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The Imagiverse

The Edge

a part of The Imagiverse, by Adam Skelecoot.

The outer rim of the Imagiverse, fraught with subconscious chaos and unknown terrors

Adam Skelecoot holds sovereignty over The Edge, giving them the ability to make limited changes.
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The Edge

The outer rim of the Imagiverse, fraught with subconscious chaos and unknown terrors

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The Edge is a part of The Imagiverse.


Setting

The outer area of the Imagiverse, the Edge is a more chaotic, more ancient area of space, the subconscious wossname that no Centre-based figment has returned from alive, or at least sane. Being close to Creator's End, the Maelstrom's galactic prison, which lies on the very border between Fantasy and Reality, the Edge is a minefield of strange and potentially dangerous phenomenon, as well as unexplored worlds, potentially with their own wild Creators, and wyrd dimensions.

Setting

Characters Present

Character Portrait: Adam Skelecoot ((Roleplay Creator)) Character Portrait: John Skelecoot Character Portrait: Max the Robloxian Character Portrait: Jack "The Ducky Boy" Quackers Character Portrait: Fancy Pants Character Portrait: Skitters Character Portrait: Sir Betelgeuse Grimms Character Portrait: Vragi Odd

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The Imagiverse occupies one half of a spherical universe, as to make it easier for humans to comprehend it's structure. On one hemisphere, Reality operates like clockwork under laws of physics and logic, while on the other, Fantasy manifests all dreams and imaginings of the inhabitants of a blue planet. As you get closer to the equator, where the two hemispheres touch, the two dimensions begin to mix, adopting certain aspects from each other. For Reality, this means inexplainable phenomenon that does not correlate with the known physical laws. For Fantasy, this means that beings of a Fantastic nature are less able to survive, as they reach a no-man's land untouched by Creators and inhabited by unknown terrors. The equator, otherwise known as the Rim or Creator's End, is, theoretically, an area of spacetime where the ratio of Fantasy and Reality is equal, although it is uncertain what this means in practice. It is very likely this is in no way good.

Alone in the cold depths of deep space, a metallic shape glides, trailing a blue, shifting mist behind it. With the exception of the occasional nebula, the Edge is seemingly barren. Where the Outer Centre was rife with strange activity, the Edge was bleak and unpleasant. What was once nearly certain, is now rife with uncertainty.
Within the hull of the S.S Victoria, a warbling song plays through the multiple mouths of the gramocom, serving only to punctuate the uneasy quiet. This near-cessation of noise, save for the almost-oppressive hum of the engine, was initially taken as an improvement of the invasive smorgasbord of noises that filled the Threshold. Now, as the excitement dissipated, it only grew more profound.
The volunteers, once again, have a moment of peace before they reach a suitable world to explore. The present enigma stands; how will they spend this moment?

Setting

Characters Present

Character Portrait: Adam Skelecoot ((Roleplay Creator)) Character Portrait: John Skelecoot Character Portrait: Max the Robloxian Character Portrait: Jack "The Ducky Boy" Quackers Character Portrait: Fancy Pants Character Portrait: Skitters Character Portrait: Sir Betelgeuse Grimms Character Portrait: Vragi Odd

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The silence pounding on Vragi's ears like a particularly uncomfortable cabin pressure was thankfully broken by song lilting through the speakers. Mind slightly more at ease, the dwarf took a moment to ponder all of... whatever they had just been through. Although thinking about it might not have been wise, his thoughts immediately turned to the mysterious phantoms. The chaos around them may have worn off for now but as usual a flock of questions raced around his head like seagulls caught in a storm that had just started raining chips.

“Whatever those spectral folk were,” he mused, “it’s a right shame they couldn’t have stayed longer. The knowledge I’ll bet they could tell. Oh, er, not that I would want them to keep suffering like that or anything.” He added hastily, “I meant more, it’s a shame they were in those circumstances, whatever exactly those were.”

He scratched his head in shame. He wasn’t lying, it was more a case of tactlessness.

Setting

Characters Present

Character Portrait: Adam Skelecoot ((Roleplay Creator)) Character Portrait: John Skelecoot Character Portrait: Max the Robloxian Character Portrait: Jack "The Ducky Boy" Quackers Character Portrait: Fancy Pants Character Portrait: Skitters Character Portrait: Sir Betelgeuse Grimms Character Portrait: Vragi Odd

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The raccoon, or rather, what had taken the body of one, now spent time in a corner to herself, grooming herself to a small hand mirror, as best she could with a varmint's form. She wasn't prettying up, however, but studying the extent of her... transformation. The exposure had given back her voice, the box no longer necessary for communication, aside from that, she had become a little taller, and her coat now had a more silvery sheen to it. The tendrils on the back of her head, as well as down her back had become more visible, resembling black hair. No change can occur without adversity, she thought to herself. And that was quite adverse. She put down the mirror and hopped off from the bed, heading to the door.

"Strange... I have this strange feeling of déjà vu," Grimms said as he stood motionless in front of a porthole. He caught a glimpse of Basalah, as she preferred to be called, slinking out the door. He said nothing, as she exited, and simply turned back to look out the porthole again. "Getting a bit of cabin fever, I imagine," he said.

