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Keridan Gothal

Callion Itrius' most trusted friend and Honour Guard of the Order, at the moment searching for Vitral Itrius.

0 · 173 views · located in The Riverbank

a character in “The Multiverse”, as played by Kanzi

Description

Image
*Not mine, I will take it off when the owner asks me to.

Keridan Gothal
Honour Guard of the Order, in the Fan'thol clan

Personality
Keridan is a nice, caring guy, maybe a bit too over-protective at times, but apart from that people don't really have negative opinions on Keridan. Following in his father's footsteps, Keridan became an Honour Guard, to protect the Fan'thol clan as much as possible. At least, that was what the Order was for in the past, now that the clan has gotten larger, they became a special task-force for the clan's leader. The amount of members shrunk and the requirements to join became heavier. Keridan's years of training made him a disciplined person. He doesn't give up soon and will do a lot to fulfill his task. Keridan has had quite a number of disagreements and discussions with Callion, mostly about tactics and how to run the clan, but they're probably best friends. Arguing is merely part of most friendship, after all.

Description
Keridan's skin is less blue than most of the clan, almost gray. This is normal for his family though, and despite getting treated bad by some of the most blue-skinned clansmen, Keridan is proud of it. Keridan is almost as tall as Callion (who is one of the tallest of the clan), but broader than Callion. They always joke about it being because of Keridan's armour, which is quite heavy. Keridan also has a pair of horns, which are more decorative than practical (though it makes for a great headbutt). He has long blonde hair and very light teal eyes.

Fighting style
Keridan uses a large, two-handed sword in battle, which has proven to be very durable. Thanks to it's broadness it can block incoming attacks quite well. Keridan is considered a master swordsman and will only rarely do something clumsy with it, no one's perfect. Keridan's fighting style is more about out-living his opponent than killing the opponent before the opponent kills him. Keridan's fights always take long, though it's not known how long he can fight because he has yet to fall. Keridan is very healthy, has only a few scars and uses his strength to fight his opponents. He's not slow, but not fast either.

Magic
Keridan's magic is almost completely based on protecting and defending, apart from a few offensive spells. Magic is quite common in the clan, though the kind of magic Keridan has is only common among the Honour Guards, seeing it's one of the requirements. Bolstering allies (or himself), healing and turning the enemies attention to himself.

Spells
Keridan can cast certain spells:
Heal- Heals an ally or self, quickly returning some of their health to them.
Rejuvenate- Stills hunger, quenches thirst and heals sicknesses, quite useful.
Resistance- Reduces the amount of damage the target takes.
Taunt- Causes enemies to target Keridan.
Rally- Increases morale and reduces stress of allies and self.
Smite- Casts down raw light energy down upon an enemy, with either stun or after-burn as an effect.
Guidance- Engulfs Keridan's sword with light magic, increasing the damage and hit-rate, especially against demons or undead.
Cleanse- Removes a curse, intoxication or other negative status-effect from the target.
Flash- A flash of light emits from Keridan's eyes, blinding enemies and healing allies slightly.
Shield- Absorbs or deflects an incoming attack, can also be used to bash an enemy when there are no incoming attacks.
Call to arms- Keridan calls upon the spirits, asking for the aid of them who have died for justice. Summons fallen soldiers.
Conviction- Bigger version of Smite, used against very strong or very numbered enemies.


Horseman
Keridan can not only ride horses, he can also fight while sitting on one. Of course it was difficult to learn riding hands-free,
but now he greatly benefits from it. Yes, it was also one of the requirements. Frequently the Honour Guard has been seen riding out on
the battlefield, crushing their enemies beneath the hooves of their steeds. These horses are larger than regular horses and are especially
bred for the Honour Guard. Although the Honour Guard are extremely dangerous on foot, they're an even bigger threat when mounted.
Sometimes when they're on a horseback, the Honour Guard is referred to as the Salvation Chargers.

So begins...

