
A mage.
Name Death Rahal
Alias Ty
Age 14
Height 6' 9” (205.7 cm)
Hair Black
Eyes Ice blue
Gender Male
Species Human
Build Lithe, muscled
Allies Dallas, Torin, Audrey O'Dell, Captain Nathan
Fire, Ice, Grass, Stone, Metal, Water, Wind
Offense
A blade that is a gift from Maleficus. This blade wards off the Divine. Those who make direct contact with it have all good stripped from their being for as long as they hold it, leaving them a heartless, evil person. The person has their evil attributes strengthened, can see Maleficus' aura and energies clearly, can see the undead, can see beings which only exist within Maleficus' realm and can persuade them to do their bidding. If stabbed then the victim suffers. The pain of wounds created by it grows and grows, becoming unbearable. The person bleeds profusely, and eventually tendrils begin to worm their way out of the wound. If left untreated, Hellspawn drones(think black flood parasites) will continue to grow in number, eating away at the person until they are completely taken over and become a mutated, contorted, Hellspawn.
With the death of Maleficus, the blade no longer has this ability. Instead, it cause a wound in which the pain grows and never leaves, even after healing, and the wound is sure to become infected.
Scythe: On it's own, his lowest level of attack. Just your basic scythe, though he is highly skilled in using it to it's fullest capabilities.
Magic: One his most basic magical attacks, Rahal sticks to the four elements he is best with: Fire, Ice, Electricity and Stone.
Thus, he may use fireballs and lightning strikes. He is also prone to using ice needles and encompassing someone in stone.
Rahal is prone to combining his scythe (which he uses as a focus) and his magic. He has the ability to change the scythe blade from it's standard red blade to one rimmed in magic, which each magic a different color. This causes damage related to that element, along with the regular damage thanks to his scythe.
Fire
The scythe is rimmed with a red glow in this state. Fire spreads at the touch of the blade. Especially effective against organic beings.
Ice
The scythe is rimmed with a white glow in this state. Whatever the blade touches is frozen. It has the disadvantage of not remaining frozen long.
Electricity
The scythe is rimmed with a yellow glow in this state. The blade is electrically charged and can transfer that charge by touch, electrocuting whoever it touches. Especially effective against machines.
Flora
The scythe is rimmed in a green glow at this state. Anything the blade touches experiences a rapid growth of ivy and other resilient weeds.
Death
The scythe is rimmed in a black glow in this state. Anything the blade touches is aged twenty years with each cut.
He also has a second attack of a slightly higher level. This one utilizes his ability to rapidly change between the elements. Known as Omni-Slash, this attack consists of magically enhance, rapid slashes with his scythe, each incorporating a different element. The elements occur, without fail, in the following order: ice, fire, earth, grass, electric, wind, fire, stone.
Boiling Blood
This attack is a rather simple one, as far as Rahal is concerned. Learned from his adoptive father, it is exactly how it sounds. Rahal tends to use this briefly on those who annoy him, as it mostly causes pain, though if held on long enough, it can obviously cause death.
Transmorgify
Transforms whoever it is cast on into a frog or a beagle pup for two days, machines immune.
Lava Flow
A superheated burst of fire that can melt most metal, and can easily melt bones as well.
Incubus Charm
Convinces his enemies that he is their lover and that they would willing die for him, if he asked, or fight against their teammates. Can be broken by those of strong will power.
Tentacles
A rather odd attack, Rahal calls up a host of tentacles made of chaos magic to attempt to ensnare his foe. They are warm, and prolonged contact will cause burns.
Optical Illusion
Similar to patterns found online, this illusion is hypnotizing and difficult to look away from. Once the gaze is broken however, it can be hard to aim or focus, as the pattern of the illusion effects all you see for two turns,
Acid Cloud
A cloud made of acid contained in a simple mason jar. Rahal opens the lid and the cloud billows out traveling slowly, after the initial release, which extends twenty feet. This is highly corrosive to organic matter. It is a misty green.
Poison Cloud
Similar to the acid cloud, but poisonous, this induces nausea and fainting, and causes diarrhea as well. Colorless and odorless, it may take a few turns to take effects.
