William T. Konrad
【 Age 】
29
【 Height 】
6'3
【 Weight 】
206 .lbs
【 Hair 】
Brown
【 Eyes 】
Hazel
【 Occupation 】
Bounty Hunter
【 Skills 】
Interrogation
It is a fine balance between pain and truth. Torture isn't always the solution, as while everyone breaks, many will start to spew whatever they think one wants to hear in order to stop the pain, true or no. The art of interrogation is knowing what route will get the information needed the soonest, as such, Konrad considers himself to be an excellent reader of character as well as extremely adept at deciphering lies from truth, and most importantly, knowing when someone is of no more use.
Investigation/Tracking
As they often go hand in hand. There has yet to be a time where Konrad has not been able to track down a mark, he is very good at looking through objects left behind and trails to build an idea of the mark allowing him to build a mental profile of his mark to better allow him to hunt them down. He is very adept at tracking people through their credit trails or even their natural trail should they try and go 'primal' and lose him in some sky-forsaken wild. The hunt is, truly, Konrad's favorite part of the job... well, besides being paid, of course.
Piloting
Konrad has great skill in piloting airships born from hard earned experience and life and death situations upon his own vessel. While he certainly could not engage in a race with say, a Sky Pirate, and hope to win, Konrad is extraordinarily good at maneuvering his ship through combat zones as well as engaging other vessels to which he has a great track record of victories (even if some of those 'victories' left his ship barely floating and in minorly better condition than theirs). He is widely known for his preference of ramming which is something that is often mocked by other pilots for the risk it puts to his ship, but no one can argue with the results.
Jerry Rigging
As his ship and gear often suffers major damage and Konrad is far too cheap (And broke) to pay a professional to fix them, he has gotten incredibly good at 'Jerry Rigging' things. It is often incredibly crude looking, but as he says, "It works," and he is extremely creative with his 'repairs' and has branched out to Jerry Rigging special 'equipment' depending on what the hunt needs and has a small arsenal of gear he has created himself from meshing others together.
Combat
Like all Bounty Hunters, Konrad is extremely good in a fight be it at ranged or in hand to hand, although he prefers ranged combat over fighting with his fist or knives as it is just a waste of time and energy. Konrad prefers power and cunning over finesse and 'fanciful' fighting.
【 Weaknesses 】
Addiction
Konrad is a slave to many vices such as smoking, drinking, adrenaline and gambling, because of this, he is usually broke and often in debt with people making him easy to hire and manipulate by waving money in his face. Withdraw is also a serious concern as while he is not addicted to the harder 'chems' on the market, he starts to get irritable if he has not partaken in his vices in some time making him sloppy.
Unpleasant
A man described as unpleasant by many, Konrad doesn't have friends and most people, reasonable sane people, hate him and working with him. Konrad tends to fight alone and has trouble connect with people, prefers it that way as well, and so does not have anyone to call on should things go tits up.
Stealth Is For Sissies
Konrad is not a subtle person. While he may hunt someone, stalk them from the shadows... his take downs are never as subtle. While he may study a pirate captain for months, learning his crew, their desires and ambition, follow them to theirs homes and hideouts without being seen and spending days, weeks, and even months gathering intel and details, when it is time for the take down... he tends to go in guns blasting, planted explosives... exploding, and bringing the 'Iron Fist' down upon their heads.
Obviously such tactics can, and has, backfired and it has left him open to various wounds and nearly gotten him killed more than a few times. Many of the people he hires for jobs refuse to work for him afterwards once they have experienced the 'other side of him'.
Battle Lust
While he is a masterful hunter and a meticulous tracker, his combat ability borders on crazed berserker. While he is extremely crafty and uses underhanded tactics and odd tools to achieve victory, he has a very brutish method preferring large amounts of bullets, fire, and, well, brute force rather than stealth take downs and kills preferred by other Bounty Hunters and Assassins.
【 Appearance 】
[center]Konrad, despite what many would assume he looks like, looks surprisingly plain for a feared bounty hunter of some reputation. His plain brown hair is cut short and often left forgotten, his jaw is strong coming to a thin pointed jaw below a small, thin mouth. His nose is thin with a slight hook on the end giving him a very 'hawkish' look. His almond shaped eyes are the only true distinguishing feature on him as his sharp hazel eyes always seem to dance with a mixture of amused malice and intelligence. He will often have stubble stretching across his chin from as he will often forgo arguing that, "He could not find enough fucks to shave."
