(Blood Rain is a BOSS CHARACTER, her stats and abilities do not follow the typical rules of the game)
BODY
Power: S (+12)
Agility: S (+12)
Endurance: S (+12)
MIND
Logic: F (-8)
Intuition: F (-8)
Charm: F (-8)
DEFENSES
HP: 90 (+38 bonus HP)
Fortitude Defenses: 22
Reflex Defenses: 22
Will Defenses: 2
WEAPONS
Weapon Name: Claws
Accuracy: S (+8 to Hit) - Total to Hit: +20
Damage: S (8 Base Damage) - Total Damage: 2d8+12
Block: S (5 AP) - 5 Kinetic Reflection / 0 Energy Reflection
ARMOR
Armor Type: None
Kinetic Reflection: 0
Energy Reflection: 0
Agility to Reflex Defense: +99
SKILLS
-- 5 Equipped / 5 Learned --
Name: TITAN Strain
Tags: [Self]
Description: The TITAN Strain corrupts its user, but enhances their physical capabilities while destroying their mind. All of the character's physical stats are increased to S Rank while all of the user's mental stats are reduced to F Rank. Attacks deal 5 less damage to the TITAN Strain unless they target Will Defense.
Name: Matter Configuration
Tags: [Enemy] | [Melee]
Description: Make an attack at melee using Power for to-hit. On a successful hit the opponent takes a -4 to attack and damage rolls for the rest of the encounter. This can only be used once per encounter.
Name: Barrage of Pain
Tags: [Enemy] | [Melee]
Description: Anyone within melee range of this character takes 1/4 the character's Power in damage rounded down (minimum 1). This can be reduced to 0 by Kinetic Reflection.
Name: Adaptation
Tags: [Self]
Description: Enemy skills that are used against the TITAN Strain can only be used once against them ever. Spells are not subject to this rule.
Name: Undying
Tags: [Self]
Description: Whenever the TITAN Strain dies, it revives immediately afterwards. Spells do not trigger this skill.