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Miss. Yakumo

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a character in “The Multiverse”, as played by Horo

Description

Image
Ran Yakumo

{Has much work before it's actually finished}
Nickname:Fox-chan
Race:Yōkai-Kitsune.
Age:Unknown.
Gender:Female.
Height:5'5".
Weight:136Ibs.
Hobbies:Doing house based chores and napping.
Likes:Chen, cats, small cute things, sweets, doing manual labor (which some find creepy), drinking (from time to time).
Dislikes:Humans, dogs, loud noises, being startled, loosing Chen, bitter foods, tall people (thinks there scary).


Powers and Abilities


Kitsune Feeding-Another aspect of spirits, is that to be able to manifest and survive on a physical level, they require sustenance. The Gaaki, for example, feed off of many different things, depending on the type of gaaki you come across. Some feed off of scents, some off of blood, some from pain, others from tears, and the more dangerous type feed from souls. Kami usually require small gifts, and prayers to sate them, or they would become hostile and dangerous. These gifts, and the worship, 'fed' the kami.

The kitsune, on the other hand, feed from the essence of the land, it's elements, and it's people. They are vampires, in a sense, and require essence to sustain themselves.

Fire- Feeding from fire would snuff the flames. Envision the flames circling towards the kitsune
as it draws on the fire, the flames leaving the source of
their creation, and vanishing into the kitsune. Note that
most kitsune create fox-fire, so this most likely would be a common form of feeding.


Thunder- These kitsune feed from the storms and harsh weather
around them. This quells the storm eventually, after
producing a stale, lifeless rain. (As a further
speculation, these kitsune could theoretically live on
electricity, later. )


Spirit- These kitsune feed on other spirits, hunting them and
devouring them. They would leave weak, lifeless spirits in
their wake, if anything at all. These are also the ones
most likely to harm people they fed from
.

Music- The kitsune can feed from music, poetry, and the
feelings connected to this. It can leave a musician without
inspiration or skill, or leave the music lifeless and dull
.

Abilities

Illusion-Kitsune are innate illusionists. To them, illusion is as real as anything else around them. A kitsune who uses illusion to appear human *is* human, and can talk, act, make love, and sire children while the illusion exists. A kitsune who transforms a staff into a snake, creates a snake who can crawl, bite, and kill.
The kitsune, using this glamour, can make objects, weapons, people, homes, and even manipulate the landscape to suite their needs. More often than not, the illusions are biased towards the element the kitsune is connected to.
One kitsune is capable of creating illusions and manipulating the landscape in a small vicinity, but when kitsune gather their collective resources, whole cities can be made
.

Realms-Kitsune can make pockets in reality. They can make an entire castle under someone's floorboard, and populate it with people. This world is real, but made from the spiritworld. As such, there can be a time-dilation. This time dilation, on average is: 1 day on Earth = 7 Years in the Realm.
These realms are usually just homes, and forests, and are not whole worlds. It usually takes about three to five kitsune to make a whole realm and populate it
.

Mind Control-Kitsune can dominate those around them. This is a form of enchantment, and using this, a kitsune can cause someone to see anything the kitsune wishes, or overlook things the kitsune wants them to. Once control has been established, the victim is held until someone can break the magic.

Foxfire (Kitsune-bi)-Kitsune can produce lightning or fire by rubbing their tails. This becomes a melee weapon. Kitsune can also breath fire, to a limited range, about five feet or less. Kitsune can also create small balls of fire, and use these as lights, thrown weapons, or as playtoys.

Possession-Kitsune can possess targets, taking over their minds and bodies. This is sometimes out of sheer necessity. Possession lasts until the next sunrise or sunset unless the kitsune is using this as a form of manifestation. They have no access to the abilities or memories of their target.

Obake--A kitsune can transform into anything covered by the 13 Elements. This means they can turn into trees, forests, rocks, water, or other people. The limits are that the transformation does not give them the innate abilities of the form they have taken, and they are vulnerable to what can harm that form.
Kitsune who are possessing someone can not use this form of transformation, unless they are doing it through illusions. (They have an extremely difficult time hiding there tail, and it consumes a great amount of energy to do so, and this often leads to there disguise being blown)


Hoshi no tama (star ball)-What this is, is a small white ball. It doesn't glow, and doesn't appear to have any powers. The kitsune guard this ball closely, and if you can get your hands on one, you can have the kitsune obey you're every whim until you return the ball to them

Most kitsune use the ball just like it appears... a normal child's ball. One theory, though, is that the kitsune places a portion of their power into this item, while possessing mortals, or while in human form
.(Is is believed that the person who obtains this can even banish the spirit if they wished of it.)

