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Vyn Greschel

A wizard apprentice working with the investigators Jean Hall and Nathan Brewer.

0 · 308 views · located in The Infinite Void

a character in “The Multiverse”, as played by HitoriRaven

Description

Credit for the picture goes to curt. It'll be back up whenever I feel like it.

Vyn is a man who looks to be in his 20s or so, with short, blond hair and green eyes. He is typically in a simple t-shirt and jeans, and almost always has rings and bracelets on his hands and arms. He also carries a dagger at his ankle, hidden under his clothes.

Spells:

amauros apordarma

ardo amptizo



Magic as a Force
Magic is a force of nature and life. Raw magic, as energy, exists everywhere both in the mortal realm and in the Nevernever. Long ago mortals learned how to harness and control this energy for their own purposes. When magic is channeled by a mortal, they harness and shape it with their intent, belief, and will. It's impossible to do anything with magic that the spellcaster doesn't truly believe in.

The Nevernever
The Nevernever is the spirit realm that lies just beyond the mortal realm. It’s the plane of existence where faeries, spirits, demons, angels, and other creatures originate and dwell. Navigating the Nevernever is difficult because it is a massive and constantly shifting land with no permanent points of reference to the mortal realm. The Nevernever is an unpredictable and dangerous place for mortals to travel and only fully trained Wizards should even attempt it. Everything from the Nevernever that cross into the mortal realm exist in constructed forms of ectoplasm. The ectoplasm requires magic to keep its form in reality, without magic to hold the ectoplasm together the form will dissolve into gooey ectoplasm which quickly evaporates on the mortal plane. For example, when a Demon’s body is destroyed on the mortal plane the Demon’s essence is returned to the Nevernever while its body reverts to inert ectoplasm that soon evaporates. For this reason it is nearly impossible to truly kill something from the Nevernever, most often the creature’s ectoplasm body is all that will be destroyed and the creature is banished to the Nevernever.

Spellcasting Processes
There are three ways in which magical energy is harnessed in a spell. The quickest and dirtiest is Evocation. A spellcaster uses Evocation to move energy around in direct routes. Evocation spells are usually loud, raw, and messy when used by an unfocused spellcaster. The more focused the spellcaster the cleaner their Evocation spells will be. Thautamurgy is the slower form of magic, but offers the most versatility. Thautamurgy gives the spellcaster time to harness and focus their own energy using additional foci and ritual to form their spell. Thautamurgy uses symbolism to shape the spell giving it a more well defined and controlled form.

Even a weak spellcaster can perform large spells with Thautamurgy because it gives them time to gather outside energy and focus it precisely. Ritualistic magic is the final form of spellcasting. Ritualistic magic can be done by almost anyone, even if they don't have their own magic or extensive training. A ritual spell is used to call on the magical power of an outside source, usually a demon, angel, spirit, faerie, or other creature of the Nevernever. The danger to rituals is that if performed incorrectly it can offend the outside power. Best case scenario, an improperly performed ritual will simply result in a failed casting. Worst case scenario, the high power being called upon will vengefully lash out in its ire. The other concern of a ritual is that if too many people are performing the ritual at once the higher power may not be able to fulfill the demands on its power and thusly won't grant its power to anyone.

Magic Words
Despite common belief there are no truly magic words for casting a spell. Words are used by a spellcaster to define and focus their intent into the spell, without them raw unfocused energy can be overwhelming and dangerous. Spellcasters often use languages they're unfamiliar with, non-sense words, or poems to focus their magic. The important thing is that the words help the spellcaster to focus their own thoughts in order to constrain the magic. The more familiar a spellcaster is with the words they use for their spell the less effective they are.

True Names
The only truly magical words is a creature's True Name. Every creature says their name slightly differently, but completely unique. Many spellcasters collect Name's, knowing how to pronouce them exactly. A Name freely spoken from its owner is a direct conduit to the owner of the name when used in its precise form for Magic. The Name of a demon, faerie, or other supernatural creature is especially powerful because it never expires. The Name of a mortal will gradually change over time as their own self image and their very soul change through experiences.

Foci
Spellcasters usually need a focus to channel the energy of their spells. A focus, like words, are used to insulate and focus the spellcaster's mind giving protection from the raw magical energies of their spell. Many wizards employ a staff as a focus, but wands, talismans, charms, amulets, rings, and any other number of devices can be used as a focus. It takes time and effort to craft a focus. Typically each one is uniquely attuned to the spellcaster that created it, and useless to any other spellcaster. Usually a focus isn't magical in nature, only used as a conduit for the spellcaster's own energies.
Circles are the most basic form of magical foci. A circle is drawn (usually on the ground) and sealed either by a small effort of will from a spellcaster, or a small amount of mortal blood. A circle is used to isolate magical energies or creatures.

