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The Ivory Door

The Ivory Door

0 INK

The discovery of the century, or something much more sinister?

3,260 readers have visited The Ivory Door since fish-with-a-knife created it.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:

loosely based on h.p. lovecraft's writing, which can be read here http://www.hplovecraft.com/writings/texts/

Introduction

The year is 1946, and World War II has just ended and the world is still recovering. Underneath the Castle Waechter in the mountains of Landerkühe (fictional Germanic county), a crypt was discovered by accident, guessed to be at least 500 years old. The assumed crypt is sealed by a massive ivory door, with extensive carvings. A team of experts are chosen by the owner of the castle to investigate, and possibly excavate this crypt, however, the catch is that the castle is in a difficult to reach location, cutting it off from the rest of the world. Along with the investigation team, to document this discovery.

Image

The Castle Waechter is perched atop a mountain, overlooking the small town of Lorchester, a hamlet without many of the luxuries of more modern countries. The town itself was formed as a mining town back in the days of the castle's building, though now it favors dairy farms. The castle itself is a looming fortress of black stone, sometimes with the bare hint of iron laced though as a streak of red.

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At the start of the story, the team of investigators and journalists will be travelling by horse-drawn coach to the top of the mountain in a light misty rain. The sun is setting, casting a rainbow over the rolling countryside, and casting the clouds above in light rose. Players will be asked to take up the role of one of the investigators or journalists, though any open spaces will be npc'd if necessary.

CAST:

[No longer accepting characters]

Character Profile Skeleton:
Code: Select all
[size=150][u][i]Position[/i][/u][/size]

[u][b]Full Name[/b] - [i]Two words summarizing your character[/i][/u]
_______________________________________________

[size=125][b]Physical Profile[/b][/size] [right][img]picture here[/img][/right]

[b]Age:[/b]
[b]Height:[/b]
[b]Weight:[/b]
[b]Ethnicity:[/b]
[b]Physical Description:[/b]

_______________________________________________

[size=125][b]Psychological Profile[/b][/size]

[b]Personality:[/b]
[b]Likes:[/b]
[b]Dislikes:[/b]

_______________________________________________

[size=125][b]Background[/b][/size]

[b]Biography:[/b]
[b]Work History:[/b]
[b]Skills:[/b]

Toggle Rules

  • Normal humans only!!!!
  • 1940s era.
  • Please have all posts be at least a paragraph (4ish sentences).
  • Be descriptive!
  • Don't make me add more rules.

Browse All » 20 Settings to roleplay in

The Kitchen

The Kitchen by fish-with-a-knife

Stuffy and warm, and seemingly always busy.

The Mine

The Mine by fish-with-a-knife

At one end of the tunnel lies an ivory door.

2nd Floor East Wing

2nd Floor East Wing by fish-with-a-knife

This hall holds the bedrooms and living areas of the castle.

2nd Floor West Wing

2nd Floor West Wing by fish-with-a-knife

This hall holds the observatory, the armory, and various rooms.

The Library

The Library by fish-with-a-knife

Full of books and more books. Go figure.

Red Room

Red Room by fish-with-a-knife

A bedroom furnished mostly in red.

The Gold Room

The Gold Room by fish-with-a-knife

A bedroom furnished mostly in gold and yellow.

The Moon Room

The Moon Room by fish-with-a-knife

A bedroom facing the garden.

Royal Room

Royal Room by fish-with-a-knife

A bedroom furnished in a fancy manner.

Lady's Room

Lady's Room by fish-with-a-knife

A bedroom that carries the scent of purfume.

The Sun Room

The Sun Room by fish-with-a-knife

A bedroom facing the village below.

Blue Room

Blue Room by fish-with-a-knife

A bedroom furnished mostly in blue.

The Hunter Room

The Hunter Room by fish-with-a-knife

A bedroom that carries the scent of cologne.

The Armory

The Armory by fish-with-a-knife

Full of armor and weapons that no longer see use.

The Bath

The Bath by fish-with-a-knife

Separate rooms for men and women, the entire room is filled with hot water.

