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Rahal

Fire, Ice, Grass, Stone, Metal, Water, Wind

0 · 3,358 views · located in The Hangover

a character in “The Multiverse”, as played by DemiKara

Description

Image

A mage.

Name Death Rahal
Alias Ty
Age 14
Height 6' 9” (205.7 cm)
Hair Black
Eyes Ice blue
Gender Male
Species Human
Build Lithe, muscled
Allies Dallas, Torin, Audrey O'Dell, Captain Nathan

Equipment

Offense

A blade that is a gift from Maleficus. This blade wards off the Divine. Those who make direct contact with it have all good stripped from their being for as long as they hold it, leaving them a heartless, evil person. The person has their evil attributes strengthened, can see Maleficus' aura and energies clearly, can see the undead, can see beings which only exist within Maleficus' realm and can persuade them to do their bidding.

If stabbed then the victim suffers. The pain of wounds created by it grows and grows, becoming unbearable. The person bleeds profusely, and eventually tendrils begin to worm their way out of the wound. If left untreated, Hellspawn drones(think black flood parasites) will continue to grow in number, eating away at the person until they are completely taken over and become a mutated, contorted, Hellspawn.

With the death of Maleficus, the blade no longer has this ability. Instead, it cause a wound in which the pain grows and never leaves, even after healing, and the wound is sure to become infected.

Scythe: On it's own, his lowest level of attack. Just your basic scythe, though he is highly skilled in using it to it's fullest capabilities.

Magic: One his most basic magical attacks, Rahal sticks to the four elements he is best with: Fire, Ice, Electricity and Stone.

Thus, he may use fireballs and lightning strikes. He is also prone to using ice needles and encompassing someone in stone.


Rahal is prone to combining his scythe (which he uses as a focus) and his magic. He has the ability to change the scythe blade from it's standard red blade to one rimmed in magic, which each magic a different color. This causes damage related to that element, along with the regular damage thanks to his scythe.

Fire
The scythe is rimmed with a red glow in this state. Fire spreads at the touch of the blade. Especially effective against organic beings.

Ice
The scythe is rimmed with a white glow in this state. Whatever the blade touches is frozen. It has the disadvantage of not remaining frozen long.

Electricity
The scythe is rimmed with a yellow glow in this state. The blade is electrically charged and can transfer that charge by touch, electrocuting whoever it touches. Especially effective against machines.

Flora
The scythe is rimmed in a green glow at this state. Anything the blade touches experiences a rapid growth of ivy and other resilient weeds.

Death
The scythe is rimmed in a black glow in this state. Anything the blade touches is aged twenty years with each cut.


He also has a second attack of a slightly higher level. This one utilizes his ability to rapidly change between the elements. Known as Omni-Slash, this attack consists of magically enhance, rapid slashes with his scythe, each incorporating a different element. The elements occur, without fail, in the following order: ice, fire, earth, grass, electric, wind, fire, stone.

Boiling Blood

This attack is a rather simple one, as far as Rahal is concerned. Learned from his adoptive father, it is exactly how it sounds. Rahal tends to use this briefly on those who annoy him, as it mostly causes pain, though if held on long enough, it can obviously cause death.

Transmorgify
Transforms whoever it is cast on into a frog or a beagle pup for two days, machines immune.

Lava Flow
A superheated burst of fire that can melt most metal, and can easily melt bones as well.

Incubus Charm
Convinces his enemies that he is their lover and that they would willing die for him, if he asked, or fight against their teammates. Can be broken by those of strong will power.

Tentacles
A rather odd attack, Rahal calls up a host of tentacles made of chaos magic to attempt to ensnare his foe. They are warm, and prolonged contact will cause burns.

Optical Illusion
Similar to patterns found online, this illusion is hypnotizing and difficult to look away from. Once the gaze is broken however, it can be hard to aim or focus, as the pattern of the illusion effects all you see for two turns,

Acid Cloud
A cloud made of acid contained in a simple mason jar. Rahal opens the lid and the cloud billows out traveling slowly, after the initial release, which extends twenty feet. This is highly corrosive to organic matter. It is a misty green.

Poison Cloud

Similar to the acid cloud, but poisonous, this induces nausea and fainting, and causes diarrhea as well. Colorless and odorless, it may take a few turns to take effects.


Devastation

This attack can take anywhere between 3-7 or more turns to prepare. If interrupted, it will go off immediately, though it requires being able to cut through the magic to be able to do so. Each turn that is taken to charge extend the radius of the attack by .72 miles, making the seven turn attack having a radius of five miles and a diameter of ten. 