A spellcaster will often stand within a circle in order to protect themselves from unpredictable magical energy in their environment. A supernatural creature or the energy from a spell can't pass the boundary of a circle (either from the outside or from within). Because of this a spellcaster will often use a circle when summoning creatures from the Nevernever in order to imprison them for short periods of time. Similarly a person can draw a circle around themselves to protect themselves from supernatural creatures on the outside of the circle. A circle can be broken if its line is marred or disturbed, or if a foreign mundane item crosses the boundary of the circle, but wasn't put into motion by supernatural means (spell or creature).

Thresholds
Every mortal dwelling is guarded by a threshold. Like circles, thresholds block the passage of magical energies and magical creatures, only thresholds specifically protect a “home” and don’t need to be created like a circle. Thresholds are built from the domestic energies of a mortal living in a particular dwelling. Rental units [/b]usually have a weaker threshold, due to being a non-permanent residence. Homes where a family has lived, where the owner owns the residence, and where multiple generations have lived have stronger thresholds. A home that also serves as a place of business does not have a threshold. Thresholds will prevent a supernatural creature from entering a home unless invited in by a rightful owner. Especially powerful creatures can sometimes force their way through a threshold (especially a weaker one), but when they do most of their magical power is left outside. Similarly a Wizard that enters a home uninvited leaves most of his magical strength outside, making the simplest of spells very taxing.

The Sight and Soulgazing
Wizards are trained at opening their metaphysical third eye which allows them to perceive the true nature of all things. With the Sight a Wizard can instantly see through magical illusions, disguises, psychic trauma, and quickly detect magical energies. However, they also perceive the true nature of all things around them, this sight can be horrific or beautiful, but every thing seen with the Sight is permanently burned in the viewer’s memory never to fade. The Sight is perceived in a very symbolic way, and so exact images or sensations will be unique for each viewer, but the general message will of the symbolism will be the same.

Soulgazing is an extension of a Wizard’s Third Eye. Whenever a Wizard makes eye contact with another creature (that has a soul) for more then a few seconds then they instantly get a peek into that person’s soul, or who they truly are. This is a two way process though, so while the Wizard gets a peek into the other person’s soul, that person similarly gets a peek into the Wizard’s soul. Like the Sight, a soul gaze will be very symbolic in how it’s perceived, and isn’t always perceived with images. When soulgazing a person might see images, some hear music or sounds, some get a distinct smell taste or physical sensation. Each person will perceive the symbolism differently, and it will be up to that person to interpret the images they see. Also like the Sight, the memory of a soul gaze is permanent and never fades over time.

So begins...

Vyn Greschel's Story

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The door to the bar opened a crack, and in slipped a man of average height, with short, blond hair and in a casual faded shirt with jeans. He looked around a second, before heading directly towards Vharnathrax, a grin playing across his face. As he approached, he gave her a deep bow, before sitting next to the woman, making sure to sit in the seat farthest away from the ordering machines.

"Greetings. If I may inquire, what business does a dragon have in a place such as this?"

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"Wizards can drink, and word says this bar is kinds to those from various walks of life." Vyn replied easily, glancing over to the dragon. He avoided her gaze out of habit and respect, but quickly turned back to look at the man she was talking to. "Unfortunately, it seems there are no live bartenders." he lamented.

"However, you seem to have avoided my question. What brings a being such as yourself here?"

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"Ah, I have heard what your kind can do even with part of a Name. Is it not polite to introduce yourself first, anyway?" he shot back cheerfully, while glancing enviously over at her drink.

He could try to order something, but chances were he would break the complexly robotic bartender halfway to him, and money was short.

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As usual, he did not quite meet her gaze, but stared a bit lower. "Of course, I need something to call you; I would much prefer to not have to address you as 'dragon' for this whole conversation." he replied, still quite cheerful. He then laughed, shaking his head. "I would never hope to summon one as powerful as yourself. I am only foolish most of the time."

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Vyn Greschel did that.

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Vyn caught the tire iron easily, fumbling slightly under its weight, but getting a hold and hooking it to a belt loop. "Do not worry about me, Mr. Brewer. I brought my own foci." The bracelets on his wrists jangled for emphasis.

As if apologizing for Nathan's behavior, he gave another smile to Haruo. "We are on a bit of a tight schedule, it seems. However, it was nice to meet you."

