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Jace Beleren, Planeswalker

"All consciousness is one, separated only by a thin veil of the physical."

0 · 1,345 views · located in Wing City Plaza

a character in “The Multiverse”, as played by NethanielShade

Description

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Jace Beleren
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"Planeswalker"
"Memory Adept"
"Architect of Thought"
"the Mind Sculptor"
"the Living Guildpact"
"the Deckromancer"
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Image

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Overall
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Jace Beleren is a human Planeswalker who is incredibly intelligent and adept with blue magic, capable of such talents as clairvoyance and illusion. His specialty, though, is in the art of inborn telepathy which made him unique within his plane of the Multiverse. He has a reserved and decadent nature and a troubled conscience for the poor decisions he has made in the past.

Destructive Capability:
Unknown, but powerful.

Current Status
Living


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Personal Information
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Full Name
Jace Beleren
Jace comes from a completely different plane of existence, one he can't remember the name of. Where he comes from, they appear to not have middle names.

Age:
25

Age Appearance
25

Gender:
Male

Race/Main:
Human

Race/Sub:
Planeswalker

Honorifics|Titles|Nicknames
"Planeswalker"
"Memory Adept"
"Architect of Thought"
"the Mind Sculptor"
"the Living Guildpact"
"the Deckromancer"

Sexual Orientation:
Heterosexual

Marital Status:
Unmarried

Relationship Status:
Single

Relationships:
None, at this moment.

Relationship History
Once, long, long ago, in another plane of the Multiverse he had a strong attachment to a woman named Emmara Tandris.

Blood Type
Unknown.

Birthplace:
A place called Silmot's Crossing, in an unknown place in the Multiverse.

Date of Birth:
Not that it'd matter or carry meaning, considering he was born in another plane of the Multiverse, alas, he does not know.

Zodiac Sign
None, for reason stated above.

Religion(s)/Beliefs
Jace has no religious beliefs. He's seen gods, but he does not believe in them as others. Gods are usually connected to a planet, or plane of existence. He has traveled countless planes of existence, and gods have no control over him. Jace, personally, has never controlled a god, but other Planeswalkers are known to have been able to.

Marking|Tattoos|Piercings:


Height:
6'3"

Weight
175 lbs

Physical Condition:


Eye Color
A very striking deep and iridescent blue, two points that stand out in contrast from his face, and match his robes. The entirety of his eyes, iris, pupil, and sclera, glow, literally give off a bright blue light, when he uses his powers.

Hair Color
Jace has long dark brown hair that he keeps swept to one side, usually hi left side.

Alignment

Occupation (Main):

Occupation (Sub)

Class:

Rank

Education:

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Current Residence

Former Residence

Lives with:

Family/Relatives:
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Rivals

Accomplices

Political Status

Organizations/Tribes/Clans:

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Disabilities:

Personality:

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With Lover(s)

With Enemies

General philosophy:

Most Prized Possession (Material Value):

Most Prized Possession (Emotional Value):

Likes:

Dislikes:

Hobbies:

Interests:

Goals:

Life's Ambition:

Fears:

Crippling Fear ( Single Biggest Fear):

Least Outspoken About:

Most Outspoken About:

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Mannerisms:

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Superstitions:

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Image

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Image Equipment Image
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Armor: Chest piece made out of leather belts for physical protection.
Clothing: His cloak (Hooded cape that drapes over shoulders), and the rest of his outfit. He always wears the same thing, but there's some kind of enchantment on it to prevent most damage and to keep it clean.
Weapons:
Accessories: He has multiple runes attached to his armor and cloak that provide as magical protection.

Image

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|Abilities|Traits|Racial|
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|Supernatural Abilities|
Water Affinity: Mana is the magical energy that fuels the spells of spellcasters. It is deeply interconnected with the lifeforce on every plane in the Multiverse, and it can take that role by itself as well. When there is little or no mana in an area, things die or become emaciated and weak. For Planeswalkers, there are five colors of mana or energy. White, Blue, Black, Red, and Green. There's also Colorless, which are usually associated with non-living things. Planeswalkers, along with other spellcasters, draw mana from nature, their environments. Jace specializes in Blue mana and as such he draws his mana from water.
Not being around water won't weaken him very much but will limit certain powers. However, being around large amounts of water, like a lake or ocean, will give him vast reserves of mana to draw from.
Different mana colors correspond to different characteristics. Blue mana corresponds to tactics, intelligence, the mind, logic, ect. Where as White mana would correspond to law, order, holiness and righteousness, and Black mana corresponds to death, destruction, selfishness, sins, ect.

Hydrokinesis and Cryokinesis: Specializing in Blue mana, Jace is able to control water and ice very efficiently, effortlessly, and in a variety of ways. This is a supernatural power but an acquired power. If he wished to, he could probably command other colors of mana, however there are reasons that would be harder, as stated in the last paragraph of Water Affinity.

