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Rosia Hienrik

"Come on, what's the worse that could happen? Just do it."

0 · 195 views · located in Deestonia

a character in “The Lost Treasures of Arimathea {Reboot}”, as played by Maci-Care

Description

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XX
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Pirate Alias || Jack
age: 18
sexuality: Bisexual
Faceclaim: Norah Jones
hexcode: #987654








O U T S I D E || ----------------------------------
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H E I G H T || 5’4”

W E I G H T || 117 lbs.

E Y E S || A dark, almost wooden brown

H A I R || Mostly black, but some shades of brown

O D D I T I E S || A cut on her lip and she’s missing the top half of her right pinky, both from a botched boarding of another ship. Rosia always has a Jack card on her, as a type of lucky charm.

A P P E A R A N C E || Given her energetic nature and short stature Rosia is often seen as the smallest one of the crew, but fortunately it means less eyes on her and is underestimated most of the time. The smile she wears on her face isn't always out of kindness, sometimes it means something devious is up, or another idea popped into her hear. Her hair is kept short and usually messy as she doesn't do much with it when she wakes. Rosia is mostly seen wearing small vests or tops and jackets without sleeves, or just rips/cuts the sleeves off. In her opinion they are annoying and get caught on things. As for bottoms, she can be seen wearing anything from a skirt to strapped-up pants. Rosia has also learned it is best to wear boots, mostly going up to her knee. They are typically the more reliable footwear when living on a ship. Rosia also has her right ear pierced usually has an old shark tooth earring on. Rosia usually keeps a dagger in her right boot and a pistol behind her back under her coat. She will carry more if there is a need to, but those are her usual carries. If she does decide to carry a cutlass, she will clip it to her belt on her right side.






--------------------------| | I N S I D E
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L I K E S || ✓ sarcasm ✓ joking around ✓ being 'a devil’s advocate' ✓ ale/rum ✓ rain ✓ storms ✓ climbing the mast ✓ coin ✓ tricks ✓ the sun ✓ pushing bad ideas ✓ games ✓ chaos ✓ ghost stories ✓ Hellfire

D I S L I K E S || ✗ being told not to do something ✗ night/darkness ✗ being in one place for too long ✗ upper class people ✗ sharks ✗ the royal navy ✗ close quarter combat ✗ serious situations ✗ books ✗ being mocked for not being able to read

Q U I R K S ||
-- plays with her earring when bored
-- always seems to have energy
-- rarely seen sleeping below deck or in her quarters

F E A R S ||
-- sharks
-- being forgotten
-- dying slowly

S T R E N G T H S ||
-- Jack Of Traits: It is known across the ship that Rosia is known as a jack of trades, one of the reasons she goes by Jack. She is well versed in most things around the ship, knowing enough to help out whenever help is needed and may even take over if the person who mainly does it is out of commission for whatever reason.
-- Agility/Speed: Being small, Rosie had to learn that most people will be stronger than her, so she figured she mind as well be fast and agile to counteract her small stature. She is able to climb with ease and able to easily dodge most cutlasses.
-- Marksman: Rosia has trained and trained her marksman skill, missing a shot can mean life or death on the high seas. Though she is still reliable with a cutlass in combat, her skills with a pistol are better, and she much rather have a pistol in her hand than a cutlass.

W E A K N E S S E S ||
-- Master of None: Even though she may be well versed in a lot of things and doesn’t focus on one aspect, this leads to her not being exceptional at any job either. For example, she wouldn’t be able to all the rigging perfectly herself, but she is able to lend her hand to the rigger.
-- Leading: Rosia isn’t one to want to lead a group and would rather be given orders than to give them out. This doesn’t mean it stops her from whispering ideas, good and bad, into people’s ears and encouraging them.
-- Moral Compass: Growing up without much for a parental figure and always just doing stuff to either survive or to be entertained led Rosia to not being able to understand “doing the right thing” and “right vs. wrong.”
-- Reading: Rosia self-taught just about everything she learned before she got aboard The Stardust, but one thing she never got interested in was reading. She knows how to read numbers, K means King, Q means Queen, and J means Jack from cards games, and lastly the four main cardinal directions.