Observatory

Observatory by fish-with-a-knife

For stargazing.

The Chapel

The Chapel by fish-with-a-knife

A place of worship.

Castle Waechter

Castle Waechter by fish-with-a-knife

An imposing castle atop a mountain, made from black stone with streaks of iron in places.

The Entrance Hall

The Entrance Hall by fish-with-a-knife

The first room you see upon entering the castle.

Dining Hall

Dining Hall by fish-with-a-knife

The dining hall, adequate room for adequate eating.

The Story So Far... Write a Post » as written by 9 authors

Setting

Characters Present

Character Portrait: Lukas Waechter Character Portrait: Victoria Xu Character Portrait: Elaine Langley Character Portrait: Dr. Leonard "Twitch" Dreiberg Character Portrait: Douglas Dailey Character Portrait: Adam Knudson Character Portrait: James Wright Character Portrait: Sigurd Vittring Character Portrait: Father Darrow
Tag Characters » Add to Arc »

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#, as written by Gasmask
Sigurd refused what was offered, he had some travel food to finish later on tonight. Instead, the swede opted to take out his flask and pour it into a nearby empty glass, the clear alcohol welling up in the glass and took a sip, craning his neck from side to side as it went down.

The mechanic settled into a seat next to his foreman. "Got to setup around midnight, get the machines up and running for the rest of them. Don't drink too much."

The setting changes from Dining Hall to Castle Waechter

Setting

Characters Present

Character Portrait: Lukas Waechter Character Portrait: Victoria Xu Character Portrait: Elaine Langley Character Portrait: Dr. Leonard "Twitch" Dreiberg Character Portrait: James Wright Character Portrait: Sigurd Vittring Character Portrait: Father Darrow
Tag Characters » Add to Arc »

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Victoria would request a heavy Ale before crossing her legs and resting her elbows on the the table, but when a second server placed her plate down in front of her she'd remove her elbows from the table and thank the man, before promptly digging in - having to stop abruptly seconds into her meal when Prayer was mentioned.

If you were to catch glimpses of her as she ate she'd appear to be eating rather normally and proper, but if you made a point to stare you'd notice that though proper she was eating at a rather fast pace. However she'd catch herself after several bites and make a point to not only slow down but take intermittent sips of her beer.


Suddenly the silence that had fallen around her after prayer was said would be broken.
"It's a great pleasure to meet you, Luke, my name is Leonard. Leonard Dreiberg. I'm the head researcher of this little expedition."
Leonard would stop long enough to extended his hand out to the old man. "Your home is beautiful, and I thank you for accepting us all here. I believe we have much to discuss. For one, we were told you've discovered something curious here?"

Swallowing the last bit of her steak Victoria would dab her lips gently, as to not remove much of her lipstick, before speaking up herself.
"Indeed it's a pleasure to meet you sir an I too thank you for the generous invitation. I'm Victoria Xu, from the TIMES, I do hope this discovery of yours is well worth the hype...to say my interest has been peaked would be such an understatement."

The setting changes from Castle Waechter to Dining Hall

Setting

Characters Present

Character Portrait: Lukas Waechter Character Portrait: Victoria Xu Character Portrait: Elaine Langley Character Portrait: Dr. Leonard "Twitch" Dreiberg Character Portrait: Douglas Dailey Character Portrait: Adam Knudson Character Portrait: James Wright Character Portrait: Sigurd Vittring Character Portrait: Father Darrow
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None of the servants seemed to know much English, though the young woman that James spoke to did her best, giving a bit of a girlish giggle, possibly due to dealing with a handsome young man. She quickly retreated however, only to chatter with another girl in the kitchen in excited German, the gist of which was considering the eligibility of the young men that had come on the expedition.