Devastation
This attack can take anywhere between 3-7 or more turns to prepare. If interrupted, it will go off immediately, though it requires being able to cut through the magic to be able to do so. Each turn that is taken to charge extend the radius of the attack by .72 miles, making the seven turn attack having a radius of five miles and a diameter of ten.
Rahal has only used this attack twice before. Once in training, to proof he could. He released this one after seven turns of prep, as he could feel his iron control on it slipping. The second was interrupted at the third turn of prep, and he discovered that, if he hasn't pushed himself too fair, he is able to pour one final burst of energy into the attack, thought the energy will come almost entirely from than his reserves. It creates the equivalent of a magical H-bomb going off, leaving a shallow (1m) crater in all directions and what appears to be a mushroom cloud of exploded magic.
After this attack, Rahal, though he may or may not remain conscious for a few moments, Rahal is unable to move, remains collapsed on the ground where he stands. In fact, he and a column straight above him are the only non-effected areas of the spell.
This attack literally consumes the magic in the effected area, leaving it barren of ambient magic for six turns. Thus ambient magic users can not cast, while internal magic users can, though they may find it is harder to do so, and their spells may not last as long.
Defense
Rahal can create a shield that can take up to 500 lbs physical force before breaking. He can also create a shield that can handle all but the highest of magical attacks, and a variety of shields that can prevent contaminates from reaching him such as poisonous gasses and such. Unfortunately, he seriously struggles when it comes to combining his shields.
Twin Fire Swords
When knocked unconscious, or unable to defend himself, Rahal is equipped with twin curved blades made of fire that automatically engage to protect him. They move without his consent and have in them the sword wielding ability of a master swordsman.
Animated Scythe
When knocked unconscious, or unable to defend himself, Rahal's Scythe changes from a normal Scythe, to one that automatically defends him.
Teleportation
Recently learned, when Rahal wraps his magic around himself, he the ability to travel along 'roads' of magic and teleport himself to another location almost instantly.
Fortifications
Rahal's robes can deflect most blade damage and projectile damage.
He tends to increase his speed, endurance, and strength while battles.
There is an old house set back from the road. A tall wrought iron fence and intimidating gate block the drive. To set foot on the lawn is to invite your own death by trap, and to ring the doorbell is to ask to be slaughtered. There used to be a truly evil family there, whom the gods themselves had cursed. A husband and wives who struck fear into all who saw them, and seven children, ranging in age from seven all the way up the twenty. These children were raised to hate and destroy, to only cause pain and to kill all who crossed their path.
When the youngest child, a boy, turned five he snuck out of the grounds and met another boy about his age. All too happy, the two got to talking and the youngest boy realized how sick and twisted his family was. The years passed and as the boy turned seven he realized that his family was evil and must be destroyed.
So the boy lived up to the ways his parents raised him in. In the middle of the night, silently and using all his stealth, the boy killed first his parents, then all but two of his siblings. His eldest brother, who had honor if blood thirst, he left alive. And his youngest sister, all of nine, he left in their brothers care. The elder brother spirited her in the night so she wouldn't awake to such a a sight, and the young boy, hands bloody, left the house for the streets.
On the streets the young murderer met a fellow murderer. A vampire by the name of Taro. Truly sadistic, the vampire mage took one look at the boy and grinned, taking him in. After hearing his story, he decided not to eat the runt. Instead he took him, introduced him to the family and begin to teach him magic.
When asked what they should call him, the boy looked around at them, and, wanting to leave his past behind, told them his name was Tyrannius. But they could call him Ty. So the youngest boy of the evil family was no longer a hooded figure learning to kill. He became a happy mage's apprentice, bouncing back from the horrors of his early life with all the resilience of a child.
Easily, the boy mastered most of the elements, though he struggled with creating grass. That would come when he was thirteen and exploring the Multiverse. A kind wave master taught him how and gave him a warning. Down that path lied forbidden, life creating magic.
And so, Death continued his training, slowly gaining finer and finer control. Shortly after an unfortunate mishap with an aging spell, Ty was pulled out of the normal time stream by his mentor's father. The God taught him many things, including the creation of life, and a fine control that would astonish everyone. He intended the boy join his pantheon as a God of magic one day.
