He is a very slender man, this Kander character. This thin frame makes him look taller than his actual height, which is right around 6'1. He has natural red/ orange hair (depending on who you ask), and sharp eyes that can make someone think twice about going near the man. His jaw is terribly disfigured after an incident, and he needs an intimidating mask to keep his jaw intact. The mechanical jaw mask also helps him speak, which gives off a very metallic, ugly impression.
He wears a maroon suit, with a dapper red bow tie, and a white dress shirt. He always wears a double reinforced vest underneath that to stop bullet fire from puncturing any major organs.

Personality
Kander is a very troubled soul, what most people would call psychotic fits Kander quite well. He doesn't care... about anything. Anyone could be brutally murdered right in front of him and he wouldn't give a second glance. He has no emotions, so he doesn't care much for others dying, nor killing others. In a bar, Kander would be the one to not engage in the fight until someone threw a punch at him. If this were to happen, Kander would snap the man's arm, and then proceed to tear it off and beat him to death with it. Kander can be ruthless and relentless when it comes to fighting, strategically thinking of the most cruel way to kill his opponent, whether it is lopping off the person's head or tearing off limbs, Kander will do whatever he feels like doing in order to win a fight.
Equipment and Abilities
Kander has a "Toy box" as he likes to call it, with all of his goodies in it. This is just a few of them.
KHMDRPG-720: A compact able rocket launcher, which acts as a pocket watch, which Kander sports well when in public, and has a second button on the top which transforms it into a huge rocket launcher, set with 1 homing missile, 1 regular missile, and 2 "surprise missiles". The first surprise missile explodes in the air, sending shrapnel and debris flying everywhere (This puts Kander himself endanger to), and the 2nd surprise missile is an acid missile, which explodes, throwing acid into the air, suffocating the target, and burning their insides as they inhale.

KEP- 50: A very small pistol, easy to carry under his maroon jacket, and it is even easier to pull out and fire. It shoots armor piercing rounds, so armored guards will still have a tough time facing him.
KIAR- 22: A suppressed rifle, with long range for assassinations. It is completely silenced, so no one can detect his location based off the sound. It fires heat sensitive bullets, so when the bullet enters the body of the target, it dissolves, so the bullet cannot be traced back to the original firing position. This is Kander's favorite toy in his carrying arsenal.
Vehicles
As a rich planetary marketer, he is one of the richest humans to ever exist, and has access to all sorts of... fun things.
H.O. L. A. O: A specialized helicopter, decked in all black with dual turrets, dual missile launchers, three rooms, one for sleeping quarters, one for a mini mess hall, and the cockpit, with all the controls.
K. W. H. C: Kander water hovercraft. That is what it is. A large tank built for hovering over water, and being temporarily submerged in it, with a large power turret on the hood, with glowing blue lights.
Kander's personalized space carrier: A small ship, decked in white and black, with hidden turrets, missiles, and pulsars, but looks like a regular diplomatic ship for senators to pass inspections.
Historical Background
Kander was a very rich, and spoiled youth, and in-turn, he was an arrogant prick. He was disliked by all the other students in school. One day the students decided to pull a prank on him, and douse him with the blood of a dead animal. When they were on the playground, they poured the blood on him. This didn't really bother him at all. It was the annoying faces of all his classmates that bothered him. With the blood still soaking into his nice black suit his mother bought him, he proceeded to kill every single one of his classmates with a rusty metal rod that he had found by the side of the swings. When the teachers decided to take him, he fought them, killing two of the four. He was then restricted to his family's large estate, but could not travel any further than that. Then, when he grew to 16, one of his father's business partners (Kander's father runs a star system wide business for military arms) came to their estate. Kander's father answered. The business partner responded by shooting Kander's father in the head, killing him instantly. The business man turned on Kander, shooting him twice, the first shot hitting his shoulder, the second shot, the much nastier one, tore through his jaw and chin, causing permanent damage, and leaving him unable to speak. His mother, crushed by the death of Kander's father, didn't have the time to send Kander to the hospital. Kander got fed up with that, so he ended up escaping the estate, and saw a doctor in a nearby town, who managed to create a metal replacement jaw that would make Kander infamous.
Kander returned to the estate and decided that he was going to take over "Hotigan Enterprises" and run it with an iron fist. And he did so... By ordering the deaths of every single business partner in the star system that wasn't physically in Hotigan Enterprises. His mother tried to kill the monster that she conceived, but he had awoken, and smashed her head off a table until she didn't get back up. Now Kander was free to do as he pleased, and he did so. He created a smuggling empire. And he still goes on these missions, going to seek out new business partners to expand his monopoly, and if they do not comply, then he kills them. If they do comply, then he holds them as respectable members of his enterprise. He is now known as Lockjaw, Cancer (A play on his name which sounds similair), monster, that evil boy, creep etc.