Full Name:Uriel Spencer
Nicknames: Ur to some who know him best but would still like to be called by his first name.
Prefered Names: Uriel
Aliases: Uriel the Restless.
Titles/Honorifics: Lord of Night, and Master of arms
Gender: Male
Main Species:Human
Sub Species: Ancient Mortal.
Apparent Age: 38 years old
Actual Age: 5469 years old.
Birth Date: August 7th
Sexual Orientation/Preference: Heterosexual
Marital Status:Single
Skin Color/Shade: pale white.
Markings/Scars: Were there was none now a single scar runs deep across his face moving down from his left eye to his lips.
Tattoos/Piercings: None.
Height:6’1”
Weight: 123 pounds
Body Build: Muscular, like that of a swordsmen but a little less in build than most.
Disabilities: None.
Handedness:Ambidextrous
Eye Color:Pale Blue.
Eye Wear: None.
Hair Color: Black but with a slight tinged of red that is not noticeable in the dark of night.
Hair Style/Length: past his shoulders down to his midsection
Hair Wear: none
Languages: English, French, German, Hungarian, and bits and pieces of the native languages that are apart of Terra.
Family/Relatives: What family that Uriel had left is now dead and gone from the world which has left him rather bitter sense he has obtained what he wanted for so long now. At the news from one of the Dead gods that his son had been slayed in battle by a wolf with certain ties to a certain family Uriel promptly destroyed the plan that he had help visiting. Upon arriving back in the real world he found his sons ashes and moved those to the graveyard within the city kept safe under lock and key.
Overall Personality: Quick and decisive when the need arrives for such but rarely acts on his own unless a clear path has been set before him. Dark and secluded from the world at times Uriel will tend to stay away from others who he has no interests with.
Goals/Ambitions: To take what is rightfully his in the world.
Life's Ambition: To sit over the world known as Terra and keep it in eternal darkness.
Morals:
Prized Possession (Emotional/Personal Value): Uriel has in his possession a timeless blade, a dagger some would call it, that has been at his side for the centuries that he has lived. This dagger is made of the refined ores of his homeland and the metal takes on the appearance and feel of mitheral. Besides that the dagger has a small depiction of a single tree upon its flat.
Prized Possession (Material Value): Uriel has two pistols which are a custom design all of his own which he calls the Gale Ordinance, or a GO-7, which has several customizable rounds that can be used depending on the situation at hand. Several of the different forms of rounds consist of Gale Rounds, Alchemical silver bullets, and for the special the Spark Mages. Each of these bullets has a specific effect and can be altered in advanced if the need arises. The Gale Rounds are effectively normal bullets just with Uriels insignia upon the butt end of the bullet and can only be modified slightly due to several design flaws in remaking the bullet due to the already heavily transmuted materials that are consumed upon making the Gale Rounds. The Alchemical Silver rounds are really special as they provide a warhead of silver dust that ignites in fire as soon as it hits its target; the silver still remains afterword as to leave a reminder on the person who was shot with the round as it leaves scars behind. Finally the Spark Mages round are something of a master piece as each round when fired gives off a large thunderous crack of raw energy for every shot fired.
Equipment and Personal Belongings
Primary Weapon: His two GO-7’s
Secondary Weapon: His dagger which he keeps around his right ankle.
Side Weapons (Throwing knives, chains, and etc.): Uriel has come to a point in his new life that just carrying around three weapons does not have the same impact as it used to. Now the former vampiric lord keeps on his possession two “Gate Bound” sheaths, each sitting right above his two holsters for his pistols. The Gate Bound sheaths hold a number of daggers that materialize to his hands when he is in need a little extra help.
Racial Traits and Abilities
Gifted Strength
-Uriel when he drank from the blood of a fallen elven deity was granted his vampiric strength when he became human as It was a parting gift when Nimsirril allowed the vampire to feast from him when he was about to pass on into the Fray. The gift was passed on to Uriel when he learned of the gods knowledge as to the location of the book that he was seeking and in turn Uriel promised to give onto the elven deity a body as to roam Terra and seek out his people.
Gifted Speed
-During his journey into the realm of the dying gods Uriel needed to feed once more to stay tangible in order to continue his journey and came across a god of death who was taking up old souls in order to keep itself going. Uriel begged and pleaded and in turn when he grew to groveling and praising the creation before his eyes the being told his name to the vampire and allowed him to feed off from him to receive a blessing of his speed when he came to achieve what he wanted. This gift was granted onto him once he acquired the book and handed a page to the god of death. Now Uriel can move as fast if not faster than before when he was a vampire.
