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The Ragged Kingdom

The Ragged Kingdom

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A rowdy bandit troop with dreams to overcome the kingdom, one quest at a time. First money then power - or so the dream goes. Still accepting new characters.

1,688 readers have visited The Ragged Kingdom since Alastairim created it.

Introduction

OVERVIEW

The world is laced with disease and famine where human and beast alike must battle to survive. The only thing that can pull someone from the filth and into a state of safety is money. The Ragged Kingdom is challenging this state. These miscreants - nay heroes - dare to change their fates with bravery, heart, and predominantly violence.

Our tale begins in the outskirts of the Waors Kingdom where a thick forest resides called the Ever Forest. Tall evergreens tower for miles around with ivy curling around their trunks and merging into the underbrush to create a wall of foliage in all directions. The forest is devoid of most large beasts with the exception of the Burly Owls which flock to human flesh. Few have courage enough to venture into the Ever Forest but those who know the unbeaten paths can find their way into the Ragged Kingdom; a strong hold for the Ragged Bandits.


Ragged Kingdom



In the middle of camp rests the Anchor - the tree in which camp was built around. To its south sits the main bonfire. The smoke and glow from its amber-lit pit is well hidden behind the wall of cedars all around. Pine needles litter the ground to fill the area with their faint scent. Rain rarely graces the camp's floor as the trees guard the skies from both the weather and the owls. Currently the only building is the Leader's Den located north of the Anchor. All other members find their place on the cedar floor to sleep.
  • With the addition of four character total, a barracks will be added.


Waors Kingdom

A small kingdom in the temperate zone surrounded by similarly populated kingdoms. It's known as a trading capital as its only notable product is fish taken from the Southern Sea. Forestry stopped after the Burly Owl Barrage occurred five years ago when they cut down an owl nest. The event destroyed an entire town and discouraged any activity in the Ever Forest. It trades heavily with other nations on its eastern side while its western neighbour is threatening war if their demands for more land are not met. This all falls into the Royal Family's hands: the Warins. The King, Ons, has ruled over the nation for three decades after the death of his mother. Most of the impoverished blame him for their state of decay since his mother's murder. Their Castle is East of the Ever Forest - two villages away.

Magic is rare in the world, where only healing magic has ever been commonly seen. Witches are rumoured to exist which has discouraged any magic from the general populace who view it as a curse.

Quests

  • Firstly, trade between the east and Waors must be weakened. There is a large trading route to the south of the Ever Forest. The Ragged Bandits will find themselves waiting in hiding for the caravan of goods to pass by when the role-play begins.
    • Arya's Salt Cart has been captured by the Bandits and is now held captive. To save her life, she supposed them monetary gain by setting up an unofficial checkpoint on the road between the Kingdom and the east to tax and confiscate goods of those passing by. Dervish has agreed to this plan but need guard outfits to do so. Arya told them Saiv the Sneak has them.
    • Dervish and Masa are stealing the guard uniforms currently while Arya is left at a captive at camp. If they do not return, she will be killed.

Toggle Rules

There are some standards to survive in this land:

  • Write at least 300 words per post and in third person

Browse All » 4 Settings to roleplay in

Willins, The Waors Capital

Willins, The Waors Capital by Alastairim

The largest city of Waors where much trade resides. While a short distance from the Royal Castle, it's a length distance from the Ragged Camp.

Southern Sea

Southern Sea by Alastairim

The sea that covers most of the southern border.

Ragged Camp

Ragged Camp by Alastairim

The Ragged Bandit Camp in the Ever Forest.

The Story So Far... Write a Post » as written by 5 authors

Setting

Characters Present

Character Portrait: Natalia Dalca Character Portrait: Arya the Trenchant Character Portrait: Dervish
Tag Characters » Add to Arc »

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Arya was pleased about the food; gruel, after several days, was beginning to wear on her sanity. Her light eyes kept a solid glare on a slab of chicken as it rose to the table, almost glistening in the morning light. She hadn't waited to hear Dervish's ploy before reaching rudely over the table and pinching the piece from the tray. Greedily she pulled it back and stuffed it into her mouth, munching quickly on its tender, white flesh. Painfully, the half-elf swallowed a large chunk and answered, "I think you know my ambition. Money, plain and simple." She paused for a breath before pinching another slab of meat from the tray. "But if I'm going to help with your little pipe dream, I'm going to need more than just your promise of future money. First of all-" The woman bit another thigh of meat, "I want my sisters back. Then I want protection. Another bodyguard to replace my Ivan you stole from me. And my own tent. Also, I don't like the idea of Weedle creeping around me anymore. He's vastly underwhelming as a human. Keep him busy at a distance from me."

Arya finished off the new piece of chicken and patted her face before staring at Dervish sternly. "As for what I plan to do, well, you have the uniforms so that's step one. Step two, you're going to build a wooden hut - much like a shop front. The biggest difference between bandits and actual guards are structures. I'm going to need parchment and a nicer ink plot than you have now - it's repulsive. Lastly, I'll need a seal but you may have solved that problem already." She smiled devilishly at him. "I'm assuming you have a Captain's sword - Siav was boasting about it before. Captains have swords with the kingdom emblem on them. We can use clay to create a seal from that image. With it, we'll send letters out to a few major companies, alerting them to the change. If they're prepared for the new station, they'll be less likely to question it. Our only worry is that they'll complain to the Kingdom about the new changes but if we pay off the right people, the leaders will never know about it." She smiled at him and took another bite of chicken.