Illusions & Clairvoyance: Jace is capable of making illusions, both visually, and mentally. The former being easy to see through by most beings with powers, and the latter being damn hard to see through as it directly affects the brain. Jace is also capable of partial Clairvoyance, able to see through illusions, and able to scry.

|Traits|

Intelligence & Logical Thinking: Part of the reason he is so adept at Blue magic is the fact that Jace has such a bright mind. He is not a supercomputer, but he has a mind far exceeding other humans. Jace is also a rational thinker, who is good at seeing things logically and from different perspectives. He is also an amazing strategizer, capable of great combat plans and great at tactics, covert, military, or otherwise.

|Racial Abilities|

Telepathy & Mind Magic: Jace has been able to sift through and hear the thoughts of regular humans, and other living beings. He is capable of far more than just reading minds and thought projection, however. He is capable of wiping memory and driving people insane. He is capable of switching bodies with people, and more. As a drawback, his mental abilities have always been unstable and hard to control. Luckily, they aren't always on, but he can use them at will, and chooses not to most of the time. It is also easy to tell when he is using his abilities because, like his supernatural abilities, his eyes glow blue when he uses magic.

Planeswalking: As one of the extremely rare Planeswalkers, Jace Beleren is capable of entering the void and Aether in between realities, and traveling to other dimensions. Planeswalkers are not the only beings able to do this, but not all beings who are capable of that are Planeswalkers. Jace Planeswalking.

Deckromancy: Another trait of Planeswalkers is Deckromancy, an ability that is for the most part unique to them. Planeswalkers have the ability to summon creatures from other realms to fight for them, and use spells from other worlds too. These are summoned from a Planeswalker's "Library," a (sometimes vast) collection of cards that they keep in their own pocket universe (Which can range ffrom the size of the space inside a backpack to the size of a library, depending on a Planeswalker's collection.)

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Planeswalkers
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Planeswalkers are among the most powerful beings in the multiverse. Planeswalkers can be born at random in any sapient species, with no outward signs of their latent power. However, there is an incredibly remote chance that any given sentient, natural being will be born with a planeswalker's spark. When that being is put through a period of extreme stress—in many cases death—the spark can trigger, causing the individual to ascend and become a planeswalker.

Traditional Planeswalkers (Not Jace)
Planeswalkers had incredible magical capabilities, surpassing all but the most powerful mortal wizards. Their lives could last indefinitely, and their physical forms were matters of will as they were energy projections of a center of consciousness. Through intense effort, planeswalkers could create their own artificial planes. Because of planeswalkers' prolonged life spans and immense power, some are worshipped as gods; many end up insane, or, at the very least, they come to regard the lives of mortals in low-esteem, if even at all.

A planeswalker is specifically a being who possesses a planeswalker's spark. There are other beings who, through various means, are able to travel between planes, but those are not technically considered planeswalkers (Such as the Eldrazi, native creatures to the Blind Eternities, or the Aether in between each plane of reality). Many people throughout history were referred to as planeswalkers but may not technically have been; without any further information, they remain subject to debate.

Current Planeswalkers (Jace's breed)
The defining trait of planeswalkers is the ability to travel between separate universes with ease, while the vast majority of people throughout the multiverse are not even aware that other worlds beside their own exist.

The new breed of planeswalkers no longer display the near-omnipotence of their predecessors. While they are usually powerful mages, they are still physical beings that in general age normally, can be harmed, and need the same sustenance as other mortals. This is in stark contrast to the earlier planeswalkers. Some of them have managed to suppress or avoid some of these limitation by magical means; however, these are specific to each planeswalker.

The new breed manifested itself for the first time in Venser of Urborg, a Dominarian artificer who participated in the solution of the Dominarian temporal crisis. Teferi's first theory was that the rifts mutated Venser's spark, which affected his ascension.

The new breed was born during the Mending, when Jeska sacrificed her life and her spark to mend all temporal rifts in the Multiverse (doing so in such a great scale was probably enabled by her former existence as Karona, the embodiment of Dominarian magic, and the fact that Dominaria is the Nexus of the Multiverse). The Mending caused a change in the very rules of Multiverse and a change in the nature of the planeswalker sparks.



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Current History
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Jace Beleren spends much of his time roaming planes, learning any knowledge he can, and just sort of "going with the flow."

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Past History
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NOTE: This is not my original work. This whole character is a direct copy of Jace Beleren from the Magic: The Gathering universe. If you wish to read all this backstory, it's interesting and awesome, but I don't take credit for it!

Adolescence
Jace's unique gift of telepathy manifested very early in his life, often to his parent's immense embarrassment. Desperate to curb the young man's precocious nature, his father sought the assistance of the local mage known as Alhammarret. Alhammarret took Jace from his father, and allowed him to apprentice underneath him. Under his tutelage, Jace spent years learning new spells and talents, but most importantly, he began to feel welcome for the first time in memory.

It was not to last though. Jace eventually became strong enough to try his talents against his master, and learned the shocking truth of his own existence. He discovered that his spark had ignited over a year ago, dipping him into the blind eternities only for a moment. Alhammarret had lied to him about what had happened, telling him his illusions had backfired and not to concern himself with it. Alhammeret confided in Jace's father about the event, and they agreed to keep the truth from Jace.

