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Misuteri Akurei

A quiet mercenary known to some as "The Demon Swordsman". A formidable individual that tends to hold an unsettling aura that projects his dark nature.

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a character in “The Multiverse”, as played by Misuteri_Akurei

Description

Image Misuteri stands 6 foot 3 inches and weighs out at about 189 lbs. total. Each finger ends in a claw like nail 1 and a half inches in length that is as sharp and sturdy as any blade, yet he is able to apply even the firmest caress without cutting those he chooses to touch when he deems it a necessity. A brooding nature is reflected in the almost violently sorrowful deep set eyes of continuous fluctuation in color and brightness.

Personality

"Everything has the right to live, it has not given me a reason to kill it.. Yet..."

Misuteri tends to be a very solitary individual that sticks mostly to himself except on the rare occasion when he is seen with those he considers 'Associates'. His dark nature comes from the roots of his origin that led up to his existence at present countless years ago. Though he does not speak often he is wise in his age and when he deems it necessary to speak he does so in a clam collective manner with a very firm yet soothing tone that holds the very essence of truth that with age come wisdom. He favors leather armor, dark-colored cloaks with hoods, and boots. Misuteri prefers darkness to light, and tends toward silence.

Equipment

Below you will find a list of equipment carried by Misuteri as well as information on his natural abilities. IMPORTANT NOTE:Please read carefully and take note that these things were obtained over the many years I have played this character.

Misuteri is an entity known as a Curst, despite the belief he is some sort of Demon due to the title he has retained since his days in the 10,000 Years War. Cursts are unfortunate undead humanoids, trapped under a curse that will not let them die.
Cursts are created when an evil spellcaster touches a victim while casting Bestow Curse, then within 4 hours adding a properly worded spell adding a permanency effect to the curse causing it to alter the very root magics of the curse bestowed.
Cursts are in no way controlled by their creators, and seldom serve them except to attain the mercy of death by means of a Remove Curse spell. That spell is the only way to destroy a Curst permanently; upon receiving the spell, a Curst crumbles to dust with a smile and cannot be resurrected.
Cursts retain any extraordinary special abilities they possessed in life. They lose spellcasting and other magical abilities upon their transformation to undead status. Cursts also gain the following special qualities:

Spell Resistance: This gives the Curst a natural immunity to most spells except for the most powerful spells making lower class spellcasters useless against him. (Note: The terms “object” and “harmless” mean the same thing for spell resistance. A creature with spell resistance must voluntarily lower the resistance in order to be affected by a spell noted as harmless.)

Undead: Immune to mind-influencing effects, poison, sleep spells or abilities, paralysis, stunning, and disease. They are also not subject to critical hits (attacks or moves that would affect a normal creature), energy drain, or death from massive damage (massive damage in this case would be any single attack that would effective kill a normal creature in a single blow).

Regeneration: A Curst regenerates very slowly and oddly from other creatures with known forms of regeneration. If a Curst is effectively "killed", they are not slain. They fall to the ground, paralyzed, and lie there until they are whole again. Cursts can regrow lost limbs and organs; if decapitated, the Curst's body disintegrates into dust, and the body regenerates from the head. This process takes as many days as the Curst's level of power, during which time the head remains paralyzed. Cursts can be healed by healing magics.

Cold and Fire Immunity: Cursts take no damage from cold and fire attacks or sources.

Turning Immunity: Cursts cannot be turned, rebuked, destroyed, or commanded by Clerics or Paladins unlike other undead.

Strength Enhancement: Cursts have a strength unmatched by mortal man at at times have been known to surpass certain types of supernatural entities.

Speed Enhancement: Cursts have outstanding speed that far exceeds that of a mortal man and keeps them on par with most supernatural entities.

Quasi Immortality: Cursts have no maximum age. They take no penalties for aging, and any penalties they once had are negated.

Metabolism Control:Cursts have an unlimited life span, do not age, but are alive, so their bodies still grow. Cutting off their hair or nails would only cause them to regenerate, so some cursts have control over the growth of their anatomy. A curst can change the length of his nails, hair, and/or teeth. The curst can also stop breathing, make their hearts stop, etc. They also for a short amount of time can increase his physical attributes by however he chooses giving him a short time to become stronger than he really is.


His mundane items are a fishnet tunic, a silk sash, and a pair of silk slacks.

Special Apparel:

Cloak of the Fallen:
The Cloak of the Fallen was a gift given to Misuteri by a Lich he knew during the 10,000 Years War. The Lich placed upon the cloak the gift of semi-sentience and resistance to flame making wise muses about villagers taking the torch and pitchfork to him and something about his own ends before Lichdom which Misuteri always passed off as random mad rantings of the old Lich.

