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The Multiverse

Setting



As you approach the statue a brilliant green light glows from its base. Lettering pours out onto a sheet of light with a series of symbols you do not initially recognize. Slowly, they seem to meld into the language you're familiar with. It reads;

F.A.Q.


What is MC(Ӎ)?
  • 'MC' or 'Ӎ' are the form of currency used throughout Proxi. If you come from a plane or world that uses a paper currency, you must first have that transferred into a material of value before we can convert it into credits. IE: You must first transfer your USD into its value in gold. Then we may take that gold and transfer it into MC. MC Stands for Multiversal Credits. Most commonly referred to as a unified credit system recognized as value throughout the multiverse. We are able to read your MC card, or MC stone through our arcane devices located and given to anyone who wishes to participate in trade.
What is the "Nationality" here?
  • Nationality does not exist within the plane of Proxi. There are several houses and embassies of various multiversal races, political agendas, skill trades, etc... Yet none of them hold any more power over Proxi than the other. This is mostly due to a simple fact that trade on weaponry, artifacts, and currency are so finely monitored that most 'nationalities' are kept within a relative balance. Not to mention what guards this realm between realms is so widely respected and feared that it goes unmentioned.
Where is this place?
  • Proxi inhabited it's name via it's proximity to everything there is, was, and could be. It is a central hub between time and space. A plane between dimensions. Those living, dead, and inbetween often find themselves adrift through the many gates that lead into Proxi. Some decided to say, and others continue to move on through their lives and afterlives. It has, long ago, and not quite so long ago; become a place of peace and prosperity. Those that discover the "City between the Veil" often find roots in the ever expanding and endless plane.
How do we go about trade?
  • It is as simple as paying for a market stall, finding someone to sell your wares, or acquiring your own establishment within the city. All businesses are licensed and maintained through a central registrar, down to the smallest marketeer and entertainer. Everything has value, and the central hub sees to it that it is monitored within the plane. Though morality and ethics seem to be lost when certain things come to mind. It is quite common to find someone who markets body parts, others who run brothels, and all not so far from where you can find your fines ceramics. What is deemed illegal in some realms; is only hardly looked down here. Most things are kept under a general law that there is no willing harm intended. The central hub has larger fish to fry.
What are the laws?
  • Speaking of laws... There is only one simple law, and it can be read in all languages in various locations throughout the plane. Statues, banners, even several businesses take the 'slogan' up. "Do no willing harm to another being, be it through transaction, action, or indifference." Quite simply put, no violence, no oppression, and do not ignore the harm of another; as you could prevent it.
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The Port

After making your way through the rounded entrance of the port buildings; you find yourself in a complex series of walkways, pathways, and stairways... A large winged statue grabs your attention.

Minimap

The Port is a part of Proxi.

9 Characters Here

Seph [51] Studying Combat in the Obsidian Arena.
Vyri [50] His hair is ever shifting of vibrant hot colors. His eyes are a vivid green. He has a light tan and tends to wear blue jeans and sarcastic t-shirts.
Victoria May [45] To see the dead, is to miss the living.
Alexandrah Anukii [45] Alexandrah is of the age of 18 years. She is skilled at using her twin swords.
UNIT-407 - "Shrike" [31] The result of a twisted experiment in robotics and genetic engineering
Strycker [11] An icon of legend to the Oberon, given new life in the Multiverse.
Dread Pirate Captain Blackheart [11] "No relation..."
Dances-In-Moonlight [7] "Give someone a mask, and only then will they show you their true face"
Sayren Krakenstalker [2] Too ambitious for his own good.

Start Character Here »


Parem'Zel has arrived, coming from Thor's Tavern.
Parem'Zel has left the area, heading west to Thor's Tavern.
Parem'Zel has arrived, coming from Thor's Tavern.

Setting

7 Characters Present

Character Portrait: Master Character Portrait: Parem'Zel Character Portrait: Seph Character Portrait: Vyri Character Portrait: Victoria May Character Portrait: Alexandrah Anukii Character Portrait: UNIT-407 - "Shrike"
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#, as written by Sonofel
Parem'Zel Parem walks forward, slowly approaching the giant winged statue.

Setting

7 Characters Present

Character Portrait: Master Character Portrait: Parem'Zel Character Portrait: Seph Character Portrait: Vyri Character Portrait: Victoria May Character Portrait: Alexandrah Anukii Character Portrait: UNIT-407 - "Shrike"
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#, as written by Sonofel
Character Portrait: Parem'Zel Parem'Zel says,
 “ My what a curious thing. ”

Setting

7 Characters Present

Character Portrait: Master Character Portrait: Parem'Zel Character Portrait: Seph Character Portrait: Vyri Character Portrait: Victoria May Character Portrait: Alexandrah Anukii Character Portrait: UNIT-407 - "Shrike"
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#, as written by Remæus
Master nodded, pointing at the arcane runes at the statue's base

Setting

7 Characters Present

Character Portrait: Master Character Portrait: Parem'Zel Character Portrait: Seph Character Portrait: Vyri Character Portrait: Victoria May Character Portrait: Alexandrah Anukii Character Portrait: UNIT-407 - "Shrike"
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#, as written by Remæus
Character Portrait: Master Master says,
 “ Can you make sense of these? ”

Setting

7 Characters Present

Character Portrait: Master Character Portrait: Parem'Zel Character Portrait: Seph Character Portrait: Vyri Character Portrait: Victoria May Character Portrait: Alexandrah Anukii Character Portrait: UNIT-407 - "Shrike"
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#, as written by Sonofel
Character Portrait: Parem'Zel Parem'Zel says,
 “ It's been decades since i've read such a language, but it appears to be simple enough. ”

Setting

7 Characters Present

Character Portrait: Master Character Portrait: Parem'Zel Character Portrait: Seph Character Portrait: Vyri Character Portrait: Victoria May Character Portrait: Alexandrah Anukii Character Portrait: UNIT-407 - "Shrike"
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#, as written by Sonofel
Parem'Zel reads the runes and after a few moments of letting it absorb in his mind Parem begins to recall the old rules of his old life.

