurrence everywhere outside the mountains in the north. The Yune Humans have lived on Yutan as old as time can tell and the land is covered in thousands of settlements, many of which have ancient roots and deep traditions attached to them. In it's heart is Yuna-Yae, the monstrous capital of the empire.



Gwanalai - Homeland of Gwanish Beast-Men and Gwanish Humans. The land of Gwanalai is harsh and inhospitable, housing massive rivers, towering mountains, and vast forests. Winter lasts the longest of all seasons in Gwanalai and when it does not snow it rains heavily. The ancient forests of Gwanalai were home to tribes of Gwanish beast-men who lived in isolation until Gwanish humans migrated to the land from across the Full-Moon Sea. It was a violent migration and set the tone of hundreds of years of Gwanish history to come. Gwanalai has no ancient settlements, most of its towns being along rivers and newly made out of stone or wood as they are so frequently rebuilt and reconquered. There is also magic hidden deep within it's borders, and lots of creature unimaginably to most.



Tengala - Homeland of the Tengu. The coasts are mainly cliffs as the entire land of Tengala is elevated, covered by the highest mountains in the world and housing massive steppes between them. Tengala has a very balanced climate, rarely shifting from extremes and maintaining a cool temperature. Snow is common on the peaks of the mountains and lower down it rains often. The Tengu were born from the land and the ancient cities built across the mountains are very inhospitable for those who cannot fly.



Sune - Homeland of the Sunen Humans. Sune is ancient and filled with desert. Sand covers the land though rocky mountains filled with great gems and riches are sprinkled across the dunes, and greenery and rivers sprout from the coasts. The climate stays the same in Sune year-round: burning hot in the day and freezing cold at night, sprinkled with chaotic sandstorms. The Sunen Humans have been around as long as the Yutan, and both trace back to ancient history. From the great cities to the smallest of tribal settlements in the desert, almost everything in Sune is made of stone and sand.

Kakan - Homeland of the Kakan Peoples. The land of Kakan is a wasteland bloodied with disease and savagery. Covered in desert and rock, bordered by imposing walls of mountain, and with the only greenery being the sparse thorn forests in the south, Kakan is not suitable for life of any kind. But it's filled with it. Beneath the rocks water flows and so for as long as time can tell peoples of all races have come to forge a life in Kakan, making it once a rich and populous farmland. That was before the deathly Kakan plague hit, which eventually forced the Yune Empire to build a giant wall between Kakan's two largest mountains in the north, cutting the land off from the rest of the empire completely. Now Kakan is filled with disease and violence forged from the need to survive in the harsh wasteland.



Byeonsu – Homeland of the Goblins and Byeonsu Humans. The lands of Byeonsu are vast and spotted with hundreds of lakes, bogs, and rivers, and are crowned by rocky peaks along it's northern borders. The skies above Byeonsu have almost constant rain or clouds, with sunny days being a rarity. The human inhabitants of Byeonsu live in wooden settlements on high stilts atop flowing, reed-filled lakes, bogs and paddies. The goblins live in more naturalistic environments, their houses built within trees and in swamp huts.

Askia - Homeland of the Askian Beast-Men. Warm beaches line Askia's northern shore followed almost immediately by vast jungles. The great rainforest of Askia stretches along it's entire shoreline far into the south, with savannah and warm dry lands scattered within it's borders. The wildlife of Askia is predatory and vicious, even the bugs being deadly. The climate of Askia remains tropical and hot, the concept of snow completely foreign to a native of the land. Though there are kingdoms and even empires further inside the land it is mainly filled with hunter-gatherer tribes of Beast-Men.

Hokoru Islands - Homeland of the Fire Oni. The land of Hokoru consists of tropical islands curving across the Full-Moon Sea. Covered in beaches, green fields, plentiful jungles, and the occasional volcano the islands of Hokoru have rich lands threatened only by their chaotic weather. The temperature remains warm though tsunamis and storms constantly threaten the communities built there. The Fire Oni lived on Hokoru as long as history recalls, and most of their settlements are built near the highest points of the islands, away from the coasts threatened by the sea. The Fire Oni often considers volcanoes and other sources of fire sacred places and they have vast temples and cities built near them.