She had not turned to go to the engine, but rather, she was in search of the rest of the crew, in hopes that would give her something to do for the remainder until they hit some form of land, hoping that some even existed.

Setting

Characters Present

Character Portrait: Adam Skelecoot ((Roleplay Creator)) Character Portrait: John Skelecoot Character Portrait: Max the Robloxian Character Portrait: Jack "The Ducky Boy" Quackers Character Portrait: Fancy Pants Character Portrait: Skitters Character Portrait: Sir Betelgeuse Grimms Character Portrait: Vragi Odd

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As Basalah left her cabin, she would be joined by the occupants of the opposite cabin. Their expressions wore varying degrees of apprehension (with the exception of Max, whose own uncomfort translated into a common emotion from his palette, which was irritation, which was amplified by the omnipresent music), equally unnerved by the near-silence of the Edge. They would not see Basalah until Adam almost trips over her, yelping as his stray foot made a pirouette and sent him staggering into a wall.
Max would turn back to Adam to chastise him, before noticing the rodent. "Having a good trip so far?" he asked, referring to their first, eventful encounter with hyper-fantasy. "Well, hopefully that'll be the worst part over with, before we find a new world to run through. We're just gonna head to the Cafetorium, get our heads together for the trip. You're free to come with us, as well as the others." On that note, he would motion Adam to follow them and head down the corridor. Adam's gait as he went down the corridor was much like a marionette with a few strings cut; his long limbs swung unsteadily, now cautious of hitting any more short creatures on his way.
Now having spent some time in the Edge, occasionally one's ears would pick up something from the almost-silent gulfs of space, a strange, almost musical noise ringing just outside the mortal range of hearing, but nevertheless inciting an unwelcome feeling of dread. Hidden sects of the Imagiverse tell of fundamental tunes and frequencies which correlate to a specific emotion, some of basic emotions like happiness and anger, others of more complex feelings, like the apprehension that an elderly person feels as they approach the end of their life. Said sects claim that the Maker incapsulated these emotions into these sounds, for reasons only known to the Maker.
This particular sound, heard almost only in the Edge, is said to invoke dread of the unknown, an emotion more related to the ancient beings that lurk between the stars and of the hidden horrors within the dark of space. To replicate it, one would need a theromin that exists in 5 dimensions at once. However, since text cannot make sounds, an attempt will be made on how it might sound in words:
WEEE-OOO, Weee-ooo, weee-ooooooo.......

Setting

Characters Present

Character Portrait: Adam Skelecoot ((Roleplay Creator)) Character Portrait: John Skelecoot Character Portrait: Max the Robloxian Character Portrait: Jack "The Ducky Boy" Quackers Character Portrait: Fancy Pants Character Portrait: Skitters Character Portrait: Sir Betelgeuse Grimms Character Portrait: Vragi Odd

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“Wondering if you might’ve seen something alike to this before?” asked Vragi, glancing at Basalah’s exit as he stood not far from Grimms. His new goggles made him look something like an aged but rather flamboyant pop musician who’d just joined a LARP club.

Curious what exactly the full view was out there, the dwarf scuttled over to the chest to retrieve his pack, grabbed a couple of pillows off the beds, and stacked them haphazardly and scrambled onto the unstable construction, balancing precariously as he grasped the edge of the porthole with both hands and peered out.

As he leant forward to get a better view, he unfortunately lost his footing, toppling his support and sending him crashing (albeit softly) to the floor on a heap of bedding. Thinking better of making another attempt, he hastily gathered the mess up in a bundle and waddled away with it, acting as nonchalant as was doable.

“I think I might go join the others, see if I can get the run-down on what’s happening next.” He said, throwing the pillows roughly back into place. The dwarf pushed his way through the door, holding it open for a second to look back in case of any response from Grimms.

Setting

Characters Present

Character Portrait: Adam Skelecoot ((Roleplay Creator)) Character Portrait: John Skelecoot Character Portrait: Max the Robloxian Character Portrait: Jack "The Ducky Boy" Quackers Character Portrait: Fancy Pants Character Portrait: Skitters Character Portrait: Sir Betelgeuse Grimms Character Portrait: Vragi Odd

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"Perhaps, out there, is the place of my genesis," Grimms said, still staring out. There was a somberness to his tone, or maybe just apprehension. "Would I even know it if I came to it, though? I've lived so long in another world that it may as well be my native... and yet..."

He glanced back for a moment and then turned, "bah... I'll cross that bridge when I come to it, I think I'd like to stretch my legs as well," he said, before also heading to the door.

Basalah covered her head as nearly a bag of bones, sans the bag, nearly came toppling down upon her. She let out a short grunt, still rather agitated, until seeing the clumsiness of her would-be accidental assailant perform a rather unfortunate ballet. It was small, but for once in a long time the aggressive creature let out a small laugh, unable to contain it further. She then noticed them heading off and scampered over to keep up.

"Hey, it wasn't anything too big, but I do wonder if it was some form of spectral imprint or truly cognitive reflections," she said, trying to spark conversation. "Also, notice anything different? Huh? Huuuh?" she asked, pointing to herself with all four of her claws. "Hearing anything different..?"