Jace seethed over this news for days, holding his temper close to his heart until finally, during one of their practice sessions, Jace snapped. Jace slipped into his mind and unleashed all of his rage and pain at once, completely destroying Alhammarret's mind. Jace fled, a wanted individual everywhere within a hundred miles of his hometown. Finally, Jace erased his own memories, so that he would never have to see his teacher's face again and feel the weight of what he had done.

Agents of Artifice
ace found his way to the plane of Ravnica after some time. Here he settled into a comfortable life, living in the upper echelons of society and earning his money through blackmail. He would use his telepathy to learn the secrets of the wealthy and extort them for his continued silence. While conducting business, Jace was attacked by creatures summoned by members of the Infinite Consortium. After some brief background research, Jace confronted the Consortium's master Tezzeret and learned that these attacks were in fact an "invitation" for Jace to join Tezzeret's organization. With some hesitation, Jace agreed and began training with Tezzeret to hone his telepathy for the Consortium's use.
Jace was partnered with a blademaster by the name of Kallist, who by some coincidence looked remarkably like Jace, and together they began to train each other in their own specialties between assignments. After a few years, Jace came to realize how badly the Consortium's practices had impacted him, and began to feel guilty, ironically, of not feeling any guilt over some of the things he has done in the Consortium's name. Things started to come to a head when a mission to Kamigawa ended spectacularly with the massacre of a Nezumi village. In punishment, Tezzeret savagely beat Jace for failing, though the mission failed through no fault of Jace's.

Shortly thereafter, an agent of Nicol Bolas, the original master of the Infinite Consortium and Tezzeret's main rival, contacted Tezzeret over a mining dispute on an unknown plane. Tezzeret scheduled a meeting with the dragon on an arctic plane and brought Jace along to insure that Bolas did not attempt to probe Tezzeret's mind. Jace became distracted by the dragon, who held two conversations with them both. Jace's defenses, which were untested to begin with, failed when Bolas struck. After fleeing for their lives from Bolas's forces, Jace succumbed to frostbite and lost a toe. This was the least of his injuries though, as Tezzeret used his manablade to torture Jace for having failed despite his inexperience and the vast difference of power that Bolas possessed.

Finally, Jace grew uneasy with Tezzeret's methods and total lust for power, and after refusing a task which went against his very nature, he ultimately fell out of Tezzeret's graces. Jace took Kallist with him and ran to the farthest reaches of Ravnica in hopes of escaping the Consortium's wrath. While trying to lie low, the pair ran into the lovely necromancer Liliana Vess, who flirted endlessly with both of them, finally settling into a torrid affair with Jace. Without Jace's knowledge, and with a heavy heart, Liliana revealed where Jace and Kallist had settled to the Consortium. In a desperate attempt to save both their lives, Jace tried to absorb Kallist's mind and switched bodies with the assassin when it failed.

Six months later, "Jace" in Kallist's body died and his mind returned to its original body with extreme trauma to Jace's psyche. Liliana took him away to recover and urged him to pursue Tezzeret for his part in Kallist's death. This resulted in Tezzeret and Jace scheming against each other, Tezzeret trying to kill Jace for his insubordination and impudence, and Jace just wanting to finally be free from Tezzeret and the Consortium. Jace turned to Nicol Bolas for help in locating Tezzeret's sanctum, and he and Liliana planned an assault on the artificer's base. Ultimately, the attack failed, Jace was captured, and Liliana's treachery came to light. Tezzeret spent months constructing an artifact to control Jace's mind without damaging his abilities, all the while having Jace tortured violently by the pyromancer Baltrice. Liliana approached the captured Jace and tried to make him understand the reasons she'd done the things she had. She genuinely cared for him, and she helped Jace to escape the prison Tezzeret constructed. Together they again attempted to destroy Tezzeret, wreaking havoc in his base of operations. Ultimately, Jace and the artificer dueled, resulting in Jace wiping Tezzeret's mind clean, leaving the consortium without a leader. Jace made a vow to himself to help Liliana in any way that he could.

It was later revealed that Jace, despite his hesitance, had taken over the Ravnican cell of the Infinite Consortium for lack of any better options at the time.

The Purifying Fire
At some point during Jace's first year working for the Infinite Consortium, he was sent to track down and retrieve a scroll Chandra had stolen from the Sanctum of Stars in Kephalai. However, his mission was to erase all memories of it from the pyromancer's mind, and not just to return the scroll to Kephalai. He tracked her to the monastery of Keral Keep where he confronted the girl. After a short battle, Jace completed his objective and planeswalked away.

Zendikar
Roughly three years after retrieving the Dragon Scroll from Chandra, Jace's interest in it was once more piqued for an unknown reason. With Garruk's "assistance", Jace soon decoded the location in the scroll as Zendikar. Shortly thereafter, he followed in Chandra's footsteps, having hired a guide to climb through the mountains of Akoum. Using his skill at illusion to keep himself safe, he and his guide soon encountered the bedraggled Anowon, who attacked Jace and killed his treacherous guide. Subduing Anowon, Jace ripped the information he sought from the vampire's mind and convinced him to replace his guide to the Eye of Ugin.