Keridan Gothal's Story

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#, as written by Kanzi
Keridan Gothal entered the building, heavy plate armour protecting his body and shining brightly even in the lighting of a place like this. Keradin glanced around slowly. Definitely Vitral wouldn't be held in a place like this, but maybe someone knew something about it. Despite his endurance, Keradin had to admit he wasn't as sure about completing his task as he had been in the start. He heaved a sigh, shaking his head slightly before he made his way to the counter, armour and sword clattering at each step.

The Honour Guard sat down on a barstool, shifting a bit until he sat in a comfortable, yet practical position. For the moment, Keradin didn't feel like ordering something yet. Rarely was he thirsty or hungry, thanks to his gifts. If only I didn't feel like I could be doing more useful things, he thought to himself.

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Keridan Gothal rose a brow at the rude behaviour of the person entering the building just a few seconds after him. Really, to let your anger get at you like that. Despite all the armour and weaponry the person carried around, Keridan doubted that the soldier was of much worth on the battlefield. Keridan had always been taught that you had to keep your emotions under control at all times. Sure, that didn't mean they had to be cold and monotone, but rational thought was very useful during a fight. Keridan didn't want to say he had never had his emotional outlets, of course it hurt when he saw the poorest of the poor crawling through the streets, the weakest of people getting beat up and the sick not getting any help. But he didn't rage at those sights, or at least didn't show any anger. He just made the best of it. Wasting a whole day by being mad seemed like a shame.

The setting changes from Gambit's Bar to The Riverbank

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Keridan Gothal looked up at the sky, halting his walk for a moment. The sun was going down quite quickly, the sky was already starting to show the colours of the evening. A soft breeze stroked his face, cooling him down just slightly. Maybe he should rest, just for a while. Keridan shook his head at the thought. No, he couldn't rest. He had promised his best friend he'd fulfill his quest. He had to keep his promise. Keridan took another step, and another one, dust flying up whenever one of his feet hit the ground. Keridan's heavy armour clattered, scaring off birds and other forest animals.

Before he knew it, he had halted again, looking at the river that slowly flowed by. The water reflected the colours of the sky and glittered all over. Keridan heaved a sigh, though a smile showed on his face at the beauty of nature. He was exhausted and his energy was nearly depleted; he had to rest. Another sigh escaped his lips before he nodded. He'd make camp for the night.

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By the time Keridan's camp stood, the campfire burned and a rabbit was being prepared above it, the sun had made room for the night. The moon was now the main source of light, aided by uncountable stars. Keridan stared into the fire, the ever changing flames catching his eye. It crackled and when drops of fat fell down from the rabbit, the fire hissed. Keridan could still hear the water, flowing by in it's calm pace.

Turning the rabbit above the fire, Keridan could now feel the real exhaustion kick in. His legs and feet hurt and his eyelids were heavy. Keridan's armour lay in his tent, exchanged for a warmer, more comfortable outfit. Not the most comfortable thing around, but compared to the armour it was a real relief. Besides, Keridan still wanted to be able to fend off harm would it find him.

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Keridan Gothal smiled as he tasted a piece of the rabbit once it was done. Keridan hadn't had real food in a while, so even the slightly burned, yet on some places still raw-ish meat tasted delicious. Sure, his magic was useful, removing hunger, thirst and sickness, but it still wasn't like the real thing. He sat back, closing his eyes as he lay against a bag in front of his tent. Keridan didn't make camp often, but when he did, he went all out. Finding a good mixture between practical and enjoyable elements, Keridan could feel relatively safe, yet comfortable. Some would even call his camp luxurious.

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While staring into the fire, Keridan tried not to doze off. Just a few more minutes and he had to throw some more wood on the fire so it'd burn for most of the night. He didn't want his camp to be raided by scavengers. Of course the fire could attract attention from smarter people, but he'd take his chances. Keridan hadn't seen anyone in these parts, despite it's position close to the river. Keridan was too tired to think that over.

After adding more fuel to the fire, Keridan put the left-overs from his meal away. That'd make a great breakfast, even if it was cold. One last glance and Keridan entered his tent, readying himself for a good night's rest. He'd need his energy in the days to come.