Setting

Characters Present

Character Portrait: Adam Skelecoot ((Roleplay Creator)) Character Portrait: John Skelecoot Character Portrait: Max the Robloxian Character Portrait: Jack "The Ducky Boy" Quackers Character Portrait: Fancy Pants Character Portrait: Skitters Character Portrait: Sir Betelgeuse Grimms Character Portrait: Vragi Odd

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Max would pause on a door through which the rest had gone, emerging a fair distance away, and look back at Basalah. "Well, you're looking more like something we'd normally kill on sight," he said. "Those tentacles are always a dead giveaway for demons. No worries about that, though. Also, you're talkin' without that staticky stuff from that voicebox. Bet the Threshold broke it, 'ey?" Giving Basalah a grin, Max would walk through the door and join the rest of the Chosen Few, who were currently a long way away; if one didn't want to travel the whole mile distance from one end of the vessel to another, the doors served as excellent shortcuts, provided that you remember where each door lead.
Eventually, they would reach the Cafetorium, where the window which occupied almost all of the outside wall provided a view of the Edge. As was mentioned before, the Edge seems to hold much less activity than the Outer Centre, instead providing a haunting picture of a cosmos leaning closer to cold, logical Reality than the spontaneously vibrant Fantasy that the crew lived on. Here, it was uncertain that anything lived in these gulfs, save the currently thin tendrils of a psychopathic near-omnipotent being that desires nothing but the extinction of Fantasy.
Seemingly unaware of all this existential terror, Max and the others would wander to the Cornucopia machine, where they fabricated various drinks before sitting down on one of the long tables, their backs to the window-wall. "It'll be a while before we reach land," said Fancy amiably. "Might as well stretch our legs and kick back for a bit, get to know each other a bit more."
"Yeh," said Adam, cradling a glass of milk, a textbook beverage for the calcium-based undead.
"Feel free to get a drink or something from the thingy," said Fancy. "If it does what John says it does, it should give you any drink you want."

Setting

Characters Present

Character Portrait: Adam Skelecoot ((Roleplay Creator)) Character Portrait: John Skelecoot Character Portrait: Max the Robloxian Character Portrait: Jack "The Ducky Boy" Quackers Character Portrait: Fancy Pants Character Portrait: Skitters Character Portrait: Sir Betelgeuse Grimms Character Portrait: Vragi Odd

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#, as written by DragonDunc
Vragi caught up with the others just as Basalah was inquiring about her new look. Under the goggles, he screwed up his tiny eyes in concentration and peered at the Duchess. He wracked his brains for a moment or so as if struggling to grasp exactly what had changed and what that meant.

“You’ve…aged!” he concluded triumphantly, probably misunderstanding the new colour her coat had taken on. He beamed at everyone, apparently not seeing anything rude about the statement he had just made.

Waddling into the cafetorium with the rest of the party, the dwarf caught sight of the huge window. A mature or sensible adult would certainly recognize at least a sense of cosmic horror in such a situation. While he was technically an adult, Vragi was, for better or worse, neither of these things and so giddily bounded over to the wall.

“Ah, finally a view I can see!” he whispered, staring hungrily out into the space as his eyes glazed over under their glassy shields. He appeared to be lost in thought and only vaguely picked up the gist of the conversation going on. Shortly after he ambled over to the strange machine that was procuring drinks from seemingly nowhere, joining the back of the queue so he could gawp at the thing without holding anyone up. He then ambled up to the table, holding a tankard of something that frothed fiercely like some poisonous dragon’s bile (although it emitted a rather pleasant sweet scent).

“How long did it take you to learn those shortcuts? In the corridor. If you don’t mind me asking.” The dwarf inquired, after having briefly introduced himself to the Chosen Few. He still appeared mildly out of breath from the ordeal, as he had taken the direct route. He didn't admit that this had been so he could try and count all the doors on the way.

Setting

Characters Present

Character Portrait: Adam Skelecoot ((Roleplay Creator)) Character Portrait: John Skelecoot Character Portrait: Max the Robloxian Character Portrait: Jack "The Ducky Boy" Quackers Character Portrait: Fancy Pants Character Portrait: Skitters Character Portrait: Sir Betelgeuse Grimms Character Portrait: Vragi Odd

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#, as written by MartinVole
"Hah! Broke it? More like it fixed me!" Basalah began before looking down at her claws. "Well... not quite... but a hypothesis has been proven probable, that endurance and will are factors of ascension. Admittedly for a vermin shell, it has become more manageable, a stature, while still short is no less bigger and more complex than its default state. Nowhere near what is necessary to trigger a cascade event."

Her somewhat thoughtful tranquility would be disrupted, however, by a voice from behind.

“You’ve…aged!”

The raccoon's hairs bristled up her spine, her claws tightened into fists, and her entire body tensed up. "I'll have you know," she growled. "I'm neither a demon nor a hag!" There's a brief pause as her eyes shift around looking somewhat embarassed. "B-besides, I've grown fond of this vessel, and I won't have it b-be mocked."

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