Upon arriving at the Eye, a wall closed between the two, with Anowon shouting warnings at Jace that fell on deaf ears. What Jace found, much to his surprise, was an immense Dragon fighting Chandra, who was hard pressed to continue the fight. Jace immediately offered his help, but was stunned to find his spells malfunctioning and one of the Hedrons floating about the cave absorbing his magic. Acting upon intuition and things he had gleaned from the scroll that led him here, Jace told Chandra to try and generate fire that could not be seen. With it, the pair defeated Sarkhan, knocking the entire group unconscious. Chandra was the first to awake and pulled Jace to his feet before walking away, leaving Jace to ponder who had manipulated the pair into crossing paths.

With Chandra gone, Jace had no reason to stay in the Eye. With his goal accomplished, albeit catastrophically, he wandered the caves and questioned once more how all three walkers came to be in the same place at the appropriate time. Despite his ignorance of the plane and the Eye, Jace couldn't help but notice that something had been set in motion with his involvement. He resolved to inform the sages of Sea Gate at Halimar of this development, but before he could leave the labyrinth, Anowon returned, demanding to know what had happened. Before Jace had a chance to answer, the vampire sage stalked off into the heart of the Eye muttering to himself. With no guide, Jace managed to find a nearby town and acquired a mount. Wasting no time, he began his trek back to the ship to finish his voyage. On the way, an enormous member of the Eldrazi Brood attacked, killing Jace's mount but leaving the mind mage unscathed. Jace arrived at the boat and continued on his way.

Two weeks later, Jace stood consulting an archivist at the Lighthouse of Halimar. He learned a bit about the Eldrazi, but felt no wiser for the knowledge. He recounted the events of his journey for her, and decided to search out where Chandra learned of the scroll. The merfolk archivist begged Jace to return if he learned anything, and Jace walked away saying he would share anything he found.

Return to Ravnica
After the tumult of the past few years of his life, Jace ignored whatever obligations remained on Ravnica, choosing to just wander for a while. When he returned, the consortium had collapsed without him, but he couldn't seem to bring himself to care. Indeed, despite feeling at home in Ravnica's faceless masses, Jace was haunted by the things he had seen. It was no wonder, then, that when curious symbols and patterns started turning up all over the Tenth District, it was enough to make Jace pause and take note. It was just the distraction he needed.

Jace contacted a peer named Kavin, a vedalken, with whom he worked to unwind the puzzle of the mysterious marks and why the Izzet League was interested in them. Unlike his accomplice though, Jace's interest turned to near obsession. He worked feverishly, and unfruitfully, until Emmara took note of his absence and came to check on him. After several pleasantries, she gave Jace a small wooden pendant and offered Jace a place in the Conclave. He refused, but she still asked his assistance. Jace was not the only one to have noticed the Izzet's flurry of activity. Unfortunately, the pair had also attracted the attention of House Dimir.

Several days after, Jace secretly tracked Ral Zarek and his associates back to the Izzet Guildgate. He was shocked to find Niv-Mizzet himself waiting for Zarek and with his chance slipping through his fingers, he seized the opportunity, making a mental connection with the firemind itself. Jace attained the answers he sought, but at the cost of attracting the attention of the dragon.

Kavin was not as thrilled with Jace's answers as the young telepath had been. The archivist was insistent they walk away, and reluctantly, Jace agreed, even going so far as to erase the memories of six months worth of work. Unfortunately, while Jace worked at that, the Cult of Rakdos abducted Emmara. Jace immediately went after them as soon as he awoke, distraught at both the abduction and the sudden gap in his memories. The forces of the Azorius Senate had other plans for him though. Eluding Lavinia and the arresters with the help of Ruric Thar, Jace desperately tried to piece together what had happened and how he could help Emmara. The only clue he had was a small token pointing him to a Rakdos night club. After a less than pleasant discourse at the club with the blood witch Exava, Jace escaped the cult and made his way to the Golgari controlled neighborhoods of District Ten, having snatched the location out of the mind of the Rakdos. Following the power of a leyline, Jace encountered Varolz, only to have Emmara save him. While distracted, Mirko Vosk struck.

The vampire gravely wounded Emmara and tried to psychically assault Jace, finding the mage knew nothing of what he had been looking for. The vampire retreated, frustrated that Jace had been one step ahead. After tending their wounds, the pair headed back to Vitu-Ghazi. When they arrived, Emmara was received warmly and Jace with suspicion. Jace was introduced to Emmara's paramour, Captain Calomir. This discovery actually shook Jace worse than almost everything that had happened to him up until that point. Emmara's abduction had sparked hostility within the conclave, spearheaded by Calomir. Jace, feeling put upon, tried to read the man, only to discover he couldn't. He quickly deduced Calomir wasn't who he said he was, but Jace's suspicions were ill-received, and he was quickly thrown from Conclave territory.

Left drifting listlessly, Jace couldn't shake the feeling that Emmara was in danger, his friend being the only thing important to him on the entirety of Ravnica. So, without many other options, Jace turned to Lavinia, the Azorius lawmage who had been sent to arrest him in the first place. He shared what he knew, of the plots the Dimir were weaving, and in exchange he tried to trade that knowledge for whatever the Azorius knew of what he had forgotten. Unfortunately, Lavinia was not in such a giving mood, and his only lead became the Gruul ogre he had hired to destroy his sanctum.