Unfortunately, this was not to be. When Ty returned to Earth to take his Masters test, he passed with high flying colors. This was not to be celebrated, as the mage's council, distressed, put severe limiters on the now 23 year old's magic, limiting him to basic healing and element crafting. He would be unable to air walk, to transform an object from one thing to another, or a great many things. He wouldn't even be able to call the elements to him anymore.
Horrified by the shackles put on him to suppress his magic to such an extent, the mage vowed to one day remove them, and destroy them all. To that end, the once playful boy became a very angry and bitter man. One day, one day. He would have his revenge.
Rahal's Magic System
First Order: Element calling and shaping.
Second Order: Healing
Third Order: Weapon creation
Fourth Order: Illusions
Fifth Order: Psionics
Sixth Order: Blood magic
Seventh Order: Conjuring/Summoning
Eighth Order: Death magics (Necromancy, etc)
Ninth Order: Life
Ty had progressed all the way to the ninth Order of Magic, only to have to ripped away from him. Cast down all the way to the Second Order when he passed his Masters.
Thanks to sheer will on one manacle, and an attack that cause him to expend the majority of his magic to free himself from the manacle so he could defend himself, Ty is now free of those evil things.
However, he is not free yet. He was approached while relaxing with the love of his life by a mysterious woman and entrusted with an artifact of great power, the Orb of Restoration. This powerful healing artifact was sought by a groupd of people known as the Orsa Terminus, and he joined in with the woman as a Patrons Guardian, keepign the Orb safe.
As he and his nemesis, Maleficus opposed each other, Ty continued on in the path life had set for him, loving a Priestess, however forbidden it may be, and protecting his 'marble' with occasional ease.
Then he was captured.
Captured by a great machine known at Krycis, cementing his dislike of machines everywhere. Now, his survival instincts kicked in on full gear and he agreed to spy on the Patronus for Krycis.
Released, and now a double spy, Ty began to seriously struggle. His mentor, the man he hero-worshipped for rescuing him,disapproved of his forbidden relationship with the priestess, pointing out that he was born of evil, raised of evil, taught in evil, and even used Chaos magic. Eventually he wouldn't even be able to stand her touch! So he should end it now.
Along with this came the loss of his hand, a price paid to keep his life and his cover. The hand was now made entirely of Chaos magic, and had to remain covered ina glove made from human skin. The corruption his magic was causing began to set in rapidly, no doubt accelerated by Maleficus tag on him.
He broke away from the group of Patronus he fought with for their safety and alone now, begin to struggle in earnest, until he declared he could no longer handle protecting the orb. Unable to seek an audience with the woman who recruited him, the mage sought a new Guardian on his own, and chose the former Guardian Whisper.
It would prove to be a poor choice indeed, as the very next day, Whisper killed Dallas. She had been subverted some time ago. Unbeknownst to the Patronus.
Ty lost it! How dare she! How dare she every even hurt Dallas! Already teetering on the edge, Ty fell entirely and began Rahal.
It was Rahal who, as his first act, attacked Whisper with the intent to kill, unleashing his ultimate attack on her to kill her. And it was Rahal who, 'rescued' from those who sought to capture him when he was weak byt Maleficus, allowed the demon to do what he would with him.
Now, he was transformed, through intense pain and the demon diety's spells, into Rahal in truth. More powerful, and less driven by emotions, he listens only to Maleficus, and even then, he listens none-too-well.
But this state did not last long. No, unbeknown to him, the mage's lady love was alive once more, having not truly been dead. she discovered what has happened and managed to capture him in a moment of weakness. As he lay unconscious she and Taima, her guard, begin a ritual to purify his mind.
It succeeded, and though he is still hard hearted at times, he can now once more handle the touch of holy items. The corruption from both his own magic and Maleficus' was gone.
Time has passed. Rahal has a familiar now, and a student. He has an off and on lover, and lived free from the missing Maleficus for some time. But then, Maleficus returned in a new form, and forced his servant through yet another baptism of fire.