Full Name: Roy Rikard Cullens
Nicknames: Red but that is only to his friends.
Prefered Names: Just likes to be called Roy by those who he works with.
Aliases: None.
Titles/Honorifics: None.
Gender: Male
Main Species: Human
Sub Species: Is only human.
Apparent Age: 23
Actual Age: 23
Birth Date: December 20
Birth Place: Lost Capitol city of Nemuer
Zodiac Sign: Sagittarius
Sexual Orientation/Preferance: Has not actually decided on that as his studies keep him busy within the guild walls that he once called home.
Marital Status: Single
Skin Color/Shade: Pale white skin as if he has not been outside for a while.
Markings/Scars: A single scar runs up the right side of his stomach due to an explosion while mixing two chemicals that where deemed "safe" to combine in an old journal that he found.
Tattoos/Piercings: None but has always thought of the idea as something that would be intriguing.
Height: 6'0"
Weight: 121 pounds
Physical Condition: Healthy but with a lack of exercise due to his constant study he has been getting more sick than usual.
Body Build: That of a scholar not muscled at all and could probably be taken in a fist fight with ease. Some would say that he is almost a skeleton when wearing his work robes.
Disabilities: He is near sighted
Psycological Condition: Sane, well at least he believes so. The magicks that he has studied with has bent his sence of self awareness a tad bit and has warped how he thinks half of the time. Some could catch him talking to himself but he would assure them that he was only thinking aloud.
Handedness: Right
Eye Color: Brown
Eye Wear: None
Hair Color: Light Brown
Hair Style/Length: Roy always keeps his hair long but tied up in the back into a small bun in order to work with ease.
Hair Wear: A blue band
Education: Roy's education actually goes all the way up to a college level however all of his lessons took place within the guild halls of the mages university.
Languages:Common, elven, dwarvin, draconic, and a little Goblin here and there.
Main Occupation: Scribe and researcher.
Side Occupation: Adventurer who is always looking for new things to tinker with.
Current Residance: Twin city in a decently sized apartment which holds his work area and sleeping quarters.
Previous Residance: The Guild halls of the northern city.
Current Affiliations: Guild member in good standings.
Former Affiliations: none
Family/Relatives: Roy's mother is the only surviving relative due to a sickness that has plagued his home for centuries picking off whoever it deemed worthy to hold its offspring.
Religion(s)/Beliefs: Roy follows the patron deity known as baccob, a strange being of arcane lore and a strong presence within the guild halls of his former home.
Intelligence: High
Spiritual: Moderately High
Magic Resistance: High
Stamina: moderately low
Energy: Average
Endurance: Moderately Low
Speed: moderately low
Strength: low
Combat: average
Technique: average
Overall Personality: Quick witted, charming, funny, knowledgeable, and is willing to stick his head out for those who he considers friends and will work for free if there is something of interest on the line. A booze hound at times and a fine lover of good taste.
Public Behavior: quiet unless speaking with another wizard about magical theories and how to use minor magics properly and with the most effect to them. Very polite when spoken to and will always seem to address certain issues publicly if it is called for.
Behavior with Friends: Friendly and is always willing to help out and even tell a joke now and then. Always ready to move on and is almost like an errand boy at times for those he is close with even if he is not asked to do something. very relaxed and calmed.
Behavior with Family: With his mother is is always relaxed and is very kind to her.
Behavior with Lovers: He has never had anyone who he could consider to be that.
Behavior with Enemies: He has never made any.
Likes: old tomes containing lost lore and ancient secrets, getting out of his home and exploring the places around him, studying or hanging out with friends, red flowers especially roses, good food and the scent of herbs to go with it, and the gardens of the city.
Hobbies: Practicing spells, reading and writing, and researching older things.
Interests: Alchemical uses that can heal the body and close shut wounds for quick healing.
Dislikes: the smell of freshly made leather.
Goals/Ambitions: To make a living within the walls of the city.
Life's Ambition: To find a cure for his old homes problems.
Superstitions: None that he can think of but who knows what may seem strange to him.
Fears: to lose his life with no one around to help him.
Biggest Fear:To find out that all he has worked for has been for nothing.
Morals: Always help those people who are in need no matter who or what they have harmed in the past. Everyman deserves at least one chance.
Prized Possession (Emotional/Personal Value): His mother pendent which he always keeps in his pocket. It reminds him of his biggest task at hand and that is to ensure that she will be safe from the spread of disease.
Prized Possession (Material Value): His spell book which was given to him by his old master before he was set out into the world to discover his place.
Main/Usual Outfit: His daily clothes consist of a dark blue doublet and light blue baggy pants. He always carries a backpack and a two spell component pouches that sit upon a belt that goes over his left shoulder and down to his right waist. Upon the belt that he has sitting two small pouches that carry several potions of healing and a couple of other goods like travel rations and such. In his back pack he carries a couple of tools. He always seems to have at least three scroll cases that sit upon his right side each at least holding two or three scrolls of various sizes.
Secondary Outfit: His work robes. They are a simple grey with a dull gold trim upon the edges. He uses this robe when mixing and working with alchemical items and even some spells.
Armor: He wears none but if he must he would prefer something light and not heavy.
Jewelry: His mothers pendent but he never wears it. A silver band sits upon his right pointer and has engraved upon it arcane markings reading. "May magic always exist."
Accessories: None
Primary Weapon:He has a single longsword that is made from copper.
Secondary Weapon: none.
Side Weapons (Throwing knives, chains, and etc.): none.