Tainted Leather:
Misuteri wears a partial suit of special armor known as Tainted Leather, considered cursed and vile due to the special nature of its creation. The armor does not offer complete protection by his own choice. His boots, gloves/gauntlet pieces and belt are made of the material as well as several other small pieces used for various purposes.
A Barker long ago discovered the process of taining leather quite by accident, once whilst treating said leather, he cut his thumb and openly bled on his own work, not wishing to sell the said now inferior leather, he discarded it into the fire. Only later did he discover discover whilst cleaning the dead ashes from the fireplace, a piece of untouched, much darker leather had survived whilst the greater whole had been completely incinerated. Much confounded, over the next while, the barker experimented with combining both the tanning mixtures and freshly drained blood that a much tougher and resiliant product resulted, forming a much darker, near black hue after drying. Before long, the process had been perfected, the blood used in the mixture had to have been drawn from a still living creature whom survived the entire proceedure. Sometimes refered to as devil's hide or the deadman's suit it is widely regarded as one of the lowest forms of protection one can don without sowing together fragments of human skin, due solely to the sadistic practices used to create premium tainted leather. One should beware those who sell such items, for they might be of a cursed nature.
Whilst this material is mundane for all intents and purposes, it nonetheless emits a weak supernatural evil aura from the near-black surface.
Because of the properties of the leather being much tougher, much less thickness is needed in order to achieve the very same results as leather armor, whilst being much lighter all over, divide the weight of the leather in two.
Whilst the leather is capable of withstanding near impossible, hellish temperatures, it nonetheless does not grant the wearer such thorough protection. The armor itself is immune to fire damage.


Boots of Obscuring Shadows:
Misuteri's boots, not only being made of Tainted Leather, offer him a special benefit. The metal plating on the top of them is a special material known as Urdrukar (known by some as Mindsteel) which helps protects himself and anyone within at least 10 feet of him from Scrying and magic associated with it. (Note: Scrying - You can see and hear some creature, which may be at any distance.)


Belt of the Witch Slayer:
The belt Misuteri wears is a special item obtained during his time in the 10,000 Years War. It was gifted to him by Soranja, Arch Druid of Silvanost as a gift of appreciation for saving her life during an assassination attempt and learning of his secret in the process. Learning of his 'condition' she had the item specifically crafted to help protect him against even the most powerful spell casters, despite a hidden fact regarding his secret. When activated by his touch, the Belt of the Witch Slayer will emit a powerful Anti-Magic field. (Note: An invisible barrier surrounds you and moves with you. The space within this barrier is impervious to most magical effects, including spells, spell-like abilities, and supernatural abilities. Likewise, it prevents the functioning of any magic items or spells within its confines.)


Apocalypse, The Cursed Ashen Blade:
Apocalypse is a weapon unlike any other known. It was originally crafted to be wielded by Razikiel, The Lich Lord during his campaigns in the 10,000 Years War. However, the sword has other plans as it deemed him unworthy to wield the power it held and sought out a worthy master to carry it. When it came across Misuteri he confessed to the weapon that at that time he did not seek power but an end to his forsaken existence, the words he spoke tipped the scales and Apocalypse allowed himself to be Misuteri's weapon as it was forged to be the bringer of ends, a power everyone had desired beside him and with it at the tips of his fingers he would deny it.

Apocalypse's Abilities and Description:
Image
Fear Effect: The very sight of the weapon strikes instantaneous fear into Hostile Enemies when they spot it. A frightened creature flees from the source of its fear as best it can. If unable to flee, it may fight. A frightened creature can use special abilities, including spells, to flee; indeed, the creature must use such means if they are the only way to escape.

Evil Aura: Radiates an aura of evil up to 130 feet when it awakens.

Vile Damage: On a successful strike, the weapon inflicts a special type of damage known as 'Vile Damage'. Vile damage is damage that comes from a source so evil and depraved that it cannot be healed by normal means. When a character takes vile damage natural healing, regeneration, fast healing and magical healing are ineffective in restoration. Vile damage can only be healed by healing or restoration magic that is cast within an area sanctified by the forces of good - such as within a consecrate or a hallow spell, (or consecrated/hollowed ground).

Materials used during Apocalypse's creation and details of each:

Astral Driftmetal: This strange material mined on the Astral Plane makes the weapon quite effective against incorporeal entities (ghosts, wraiths, etc.) as if it were made of force.

Darksteel: This material grants the weapon immunity from all forms of acid, regardless of source.

Thinaun: absorbs the souls of those who die while touching the weapon, and prevents their resurrection unless the caster has the weapon at hand.