D E E PXD O W N | |--------------------
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| Trickster - Fun - Devil’s Advocate - Chaotic - Outgoing|

Rosia really has only one side that people see, she’s not all about putting on a front for other people and rarely hides who she is. When it comes to work she is a reliable hand that can be called upon to help with any task. She rarely complains about work that she is asked to around the ship unless it is meaningless and if there is something else that is more important that needs to be addressed.
Loyalty among pirates isn’t known by many, and Rosia has a light and complex grasp on the idea. She isn’t particularly loyal to Captain James of The Stardust, but more of to the Stardust itself. She is also very loyal to those few that are close to her, willing to do many things for them. When the idea of mutiny first whispered from one person, Rosia continued the whisper, passing it on and making it more and more appealing. In her mind it would be a fun change, and this lost treasure sounds perfect.
Around the ship, Rosia likes to have fun. The occasional trick and prank around to lighten the mood of the crew. She also isn’t one to turn down a card game or other game of chance. But this doesn’t mean she is an optimistic and will easily speak her mind outloud, regardless of who is around, leading to multiple arguments.
Being a Devil’s advocate is a fun little game Rosia likes to play. Whether this is light gossip about what one person said about another to have them argue/maybe even fight, convincing another crew member that they have to do something stupid to prove themselves, all around it is fun for Rosia.
Lastly, Rosia doesn’t go on about making up stories and lies for no reason, or to get out of trouble, she tends to be very honest with her crew mates and most people. But if she can tell small white lie to get a reaction out of someone about what someone else said or was going to do, there isn’t much that would stop her.



---------------------------------------- | | H I S T O R Y
Image Image Image Rosia grew up on the streets of New Haven as an orphan and beggar. As she tried to live and survive on the streets, she resented anyone who was upper class and taking everything for granted as she suffered. She hated when they would look down upon her and shove past her. While she learned to survive on her own, she quickly learned how to play someone’s ear to get them to do things. Not only to get things she wanted, but also to do things that entertained her, whether these things be good or bad. Because of this, she never really got a grasp of a moral compass or of what is considered right or wrong.

As she got into her early teens Rosia quickly learned that she could learn things very quickly and get an understanding of them. From things like lockpicking and tying knots to basic math and learning how to patch herself up after scuffles with the town guard and other citizens.

Over time Rosia learned to hate how New Haven was and ended up hitching a ride on a small pirate crew for a trip to Timber Bay. She learned things here and there about ships and the ocean and just loved it all. After ending up in Timber Bay Rosia was able to have more fun persuading drunks to do more dumb things and earn some coin here and there learning and selling local information. One night there was a pirate crew that stopped off to sell and celebrate. While Rosia had seen her fair share of crews, there was something about them that caught her attention and she wanted in. Rosia knew the basics about the pirate life from one crew she rode with, and the numerous crews that would pass through.

Rosia decided to approach the crew and become part of it. She was able to convince a few patrons to send the crew that walked some ale, spinning some tales here and there about them, or offering empty favors. After taking a pistol off of a random drunk and passed out pirate from a different crew, she offered her services. At first she didn’t have much to offer but talked her way around and somehow convincing them to take her on, her joining the crew of The Stardust.

At first, Rosia was given small tasks to do, but quickly got bored. When she would finish a task, she would go about and just do something else, and learning from it. After awhile the Captain James learned he couldn’t just keep Rosia on one task, she would go about and show she was useful on many things. The crew quickly caught onto this, having Rosia do a mix of different jobs because they knew of her talents of most things, quickly becoming the Jack of Trades among the ship and getting the alias Jack.

So begins...

Rosia Hienrik's Story

Setting

Characters Present

Character Portrait: Seren Delmare Character Portrait: Robert Davies Character Portrait: Rosia Hienrik Character Portrait: Meghan Cunningham
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ImagexxxRosia "Jack" Hienrik


╔═════════════════╗
I can be good
But I can be bad
You think these names would be making me mad
Just say my name out loud

╚═════════════════╝


xxxxxFirst Mate ║ Hex: #987654

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<3
It had been a fortnight since the young and fiery crew of the Stardust had mutinied against Captain Midas and quickly left him alone in a small port with only a pocket full of coins and his name. Jack was excited to do more, a bit caught up in the moment of a mutiny, but Hellfire’s first act as Captain was to show mercy to a former friend. The Stardust crew wanted to chase the legend of Arimathea, follow the clues they had and claim the treasure along with the fame and glory that would spread across the seven seas of the first crew to actually find the lost treasure. The first clue wasn’t much help, the letter was meant someone else, initials D.V. and the sender wasn’t a name Hellfire, nor even Midas, recognized. But when Navy, the Stardust’s Helmsman studied the letter a bit more, he realized he recognized the sender’s name, well more so his callsign, a former English Navy Officer. Robert spoke about how he was known for his distinguished actions, but was asked to relieve his position after his superiors were worried about his fixation of old ocean legends and suspicions of piracy, and he knew where this ex-officer was last known to be, Dixie Bay.