Setting

Characters Present

Character Portrait: Natalia Dalca Character Portrait: Arya the Trenchant Character Portrait: Dervish
Tag Characters » Add to Arc »

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#, as written by glmstr
While Arya spoke, the other guest at the table took the opportunity to eat. While her table manners were much more refined and delicate than her counterparts, cutting the chicken and fish gingerly into smaller bite sized pieces before carrying them individually to her mouth, her pace clearly signified the witch as emaciated. In all likelihood, the witch received meager rations if anything at all during her captivity.

When the gold-hungry elf finally finished her babbling, Natalia took a sip from the jug of water provided to her. At which she gave a satisfied exhale, and cleared her throat briefly.

"I seek neither money nor power. My ambitions are more, erm, abstract. That said, I will happily cooperate with your free company as long as our goals coincide, which for the time being seems like the case. I do have a few more personal errands I would like to run, but those are to pursue at the leisure of the group."

"Though, one task I need fulfilled as soon as possible but it is rather simple. A friend of mine runs a small establishment in the Waors capital, serving the purpose of both a librarian and a salesman of the newest texts. He must be worried about my lack of contact, so I would like to pay him a visit to ease his mind."

View All »Arcs

Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

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Events

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Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 4 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Willins, The Waors Capital

Willins, The Waors Capital by Alastairim

The largest city of Waors where much trade resides. While a short distance from the Royal Castle, it's a length distance from the Ragged Camp.

Southern Sea

Southern Sea by Alastairim

The sea that covers most of the southern border.

Ragged Camp

Ragged Camp by Alastairim

The Ragged Bandit Camp in the Ever Forest.

Add Group » 0 Factions to align with

There are no groups in this roleplay!

Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

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The Forge

Use your INK to craft new artifacts in The Ragged Kingdom. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

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The Market

Buy, sell, and even craft your own items in this universe.

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View All » Add Character » 6 Characters to follow in this universe

Character Portrait: Arya the Trenchant
Character Portrait: Dervish
Character Portrait: Masa
Character Portrait: Weaver "the Palisade"
Character Portrait: Natalia Dalca
Character Portrait: Firgov Estherol

Newest

Character Portrait: Firgov Estherol
Firgov Estherol

The Golden Hands

Character Portrait: Natalia Dalca
Natalia Dalca

The forbidden bird is kept in chains, in fear that it may one day spread its terrible wings.

Character Portrait: Weaver "the Palisade"
Weaver "the Palisade"

A former solder turned Ragged Bandit, the big man seeks to forget his old life and throws himself headlong into any battle or tavern that crosses his path to achieve this goal.

Character Portrait: Masa
Masa

A strategist, business man, thief, and professional backstabber with the Ragged Bandits

Character Portrait: Dervish
Dervish

Leader of the Ragged Bandits, an ambitious man who seeks to claw power from the Waors Kingdom and become its conqueror.

Character Portrait: Arya the Trenchant
Arya the Trenchant

A traveling merchant with a streak of 'bad luck'.

Trending

Character Portrait: Dervish
Dervish

Leader of the Ragged Bandits, an ambitious man who seeks to claw power from the Waors Kingdom and become its conqueror.

Character Portrait: Arya the Trenchant
Arya the Trenchant

A traveling merchant with a streak of 'bad luck'.

Character Portrait: Weaver "the Palisade"
Weaver "the Palisade"

A former solder turned Ragged Bandit, the big man seeks to forget his old life and throws himself headlong into any battle or tavern that crosses his path to achieve this goal.

Character Portrait: Firgov Estherol
Firgov Estherol

The Golden Hands

Character Portrait: Natalia Dalca
Natalia Dalca

The forbidden bird is kept in chains, in fear that it may one day spread its terrible wings.

Character Portrait: Masa
Masa

A strategist, business man, thief, and professional backstabber with the Ragged Bandits

Most Followed

Character Portrait: Natalia Dalca
Natalia Dalca

The forbidden bird is kept in chains, in fear that it may one day spread its terrible wings.

Character Portrait: Firgov Estherol
Firgov Estherol

The Golden Hands

Character Portrait: Dervish
Dervish

Leader of the Ragged Bandits, an ambitious man who seeks to claw power from the Waors Kingdom and become its conqueror.

Character Portrait: Arya the Trenchant
Arya the Trenchant

A traveling merchant with a streak of 'bad luck'.

Character Portrait: Weaver "the Palisade"
Weaver "the Palisade"

A former solder turned Ragged Bandit, the big man seeks to forget his old life and throws himself headlong into any battle or tavern that crosses his path to achieve this goal.

Character Portrait: Masa
Masa

A strategist, business man, thief, and professional backstabber with the Ragged Bandits


View All » Places

Willins, The Waors Capital

Willins, The Waors Capital by Alastairim

The largest city of Waors where much trade resides. While a short distance from the Royal Castle, it's a length distance from the Ragged Camp.

Southern Sea

Southern Sea by Alastairim

The sea that covers most of the southern border.

Ragged Camp

Ragged Camp by Alastairim

The Ragged Bandit Camp in the Ever Forest.

Ragged Camp

The Ragged Bandit Camp in the Ever Forest.

Willins, The Waors Capital

The largest city of Waors where much trade resides. While a short distance from the Royal Castle, it's a length distance from the Ragged Camp.

Southern Sea

The sea that covers most of the southern border.

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