
Full Name: Khojin Malqir
Nicknames/Aliases: Grim Sparrow
Age: 21
Gender: Female
Species: Za Ri (Diabi subrace)
Original Canon: The world of Xalgr was a planet in its death throws. Most "civilized" peoples were forced into a vast chain of mountains, plateaus, and flying magitek cities by the Mist which covered the planet's surface, spawning powerful, aggressive monsters that rendered the region too dangerous to inhabit - after all, no one wants to live in a place where a violent beast could spontaneously spawn inside your bedroom. The peoples of Xalgr were nothing if not adaptable, however, and the advancement of magitechnology allowed them to live comfortably above the clouds. Comfort comes at a price, however, and vast quantities of aetherium crystals were required to keep these cities running. Miners risked their lives each day in outposts on the planet's surface, protected only by mercenary Free Companies and barriers which constantly required maintenance.
The story of this world began when a mining outpost in the mountains not far from the city of Hel-Haram suddenly went silent, prompting an investigation by those who would serve as this story's heroes. The arrived to find the miner's dead, the outpost destroyed when an ancient sealing stone finally broke, worn away by the Mist. The demon inside had escaped and gone on a rampage before fleeing into the wilds. This set an unfortunate precedent; if the Mist was removing seals laid down by those who once lived on the planet's surface, then the peoples of Xalgr were in danger of chaos unleashed by sentient evils of great power.
Thus their journey began, as journeys do, to find and, if not reinforce the seals, then destroy the beasts held there before they became a threat to the settlements above. Unfortunately stories are rarely so straightforward, and they eventually came to learn that the mist was not, in fact, the final breaths of a world about to die, but rather a scab meant to help it heal. The mist, lacking sentience, was unable to understand that the seals were not, in fact, wounds, and had been leeching the aether out of them, eventually unleashing a powerful archdemon named Kharberos who sought to devour the heart of Xalgr, a truly immense crystal lying in the planet's core. The heroes clashed with Kharberos and his minions many times, gaining strength and new power granted by Xalgr itself, and when the time came, they chased the archdemon deep into the planet's core for their final confrontation. There, they slew Kharberos's physical vessel, but his essence remained, nearly untouchable even with the powers the heroes had gained. They were forced to abandon Kharberos, their only course of action being to wake Xalgr from its slumber so that it might direct its own aetheric energy, the energy of every being on the planet, into destroying him once and for all.
And of course they succeeded, because they're the heroes, and they always get their happy ending. Even if said happy ending requires the centuries-spanning loss of all magic in the world.
Description: At 4'5", Khojin is fairly average in height for her people. Though a bit thin, she is possessed of a wiry strength and well-defined muscular physique. She has violet hair, kept fairly short, and yellow eyes with vertical pupils. her skin is covered in patches of scales, and a hole in her left cheek leaves pointed teeth visible, giving her a rough, almost feral appearance. She also has a thin, reptilian tail which ends in a triangular point, not unlike a dragon or devil's, which is equal to half her height in length.
Personality: Khojin tends to have a calm demeanor and quiet voice, yet is far from serious. Nearly everything she says is some form of insincerity, yet since she so often speaks in the same slightly disinterested tone with which one might comment on the weather or a new haircut, it can cause her to come off as apathetic and moody. Khojin has great difficulty forming friendships, as she naturally withdraws from any sort of genuine connection, yet at her core Khojin is a kind, gentle girl, and extremely loyal to those she chooses to trust.
Skills/Powers: Khojin has access to dark magical powers, allowing her to rob health from opponents, form areas of damaging miasmic energy, and shoot dark bolts from her hands, among other things. She can also summon a lesser demon in the form of a massive greatsword named Capricorn, whose power and appearance she could augment in her own world through the application of the True Eyes of certain powerful monsters. She is also extremely fast and agile, able to keep out of reach of most opponents, and can jump vertically up to thirty feet. She also possesses a resistance to poison and disease.
Aside from these, Khojin is skilled at hand-to-hand combat, utilizing a style which emphasizes speed and mobility over raw strength. She is also a decent tracker.
Weaknesses: Despite her great speed and damage output, Khojin is extremely fragile, and will tire in prolonged combat, causing her to become more vulnerable to enemy attack. When desperate, she may call upon her Primal Aspect, Ravana, to increase her power exponentially. However, if she has expended too much of her power by that point, she may not be able to control it and be driven into a berserker state, where she is little more than an animal. She also possesses an unfortunate weakness for those she considers friends, which could be used to manipulate her, or catch her off guard.
Brief History: When in her mid-adolescence, Khojin formed an unintentional blood-bond with the demon Capricorn when she removed the sealing stone keeping him in her village. She was thus exiled from her clan, yet her connection to Capricorn also set her on the path to becoming a Dark Knight, arcane warriors with access to powerful dark magic abilities. In her twentieth year she became an agent with a free company of mercenaries known as Dragon Tongue, taking jobs which brought her from the inhabited mountains and flying cities of her world into the Mist-filled, monster-infested lands below. It was here that she was discovered and recruited by the group of adventurers who would eventually save the planet.
Other:
Capricorn Status: Zodiac Body (Sealed)