The elderly man shook doctor Drieburg's hand with a firm grip, though the professor would be able to feel every brittle bone in Lukas's hand,"Thank you, thank you, my family has lived here for quite a while, though I couldn't say how long...I believe there are some records in the library, however." He sat back down heavily with a soft 'whumph' of breath and nodded ever so slightly toward Elaine and Victoria, though he didn't seem quite so concerned with the women. He took a small sip of his beer before continuing,"We believe we found one of the old mines by mistake. You see, my grandson wanted to expand the pantry, so when they removed a few of the stones, the whole floor collapsed. No one was harmed, Gott sei dank." He paused for a moment seeming to try and remember what he was talking about,"Ah, ja, the mine. There is a door down there, though it seems that none of my staff wants to speak about it so much. You may ask them yourselves, but I have not seen this door."

He took a long draw from his mug, considering this information for himself, again seeming to forget what he was talking about,"My family has lived here for a very long time. I was even born within these walls. They built it here on top of the iron mines that used to be all over this mountain. Most of the mines are closed up now, not much need for swords and armor, you see. There were rumors that there was gold and silver here too, but again, no one mines much anymore, so its probably just stories. When I was younger my brother and I would always go sneaking in those mines but we never found much....Did I tell you about the hot springs we have here? They're quite refreshing, the water I mean. Though a bit smelly, like bad eggs."

Lukas started off on a ramble about his childhood again, but it was little more than reminiscing and held little more importance than to go on about all the mines that dotted the mountainside.

The setting changes from Dining Hall to Castle Waechter

Setting

Characters Present

Character Portrait: Lukas Waechter Character Portrait: Victoria Xu Character Portrait: Elaine Langley Character Portrait: Dr. Leonard "Twitch" Dreiberg Character Portrait: Douglas Dailey Character Portrait: Adam Knudson Character Portrait: James Wright Character Portrait: Sigurd Vittring Character Portrait: Father Darrow
Tag Characters » Add to Arc »

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Adam walked back into the room in the middle of everyone eating and talking, well after Lukas had finished speaking. "Sorry, everyone. Sorry, I just kind of got, well, sidetracked." Sitting, he turned to the head of the table and addressed specifically their host. "You have a wonderful library. Unfortunately, I haven't had the chance to learn the language, but I would love to look more at the library later, possibly with you, since it is yours and I'm sure you have some good books you could recommend. I'm sorry, I don't mean to interrupt anything all of you are talking about." He removed his jacket and lay it on the floor with the book on top. He looked around the table and saw Victoria.

"You know, I've been studying under Dr. Hooton back at Harvard on his studies into Physical Anthropology. He believes that the culture and advancement of a people is partially genetic and depends on race just as much as it does where they are or how they're raised. That's part of why they think..." He paused and remembered his dumb mouth. "Not, of course, that I agree with everything he says or thinks. I mean, science is forever, excuse the terminology, evolving."

The setting changes from Castle Waechter to Dining Hall

Setting

Characters Present

Character Portrait: Lukas Waechter Character Portrait: Victoria Xu Character Portrait: Elaine Langley Character Portrait: Dr. Leonard "Twitch" Dreiberg Character Portrait: Douglas Dailey Character Portrait: Adam Knudson Character Portrait: James Wright Character Portrait: Sigurd Vittring Character Portrait: Father Darrow
Tag Characters » Add to Arc »

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James sat mostly in silence for the meal, listening to the old man ramble on and taking note of some of what he was saying. Once he'd reached a lull in his story, James spoke up for the first time since the carriage ride up, addressing Luke.

"So what exactly is this project we're all up here to work on. I've been told something about a door or some such, and possibly a crypt. Excavation of a sort, in any sense, and compared to Tutankhamen's tomb. You've assembled a fine if eclectic group for the task, Mister Waechter, if I do say so myself."

He'd been hired on for his experience, mostly, and hadn't heard much more about the task at hand than what he'd been able to glean from the conversation on the way in, which didn't much suit him. He preferred to know everything about the job he was doing in detail, preferably with numbers and facts, measurements and maps, and as few vague areas as possible.

"Perhaps you could describe the cave-in site and the door itself to us so we know what to expect?"

View All »Arcs

Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

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View All » Create New » Quests

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 20 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

The Kitchen

The Kitchen by fish-with-a-knife

Stuffy and warm, and seemingly always busy.

