
Name: Captain Integra Blackheart
Occupation: Mercenary
Appearance: Eyes like sea-glass; made for the Ocean. Slender, and of average height, with hair the color of straw. The man is rarely seen in an outfit other than his Captain's attire. The pea coat, boots, and tricorn having almost become part of his soul, as much as the pistol and knives. Bits and baubles dangling from the tricorn, tend to jingle together along with the many knives concealed on his person, creating a metallic rasping noise unless he walks a very specific way. The man's skin is scarred in more than a few places, evidence of past knife-fights.
Personality: Cocky to a fault, prone to outbursts of violence, and unable to control himself. Such was the Pirate King he had once been. Now Blackheart was a bit quieter, more thoughtful, and his outbursts of violence eerily cold. What had once been cockiness was now simply status quo. He likes working in solitude, liquor, and having a warm place to chat. Losing that which was dearest to him caused him to renounce piracy, and while the moniker has stuck, the man makes an honest living selling his services.

Equipment and Abilities: Blackheart made a Faustian bargain; the spirit lives off Integra's life force, and in turn it teaches him magic, and focuses his raw power. The spirit, Bezalel, specializes in shadow magic, but knows many others. He currently favors a .45 Caliber pistol and an array of knives and short swords. A ring of sustenance lets him sleep only two hours a night and only eat for amusement, and a personal force-field helps keep him alive. Last, but not least, was his Frigate. Top of the line, made by off-world elves that specialized in interstellar travel, the damn thing was for all intents and purposes, an extension of Blackheart's soul. Armed with twelve top of the line cannons of varying design, two were Ionic to deal with ships, another two were rail-guns made for whole-sale devastation, two magitech cannons for utility, two that simply spat out a sludge of weaponized nanites, two specialized with with chains and hooks for towing ships closer, the last two were specialized lasers. Either could be weaponized, but their true value lie in using one to induce a thermal outflow off Stars, and the second to super-cool the run-off. This process could turn stars into fuel, and helped fuel the spacecraft which otherwise ate through fuel at an alarming rate due to it's AI.


Historical Background: House Amantem. It had once served as the only House of Hunters in a thousand mile radius. The Amantem Hunters were renowned for their skills, and wildly respected. They lived in the lap of luxury. However, as the time passed House Amantem did not age well. By the era of Integra it was but a shadow of its former self. Having been split into three on his father's death; the Estate lay on the brink of ruin. Integra brought it back, through sheer determination he and his childhood friend managed to continue working as Anti-Freak specialists long enough to keep the Estate afloat. Young Integra was a freak himself, having been born to a mother who was a witch. He chose to ignore the powers for sometime, but when he fell in love with a young werewolf, he began to dabble as a way to extend an olive branch to her. It worked and they lived happily together for sometime, until she simply disappeared. Once, Integra had been able to scry her from any distance, now she was lost to him. He delved deeper and deeper into the dark magic his mother had left him; an attempt to find his lover, but never could. In desperation, he freed and made a pact with a shadowy demon named Bezalel, losing himself in his quest. Integra can't remember what he's looking for anymore, or why. He only knows that though he successfully bound the Black Hound Bezalel inside him; it is waiting for him to slip up, and he can't afford to be so weak.