Granted Mortality
-When Uriel read from the book of truth he was granted the choice to become mortal once again and to walk among the humans he once fed from in order to have a normal life. Due to the power of the old tome Uriel sealed the pact he made and became a mortal man but found that he still held all of his life experiences and powers so long as he held onto a piece of the book.
Cursed Blood
-As when he was still a vampire Uriel can still learn information from the blood that he consumes but as a human drinking such things can make one sick.
Illusion Mastery
-Uriel in his undeath was a master of Illusion spells and as such was able to conjure the most complex maze to confuse the senses to the simplest things as creating a floating orb made of light.
Book of Truth
-The book of truth was torn into three halves, each containing some form of divine origin enhancing or aiding in some way. Uriel tore one half of the book as it contained the lore of magic and its original origin to a young wizard named Roy Cullens. He himself still has the other two halves consisting on the knowledge of godhood and another on the secrets of both life and death. Both are extremely useful and consist of text that are not only mixed in knowledge but can illuminate on other things.
Personal Background:
Work in progress I swear.
Prized Possession (Material Value): Uriel has two pistols which are a custom design all of his own which he calls the Gale Ordinance, or a GO-7, which has several customizable rounds that can be used depending on the situation at hand. Several of the different forms of rounds consist of Gale Rounds, Alchemical silver bullets, and for the special the Spark Mages. Each of these bullets has a specific effect and can be altered in advanced if the need arises. The Gale Rounds are effectively normal bullets just with Uriels insignia upon the butt end of the bullet and can only be modified slightly due to several design flaws in remaking the bullet due to the already heavily transmuted materials that are consumed upon making the Gale Rounds. The Alchemical Silver rounds are really special as they provide a warhead of silver dust that ignites in fire as soon as it hits its target; the silver still remains afterword as to leave a reminder on the person who was shot with the round as it leaves scars behind. Finally the Spark Mages round are something of a master piece as each round when fired gives off a large thunderous crack of raw energy for every shot fired.
Primary Weapon: His two GO-7’s
Secondary Weapon: His dagger which he keeps around his right ankle.
Side Weapons (Throwing knives, chains, and etc.): Uriel has come to a point in his new life that just carrying around three weapons does not have the same impact as it used to. Now the former vampiric lord keeps on his possession two “Gate Bound” sheaths, each sitting right above his two holsters for his pistols. The Gate Bound sheaths hold a number of daggers that materialize to his hands when he is in need a little extra help.
Gifted Strength
-Uriel when he drank from the blood of a fallen elven deity was granted his vampiric strength when he became human as It was a parting gift when Nimsirril allowed the vampire to feast from him when he was about to pass on into the Fray. The gift was passed on to Uriel when he learned of the gods knowledge as to the location of the book that he was seeking and in turn Uriel promised to give onto the elven deity a body as to roam Terra and seek out his people.
Gifted Speed
-During his journey into the realm of the dying gods Uriel needed to feed once more to stay tangible in order to continue his journey and came across a god of death who was taking up old souls in order to keep itself going. Uriel begged and pleaded and in turn when he grew to groveling and praising the creation before his eyes the being told his name to the vampire and allowed him to feed off from him to receive a blessing of his speed when he came to achieve what he wanted. This gift was granted onto him once he acquired the book and handed a page to the god of death. Now Uriel can move as fast if not faster than before when he was a vampire.
Granted Mortality
-When Uriel read from the book of truth he was granted the choice to become mortal once again and to walk among the humans he once fed from in order to have a normal life. Due to the power of the old tome Uriel sealed the pact he made and became a mortal man but found that he still held all of his life experiences and powers so long as he held onto a piece of the book.
Cursed Blood
-As when he was still a vampire Uriel can still learn information from the blood that he consumes but as a human drinking such things can make one sick.
Illusion Mastery
-Uriel in his undeath was a master of Illusion spells and as such was able to conjure the most complex maze to confuse the senses to the simplest things as creating a floating orb made of light.
Book of Truth
-The book of truth was torn into three halves, each containing some form of divine origin enhancing or aiding in some way. Uriel tore one half of the book as it contained the lore of magic and its original origin to a young wizard named Roy Cullens. He himself still has the other two halves consisting on the knowledge of godhood and another on the secrets of both life and death. Both are extremely useful and consist of text that are not only mixed in knowledge but can illuminate on other things.
Work in progress I swear.