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WRATH Version 35

"I don't want to fight, I need a new home."

0 · 221 views · located in The Bluff

a character in “The Multiverse”, as played by RebornAncient12

Description

Image
(All rights to Roboto-kun)
WRATH (It's not an acronym, just a name written with ALL CAPS) is a towering 12-feet-tall mechanical soldier that served in the wars of an ancient civilization. Though its masters perished in a dreadful disaster centuries ago, WRATH was able to survive, partially due to its equipment:

Armors:
  • Firewalker Armor-Absorbs a certain amount of heat and converts the absorbed heat into energies that "heal" WRATH
  • Bkal Armor-Made of the hide of ancient Bkal beasts, this natural metal gives its wearer limited invulnerability to the elements of nature. It is extremely heavy. It can only be worn when it is "activated" by a mental command from WRATH.
  • Runic Armor-WRATH's own "skin" that renders most spells useless up to some degree. It is lighter than the Bkal Armor but is still remarkably heavy.

Weapons:
  • Dark Metal Blade-A sword crafted out of the rather rare Dark Metal. It is practically indestructible and willkil you with its weight if not its sharpness.
  • Sword of the Burnt Phoenix-Crafted from the ashes of an evil Firebird, it is imbued with pure flame magic. Its hilt is a reconstruction of the phoenix's head, whose eyes glow as red as embers.
  • Bkal War Mace
  • Double-Sided War Axe
  • Bkal Battering Ram-similar to what modern SWAT teams use, this is only larger, heavier, and is made of one of the toughest metals known.
  • Bkal War Hammer

Dimensional Pocket-an entire dimension accessible through a portal in WRATH's abdomen, it is filled with assorted weapons,amor, artifacts, basically junk. It contains a legendary artifact known as the "Helm of Athena" which rewards its wearer knowledge and understanding of life, the universe, and everything (It is something more than 42). WRATH is built to protect this artifact and is pre-programmed to destroy it if deemed necessary.

WRATH is powered by a single soul that resides in a small orb inside its chest. The soul's origin is unknown, but WRATH seems to be completely in tune in the battlefield, as it is able to wipe out an entire army on its own. A warrior by nature, a champion by training, a hidden hero at heart.

WRATH's philosophy? Take them down hard, fast, and sure.

So begins...

WRATH Version 35's Story

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WRATH opened its eyes. It looked at the strange, unfamiliar surroundings.

"How did I get here..?" it asked itself, helping itself stand up. Immediatelly, it towered above most of the individuals in the location. After studying the syrroundings, WRATH concluded to itself that it is inside some rather large tavern...or a bar. Though it now knows where it is, exactly how it got there is a mystery. The last thing WRATH remembered was shutting down due to severe damage.

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WRATH turned to the woman it saw that waved at it. It focused its optics at the woman and her companion. The other one seemed more dangerous, but seemed to see no danger in it. It then focused at the woman that waved at it. She appeared harmless. After a short self-debating, WRATH shifted its vision forward and headed for the Bar's counter. It needed some information and a lot of fuel.

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WRATH stopped walking and turned around. It was still confused on what it must do. "Gosh, what am I to do?" WRATH asked itself.

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WRATH began to wonder if anyone would know how it got there. Its attention shifted to a door that appeared on the wall of the bar. Nervous, WRATH reached out for its sword. When WRATH saw that it was a man, it decided to not bring out the sword.

"Is there anyone who knows how I got here?!" WRATH wanted to shout out, only to let it out as a soft whisper.

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WRATH finally found a counter and sat at a seat there. A few seats at its left was some cowboy-like guy with a silver lighter. Not that this was something new, WRATH enjoyed scanning the area for potential enemies, but WRATH decided to stick with its plan: find out how it got to the bar, and why.

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WRATH took a bottle of whiskeyt and sipped from it. It turned to its left and was a bit shocked to see the stranger looking at it. WRATH eyed on the stranger, its optics glowing dimly behind its rusty visor.

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WRATH's emotion processors picked up what seemd to be an insult fro,m the stranger's remark, but WRATH shedded it off.

"A bit hectic." it replied, " What's with the bird up there, stranger?"

WRATH pointed at a crow near at a beam near the stranger. It saw that crow follow him along the bar.

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WRATH listned to the stranger intently and sipped when he started to play a harmonica.

"What brings you here?" WRATH asked, "Trying to find a place to run to?"

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WRATH stared at the small gun the stranger placed on the bar. Was this some attempt to intimidate it? WRATH really was in some other world. In its homeworld, WRATH is feared amongst all rogues, thugs, even fellow knights and guards.

WRATH began to try remembering its weapons. "Broadswords, scimitars, war axes, lots of daggers..." WRATH thought as its circuits accessed itsweaponry database. Seeing that it wouldwaste time tring to rech them in his portable storage unit, WRATH decided to use his favorite sword if the stranger thought of attacking.

"So what brought you here?" WRATH asked again.

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"I don't know," WRATH replied, taking another sip from the whiskey bottle it held, "I don't even know how I got here in the first place."

WRATH placed down the bottle and sighed, or at least simulated it, "Last thing I remember was shutting down in the heat of battle. Before I knew it, I woke up, found myself here with two girls kissin' each other. I decided to lift my can off the floor and find somethin' to feed by furnace. Then you came along. Then this."

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WRATH sighed as the stranger left. For some time, WRATH was alone at the counter until a young woman sat near it. WRATH scanned her, she was dangerous to some degree, but it wouldn't harm her.

"'you okay, kid?" WRATH asked, though it knew she wasn't. It was just a question WRATH kept hearing from people talking to others who were obviously not alright.

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WRATH turned as the bartender arrived. Where did HE come from?

"I'd have some whiskey.A shot will do." WRATH said.

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WRATH held out its palm, where its name, rank, and serial number were engraved into.

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WRATH took a sip from the glass, "Not that I am crazy, but, where am I?" it asked.

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"This was one of the demon-callers I saw a while ago..." WRATH thought, "So he isn't just a caller, he's a demon himself!"

After hearing his remark about what kind of people gather there, WRATH muttered out "Still makes me wonder HOW I got here."

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WRATH turned to a new stranger who arrived. Surprisingly, this one looked familiar. WRATH escorted this woman to its master's kingdom, or at least escorted someone who looked like her.

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WRATH turned to the bartender, "I didn't go here on my own will. The last memory I had before being here was blacking out in the middle of a war."

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WRATH looked at Alana, who seemed to be studying it. "What did they call them?" WRATH thought. It had seen others who were like this woman, but what were they called?

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WRATH stood up and walked near the walls. It now knows how it ended up in the bar, now it needs to know how to get OUT.

"I need to get out of here..." WRATH told itself, "But where to go?"

It found a doorway, a bit larger than itself. The doorway had the inscription "Wing City".

"Sounds...promising." WRATH said, walking through the door and leaving the bar.

The setting changes from Gambit's Bar to The Bluff

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WRATH found itself somewhere...natural. It was standing on some cliff overlooking a river.

"Some city this is..." WRATH muttered, "I better ask for directions."

It looked around and saw two small beings (Though most other beings are smaller than WRATH). "Maybe they are friendly folk." WRATH told itself as it headed to the beings.

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On its way to the beings, WRATH studied their appearance. One was seemingly female with red eyes and green hair, the other having a red cap, green scarf, black hair, and...a weapon! WRATH began to be unsure if this is some kidnapping, but it would soon find out....