Rahal has only used this attack twice before. Once in training, to proof he could. He released this one after seven turns of prep, as he could feel his iron control on it slipping. The second was interrupted at the third turn of prep, and he discovered that, if he hasn't pushed himself too fair, he is able to pour one final burst of energy into the attack, thought the energy will come almost entirely from than his reserves. It creates the equivalent of a magical H-bomb going off, leaving a shallow (1m) crater in all directions and what appears to be a mushroom cloud of exploded magic.

After this attack, Rahal, though he may or may not remain conscious for a few moments, Rahal is unable to move, remains collapsed on the ground where he stands. In fact, he and a column straight above him are the only non-effected areas of the spell.

This attack literally consumes the magic in the effected area, leaving it barren of ambient magic for six turns. Thus ambient magic users can not cast, while internal magic users can, though they may find it is harder to do so, and their spells may not last as long.

Defense

Rahal can create a shield that can take up to 500 lbs physical force before breaking. He can also create a shield that can handle all but the highest of magical attacks, and a variety of shields that can prevent contaminates from reaching him such as poisonous gasses and such. Unfortunately, he seriously struggles when it comes to combining his shields.


Twin Fire Swords
When knocked unconscious, or unable to defend himself, Rahal is equipped with twin curved blades made of fire that automatically engage to protect him. They move without his consent and have in them the sword wielding ability of a master swordsman.

Animated Scythe
When knocked unconscious, or unable to defend himself, Rahal's Scythe changes from a normal Scythe, to one that automatically defends him.

Teleportation
Recently learned, when Rahal wraps his magic around himself, he the ability to travel along 'roads' of magic and teleport himself to another location almost instantly.


Fortifications

Rahal's robes can deflect most blade damage and projectile damage.

He tends to increase his speed, endurance, and strength while battles.

History

There is an old house set back from the road. A tall wrought iron fence and intimidating gate block the drive. To set foot on the lawn is to invite your own death by trap, and to ring the doorbell is to ask to be slaughtered. There used to be a truly evil family there, whom the gods themselves had cursed. A husband and wives who struck fear into all who saw them, and seven children, ranging in age from seven all the way up the twenty. These children were raised to hate and destroy, to only cause pain and to kill all who crossed their path.

When the youngest child, a boy, turned five he snuck out of the grounds and met another boy about his age. All too happy, the two got to talking and the youngest boy realized how sick and twisted his family was. The years passed and as the boy turned seven he realized that his family was evil and must be destroyed.

So the boy lived up to the ways his parents raised him in. In the middle of the night, silently and using all his stealth, the boy killed first his parents, then all but two of his siblings. His eldest brother, who had honor if blood thirst, he left alive. And his youngest sister, all of nine, he left in their brothers care. The elder brother spirited her in the night so she wouldn't awake to such a a sight, and the young boy, hands bloody, left the house for the streets.

On the streets the young murderer met a fellow murderer. A vampire by the name of Taro. Truly sadistic, the vampire mage took one look at the boy and grinned, taking him in. After hearing his story, he decided not to eat the runt. Instead he took him, introduced him to the family and begin to teach him magic.

When asked what they should call him, the boy looked around at them, and, wanting to leave his past behind, told them his name was Tyrannius. But they could call him Ty. So the youngest boy of the evil family was no longer a hooded figure learning to kill. He became a happy mage's apprentice, bouncing back from the horrors of his early life with all the resilience of a child.

Easily, the boy mastered most of the elements, though he struggled with creating grass. That would come when he was thirteen and exploring the Multiverse. A kind wave master taught him how and gave him a warning. Down that path lied forbidden, life creating magic.

And so, Death continued his training, slowly gaining finer and finer control. Shortly after an unfortunate mishap with an aging spell, Ty was pulled out of the normal time stream by his mentor's father. The God taught him many things, including the creation of life, and a fine control that would astonish everyone. He intended the boy join his pantheon as a God of magic one day.

Unfortunately, this was not to be. When Ty returned to Earth to take his Masters test, he passed with high flying colors. This was not to be celebrated, as the mage's council, distressed, put severe limiters on the now 23 year old's magic, limiting him to basic healing and element crafting. He would be unable to air walk, to transform an object from one thing to another, or a great many things. He wouldn't even be able to call the elements to him anymore.

Horrified by the shackles put on him to suppress his magic to such an extent, the mage vowed to one day remove them, and destroy them all. To that end, the once playful boy became a very angry and bitter man. One day, one day. He would have his revenge.