With that, he quickly followed the man. The faster this was over, the faster they could have some pizza, right?

The setting changes from gambits-bar to Main Street (Continued)

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Vyn just happened to be walking down the sidewalk, when suddenly a shout and a fall later, and a woman was on top of him.

He collapsed under her weight and momentum, stunned for a moment. When at least one of his senses had returned to him, he shook his head off and glanced woozily at the person who had fallen on him.

"Er, hello there?" he asked tentatively. "Are you alright?"

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Vyn blinked a few times, before registering that the person who had landed on him had been a woman. He managed to keep some semblance of courtesy, and took her hand, scrambling up to his feet as well. "Ah, thank you. I am fine, do not worry." Casually dusting himself, he took a proper look at the woman.

"Strange way to meet people," he commented wryly, but with a grin. "but that begs the question, what were you doing on that roof, if I may inquire?" As an afterthought, he quickly added, "Also, you wouldn't happen to have any electronics or technology on you, would you, miss?"

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Vyn snickered quietly at her attempts to cover up the obvious avoiding of a lawsuit, then quickly became solemn. "Actually, I think you may have broken every bone in my body. I believe I am going to need compensation for this." he droned, before breaking out into a grin.

"My name is Vyn. It is good to see your are alright as well."

He dusted himself off again, though there wasn't exactly much to dust. It wasn't as though he was wearing fancy clothes, after all. Vyn was simply dressed in a faded t-shirt and jeans, with rings and bracelets adorning his arms and hands. His blond hair was almost akin to hers, but not quite, and was matched by a forest-green stare. However, he made sure to avoid her gaze, focusing instead on another part of her face.

"Not exactly procedure." He bit back a lewd comment as she unbuttoned the coat, and thought about how to say things. "I...disrupt electronics, I suppose, you could say, so it would be best if anything you had like that was away from me or turned off." he explained. Would she buy that he was a wizard? Maybe, maybe not. It would probably be easier to say things in layman's terms.

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Vyn gave her a playful wink, reaching out his hand. "Nice to sue you...I mean, meet you, Sauda." His eyes widened for a second before he realized that she was probably wearing something under her coat. Which she was. And then he further realized that she was simply showing him her--tech.

With a quick glance across her body, lingering on the gaunlets, he shook his head. "I am...not sure." A shrug accompanied the head-shake, and he added, "If it has not broken yet, it will probably be fine, though I am not sure why. Your equipment looks too complicated to not break."

Out of curiosity, he asked, "Misranan weapon? What is this?" He also blinked for a second, before registering the comment that followed. "You use magic as well?"

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Vyn stuffed his hands in his pockets as she did so, managing to keep his gaze on her face rather than any other part of her body.

"I suppose you did not get the idea that I was joking." he lamented, letting out an over-dramatic sigh, somehow understanding the rapid-fire aggresive words that came from her mouth.

Vyn stared blankly at the gauntlet until the bow popped out, along with his eyes. "Whoa. That was...unexpected, to say the least," he noted, "certainly an interesting tool you have there. May I see, somehow?" he asked, a curious glint in his eye.

"I have never heard of capsules holding magic, like the ones you have. It is...strange, you could say."

To reinforce the point, he pulled his left hand out of his pocket, and muttered, "Amauros apodarma." His shadow stretched out, spiraling up his body. He held the spell for a few seconds before releasing his concentration. "This is m magic."

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Vyn nodded, as the bracelet on his wrist began to cool down. He gingerly took the bow, as if it would explode in his hands. Which, if it was indeed technology, it was still prone to do. A quick look was it, and he quickly offered the bow back to the woman.

"Magic is the energy of life, and thus for whatever reason loves to mess with complicated machinery." he commented, grinning slightly. "There is no easy way for us to be around things, let alone use them, especially when we are hurling spells around." He also snatched the gauntlet up, weighing it in his palm.

"Why is it that you cannot draw attention?"

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He nodded in understanding, even though he didn't completely understand. She was from some planet that wanted tourism? Or something like that, at least. With a small shrug to himself, he also placed the gauntlet back into her hands. "Ah, peace is always preferable to everything else." he said.

"These bracelets and rings are my foci. They help me, as the name suggests, focus my spells so that they are easier to cast. Evocation, the type I just performed, is preferred use with foci. Otherwise it might be dangerous." He grinned here.

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"If I used fire, it could explode in both our faces and kill us instantly." he answered cheerfully. "So it is fortunate I do not use fire, and that I have my foci. And no, I suppose it is not supremely different."