Voidmetal: Voidmetal is an ore found in the Voidstone Fields of the Negative Energy Plane. It is impossible to mine normally, but when two voidstones collide, the result is Voidmetal. Voidmetal is a wicked-sharp metal, capable of severing limbs, breaking shields and armor, and even cutting through heavy doors and walls like a hot knife through butter.
Voidmetal is a prized material among undead, as it can deliver the maximum killing power they so relish, and it's relatively easy for them to obtain.
When attacking an object, a Voidmetal Weapon ignores hardness, dealing clean cuts through any material other than Voidmetal or its Positive counterpart, Brightsteel. In addition, Voidmetal deals damage to its targets armor equal to the damage the target itself endured on a successful hit. If the target has a shield, the hit instead deals the normal indicated damage to the target, and half the damage dealt to the armor, and half the damage dealt to the shield.
If Voidmetal ever strikes a Brightsteel weapon, or Brightsteel armor, both weapons release a minor burst of energy that deals damage to the wielder of the Voidmetal and his target.

Forms of Communication:
Due to the fact that Apocalypse is a sentient weapon, it is able to somewhat communicate with the outside world. It holds the communication abilities of Semi-empathy, Empathy, Speech and Telepathy. When it uses the Speech portion of its communication skills the sounds are heard to those not attuned (by Apocalypse's choice) to the weapon as strange hums, a collaboration of whispers too crowded to be understood and other unexplainable other worldly manifestations.

Self Defense:
Also due to the fact it is sentient the weapon as a sense of self awareness and preservation in that manifests itself in two forms.
The first form of defense is a horrific fate that not even the most vile would wish upon their worst enemy. When wielded by someone other than its chosen master, Apocalypse releases a powerful surge of vile energy that sunders the mind of the victim inflicting upon them an irreversible madness with no ease to their suffer save the extinguishing of their eternal flame..
The second effect for those immune to Mind Influencing Effects is more based on Apocalypse's ego rather than the raw power it contains. Being sentient it sees all creatures (including its master at times) beneath it, refusing to use the special abilities imbued within the weapon unless it feels the desire to do so. (Note: It has been known on several occasions to refuse to aid Misuteri in times of need as it deemed the opponent unworthy of such power being wasted on it or it wished to sleep instead of being used in combat.)

Low Tier Special Abilities: (Note: Most of these special abilities function IF Apocalypse feels like it wishes to perform the task.)

Detect Magic At Will: Apocalypse is able to sense any magical item, being, or source of magic within a 130 foot radius.

Locate Object: Apocalypse is able to detect specific objects upon request, and if it feels like it, in a 130 foot radius.

Teleport: It is capable of teleporting itself, the wielder and up to 600 lbs. maximum at least once per day.


High Tier Special Abilities:

Slay Living: The wielder is able to slay any one living creature. (Note this ability may only be used if the subject fulfills one of the specific purposes it was crafted for. These will be listed just below.)

Disintegrate: Any slain creature hit by this ability is entirely disintegrated, leaving behind only a trace of fine dust. A disintegrated creature’s equipment is unaffected.
When used against an object, the ray simply disintegrates as much as one 10- foot cube of nonliving matter. Thus, the spell disintegrates only part of any very large object or structure targeted. The ray affects even objects constructed entirely of force, such as a Wall of Force, but not magical effects.

Epic Tier Special Abilities:

Apocalypse from the Sky: Calling on the darkest forces in all existence, this spell rains death and ruin from the sky. It is known to level forests and wipe out cities. So mighty is this spell that even its caster is not safe.
All creatures and objects in the area are dealt damage, which ignores DR (Damage Reduction or abilities to prevent damage) and hardness (the durability of an object) of all kinds. The caster is also subject to the damage. (NOTE: This is the most powerful ability Apocalypse holds and as such is the hardest to manifest. Only at great sacrifice can it be called forth before the weapon goes dormant for unknown lengths of time, and had been used only 3 times in the entire history of the character..)
Apocalypses Purpose: (Note: If not used at least 2-3 a week for this purpose, it refuses access to any of its abilities regardless of circumstances.)

Defeat/Slay Arcane Spell Casters (Monsters and Spell-Like Abilities).

Defeat/Slay Divine Spell Casters (Divine Entities and Servitors).


Basic Character Skills:

Below is a list of basic skills and a brief description of each one for people that may not fully understand them.

Alchemy: Alchemists combine strange ingredients in secret ways to make marvelous substances.

Animal Empathy: Use of this skill is to keep a guard dog from barking at you, to get a wild bird to land on your outstretched hand, or to keep a hostile beast calm while you back off.