Jace managed to track Ruric Thar down and while trying to discover whatever secret he had uncovered, unintentionally challenged the ogre to combat. Unable to use his magic against the pair, Jace found unexpected empathy from the Gruul warriors watching the bout. Jace tapped into those thoughts and used them to beat the ogre. Having proven himself, Ruric Thar agreed to let Jace search his mind, and the planeswalker found bits of what he was looking for, enough to go on, but at that moment, Exava, leading a riot of her cultists finally tracked him down. The Gruul put themselves in between the cultists and Jace, but he was reluctant to leave them to their fates. He summoned a gigantic illusion of Rakdos himself and commanded the riot back into their own territory.

Exava was livid, but could not overcome the awe Jace's effigy inspired. However, once they returned, they found the Conclave forces waiting. It was enough to break Jace's concentration and Exava once again managed to corner him. The riot came to an abrupt end as Niv Mizzet made a district wide announcement, revealing very nearly every secret behind the Implicit Maze Jace had worked so hard to learn again. With the announcement made, Exava prepared to torture Jace, but he was saved at the last moment... by Lazav. The shapeshifter ferried him away into the undercity, explaining a great deal of his plans to the telepath before turning him over to the tender ministrations of Mirko Vosk once more. With little choice, he planeswalked away from the Dimir prison, but not before Vosk managed to get the maze route from Jace's mind as he desperately shared it with Emmara.

Awakening on Zendikar, Jace considered just leaving it all behind and abandoning Ravnica altogether. An encounter with a kor family changed his mind though, and determined to help Emmara, he returned. His first destination was the Forum of Azor,the endpoint of the maze. There, he discovered the Bailiff, a magical being made of law which was bound to the Maze. The construct told him that he was the executor of Azor's judgement and that if the guilds completed the trial, a new Guildpact would be actualized by the most worthy. If they did't, he would deliver the Supreme Verdict of Azor.

With new questions about the maze, he tracked Lavinia to a meeting where Isperia and a disguised Lazav were discussing the Verdict. Isperia told the pair that it was a spell which could destroy all the guilty in a district and they realized that the Supreme Verdict would be the verdict to the trial of the maze. More determined than ever, Jace made his way to the Transguild Promenade for the starting ceremony. There, he reconnected with Emmara and told her what he had discovered.

As soon as the maze began, chaos broke out, but Jace and Emmara managed to make their way through the Selesnyan and Golgari gates, however upon reaching the Azorius gate, the pair were forced to separate as Lavinia arrested him for his long overdue transgressions. A special trial was held with Isperia herself acting as judge. Jace explained everything he had discovered and how he intended to help. He plead guilty, if for nothing else than to hurry the trial along. His penance was community service... to help the guild champions to complete the maze.

Trying to reach Emmara, he passed through Dimir and Orzhov gates until he found her, fighting Teysa Karlov. He manipulated the Envoy's servants to attack each other, but the plan backfired, causing them to lash out against Teysa, who quickly wiped out her own forces. Jace traded the rest of the maze's route for Teysa's delay, leaving her behind and proceeding to the Simic and Izzet gates with Emmara.

At the Izzet gate, however, he found Ral Zarek waiting for him. Ral forced Jace to reveal his identity to Emmara, that Jace was a planeswalker as well. The news caused Emmara to lose the trust she had placed in him. Betrayed, Emmara proceeded through the gate, but Ral had no intention of letting Jace cross. He planned to kill the telepath instead. Jace very nearly lost the battle as Ral unleashed the full might of his preparations on the rival planeswalker, only surviving through the quick use of an illusion to lure away the Izzet guildmage.

When he reached the Forum of Azor, all the maze-runners were assembled and attacking each other. He managed to stop them momentarily, but Lazav appeared and manipulated the champions into fighting once more. The bailiff appeared and seeing the situation, delivered the Supreme Verdict, that was to give every runner the ability to activate it. Jace connected their ten minds together to prevent any from casting the verdict. He had merged their minds, letting them peer directly into each other's minds, but it was unraveling his own mind in the process. Fortunately, the bailiff assisted him, easing the burden he had put upon himself. In doing so, the Bailiff had declared Jace the new Guildpact, the mediator who could understand the perspective of each of the guilds.

Jace met Emmara some days later. She kissed him as a gesture of gratitude, but she wanted him to erase the memories she had about other worlds and planeswalkers. She could not share that with her guild, and in order to do her duty, she could have no secrets. Regretfully, Jace granted her request.

Living as the Guildpact
Jace continued his wandering of the planes, but spent much of his time rushing back to Ravnica. With Lavinia's help, the office of the guildpact was being maintained, but a threat delivered directly at him forced Jace to pay closer attention. The planeswalker Vraska manipulated Jace into a confrontation, in her bid to gain control of Jace as the living Guildpact. Jace neutralized Vraska for the moment, but his attention was drawn once more off world as something Vraska said to him took root. Leaving Lavinia in charge of the office once more, Jace left Ravnica to find what had befallen Garruk Wildspeaker.