There weren’t too many nights for the Stardust between the small port where they left their former captain and Dixie Bay, and along the way planning what they would be doing. Their approach would be to question the officer named Thomas Pound, whether their questioning would be peaceful or more violent would be decided later, little Jack hoping to have some fun. Hellfire said her and Jack would be the ones to talk to Pound while the rest of the ship had their own missions. Most would be restocking resources they were running low on and making deals with the land merchants and smugglers, but Codfish insisted on being involved with the task. It was decided she would be the bulk of the distraction in the tavern Thomas Pound was staying, and Navy would accompany her and assist if needed.

When the Stardust made anchor at Dixie Bay, Rosia was excited to get started, her wicked smile planted across her face as she quickly climbed down the mast and to the main deck. It had been sometime since she had been ashore and making her way towards a tavern was a great start. She knew the plan that Captain had come up with was important, but she wasn’t going to pass up having a wee bit of fun along the way. She quickly hopped over the side of the ship after getting ready, not wanting to wait for the crew to lay down the footbridge to the dock. “Ey, let gets goin, I’m good an’ ready to get the start.” She shouted to the others as she watched them make their way off the ship. Jack waited until Hellfire walked past her before continuing towards the buildings that made up Dixie Bay.

Dixie Bay wasn’t anything too great, there were much better ports and harbors scattered the islands in the Atlantic, but there were also worse ones than Dixie Bay. It had its share of trades, smugglers, and pirates, but also numerous people living a standard life free of the troubles of piracy. The Stardust would make stops at ports like this one often to either restock on resources and offload cargo. But tonight while the majority of the crew put off the masquerade of an ordinary overhaul, a few would be off gathering more information about the Lost Treasures of Arimathea, the true start of the Stardust's chase for glory and gold. Jack's steps were in more of a skip as she followed closely to Hellfire, something she did more and more throughout her time with the Stardust, and even more now since the mutiny. Rosia admired Meghan and when the first talks of a mutiny against Midas and for Meg to take over began, she was all for it. Jack had always been more loyal towards Hellfire than any others on the crew, even though she enjoyed her talks with Doctor Codfish below deck, her squabbles with Navy at the helm and her other numerous interactions with the rest of the ship.

“‘Ere’s the tavern Captain, The Hatch, just like Navy had told.” Jack said as she quickly pointed to the loud two storied building, bustling with energy and activity to their side. If fate would be in their favor, Thomas Pound would be on the second floor in a room that he had been renting permanently from the owner.

Setting

Characters Present

Character Portrait: Seren Delmare Character Portrait: Robert Davies Character Portrait: Rosia Hienrik Character Portrait: Meghan Cunningham
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Captain | Hellfire | Color: e6b800
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XXXI can still see him when I close my eyes, she thought as she lounged in her chair by the window. They weren't an item, at least not in any way that could be proven. But in the majority of her life that she spent sailing, he had been around for a good portion. And being in his space, knowing where they left him, she could still see him. She ran her fingers across the slightly worn surface of the wooden desk as she gazed at the glimmering jade sea beyond the glass. This was his room, after all. It would be more strange to not see him here. But, he was not the man he once was. Something broke in him the day he found out his mother had died broken, ill, and alone. He lost his lust for treasure and adventure and took to drink. His spending was running them dry and he didn't give a damn. So, she did what any good friend would do... she threw and intervention. Now this intervention could also be called a coup... or, in pirate terms, a mutiny. But it was what needed to happen. For the good of the crew.

And now, here she was. Captain Meghan "Hellfire" Cunningham of The Stardust.

Her eye caught the letters "D.V" near the bottom edge of the parchment paper and a grin spread across her face. Speaking of "the good of the crew". The image of her beloved friend vanished from her mind as it filled with the promise of treasure. The Lost Treasure of Arimathea. A treasure befitting a captain of her experience and lineage. If only her father could see her now... She felt a pang in her chest but forced it away. The time for sentiments was over. She heard call of, "land ho!" from above and she grinned again in full.

She shrugged on her doublet and snagged her hat from the hook near the door, and sauntered out onto the desk. "Avast, me salty sea dogs! Land is finally ho! You know your assignments so you best get to it!" She didn't need to remind them what was at stake today. They knew they were here to hunt a clue as to the whereabouts of the treasure. Right now, that clue may lie in the mind of one Thomas Pound. That is if Navy's memory can be trusted. Which, as far as she's been able to tell, it can.