The Mine

The Mine by fish-with-a-knife

At one end of the tunnel lies an ivory door.

2nd Floor East Wing

2nd Floor East Wing by fish-with-a-knife

This hall holds the bedrooms and living areas of the castle.

2nd Floor West Wing

2nd Floor West Wing by fish-with-a-knife

This hall holds the observatory, the armory, and various rooms.

The Library

The Library by fish-with-a-knife

Full of books and more books. Go figure.

Red Room

Red Room by fish-with-a-knife

A bedroom furnished mostly in red.

The Gold Room

The Gold Room by fish-with-a-knife

A bedroom furnished mostly in gold and yellow.

The Moon Room

The Moon Room by fish-with-a-knife

A bedroom facing the garden.

Royal Room

Royal Room by fish-with-a-knife

A bedroom furnished in a fancy manner.

Lady's Room

Lady's Room by fish-with-a-knife

A bedroom that carries the scent of purfume.

The Sun Room

The Sun Room by fish-with-a-knife

A bedroom facing the village below.

Blue Room

Blue Room by fish-with-a-knife

A bedroom furnished mostly in blue.

The Hunter Room

The Hunter Room by fish-with-a-knife

A bedroom that carries the scent of cologne.

The Armory

The Armory by fish-with-a-knife

Full of armor and weapons that no longer see use.

The Bath

The Bath by fish-with-a-knife

Separate rooms for men and women, the entire room is filled with hot water.

Observatory

Observatory by fish-with-a-knife

For stargazing.

The Chapel

The Chapel by fish-with-a-knife

A place of worship.

Castle Waechter

Castle Waechter by fish-with-a-knife

An imposing castle atop a mountain, made from black stone with streaks of iron in places.

The Entrance Hall

The Entrance Hall by fish-with-a-knife

The first room you see upon entering the castle.

Dining Hall

Dining Hall by fish-with-a-knife

The dining hall, adequate room for adequate eating.

Add Group » 0 Factions to align with

There are no groups in this roleplay!

Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

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Orphanage

By marking a character as abandoned, you can offer them to your players as pre-made character sheets.

Character Portrait: Douglas Dailey
24 sightings Douglas Dailey played by Lovebird
The Language Expert. "Hey you bum, how about you try learning a new language in under a month? Not as easy as it looks, I can tell you that!"
Character Portrait: Father Darrow
14 sightings Father Darrow played by Erik7622
"May the Light of God guide us to the truth of this place."
Character Portrait: Johann Krause
0 sightings Johann Krause played by fish-with-a-knife
The head butler of Castle Waechter.
Character Portrait: Emilie Krause
0 sightings Emilie Krause played by fish-with-a-knife
The head maid of Castle Waechter.

The Forge

Use your INK to craft new artifacts in The Ivory Door. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

No items have been created yet!

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

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View All » Add Character » 11 Characters to follow in this universe

Character Portrait: Lukas Waechter
Character Portrait: Victoria Xu
Character Portrait: Elaine Langley
Character Portrait: Dr. Leonard "Twitch" Dreiberg
Character Portrait: Adam Knudson
Character Portrait: James Wright
Character Portrait: Sigurd Vittring

Newest

Character Portrait: Sigurd Vittring
Sigurd Vittring

The Engineer

Character Portrait: James Wright
James Wright

Heartbroken Veteran

Character Portrait: Adam Knudson
Adam Knudson

"This should be fun, right? I mean, finding new, er, old thing? Right?"

Character Portrait: Dr. Leonard "Twitch" Dreiberg
Dr. Leonard "Twitch" Dreiberg

The Lead Researcher. "The thing about the unknown, is that nothing is more dangerous. I do the world a favor by going first."

Character Portrait: Elaine Langley
Elaine Langley

The Archaeologist

Character Portrait: Victoria Xu
Victoria Xu

The Historian & Photographer.

Character Portrait: Lukas Waechter
Lukas Waechter

Lord of the castle.