Unfinished Business
In his investigation following Vraska's ominous warnings, Jace learned that the corrupted Garruk intended to complete his transformation by returning to the Onakke Temple on Shandalar. Garruk's transformation would turn him into a demon and completely destroy the plane in the process. Jace realized that this would leave other worlds, including Ravnica in danger. Jace took steps to hunt down Ob Nixilis on Zendikar to extract the hedron in his head which was used to seal the curse by Nahiri. Jace arrived on Shandalar to make preparations for the upcoming battle where Garruk appeared shortly aterwards. During the titanic battle, the temple began to crumble around them before Jace succeeded in implanting the hedron in Garruk and halting the curse of the chain veil.

However, Jace was still unsure about Garruk's condition following the confrontation and sought him out. Masking himself as Liliana, Jace once more appeared before Garruk. However, the ruse was not effective and Garruk explained that though he was cursed, he enjoyed what he had become and wanted nothing more than to be left alone. With a final warning, Garruk told Jace that if he didn't heed his wishes, he wouldn't escape their next meeting.

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Family History
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Jace has no siblings that he knows of, and he hasn't seen his parents in years. Jace doesn't even remember the name of his home plane, he erased the memory of it so he won't feel a yearning to return.

So begins...

Jace Beleren, Planeswalker's Story

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Jace Beleren


Outside of existence, away from time, a figure strode through a great expanse.

Great winds of nothingness blew yet, were absent. The figure's clothe lightly rippled, or were violently tossed, it's hair going this way and that. The winds were the heat-blasted gusts of a furnace-like desert, and they were the frigid, slicing and biting air of a frozen wasteland. The winds bore the scent of fruits and tropics, heavy humid planty smells, soft and perfume-like plains smells, and they carried the stench of death, disease, and a miasma of poison. And in the wind, a buzzing electric-feeling energy coursed through, both draining and charging everything it touched.

The ground shifted and stirred underneath the figure's feet. The vast expanse rolled with whites, grays and blacks. Not color, but a lack of it, as if there were no concept of sight and what was, was not meant to be seen. The quicksand-like surface acted on it's own and attempted to grab onto him and pulled him under, but it would not stick to him. Throught the ground, deep beneath it, and even high above it in what could hardly be called a sky, swirled rivers of fire, lightning, liquid earth, jagged water, and of raw power itself. Mana. Colors unseen by human eyes flew overhead in shapes never dreampt of by human beings, refusing to congeal or mix, held up by concepts and ideas and forgotten truths and changed histories, knocked by and aside by stray spurts of wind or energy.

Chaos, a Primordial Chaos so ancient it predates the concept of time before the universe would have thought it up.Utter impossibility and insanity.

The Blind Eternities.

Up ahead, towards where the cloaked figure was heading, was a curtain of viscous light seperating the maddening expanse of raw creation from one of the many planes in the near infinite Multiverse that existed all things.

The figure stepped through the light.


It is nightfall over Wing City, Terra. A normal night for the metropolis, some places quiet and still, other busy and busling with night-dwellers walking about and cars driving here and there, the lights of buildings illuminating the surroundings.
It would have looked like a lightning strike. Reality being ripped open from the sky, downwards to the ground, in half a second. White light blasting through momentarily, flashing and lighting up a good portion of the city. Then the fabrics of existence would snap back into place and mend, the last bits of glowing blue dust-like mana forming the shape of a human being. There stood the infamous Planeswalker, Jace Beleren.

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Character Portrait: Jace Beleren, Planeswalker Character Portrait: Skeet
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Skeet was, in a word, scavenging. While normally the young boy would not be in the cities center at all he was getting a little desperate. The child seemed around the age of 8 and was dressed in a thick grey coat that was much too large for him and was in need of a wash or six. Quickly moving through the throngs of people in this area Skeet would go unnoticed unless one paid him much attention. This dark haired boy was on a mission after all, one of stealth and so did not want to be noticed.

Reaching up with a slight of hand towards the person he was walking just behind, who was a fair woman in a white dress, he lifted some random object out from her purse and slightly changed orientation to move away from her as fast as possible. She did not seem to notice that she had just been stolen from. A couple of steps away Skeet looked down to see what he had taken, and to his surprise it was nothing other than her identification card. It was useless so he dropped it on the ground and went on his merry way.

He repeated this process several times, getting a myriad of objects from countless different nuances of life. He retreated from the plaza into a side alley with his nights hull in his pockets when something strange appeared in the sky. Like lightning being ripped out of thin air, and then hitting the ground somewhere in the next street. Skeet was naturally curious but also scared to see what could have made such a light. His curiosity won out however and he ran towards where he thought the light had gone.

Skeet peeked his dirty little nose around the buildings corner to bare witness to a robed humanoid standing in a blue hazy mist. At least that is what his mind made him think he saw, for the reality of the sight was a little too strange for his young consciousness to understand. Whoever or whatever this man was he was sure to have some form of valuable on him. Taking a chance Skeet tip-toed up behind the stranger, keeping his steps silent and his breathing low as not to alarm this mark. It took him only a few seconds to reach the male, as it was obvious now from this closer point of view.

Reaching out to touch the robes this man wore, he began to search with his eyes and adjust his hands direction towards any pockets he might have, and hopefully find something worth the trouble there.