Image


Onium - Homeland of the Snow Oni. The land of Onium is a freezing ice covered mammoth of earth. Littered in snowy mountains, icy lakes and rivers, tundra valleys, and rocky coasts, Onium is the coldest of all the known lands. Its temperatures are typically below freezing and the snowfall is constant. Onium is the birthplace of the Snow Oni who live mostly in the south of the land, by the waterways, valleys and coasts where they've built mighty fortresses and cities of stone and ice. The north has small tribal fortresses scattered throughout it's landscape. 


Vahira - Homeland of the Ashura. The land of Vahira is a hostile and unwelcome place for humans, and so little information on it is known. The Ashura have a great civilization and have thousands of settlements across their large lands, their capital apparently rivalling Yuna-Yae for size.



Otoro - Unexplored land beyond Kakan. It is unpopulated and few explorers have returned from its depths…

Toggle Rules

1. Good Grammar - Don't worry too much, we post fast and make mistakes, but just try and keep the grammar hot and legible!
2. No Godmodding - Don't force people to do stuff they don't want to too much, don't tie people's hands too much, and talk to people about it when you do.
3. Read the atmosphere - Try and match the tone of what's going on!
4. Post lengths - A lot of rp's require a minimum post-length but that puts limitations on the story-telling and conversations that we don't like. Sometimes you have to write a novel, sometimes a one sentence reply is best!
5. Keep language and action PG-13 - Basically just watch-out for the F-word and other similarly extreme language. Most other language is fine but we definitely want to keep the language feeling like a PG-13 anime even though the thread will get dark at times. Like in terms of violence we're somewhere between Avatar: The Last Airbender and Naruto, and in terms of fanservice our limit is around Heaven's Lost Property, a great PG-13 anime.
6. No Collab Posts - Collab posts are highly illegal in this thread! Just post back and forth for small convos and such, no need to make a collab post for anything!
7. Have fun - yeeehaw

The Story So Far... Write a Post » as written by 14 authors

Setting

Characters Present

Character Portrait: Suiken Character Portrait: Sunaarashi Character Portrait: Xanth Character Portrait: Ren Van
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#, as written by CabbageAngel
Xanth crept out from the undergrowth. It looked like they'd gotten everything under control here, no combat bells were ringing, and there was something she could do to help. She rolled up to a stand between Sunaarashi and Suiken, brandishing the Heron's feather above her head. She whistled over the dog and held the feather up to his nose. He sneezed, then he put his snout to the ground and snuffled his way through the campsite before barking in the direction Makoko rode. Xanth whistled him back before he could bound off after the bird abductor and rewarded him with ear scratches for his efforts. She held out the feather and looked up at Sunaarashi in a display of tentative trust.

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Character Portrait: Suiken Character Portrait: Sunaarashi Character Portrait: Xanth Character Portrait: Ren Van
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The news of what happened was a bit confusing to Ren. He recalled that Gonpo's bird was a rather intriguing creature, but he really failed to understand why Makoko would be so insistent to steal it away. Nonetheless, the rest of what Suna had to say made it quite clear that Makoko needed to be found again, and given a more thorough interrogation.

Ren crinkled his nose in response to Suiken's inquiry of Suna. "Given our current predicament, I'm quite skeptical that anything Makoko says, does, or comes in contact with can be trusted."

Before anything else could be said, another Tengu made himself known, passing a scroll and some additional information to the three men. "Fushigi, eh? Well given our current circumstances, I'm personally not partial to trusting Mr. Makoko, but even given that, and this scroll, I'm not sure you can be trusted either. How do we know it's authentic, and that you're not lying either? Or, perhaps a better question... What is your conflict with Makoko? What do you hope to gain by telling us this?"

He looked around, noting the other dead Tengu, then looked back to Fushigi. "Other than looking for revenge for... Well, all this."

Out of the dark, Xanth appeared before the three Guildmates and one Tengu, soon followed by her bounding, loyal dog. She waved a feather around, holding it out to Sunaarashi, and making it quickly clear that it belonged to the poor Goblin's loyal steed.

"Looks like we have a lead I see. Excellent work Xanth, as good of a detective as you are an assassin!" He flashed a grin before looking between his three fellow Guildmates. "Follow the trail then?" He indicated the question mainly to Suna, who seemed to (other than Gonpo the Goblin) be the one with the greatest stakes in this Makoko fellow.