Trending

Character Portrait: James Wright
James Wright

Heartbroken Veteran

Character Portrait: Dr. Leonard "Twitch" Dreiberg
Dr. Leonard "Twitch" Dreiberg

The Lead Researcher. "The thing about the unknown, is that nothing is more dangerous. I do the world a favor by going first."

Character Portrait: Sigurd Vittring
Sigurd Vittring

The Engineer

Character Portrait: Adam Knudson
Adam Knudson

"This should be fun, right? I mean, finding new, er, old thing? Right?"

Character Portrait: Lukas Waechter
Lukas Waechter

Lord of the castle.

Character Portrait: Victoria Xu
Victoria Xu

The Historian & Photographer.

Character Portrait: Elaine Langley
Elaine Langley

The Archaeologist

Most Followed

Character Portrait: Lukas Waechter
Lukas Waechter

Lord of the castle.

Character Portrait: Victoria Xu
Victoria Xu

The Historian & Photographer.

Character Portrait: Adam Knudson
Adam Knudson

"This should be fun, right? I mean, finding new, er, old thing? Right?"

Character Portrait: Dr. Leonard "Twitch" Dreiberg
Dr. Leonard "Twitch" Dreiberg

The Lead Researcher. "The thing about the unknown, is that nothing is more dangerous. I do the world a favor by going first."

Character Portrait: James Wright
James Wright

Heartbroken Veteran

Character Portrait: Sigurd Vittring
Sigurd Vittring

The Engineer

Character Portrait: Elaine Langley
Elaine Langley

The Archaeologist


View All » Places

The Kitchen

The Kitchen by fish-with-a-knife

Stuffy and warm, and seemingly always busy.

The Mine

The Mine by fish-with-a-knife

At one end of the tunnel lies an ivory door.

2nd Floor East Wing

2nd Floor East Wing by fish-with-a-knife

This hall holds the bedrooms and living areas of the castle.

2nd Floor West Wing

2nd Floor West Wing by fish-with-a-knife

This hall holds the observatory, the armory, and various rooms.

The Library

The Library by fish-with-a-knife

Full of books and more books. Go figure.

Red Room

Red Room by fish-with-a-knife

A bedroom furnished mostly in red.

The Gold Room

The Gold Room by fish-with-a-knife

A bedroom furnished mostly in gold and yellow.

The Moon Room

The Moon Room by fish-with-a-knife

A bedroom facing the garden.

Royal Room

Royal Room by fish-with-a-knife

A bedroom furnished in a fancy manner.

Lady's Room

Lady's Room by fish-with-a-knife

A bedroom that carries the scent of purfume.

The Sun Room

The Sun Room by fish-with-a-knife

A bedroom facing the village below.

Blue Room

Blue Room by fish-with-a-knife

A bedroom furnished mostly in blue.

The Hunter Room

The Hunter Room by fish-with-a-knife

A bedroom that carries the scent of cologne.

The Armory

The Armory by fish-with-a-knife

Full of armor and weapons that no longer see use.

The Bath

The Bath by fish-with-a-knife

Separate rooms for men and women, the entire room is filled with hot water.

Observatory

Observatory by fish-with-a-knife

For stargazing.

The Chapel

The Chapel by fish-with-a-knife

A place of worship.

Castle Waechter

Castle Waechter by fish-with-a-knife

An imposing castle atop a mountain, made from black stone with streaks of iron in places.

The Entrance Hall

The Entrance Hall by fish-with-a-knife

The first room you see upon entering the castle.

Dining Hall

Dining Hall by fish-with-a-knife

The dining hall, adequate room for adequate eating.

Dining Hall

The dining hall, adequate room for adequate eating.

Castle Waechter

An imposing castle atop a mountain, made from black stone with streaks of iron in places.

The Armory

Full of armor and weapons that no longer see use.

The Bath

Separate rooms for men and women, the entire room is filled with hot water.

The Mine

At one end of the tunnel lies an ivory door.

2nd Floor East Wing

This hall holds the bedrooms and living areas of the castle.

2nd Floor West Wing

This hall holds the observatory, the armory, and various rooms.

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