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The Lone Prairie

The Lone Prairie

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FAIL.

537 readers have visited The Lone Prairie since deathfromabove1979 created it.

Introduction

A haven for all sins.
Welcome to Riddl
e.

Image
Riddle, Nevada appeared on the map overnight.
Locals claim to have found gold, and this sends settlers into an uproar.
The once quiet town with a population of 4 is now attracting folks of all sort.
As the town expands, so does the trouble.
However, if you can survive, there could be a fortune with your name on it.

Toggle Rules

Keeping the storyline simple so we can build it as we go.

1. No god mods or over the top cowboys. Keep it real.

2. There will be cursing, killing and sex.

3. I'll be making an NPC Sheriff to keep folks in line.

4. Try and stay active! I haven't roleplayed in a while, so I want this to work!

5. Have fun!

The Story So Far... Write a Post » as written by 1 authors

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Faust sat quietly at his desk, staring out into the streets. A small gust of wind collected a handful of dust and scattered it into the air. It seemed like any other day in Riddle, but he knew change was right around the corner. Gold fever was quickly spreading across the frontier, calling out to hundreds of people looking to get rich quick. He sighed and scratched his eye, then examined his pocket watch. It was high noon, and as he placed the watch back into his vest pocket, he realized his cushy job governing Riddle's four inhabitants was coming to a sudden end.

The sound of horse hooves echoed outside, causing Faust to lean forward and peer out his window. The newest resident of Riddle had arrived.

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

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Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in The Lone Prairie. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

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The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

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[OOC] The Lone Prairie

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