He quickly followed her gaze, before flicking his eyes back to her face. "Is there someone or something following you?"

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"I am simply an apprentice, currently following a paranormal agency of the same profession," he replied off-handedly. He bristled slightly, though, feeling the message despite not wanting to meet her gaze. If they did, they would enter a soul-gaze, where both participants would get a peek into the other's soul, a sight that would never be forgotten. Most likely something to be avoided.

"And yourself?"

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"Ah, a guard. A worthy job, for you protect things." he said easily, still managing to avoid her eyes, but being polite enough to stare near her face. "Certainly, I have never worked for someone as influential as you have, I would guess."

At the sound, he quickly withdrew his hands from his pockets, the words on the tip of his tongue and the energy gathering inside of him. He focused, preparing to speak if necessary, and watched carefully.

"Um..that was a cat, I believe. Unless there is a creature on your planet that looks similar, but eats souls." he quipped.

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"Ardo amptizo!" Vyn called out, directing his palms towards the monster. In front of him, a ball of water would slowly condense into visibility, before firing in a high-speed stream towards the shadowy-cat-monster. He let out a breath as the energy left him, but his bracelet had helped.

"Guess you were right," he joked.

The setting changes from main-street-continued to Forest Border

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Said wizard flinched, then shuddered, despite being trapped in the ground. The voice sent shivers down his spine, but he had no problems meeting her gaze. After all, the Sidhe did not have souls. "Indeed, it seems I am."

"Would you mind removing your foot from my head?" he asked politely, while otherwise being unable to move, besides a slightly tilt of the head. He did not ask for help, as he was content to not get locked into a bargain that would end up with bad consequences. Vyn was content to suffer the rage of Nathan and Jean for triggering the trap.

Of course, it was hard to avoid noticing her body from his vantage point.

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The smell was sweet and yet, at the same time, gagging. Vyn's lips drew into a tight smile as he realized the Sidhe had no plans of letting him go, especially not without extracting something from him before that. He also hadn't missed her little 'slip' but managed to keep blood from flowing to his face. Somehow.

"What do you want from me?" he asked, letting out a sigh. "I won't give you my Name just to get me out of a hole, by the way."

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A torture it was, not only because of whatever beauty the Sidhe had, but also because of the very solid fact that Vyn was stuck in a hole. Since current problems took precedence, he was personally more worried about the hole, though his lower body disagreed. The hole was too damn small.

"There is no way I will give you my child. Something else." he stated firmly, shuddering again as her foot brushed past his face. However, to keep a semblance of strength, he looked up again with his forest-green stare.

"Name another price."

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The offer was tempting, and it was his only immediate chance at getting out. It didn't sound too bad, but then again, most things the Sidhe said didn't sound bad until said bad thing had already happened. The synapses in Vyn's brain fired rapidly as he tried to think of the catch.

"This offer sounds more appealing, but you will have to elaborate on how you mean by, 'giving you a night.'" he said neutrally.

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"Add in there the statement that you will not bid me do harm to other mortals, promise, and you have yourself a deal." The wizard had been stuck in the hole for a good while, and this seemed decent, as far as deals went. Not that he had ever made any. The point was the his brain wasn't working. Rather, not much of him was working.

"Of course, your promise first."

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As he was lifted through out of the ground, Vyn suddenly got a very bad feeling. A nagging thought that he had forgotten something in his bargain. However, he simply dusted himself off, and did not give it another thought. He would deal with it as it came.

"I am not sure if it was worth it for that deal." he muttered to himself.

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The wizard blinked as a voice boomed from behind him, and when he turned, his eyes widened for a split-second. Was that a satyr? On steroids? Damn, did they even come that big? Vyn allowed himself a few more seconds of surprise before composing himself. He readied his concentration in case the large satyr decided to attack, but simply shook his head.

"Apologies. I cannot quite leave until we have found the loup-garou that has infringed upon this forest." Vyn replied simply. 'We' referring to the other two wizards who were not present current. A slow nod of the head indicated the hole. "This hole was placed here to capture said beast."

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Vyn flinched internally, but did not let anything come across his face. "Meaning no insult to you, I highly doubt you could stop such a creature, even taking into account your size."

"If this creature is left to wreak havoc, then this forest - I assume, your forest - will be destroyed." he said firmly, yet quietly. However, his eyes that matched the nearby leaves would not come up to the level of the satyr's. First, it would hurt his neck, but second, if the creature had a soul, then they would enter a soulgaze, something that would be unpleasant for both parties. Vyn couldn't remember if satyrs did or not, so it was best to err on the side of caution.