Magics

Spirit-This is the manipulation of the spirit world, demons, and other creatures. Magic of this nature does not work on mortals well, since mortals have SOULS, not spirits. As such, kitsune have to wait for someone to die, before this sort of magic will effect someone well. With this, a kitsune can bind, summon, banish, ward or trap a spirit.

Thunder-The cousin to Wind, a mage can throw lightning, cause storms, and create shields of energy. (In the future, this becomes quite powerful... control machines, net-run without a computer, etc, etc...)

Music-This is the control of sound and music. With this, kitsune can sing effects that are very similiar to spells.
This can control others through entrancement, ward off creatures of a supernatural nature, and control the moral of others. Think of banshees, bards, and shamans
.

Weaknesses
In some stories, kitsune have difficulty hiding their tail — usually the foxes in these stories have only one, which may be an indication that this is a weakness born of inexperience — when they take human form; the observant protagonist sees through the fox's disguise when the drunken or careless fox allows its tail to show.

Sometimes kitsune are depicted guarding a round or pear-shaped ball (hoshi no tama or star ball). It is said those who obtain the ball can force the kitsune to help them; one theory, though, is that the kitsune places a portion of their power into this item, while possessing mortals, or while in human form. Kitsune must keep their promises or suffer a deterioration in their rank and power.

Kitsune tend not use their real names when among mortals as it can be used to bind the kitsune, banish it, or work spirit magic on it. For the most part, the kitsune will take a name appropiate to the task at hand, or as a joke.

Kitsunes are known to have a great fear and hatred of dogs, and some become so rattled by the presence of a dog that they will revert to the shape of a fox and flee.

Kitsunes are also a victim of their own feelings. A kitsune's emotions can cause them harm, or distract them. The Sin of Regret can even kill a kitsune outright
.

So begins...

Miss. Yakumo's Story

Setting

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Character Portrait: Miss. Yakumo
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#, as written by Horo
Miss. Yakumo would slip into the Pub known as Gambit's. Her wearing a rather simplistic blue suit with a matching blue tie, and white dress shirt underneath. On her feet where a pair of rather nice black dress shoes which completed her attire as a whole rather nicely.

However today was nothing more then another business day for her as her family's business had to always be maintained in some aspect. She had any none-human traits hidden well enough from the senses that she didn't seem to obviously worry. But on the other-hand once she finishes up with what she has to do she plans on getting rather drunk.

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Character Portrait: Miss. Yakumo
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#, as written by Horo
Character Portrait: Miss. Yakumo Miss. Yakumo says,
 “ *Has hug returned and goes back to doing nothing again& ”

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Character Portrait: Miss. Yakumo
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#, as written by Horo
Miss. Yakumo would idly push her way into the Pub known as Gambits. She was rather exhausted after going threw the mass amounts of useless Garbage in the Yakumo storage. Oh how her Sister tended to be lazy, always nabbing something that caught her eye and stashing it away... Leaving poor old Ran to sort threw what's usable and whats not.

She was so tired she didn't even attempt to hide the nine Golden Furred tails, or the ears with small black tips. Them both matching the same color of her hair itself. Obviously she couldn't be banished as she was a Shikigami of Yukari making her pretty much untouchable by any of the fox's normal weaknesses...and thanks to Archy she lost her natural fear of dogs....

Setting

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Character Portrait: Miss. Yakumo
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#, as written by Horo
Miss. Yakumo was oblivious to the fact that Archemedes had slipped into the Pub in the usual manner. Obviously he was one was able to walk in without being notice, even by the one who missed him so dearly at the current moment. However as he made his way over to her, and proceeded to take her hand, and press his lips against the back of it.

She would jolt slightly, only having those light blond ears to press against the sides of her skull as those large pale yellow eyes gaze up at the tall figure of the Dingo Lycan the Fox cared so dearly about.
Archy...?
She asked in a rather small, yet obviously tired tone. She was flattered by his comment but at the same time to exhausted to go with such.

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