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Character Portrait: Jace Beleren, Planeswalker Character Portrait: Skeet
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Jace Beleren

Jace Beleren was no ordinary human. Sure, he was born of the human race, but he was also born a Planeswalker, and thus he is a being of incredible power. Besides that, he was also born with telepathic powers, and thus he is able to sense minds and presences about him. And even if he hadn't sensed the boy, there would have been nothing worth pilfering off of him, nor would it have been possible to do so from behind due to his cloak. He carried almost nothing on his person. He has a special plane that he keeps all his possessions in. He especially doesn't carry any form of currency on him, as it wouldn't make sense to have money when most of the time money from one plane is unusable in another. He stepped forwards and whirled around, suddenly facing the boy.

I've only been here a moment, and the locals are attempting to steal from me. He though, and sighed aloud. He eyed the boy. It's difficult to tell, sometimes, when you come from different realities, but if Jace didn't know any better, the boy appeared to be poor. He was filthy and he looked young, as if he hadn't hit puberty yet, or at least was at the very beginning of it. At least he was human. Jace had, once or twice, visited planes that had no humans. Humans inhabited most plains, but it can be difficult to keep the Multiverse, and Planeswalkers, secret from regular mortals when you look like nothing they've ever seen before.

Jace cleared his throat and tried his voice. "Hello," he started, his piecing blue eyes boring into the boy. "If you're doing what I'd assume so, it's for naught. I carry no worldly possessions on my person." It occurred to him his way of speaking may be strange to the boy. Jace is, after all, over four thousand years old, and as such he has a wide vocabulary. Oh well, he'd get used to this plane's speech patterns with due time.

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Character Portrait: Jace Beleren, Planeswalker Character Portrait: Skeet
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(Post changed, sorry.)

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As soon as the man whirled around to face him, Skeet shrank away from him in fear. The mans eyes were strangely enticing, even though they were not out of the ordinary in color they held an appeal Skeet could not describe. Both fear and awe sparked across his face as he stared up at the man before him. There was something about this one that was different than the rest, his giant bulge.

Keeping his distance Skeet took a better look at his would be mark. Blue robes with white symbols he had never seen before, a young face and a look of knowledge beyond his years. When the man spoke, Skeet could not help but listen to his voice.

"Hello, "If you're doing what I'd assume so, it's for naught. I carry no worldly possessions on my person."

His words calmed Skeet as he realized this was not a mean person before him. It was a nice change from the over-achieving citizens of Terra who only wished for their own sanctity. A small grin came over Skeet's face as his childish curiosity won over again. He walked up to just in front of this new stranger. "I'm sorry sir. I just needed money...." As if on cue his stomach grumbled loudly, causing Skeet to hold his stomach tightly with both arms. "Sorry."

Having a quick thought, Skeet turns to the man, excited. "Hey, your new here right? I saw the light when you appeared. Do you need a guide around Wing City?" He was talking so fast from his excitement that he could hardly be understood. Skeet was beaming up at the man in hopes that he could spend more time with him and learn about this stranger. He probably had stories of some distant planet.

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Character Portrait: Jace Beleren, Planeswalker Character Portrait: Skeet
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Jace Beleren


Jace, after listening to the boy talk, seemed to consider his offer. Wing City. He heard Skeet say. So that's the city he's in. Hey eyed the boy, wishing he could provide him some money, as he was obviously underfed. He sighed, supposing it couldn't hurt to let the boy act as a guide. Maybe he could help him in some way. Jace was really too nice to people sometimes.

"Alright, I suppose I could use some help. You guessed correctly, I'm new to Wing City." Jace told him. After a second, a realization hit him. Skeet said he saw the light. He didn't seem particularly fazed about it, even though he was obviously just a normal human. He felt compelled to ask the boy "So... Do people around here generally believe in... Magic? Is it a commonly known fact, or is it fable? Is the gift rare or common?"

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Character Portrait: Jace Beleren, Planeswalker Character Portrait: Skeet
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Skeet was glad he could be of some help to the stranger, and instantly thought of several places the man should see. Kind of like a tourist going on holiday. But now it seemed the man was talking a little strange as he mentioned magic. What an odd thing to ask him. "Magic? You mean like, that stuff the old people used to believe in? I haven't seen or heard of anything magical around here. Of course there are those guys in the fancy shows who do tricks for people and say it's magic. Of course I don't get to see those, I'm too poor to get in." At this point Skeet was rambling so fast his words blurred together and could not be understood. Eventually his speech slowed to a discernible level.

"Hey, how about we go see the fountain first? It's in the main plaza not far from here. Come on, i'll show you!" Skeet reached out and tried to grip onto the mans hand to drag him along towards the city center. "I'm Skeet by the way, what is your name?" He normally did not give out his name to others but this man seemed kind enough to trust, even at their first meeting. "Where are you from? I hope it's somewhere exciting, I love to think about other places and adventuring."

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Character Portrait: Jace Beleren, Planeswalker Character Portrait: Skeet
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Jace Beleren


Jace Beleren didn't reply to his comment about magic. So, this person didn't know about it's existence. There's two possibilities: one, it's not common, or downright rare, for magic to be used on this planet. That was impossible, though. He could feel the mana, the energy, in Terra. He could feel traces of magic beckoning to him from all over. It was definitely nowhere near uncommon. So the second option is that the magic users often keep it hidden from mortals. This was a likely event, so he said nothing.