He tends to dress for comfort and utility, generally wearing his combat vest over a dark shirt, blue jeans, black steel toed boots, and occasionally, a plain red trucker hat. In fact, if he wasn't carrying weaponry, Konrad is a man people would walk by without giving him a second glance, something he is fairly proud of.
【 Transportation 】
Tera is a small gunboat that has been retrofitted for Konrad's purpose. It can be flown by one person, however, its optimal crew is four with ten being the max occupancy, eleven assuming someone wants to be in the 'brig' that Konrad had installed. As a gunboat, the vessel is stronger than personal craft used by normal 'pilots', yet far smaller than even patrol government ships. It is a mixture of speed and power that Konrad finds useful... and he won Tera in a card game, so that also helped in his decision.
His beloved Tera came with a standard 'gunboat' weaponry, a large dual barreled flak cannon used to fire at other gunboats, personal fliers, and other smaller targets. Besides the flak cannon, Konrad has... 'retrofitted' two ballista on the bow that is not used for 'killing' merely to keep his targets in place for Konrad's signature 'ram'. On the bow, is a massive, heavy metal covering that he uses to ram into other vessels something that is often described as both stupid and brave. It is the 'easiest' way for him to board other vessels as... well... his ship is either right against theirs or inside theirs, and it is the only real answer he has for larger ships besides to turn tail and flee.
【 Standard Equipment 】
The equipment he normally has on him
His dual 'slugthrowers', which are just two revolvers but believes calling them slugthrowers gives them character. He prefers revolvers due to the fact that it keeps the casing allowing him to use his ammo reloader to save money. He also has two speedloaders in his pockets to reload if necessary.
A rebreather that hangs around his neck. A rebreather, once worn over the mouth, filters toxins out from the air allowing him to safely breath smoke and poison gas.
A 7 inch combat knife that he keeps on his waste and a four inch blade he hides in his boot.
A custom wrist mounted cable launcher that serves two purpose, to latch unto far away objects to use to either pull himself up or swing. If he attaches it to someone, he can deliver a large amount of electric shock to render targets unconscious.
Four grenades, two fragmentation, one smoke, and one tear gas. (He keeps the grenades separately, although there was one... funny time where he thought he had thrown a smoke grenade down when really it was a tear gas... suffice to say, he is never allowed back in that bar again.)
Restraining collar and handcuffs: A collar and remote that can be used to electrocute whatever it is around at the push of a button. He uses it when he needs to keep prisoners docile. The charge last as long as he holds the button allowing him to render people unconscious if necessary.
A combat vest that has numerous pouches on it, it is designed to stop smaller caliber rounds and shrapnel.
【 Specialist Equipment 】
Stuff he has stored in his ship for when, and if, he ever needs it.
'Storming Helm'
He wears it when he needs to, as the name implies, storm something. It has a rebreather on it allowing him to make use of his various grenades without fear, tinted glass to protect him from flash bangs, as well as the ability to change from night vision to infrared at will and just like his vest, is designed to stop small arms and shrapnel.
Explosive kit
A large... if not ramshackle, set of equipment to allow him to design and create powerful explosives because.. well, one never knows.
Dart Rifle
A powerful dart rifle, that he rarely uses, along with a few darts filled with powerful tranquilizers.
Weaponry
He has a wide selection of weaponry from pistols to rifles to a 'lightning rod' and even a sword he won in a poker game. Most of it is never used, but as he always says, he likes his options.
'Big Bertha'
A self-propelled explosive device that he 'obtained' from Troth... he only has two rounds for it and is very particular over who gets to touch it.
Wealth
None to speak of. In fact, he is in dept by... more than he knows offhand. A couple thousand here and there goes a long way. That and he often never repays people that he can get away with not paying.
He has a eight year old daughter being raised by foster parents. She doesn't know he exist, but he sends the foster parents money every time he is paid (half his cut every time), and it is the only true responsibility he shows outside of his job. Konrad knows he is not a good father and would be an even worse one if he tried. She is better off without him in her life, and a part of him wouldn't know where to start.
【 Relations 】
Admiral Karen 'The Bitch' Troth
The Admiral that 'holds his reins' as he says it. When the government needs his skills, it is Admiral Troth that contacts him, keeps him in check, and hands him his payment. They are not on the best terms, and have come to blows twice before, the first time when he 'accidentaly' told a very powerful Sky Pirate that the money he owed was on her private ship, and the second time when she... broke his nose, cracked his jaw, and fractured two of his ribs once she caught ahold of him. He still maintains that he won the fight... despite only she having the ability to walk away.
