Gender- Male
Age- 22
Height- 6'5"
Weight- 220 lbs.
Stature- Extremely well built...like a soldier.
Honest, Observant, Tactical, Calm, Arrogant, Aggressive, Blunt.
Lance is very straight forward with people. Never trying to deceive or trick another, he'd rather fight someone up close and personal than lure them into a trap. Few things catch his eye and he more often than not knows when he's being led on. Many complement him on his quick thinking in a heated battle as well as his calm under pressure. However, he knows his skill and is not worried about being hurt by anything or anyone and believes his way is more often than not the right way. He's also very quick to point that out to someone and typically forces the party he's with to go along with it. People disapprove his brash nature when talking to people. He will let you know when you suck at doing whatever it is you're doing.
Sword Fighting- Physical Skill. He has yet to be beaten in head-to-head combat between blades. He provides quick counter-attacks and furious combinations of strokes on his opponents, often leaving them with many gashes as they fall in defeat and usually death. +2 Attack when using swords.
Agility- Physical Skill. He can be described in the words "Artful Dodger". Despite his tall stature, he can fold up and contort his body in a lot of ways to dodge, reach, and counter another enemy's blows. 25% chance to dodge any attack, even skills.
Dexterity- Physical Skill. He will often make the first blow and then some. He likes to carry the momentum and is good at it. If the opponent takes the momentum, he snatches it right back within a couple of blows. His counters are quick and often decisive in a battle. +1 Attack temporarily upon chaining successful hits.
Power Shifting- Magic Aligned. With the help of a consumable shard, he has the power to change his combat style around an attribute (Fire, Water, Wind, etc.) he chooses to associate with. Eating a shard alone will not do anything to the consumer. A spell must be uttered before doing so in order to take effect...the spell often relating with the attributed shard being consumed. When done correctly, all skills he uses are now associated with that attribute for a time frame of about ten to fifteen minutes. He also gains an array of new skills specifically centered around the attribute.
Hat- A very stylish looking white fedora. No actual use...just there for decor. No buffs.
Armor- Hydrasteel Plating. It's lighter and more mobile for him. The plates form around his body like a natural extension of his skin. +5 Defense. +2 Speed. Immune to mortal or critical strikes from blunt weapons.
Weapon- Double Haven Swords. Short swords that are tinted gold, but transparent. The material is custom made and very expensive...an extremely high tier of Carbon Structuring forming the substance known as Haven Diamond. Practically indestructible by force, they're the most reliable things he has. They were forged with the help of an Alchemist, a Wizard, and a Sorcerer in one room. +4 Attack, +2 Intellect.
Gloves- Light tape around his palms and knuckles to prevent friction between the hilt and his hand. +1 Attack.
Charm- He wears a blue pendant shaped into a trinity knot. It has a secret magically ability he has no idea about. Shatters to absorb 1 mortal wound.
Charm of Nullification. It glows a brilliant white. Wearer is immune to Magical abilities if defense is higher than opponent's intellect.
Shoes-White dress shoes that sparkle like military shoes, yet they function as well as Nikes. +1 Speed.
Backpack- Consumable Shards- These shards are the catalyst to his Power Shifting ability. He must eat one to activate it. He carries x6 Fire Shards x5 Wind Shards, x3 Earth Shards, x4 Electric Shards, x3 Water Shards, x2 Plant Shards, x2 Dark Shards, x2 Light Shards, and x1 Mind Shard. The Mind Shard is the rarest of his current collection and the most powerful.
Materials- Spider Fang (Venomous- Alchemist Ingredient)
Golden Shield (Barely Functional- Alchemist Ingredient)
Vial of Life (Restores drinker to full strength.)
Jar of Pure Evil (Alchemist Ingredient)
Attack: 13+7=20
Defense: 7+5=12
Speed: 17+3=20
Intellect: 10+2=12
Faith: 7
Stealth: 0
Resilience: 0
Lance is an extremely skilled warrior with training in Alchemist arts. Not much is known about him except for the fact that he lives as a wanderer in the eastern part of the continent and has fought many evils before. He has a connection with the Magenta line, but it is very faint and he is unclear where it stems from. More to be revealed as the adventure goes on!