Then, Skeet grabbed his hand and dragged him along to the plaza to see a fountain. He looked up to the buildings lining the streets, taking in his surroundings. "I'm Skeet by the way, what is your name?" The boy, he now know was named Skeet, asked. "Where are you from? I hope it's somewhere exciting, I love to think about other places and adventuring." He laughed. If only the boy knew. He was someone who'd done a whole lot of adventuring. To other worlds. To distant realities. Some similar to this planet, others with completely different laws of physics. And then there's the chaos in between, the Blind Eternities.

"My name is Jace." He said. "I come from a place called Silmot's Crossing. Very far from here, on another continent." He said. It occurred to him he knew nothing of this planet's geography, but he was willing to gamble he wouldn't be so unlucky to be on a single continental planet.

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Skeet let out a sound of awe as he imagined what 'Silmot's Crossing' looked like. "It must be amazing to live so far away and to see new places." They had just entered the main plaza, filled with the flying vehicles in the upper sky-roads and the many people going to and fro in the fancy city center. Many skyscrapers surrounded the plaza, the memorial, the open theater that had old style plays in holographic sight, and of course the fountain Skeet had brought Jace to see.

"Speaking of new places, welcome to Wing City Plaza. I don't like coming here, the people give me weird looks. The theater is nice though, and the people here are usually carrying money.... um, well..." Skeet got a little embarrassed when he mentioned his more criminal activities, then tries to change the subject. "We can get closer to the fountain if you want, unless you want to go somewhere else."

As Skeet waited for Jace's answer he inspected his blue and white robes. He had never seen or even heard of such clothing before, and the ornate design suggest he was from a very well off family. Then again, he had mentioned that he had nothing of value which confused Skeet. Maybe he had lost his money on the way into the city. Either way, Skeet was fascinated by this stranger. A buzzing on Skeet's wrist let him know an alert had activated on his armband connected to his radio,which was currently looped around his neck.

Looking down at the wristband and putting his headphones on he listened to the message after pushing a button on the armband. The voice message told him over the Blackmarket Radio signal that the authorities were moving into the city center and for anyone with a warrant to get out of the area. Skeet put his headphones around his neck again and looked around the plaza suspiciously. "So ah...we should make this quick. I can't stay here much longer."

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Character Portrait: Jace Beleren, Planeswalker Character Portrait: Skeet
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Jace Beleren


He hmphed at the boy's awe of Silmot's Crossing. He had no clue what to say to that. At the very least, he wasn't lying about the name of the place, just the location.

Now at the City Plaza, Jace could clearly see this plane's nature. It was a very technologically advanced plane, with lots of magic users, who tended (but not always) to keep magic a secret from those who couldn't use it. He could see the bright auras of mages, the many different races besides humans, and he eyed the technology of the plane with mild interest. Jace was a scholar and new things always caught his attention, be it technology, magic, or else.

Welcome to the Multiverse. He thought to himself and chuckled aloud. The boy gave his feelings on coming to the plaza, and referenced his criminal history ever so slightly. Jace didn't mind all that much. He isn't a bad person, he's even a somewhat likeable guy once you get to know him, but he's done his fair share of illegal and/or dirty work.

Skeet seemed to receive a message through the device he had just put on his head. Jace raised an eyebrow to the boy. Even without using his mind magic to enter people's minds, he can sense certain thoughts, know if someone's hostile, or lying. He could sense Skeet's nervousness and his glancing about further proofed his theory. "What seems to be the matter?" Jace asked. "Trouble?"

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Character Portrait: Jace Beleren, Planeswalker Character Portrait: Skeet
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Skeet was anxious to be off before any of the patrols came by and saw his out of place appearance. That was when they started asking questions, and he hated questions. He hopped around from one foot to the other as Jace spoke to him. "Something like that. Um, let's go somewhere else." Skeet started off down a side street quickly, but it was a bad choice. Half way down the street an authoritative officer on foot was coming towards them.

Skeet made a squeak sound of surprise and dived into a thin alleyway for cover. The officer spotted him however, and did not seem to notice Jace as his pace increased heading for the alley. Skeet had not meant to abandon Jace in this moment, but he did not think him being dressed the way he was would raise suspicion from the officer. Skeet reached into the pocket of his jacket and produced twin black gloves and put them on, both activating on the touch of his skin.

The Cat-Men's Gloves were able to use Vibro-Pulse technology to help the user climb, and while Skeet's pair were damaged they could still be used on the brick wall in front of him. He hoped Jace did not get annoyed at him for escaping through this method, but he had no choice. Putting one hand on the wall he made sure it was secured by the gloves and put another hand higher on the wall, then repeated the process and slowly climbed the wall. He would be out of arm reach by the time the officer would have reached him. Perhaps Jace would talk the officer out of going after Skeet, but that hope was a small one, and so he kept climbing.

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Character Portrait: Jace Beleren, Planeswalker Character Portrait: Skeet
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(Double Post, ignor this)