Appraise: This skill is used to tell an antique from old junk, a sword that's old fancy from an ancient heirloom, and high-quality jewelry from cheap stuff made to look good.

Decipher Script: The use of this skill is to piece together the meaning of ancient runes carved into the wall of an abandoned temple, to get the gist of an intercepted letter written in code, to follow the directions on a treasure map written in a forgotten alphabet, or to interpret the mysterious glyphs painted on a cave wall.

Heal: Use this skill to keep a badly wounded friend from dying, to help others recover faster from wounds, to keep your friend from succumbing to a creatures poison or venom, or to treat a disease.

Intuit Direction: You have an innate sense of direction.

Read Lips: You can understand what others are saying by watching their lips.

Scry: Use this skill to spy on someone with a scrying spell or spell-like abiity or to perform some divination.

Wilderness Lore: Use of this skill is to hunt wild game, guide a party safely through frozen wastelands, identify signs that creatures live nearby, or avoid quicksand and other natural hazards.

History

{Under revision currently.}

So begins...

Misuteri Akurei's Story

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The stillness outside broke for just a moment as some manifestation of being came into the world just beyond the casting lights of the bar windows. A chill snaked its way to the inner sanctum of the structure alerting those with a keen sense that something was off in their world this eve. From the shadows the being emerged as a towering mass cloaked in a garb as black as the night could grow and the silence of a grave left undefiled. In a series of simple but hastened steps he was upon the stoop of the bar with his right hand pressed against the wood and his claws dug deep as he pushed with little effort to open the portal that would gain him entry to the dwelling beyond where life conjoined in harmonious ease with one another, or so it seemed.

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Misuteri Akurei stepped away from the opening, his left foot moving behind him just enough to catch the edge of the door with his boot tip and kick it closed, the slam a bit more than a mild echo above the crowd. A soft clap of heavy boots upon the floor were not a sound that arouse with each step as one might expect, instead is was the impression that he made no resonating sound whatsoever as he tread from the opening to the farthest corner of the bar where he took a seat and the utmost care to keep his hood high and his main features concealed.

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Misuteri Akurei sat silent and motionless all but the faint motion of his cloaks hood adjusting as he focused on each patron in turn, taking great time and care to study them to the fullest of his abilities. At least his gaze fell upon the last patron in the line that seemed to be studying Misuteri in equal measure. The brim of the hood raised just enough to give open view to fluctuating orbs of various colors within the garments confines. A twisted grin played across pale lips before he lowered his head enough to conceal his studying gaze from sight of those around him.

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The back corner of the bar had grown cold with the approach of the being from whatever depths he bore into for a slumber if indeed he did commit such an act. The table hidden just out of the casting light from various illuminations the bar held had grown even darker with a swirling black mist that seemed to consume all it touched like a fire left unwatched. As it began to subside from whence it came, a figure became more and more apparent cloaked in the natural darkness granted to this particular seating. Only the silhouette of a being could be made out from the shadow, a simple figured adorned by a heavy cloak and perched in the most peculiar manner with the left arm perched upon the chair and the right hung back to grasp at the hilt of a massive broadsword on hip. The legs were lifted a bit higher than the shoulders in a lazy slouch with the right foot crossed over the left at the ankle and the hood of the garbs he bore hanging low over facial structure to obscure all vision from any distinguishing features that one would possibly be able to identify him by.

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Misuteri Akurei shifted every so slightly so that on foot slid from its previous position upon the table and fell to the floor with a thunderous echo. A smile played at the corners of his mouth before pulling Apocalypse from the sheath for no other purpose but to place it across his lap. The weapon on the other hand held a mind all its own and would pulse out with a demonic melody that would fill the structure to the very rafters. Misuteri would look down to the weapon once, his right eye opening just enough to fill the massive hood with a radiant flow of various colors from before shutting the eyelid and ceasing the display, his right hand laying over the pommel and ending the demon swords song.

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Misuteri Akurei spoke to the group discussing mating and such from his dark perch in the depths of the shadows, his mind recollecting the young one from the other night when he first entered the bar. His words slid from his tongue like droplets of water fleeing of each blade of grass in the early morn. His voice a combination of inhuman tones from time to time but a soothing and seductive trance to all within earshot, "Ignorance is not the downfall of creation my old friend, Rage... It is the foundation for something to stir and grow in its youth to become strong and experienced in the elder years that follow its time spent in this world... Pride as a weapon is the ground on which many stand today. If a knight in the service of his king would cast aside the pride he bears under the flag of his lord, then the war would be lost before the first blade drawn as he would not hold pride in the greatness he could bring his kingdom or its people..."