Tera
His daughter. Yes, he named his boat after his daughter, a fact no one besides a certain Admiral knows. While she has never met him, he keeps a tabs on her and does have a picture of her in his pocket.
Vince 'Dog Bone' Jones
A rather... influential and powerful Sky Pirate and underworld king pin that Konrad owes quite the amount too. Konrad also, may or may not, have gotten said pirate to attack the private ship of a certain female Admiral thus started a large engagement that led to two of Dog Bone's ships being removed from 'service' and a certain Admiral to lose her very expensive luxury ship. He firmly maintains that it was a 'communication malfunction'.
{Direct || Distant || Independent || Crafty || Deceptive || Frugal || Antagonist}
Konrad tends to be a very direct and brunt person. He does not mince words, save to throw a witty remark to annoy someone, and will often pick the easiest and quickest path to solve a problem. Where one person will try to pick a lock, he will blow the door down. Where one person will try to talk someone into coming with them, Konrad will knee cap them and drag them behind him. He has always preferred the brute strength approach to problems, solving issues with gunfire and violence as while many claim it is crude, it is the quickest and most efficient way to his goal. Violence has settled more disputes and issues than and other action and this is because it is the efficient solution.
Despite his brunt and 'talkative' nature, Konrad is emotionally reserved and distant. His half-smile is always fake, his smirks serve a purpose in upsetting others or otherwise getting a rise out of them. His... profession doesn't allow personal connections as those who have them tend to die with a knife in their back. As far as Konrad is concerned, there are three types of people in the world, enemies, strangers, and associates. He surrounds his heart with a wall and prefers to be alone, safe behind his walls.
Much like how he prefers to be alone, emotionally, he also prefers to be alone physically. Despite his.... talkative nature, Konrad is incredibly independent and likes his space. He despises taking orders and will do everything in his power to undermine anyone who attempts it which has lead him into quite a bit of trouble with the government at times. His skill in Jerry rigging is both a means to save money and an outward expression of his desire as it allows him to do acts himself instead of having to rely on others, something he will refuse to do. Konrad would rather die, bleeding out from his wound then ask someone for help, and he will never beg for aid. It is fair to say that there is a good amount of pride fueling his independent nature.
Konrad is not one they would call 'book smart'. Raised alone on the streets, he didn't know how to read until his teenage years, and he only learned to ensure people did not screw him out of his pay, but Konrad is 'street smart' and incredibly clever and crafty. He knows how to navigate the underworld, survive penniless, naked, and alone in a dark alley, and is an extremely good judge of character having seen the lowest of humanity and how they behave, and if anyone asked, 'Don't trust anyone, everyone is a dick'. He is able to come up with solutions to problems extremely well and form fairly good plans on the fly as surviving is one of his specialties.
Lying is second nature to Konrad and is a survival skill in his line of business. He lies about his past, often about his profession, about himself, his abilities, his employers, his contract... often he will lie on reflex to the point where the truth is not something he is accustomed to and honesty is the sign of a fool. He may be direct and brunt, but he is far from honest. Deception is a part of the job, and a natural part of the world, only a fool believes in truth and fools tend to die early. It is safe to assume Konrad is fairly cynical.
Despite the money he spends on his vices, gambling being the most expensive, Konrad is surprisingly frugal. He will barter to the last cent and prefers to go without rather than pay for luxury. Getting a penny from Konrad is harder than squeezing water from sand. However, Konrad will always honor a contract and follow it to the letter. He will not double cross a contract once it has been signed as doing so would be bad for business, no one would hire him if they thought he would turn on them the second someone offered him more.
Konrad is very much an antagonist. He takes enjoyment in poking at people to see them crack and takes special pleasure in picking on quiet and weak people, not because he enjoys preying on the weak, but because he believes they need to toughen up, raise their chin, and stand up for themselves, and he will torture them until they do. When he 'picks on people' it is the closest to a sign of affection one can expect from Konrad, and his true insults from playful jabs are... usually easy enough to tell apart. He takes great enjoyment in giving people pet nicknames or pretending he forgot someone's name to aggravate them. To make it short: giving people shit makes him happy.
-I would like to keep his history disclosed for now. If you want, I can PM you the rough idea of it, but part of his character is that he will lie about his past if anyone were to ask and having the true story here would ruin the fun of that.-