Rahal's Magic System

First Order: Element calling and shaping.
Second Order: Healing
Third Order: Weapon creation
Fourth Order: Illusions
Fifth Order: Psionics
Sixth Order: Blood magic
Seventh Order: Conjuring/Summoning
Eighth Order: Death magics (Necromancy, etc)
Ninth Order: Life

Ty had progressed all the way to the ninth Order of Magic, only to have to ripped away from him. Cast down all the way to the Second Order when he passed his Masters.

Thanks to sheer will on one manacle, and an attack that cause him to expend the majority of his magic to free himself from the manacle so he could defend himself, Ty is now free of those evil things.

However, he is not free yet. He was approached while relaxing with the love of his life by a mysterious woman and entrusted with an artifact of great power, the Orb of Restoration. This powerful healing artifact was sought by a groupd of people known as the Orsa Terminus, and he joined in with the woman as a Patrons Guardian, keepign the Orb safe.

As he and his nemesis, Maleficus opposed each other, Ty continued on in the path life had set for him, loving a Priestess, however forbidden it may be, and protecting his 'marble' with occasional ease.

Then he was captured.

Captured by a great machine known at Krycis, cementing his dislike of machines everywhere. Now, his survival instincts kicked in on full gear and he agreed to spy on the Patronus for Krycis.

Released, and now a double spy, Ty began to seriously struggle. His mentor, the man he hero-worshipped for rescuing him,disapproved of his forbidden relationship with the priestess, pointing out that he was born of evil, raised of evil, taught in evil, and even used Chaos magic. Eventually he wouldn't even be able to stand her touch! So he should end it now.

Along with this came the loss of his hand, a price paid to keep his life and his cover. The hand was now made entirely of Chaos magic, and had to remain covered ina glove made from human skin. The corruption his magic was causing began to set in rapidly, no doubt accelerated by Maleficus tag on him.

He broke away from the group of Patronus he fought with for their safety and alone now, begin to struggle in earnest, until he declared he could no longer handle protecting the orb. Unable to seek an audience with the woman who recruited him, the mage sought a new Guardian on his own, and chose the former Guardian Whisper.

It would prove to be a poor choice indeed, as the very next day, Whisper killed Dallas. She had been subverted some time ago. Unbeknownst to the Patronus.

Ty lost it! How dare she! How dare she every even hurt Dallas! Already teetering on the edge, Ty fell entirely and began Rahal.

It was Rahal who, as his first act, attacked Whisper with the intent to kill, unleashing his ultimate attack on her to kill her. And it was Rahal who, 'rescued' from those who sought to capture him when he was weak byt Maleficus, allowed the demon to do what he would with him.

Now, he was transformed, through intense pain and the demon diety's spells, into Rahal in truth. More powerful, and less driven by emotions, he listens only to Maleficus, and even then, he listens none-too-well.

But this state did not last long. No, unbeknown to him, the mage's lady love was alive once more, having not truly been dead. she discovered what has happened and managed to capture him in a moment of weakness. As he lay unconscious she and Taima, her guard, begin a ritual to purify his mind.

It succeeded, and though he is still hard hearted at times, he can now once more handle the touch of holy items. The corruption from both his own magic and Maleficus' was gone.

Time has passed. Rahal has a familiar now, and a student. He has an off and on lover, and lived free from the missing Maleficus for some time. But then, Maleficus returned in a new form, and forced his servant through yet another baptism of fire.

So begins...

Rahal's Story

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Character Portrait: Rahal Character Portrait: Cairn
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Cairn paid Rahal a single glance as the order reached his ears. There was something dark about the man, and it piqued the slim individual's interest. His own glass was sitting on the counter only several inches from him, a small amount of port still occupying its bottom. Cairn, at this point, was the closest he could come to being 'bored', and turned his head, still bent slightly.

"How are the strawberries here?" he asked, a quiet tone he hoped would reach Rahal's hearing.

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Rahal glanced at him and smiled. "Well enough. Manna from the heaven as far as I'm concerned, but I have a bit of a strawberry obsession." He returned, looking pleased at having been spoken too. Too many in this bar were loners. "I am Rahal."

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Cairn nodded, bending up back into proper posture, turning slightly and extending his far hand across his chest, waiting to see if Rahal would accept the handshake. Cairn did not chuckle nor even smile at the man's admission to a 'strawberry obsession'; he enjoyed port just as much.

"And I am Cairn. It's pleasant to find someone with decent manners here."

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Rahal took the hand and shook it briefly, his grip neither too tight or too soft. "I agree. I can not help but ask what you are doing here however. My curiosity is as vast as any in my profession."

Speaking of professions, he'd have to do some experimenting. If Taima's shield had given him the ability to heal once again, he may just kiss the Dragonborn.