Setting

7 Characters Present

Character Portrait: Master Character Portrait: Parem'Zel Character Portrait: Seph Character Portrait: Vyri Character Portrait: Victoria May Character Portrait: Alexandrah Anukii Character Portrait: UNIT-407 - "Shrike"
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#, as written by Sonofel
Character Portrait: Parem'Zel Parem'Zel says,
 “ To put it simply... This is a place without violence. ”

Setting

7 Characters Present

Character Portrait: Master Character Portrait: Parem'Zel Character Portrait: Seph Character Portrait: Vyri Character Portrait: Victoria May Character Portrait: Alexandrah Anukii Character Portrait: UNIT-407 - "Shrike"
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#, as written by Sonofel
Character Portrait: Parem'Zel Parem'Zel says,
 “ Seems fair enough, I have no quarrel with anyone here. ”

Setting

7 Characters Present

Character Portrait: Master Character Portrait: Parem'Zel Character Portrait: Seph Character Portrait: Vyri Character Portrait: Victoria May Character Portrait: Alexandrah Anukii Character Portrait: UNIT-407 - "Shrike"
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#, as written by Remæus
Master nods, thinking the progenitors had done their job quite well.

Vexar, if that name means anything to you.
he paused, allowing for Parem to respond.

Setting

7 Characters Present

Character Portrait: Master Character Portrait: Parem'Zel Character Portrait: Seph Character Portrait: Vyri Character Portrait: Victoria May Character Portrait: Alexandrah Anukii Character Portrait: UNIT-407 - "Shrike"
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#, as written by Sonofel
Character Portrait: Parem'Zel Parem'Zel says,
 “ It doesn't ring any bells no. Illuminate me. ”

Setting

7 Characters Present

Character Portrait: Master Character Portrait: Parem'Zel Character Portrait: Seph Character Portrait: Vyri Character Portrait: Victoria May Character Portrait: Alexandrah Anukii Character Portrait: UNIT-407 - "Shrike"
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#, as written by Remæus
Master pulled a small device from within the folds of his cloak, a complicated latch mechanism unraveling and splaying itself open to reveal a holographic projection.

Vexar, the legend of Proxi goes, was the progenitor of these parts. We owe this place of respite to him.

Setting

7 Characters Present

Character Portrait: Master Character Portrait: Parem'Zel Character Portrait: Seph Character Portrait: Vyri Character Portrait: Victoria May Character Portrait: Alexandrah Anukii Character Portrait: UNIT-407 - "Shrike"
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#, as written by Sonofel
Parem'Zel Looks at the device having a basic understanding of what it was. Reading the hologram, Parem narrows his eyes taking on a more serious expression.

Setting

7 Characters Present

Character Portrait: Master Character Portrait: Parem'Zel Character Portrait: Seph Character Portrait: Vyri Character Portrait: Victoria May Character Portrait: Alexandrah Anukii Character Portrait: UNIT-407 - "Shrike"
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#, as written by Sonofel
Character Portrait: Parem'Zel Parem'Zel says,
 “ So this Vexar, is believed to be the creator of this place. I assume he has not been seen in some time? ”

Setting

7 Characters Present

Character Portrait: Master Character Portrait: Parem'Zel Character Portrait: Seph Character Portrait: Vyri Character Portrait: Victoria May Character Portrait: Alexandrah Anukii Character Portrait: UNIT-407 - "Shrike"
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#, as written by Remæus
Character Portrait: Master Master says,
 “ Indeed. They say if you know his true name, you will know how to find him. ”

Setting

7 Characters Present

Character Portrait: Master Character Portrait: Parem'Zel Character Portrait: Seph Character Portrait: Vyri Character Portrait: Victoria May Character Portrait: Alexandrah Anukii Character Portrait: UNIT-407 - "Shrike"
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#, as written by Remæus
Master snaps the device shut and looks towards the Plaza, ready to move on.

Setting

7 Characters Present

Character Portrait: Master Character Portrait: Parem'Zel Character Portrait: Seph Character Portrait: Vyri Character Portrait: Victoria May Character Portrait: Alexandrah Anukii Character Portrait: UNIT-407 - "Shrike"
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#, as written by Sonofel
Character Portrait: Parem'Zel Parem'Zel says,
 “ As ready as i'll ever be. Let us continue. ”

Master has left the area, heading north to The Plaza.

Setting

6 Characters Present

Character Portrait: Parem'Zel Character Portrait: Seph Character Portrait: Vyri Character Portrait: Victoria May Character Portrait: Alexandrah Anukii Character Portrait: UNIT-407 - "Shrike"
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#, as written by Sonofel
Character Portrait: Parem'Zel Parem'Zel says,
 “ Where to next, I am unfamiliar with this realm. ”

Setting

6 Characters Present

Character Portrait: Parem'Zel Character Portrait: Seph Character Portrait: Vyri Character Portrait: Victoria May Character Portrait: Alexandrah Anukii Character Portrait: UNIT-407 - "Shrike"
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#, as written by Sonofel
Parem'Zel Follows Master's gaze to the plaza and without words he nods and follows.

Parem'Zel has left the area, heading north to The Plaza.
Parem'Zel has arrived, coming from The Plaza.
Parem'Zel has left the area, heading east to The Drunken Griffon.