She was surprised to find Codfish was interested in being a part of the plan. The distraction really, but the most important part of the plan. It's easier to use force when no one can hear your prey scream. Ey, let gets goin'. I'm good an' ready to get the start." She heard her second shout. Meg pinched the bridge of her nose and took a deep breath. She couldn't fault her second for her excitement. This was their first official step towards the treasure, and the first real mission they've had in a fortnight. As she stood at the top of the gangplank, gazing down at her second she realized something else she hadn't had in a fortnight. Maybe if they got the information from ol' Pound was quick and good, she could also find herself a quick and good pound with one of the pretty patrons of The Hatch though, it was far more likely she'd end up with one of the brothel girls.

They made their way to the tavern and, upon finding it, she found it more impressive than originally pictured. “‘Ere’s the tavern Captain, The Hatch, just like Navy had told.” She reached up a hand and reached to tap her second on the forehead with a knuckle in acknowledgment. "Aye, Jack. There it be." She turned and grinned at her. "Lets crack into it, shall we?"

They entered the tavern together but allowed themselves to drift apart. Meg moved to the closest section of the bar and ordered a pint of rum. Rosia was heading the show for now. It not only made for a dramatic entrance but bad cop prior to good cop may just be the motivation that Thomas would need... if not, Meg knew Jack was always ready to take over once more.

Setting

Characters Present

Character Portrait: Robert Davies Character Portrait: Rosia Hienrik Character Portrait: Meghan Cunningham
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ImagexRobertx"Navy"xImage
ImagexDaviesImage
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the stars are like the trees in the forest,
navigator || helmsman || #AA3A46
xxxxxxxxxxxxxxxalive and breathing. and watching me.
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Robert hadn’t been promised overly much when he’d joined The Stardust; he’d been promised respect, and the chance to find adventure and gold in equal measure. In theory all men on a pirate ship are equal, and Robert’s skills were valuable, so the “basic respect” and “not being treated like a useless letter carrier” part came easily enough. But the captain of the ship forgot his promises of riches and glory, and that made for a restless crew. Robert had liked Midas alright; participating in the mutiny wasn’t personal for him, it was a matter of getting what had been promised to him, and he’d thought little of it since it had happened.

Now they were getting ready to dock in Dixie Bay. They had a lead on The Lost Treasure of Arimathea; Robert would have been lying if he said he hadn’t thought it just a legend before, but there was a glimmer of truth in every legend, and this one had more than a bit of adventure to be found. Robert was proud to have been of help finding their next move; he’d never worked directly with Pound, and only truly remembered him thanks to his days working as little more than a glorified errand boy. He’d done some early training on a ship in the same fleet as Officer Pound, and remembered the gossip when he was relieved of his duties. Navy felt like he and Thomas Pound were alike, in some ways. Like many men before him, Pound had fallen victim to his curiosity and sense of adventure. Too much work with privateers makes a pirate out of good sailors, and the crown employed a good many privateers to keep the peace out at sea. At least Pound got to enjoy an early retirement. He was an embarrassment, not a traitor.

Robert heard the familiar call of “land ho” even as he began the work of steering the ship into dock. Something about going ashore reminded Navy of the first time he’d stepped foot on a sailing ship; he’d turned his head to the sun, felt its heat on his face. Felt the cold sea air tousle his hair and dry out his lips. It had been a foreign world to him, in those days. He’d hardly been more than a boy, and he never could have known all that he would do, or be, or see. Sometimes he remembered those days, back when he was sure he would be forever loyal to the crown, his captain, to England. He never could have known the sort of man he’d become. He wasn’t ashamed, but he saw the irony. If he’d realized then that those years in the navy were really just to make him a better pirate, would he have bothered?

As a rule, he tried not to dwell on the past, so he banished the thought. He had work to do. Besides, Jack was eager to get going. Her enthusiasm was… Understandable, but it didn’t really inspire Robert to hurry (not that he was dawdling, he would never). He took a moment to assure he had all his things together, the last thing he needed was to get to the tavern and realize he’d forgotten something he’d need.

Navy was content to let the ladies lead the way through the town and to the tavern; he was mostly there to support them, after all. He felt a bit of relief once the tavern was in sight- his information wasn’t too out of date, and he still looked reliable. But when Jack spoke up, saying, “‘Ere’s the tavern Captain, The Hatch, just like Navy had told.” He raised an eyebrow, incredulous, as if he hadn’t just been hoping that the place was still standing, himself.

It was a busy night for the tavern, they weren’t really noticed as they slipped in and spread apart. Robert did his best to keep an eye out for everyone without looking suspicious or paranoid. He grabbed a pint of beer and a seat in the corner. He could see most of the room from this vantage, it was a temporary position, but it would do for a time. At least until he was needed. The tavern smelled strongly of spilled ale and stale smoke, with just a tinge of vomit mixed in for good measure. It was rowdy, perfect for blending in, and it suited him just fine.