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Misuteri Akurei gave a light smile, his hand instinctively wrapping clawed digits around the base of Apocalypse as he brought his foot up to hook the edge of the table. With the piece of furniture in tow, Misuteri tipped the chair back with Apocalypse over his left shoulder. The table lifted from the floor in a slight flip, the correct amount of pressure and leg muscle used in the little display of acrobatics as the table caught most of the daggers his old friend sent his way. The action would have placed him flat on his back if not for the weapon over his shoulder, his shoulder pressing firm against the hand guard as a support, rolling back and planting his feet firm on the ground. His body lifted just enough for the dagger untouched by the table to have direct aim at his throat where his free hand caught it just in time, the point barely dug into the flesh and only by the grace of clawed digits that granted a little more reach. "DO NOT DO THAT DAMN YOU!!! ... I am getting too old for this..."

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Misuteri Akurei simply shook his head before placing the dagger grasp in his left hand somewhere in the confines of his cloak. He stood fully now, slamming his hand on the tables edge to set it right as he passed. With all as it should be, he continued his silent tread across the bar where he stood a few feet from the group. "Good to see that you have not lost your sense of humor..." he said with as much humor as he could luster before his attention turned to the younger of the two females. His natural senses took control once more and he could almost taste the masses of hostility before reaching out to take the younger female by the shoulder if he was able, his reach a bit more than the mere few feet separating him from the group.

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Misuteri Akurei took a few well spaced steps to place himself between the older woman Zandra and the younger woman Reis. His cloak shifted as if it held a mind all its own, which would not surprise most that new Misuteri, the fabric flaring up to cascade lightly over the younger female now behind him as if his entire entity had just become her personal wall. "I do believe madam that you should quit while you are ahead..." his voice took a rather serious tone as his head raised and deep orbs opened giving full few now to harsh slits that held a continuous fluctuation of colors at their core. "One so young against one experienced seems a bit unfair, so if you have quarrel to prove strength it shall be against me..."

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Misuteri Akurei gave a single nod to Rage before stepping away to join his old friend. "If you insist, I shall observe as any other unless it goes to far... Such events are common even in the Abyss when it is time for the mating of powerful entities... I know it well from others."

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Misuteri Akurei once again gave another nod to Rage's words of wisdom. The male held as much knowledge as he did on such matters and just as much honor, he respected Rage as much as any ally would respect another. "I like the fight and spirit the little one has, she reminds me of someone but I am unsure of who..." he spoke truth barely showing emotion other than an intense focus on the events unfolding before him.

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Misuteri Akurei lifted his right hand, extending his pointer finger so the clawed digit aimed directly at Rage beside him. "In some manner, this is his fault..."

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Misuteri Akurei looked to Rage, a slight smile playing over his feature for a brief moment before he shrugged. "You are a wise man, you can figure a way to make it not so much your fault... You will be fine..."

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Misuteri Akurei went into a mild trance recalling the mating times in the Abyss when the ground would run with rivers of blood from each locked in eternal combat for the mate of their desire and then only were they able to mate if the one they chose did not kill them in a mere matter of seconds.

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Misuteri Akurei broke his focus, lowering his right hand to the ground and lifting his body into a solitary handstand. His gaze drifted to Rage before pushing off his current position and landing on his feet once more with a comical glare at his friend, "I am paying attention, just remembering a time long ago is all..."

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Misuteri Akurei kept his position for the time being though his focus never left Reis. He listened to Rage speak and knew there was great knowledge in his words as he looked down to his right hand to study each clawed digit bound beneath the leather straps he wore in place of bracers. Power, no matter the amount someone held was always useless to those without the proper knowledge or training to apply it at appropriate times. "She did alright Rage, do not be too hard on her... She only needs a little training to exceed where she has fallen short this day..."

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Misuteri Akurei moved past the crowd until he stood before Reis. He looked down upon her form before kneeling so that his gaze would be equal with his own, his right eye cracking open the slightest bit so only a sliver of the color fluctuating orb would gaze into her direct vision. "Are you alright little one?" his words were low but held no notation to them of pity or degradation behind the term "little one" he had used when speaking to her. It was nothing more than a simple inquiry.

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Misuteri Akurei moved away from her, looking first to Rage then back to the girl. He only shook his head before turning away and returning back to the seat he previously inhabited. "She has heart and spirit both my old friend... Much more than I can say for most. The pride she has is a gift and not a burden at all... If she were from the Abyss, she would be a fine prize for any demon..." he gave a single nod to his own words before shifting his form once more into a lazy perch in the corner seat cloaked by the shadows to enhance his relaxation.

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