Setting

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Character Portrait: Sunaarashi Character Portrait: Xanth Character Portrait: Yamato Hibiki Character Portrait: Ren Van
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Xanth beamed smugly, passing the feather off to Suna with pride. She trotted over to the spit-faced tengu and signed to Ren something he could half understand, "???? wh?? i? Kaor." - right before her eyes narrowed with accusation and she drew her dagger and poked the tengu in the other shoulder, just for fun.

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Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

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View All » Add Character » 24 Characters to follow in this universe

Character Portrait: Yuwen Fortune
Character Portrait: Namari Shioh
Character Portrait: Suiken
Character Portrait: Sunaarashi
Character Portrait: Takai
Character Portrait: Lo-Muna Vanhi
Character Portrait: Ginchiyo Lao Tzu
Character Portrait: Xanth
Character Portrait: Yamato Hibiki
Character Portrait: Kaor, The Mourned
Character Portrait: Captain Jensu
Character Portrait: Samyan Zaheer
Character Portrait: Ren Van
Character Portrait: Gonpo the Fisher

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Character Portrait: Gonpo the Fisher
Gonpo the Fisher

A Hunter Seeking the Greatest Catch!

Character Portrait: Ren Van
Ren Van

A Warrior Without Honor, But Maintaining his Humanity.

Character Portrait: Samyan Zaheer
Samyan Zaheer

spiffy

Character Portrait: Captain Jensu
Captain Jensu

A Moderately Washed Up Sea Ship Captain

Character Portrait: Kaor, The Mourned
Kaor, The Mourned

The Meandering She-Bear of Many Scars

Character Portrait: Yamato Hibiki
Yamato Hibiki

A Ronin seeking his own path

Character Portrait: Xanth
Xanth

The Assassin with no Voice nor Past.

Character Portrait: Ginchiyo Lao Tzu
Ginchiyo Lao Tzu

The Wanderer from Gwanalai

Character Portrait: Lo-Muna Vanhi
Lo-Muna Vanhi

The Ravishing Beauty of the South

Character Portrait: Takai
Takai

The Noble Shaming Arrow of Flaming Lae Ming Wae

Trending

Character Portrait: Ginchiyo Lao Tzu
Ginchiyo Lao Tzu

The Wanderer from Gwanalai

Character Portrait: Yamato Hibiki
Yamato Hibiki

A Ronin seeking his own path

Character Portrait: Captain Jensu
Captain Jensu

A Moderately Washed Up Sea Ship Captain

Character Portrait: Xanth
Xanth

The Assassin with no Voice nor Past.

Character Portrait: Gonpo the Fisher
Gonpo the Fisher

A Hunter Seeking the Greatest Catch!

Character Portrait: Suiken
Suiken

A Wandering Street Musician who knows more than he lets on

Character Portrait: Lo-Muna Vanhi
Lo-Muna Vanhi

The Ravishing Beauty of the South

Character Portrait: Namari Shioh
Namari Shioh

A Practitioner of Bastardry

Character Portrait: Takai
Takai

The Noble Shaming Arrow of Flaming Lae Ming Wae

Character Portrait: Kaor, The Mourned
Kaor, The Mourned

The Meandering She-Bear of Many Scars

Most Followed

Character Portrait: Captain Jensu
Captain Jensu

A Moderately Washed Up Sea Ship Captain

Character Portrait: Samyan Zaheer
Samyan Zaheer

spiffy

Character Portrait: Suiken
Suiken

A Wandering Street Musician who knows more than he lets on

Character Portrait: Ren Van
Ren Van

A Warrior Without Honor, But Maintaining his Humanity.

Character Portrait: Yuwen Fortune
Yuwen Fortune

The Fearless Young Guild Leader of Fortune

Character Portrait: Takai
Takai

The Noble Shaming Arrow of Flaming Lae Ming Wae

Character Portrait: Xanth
Xanth

The Assassin with no Voice nor Past.

Character Portrait: Lo-Muna Vanhi
Lo-Muna Vanhi

The Ravishing Beauty of the South

Character Portrait: Ginchiyo Lao Tzu
Ginchiyo Lao Tzu

The Wanderer from Gwanalai

Character Portrait: Gonpo the Fisher
Gonpo the Fisher

A Hunter Seeking the Greatest Catch!


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