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Cairn gave a single pump of his hand in return, before releasing Rahal from the grip, bringing his palm back down onto the counter in a precise motion. Many people here seemed interested him as well, which was always a pleasant surprise.

"I walked here," he stated simply. "There is not much method to where I go. I simply travel and meet individuals, learn about them. This life is a canvas, as you may understand."

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Rahal thought that over a moment before nodding in agreement. "True enough." He murmured. "I simply came here myself to pass on the news of the death of my old form. I am...taking a new life now. I suppose that is the easiest way of putting it."

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Cairn nodded slowly, placing his other hand on his lap, the palm flat against the cheap, grey material. He kept his passive gaze on Rahal, simply watching the man for a moment before replying in a calm tone.

"So, you have transmigrated from one form to another? Or is there some darker, more arcane impetus behind this?"

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Character Portrait: Rahal Character Portrait: Terminus
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Terminus stalks into the bar, lumbering form dragging a hacksaw hand behind them, small gouge being formed in the earth, then the floor as the serrated edge is pulled forth like a donkey pulling a cart. The burlap sack watches Rahal, bloody smiley face smeared over it seemingly pointed in his direction. His left hand lifts and points towards the man.

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Cairn looked back to the obsidian ring on his finger. Yet another sudden disappearance of an individual. Perhaps that was the drawback of being in a place with such a wide variety of individuals, that they would all disappear as soon as he became remotely interested in them. The port was still relaxing him, and the glass still near him. Cairn considered asking for a refill.

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Rahal bounced into the bar, quite contrary to his rather dark appearance. The mage looked pleased and punch and apparently had decided that he sucked enough at laying low anyway, there was no point to it.

He was supposed to be hidden away on holy ground safe from any possible demonic forces. Really, he told himself firmly, this being a bar was holy to Dionysius, he was sure.

Yeah. Excuses. The chaos mage took a seat at the bar, looking entirely too exuberant for someone who was supposed to be pure evil. "Hello bartender dude! Gimme a strawberry milkshake, pleasE?"

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Rahal sipped the strawberry milkshake happily, looking pleased. "What's this about a background check?" He asked, curious now. That reminded him. He'd need to fabricate paperwork now, considering her looked nothing like her used to. Blast. There went his good mood.

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Rahal shrugs. "Sorry, I wouldn't pass it. I can heal, but recently underwent...an identity crisis." There. That was the best wya to put the fact that he had changed bodys at the behest of a demonic diety. An identity crisis.

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Rahal roleld his eyes. "No thanks. I'd rather not, seeing as how you're clearly 'just a bartender.'" The sarcasm was thick as the amge finished his drink and looking down at the glass morunfully. Oh. Oh what a horrible thing.

His manna form the heaven, his wonderfully glorius, truly amazing strawberry milkshake was gone. With a sigh, the mage orders another one.

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Rahal quietly magicked more strawberry milkshake into his glass at the lack of response and looked as pleased as could be over it. the man was practically purring in delight over the drink as he continued to drink more. Oh. Oh this was delicious.

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Rahal glances over at Dallas and winced. The big, strong, powerful amd perfectly muscled mage, seemed to try and hdie at the sight of the priestess. Oh yes. He was cowed.

Hopefully, she wouldn't see him. With a lot of luck, the priestess would not see him. Not when he was supposed to be on holy ground right now.

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Rahal shifted and pulled his magic in as tight as he could too his body, accidently causing himself to glow. There was a bit of a learning curve involving a huge power boost like his. He hadn't quite managed it yet.

The mage tried really hard to be as inconspicuous as possible, but seeing as he was rather tall now, and glowing slightly, it would be difficult.

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Rahal began to slowly shift seats away from Dallas, intent on getting as far away as he can before she noticed. With luck, she wouldn't notice at all and he could stand and get away before she did. With a lot of luck.

Hopefully he had that much luck in him!

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Rahal pulled the magic tighter to him, only to realize he was making himself glow. With a very unmanly, not to mention un-mage-like, squeak, he slowly begins to release his magic. Which really doesn't help to hide at all. The man glanced to Dallas, before his eyes narrowed suspiciously. With a groan, he gave up and made his way to Dallas.

"Lemme guess. You saw me the moment you came in?"

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Rahal looked sheepish. "Far more. And as much as I love you, I was not meant to remain too long on any sort of holy ground, whether I'm mostly safe there or not." He was too independent to manage it. "I've been meditating so often and for so long, you'd think I'd have gotten it by now."

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Rahal smiled and sat next to her, before kissing her cheek gently. "I am glad you understand. I know it's dangerous for me to be here but, well. it's not like I'm recognizable. I'm even going by Rahal, rather than Ty."