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The Tower

The Tower

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The Tower; a massive spire that spans for miles into the skies. No one knows how, when or why it was made. All we know it has loot, and someone's getting it.

8,391 readers have visited The Tower since Jeremiad created it.

Absenthia, and MayContainPlagiarism are listed as curators, giving them final say over any conflict & the ability to clean up mistakes.

Introduction

Once upon a time, long ago, in a time before memory existed two groups of man. They were simply known as the believers and the non-believers. While the Believers worshiped the Creator and his disciples, the Non-believers worshiped the evils and darkness that the Creator cast. After a time man's civilization grew to great heights, and the two groups lived together relatively peacefully. However this was not to be forever, as time marched on, tensions amongst the two groups grew to a point where the priests and their paladins shamed the non-believers for what they believed was their betrayal to their Creator; however the non-believers, now known as Cultists and Witches, denied the accusations vehemently. Eventually tensions between the two reached a head, and a war that would end both sides was predicted to begin. The Creator, sick of watching man quarrel, created a spire at the edge of both group's territory high enough to reach his throne. He announced that anyone who wishes to prove their worth, must climb the tower, facing many fearful things along the way, proving their superiority. The Believers and Non-believers, each eager to win over the realm, rushed towards the Tower; only to be faced with terrible beasts and monsters who destroyed all who entered. Having exhausted all their resources in the futile attempt of besting the spire, mankind finally banded together in a truce, and created the world as we know it today.

And now begins your story brave hero. You've heard the tale a thousand times, how man once separated, warred with himself until the Creator placed a mighty spire at the edge of the realm. In search of fame and glory you have purchased keys to the Tower, things which don't come cheap. While other's may have struck it rich, and found glory in a manner of hours, others have never come back. Today you have decided that you will face the tower, with it's terrible beasts, and monsters; having purchased keys, which don't come cheap, you open the gates and begin your quest.

Have fun :)

Toggle Rules

WARNING: This is a work in progress. It's not much for now, but I'll work on improving this and refining it as soon as my time frees up a bit.

Character Creation: All characters must declare the following in their bio:
Skills- All and any spells, techniques and powers that your hero has at his disposal, including ones he/she's learned in his journey throughout the Tower.
(Skills are classified in Physical, Magic-Aligned and Religious-Aligned. Please declare a skill's alignment accordingly.)
Equipment- The gear your hero has brought to challenge the Tower, including any new pieces he/she may have equipped in his quest within the Tower. There are 6 types: Hat, Armor, Weapon, Gloves, Charm and Shoes.
(The time in which the Tower RP takes place is in medieval times, The Dark Ages; consider this when making your character.)
Backpack- All and any consumable items your hero has brought to help him in his quest, including any he/she may have obtained in the looting of the Tower.
Stats- Represent the hero's skills, proficiencies and deficiencies. There are 7; Attack, Defense, Speed, Intellect, Faith, Stealth, and Resilience. They do the following:

(Please take the base stats shown as a placeholder for the "average" character. Adjust accordingly for your character.)

Attack- Represents the power behind physical blows. Influences damage output, ALL physical skills, their efficiency and power; and interactions with armored enemies. Base is 10.
Defense- Represents your character's ability to absorb blows. Influences damage intake and interactions with heavily armed foes. Base is 10.
Speed- Represents your hero's agility. Influences attack speed, travel speed, and reaction time. Base is 10.
Intellect- Represents the character's skills in the magic arts. Influences ALL magic-aligned skills, their efficiency, and power. Base is 10.
Faith- Represents a hero's devotion to the holy arts. Influences ALL religious skills, their efficiency, and power. Base is 10.
Stealth- Represents the hero's ability to hide in the shadows, and remain hidden. Influences the chance to sneak by any entity undetected. Base is 0.
Resilience- Represents your hero's ability to brave the elements, and power through the impossible. Influences the chance to COMPLETELY IGNORE magic and religious skills. Base is 0.

Stealth and Resilience scale as following:
0- 0% 1-25% 2-45% 3-60% 4-70% 5-75% 6-80% 7-85% 8-90% 9-95% 10-100%
Equipment may only raise these stats up to a maximum of 5; items, skills, or buffs are needed to reach 10.

All other stats scale as shown here:
0- 50% 1-55% 2-60% ... 10-100% 11-110% 12-130% 13-160% 14-200% 15-250% 16-310% 17-380% 18-460% 19-550% 20-650% ... MAX 30- 2200%
Equipment may only raise these stats up to a maximum of 20; items, skills, or buffs are needed to reach 30.

Combat:
NPC encounters and their outcomes are determined by the GM. PVP must be supervised and sanctioned by the GM.
Characters can interact with each other as they please, as long as the GM's approve; trading, teaming, PVP, etc.

Posting: All characters begin on the 1st floor. Begin posting on the first floor, and progress upwards or downwards as you wish. Movement up or down floors requires at least 1 post per floor; you cannot simply skip floors.

Each floor is more dangerous than the last. Here is the scaling for the difficulty of the enemies found in each floor:
(All NPC's have 0 Stealth and 1 Resilience, except for Boss NPC's, which have 1 Stealth and 5 Resilience. Bosses are located every 5 floors.)

1-5; Average Enemy Stats: 6 Loot: 5% to find
6-10; Average Enemy Stats: 7 Loot: 10% to find
5-15; Average Enemy Stats: 8 Loot: 15% to find
16-20; Average Enemy Stats: 9 Loot: 20% to find
21-25; Average Enemy Stats:10 Loot: 25% to find
26-30; Average Enemy Stats: 11 Loot: 30% to find
31-35; Average Enemy Stats: 12 Loot: 35% to find
36-40; Average Enemy Stats: 13 Loot: 40% to find
41-45; Average Enemy Stats: 14 Loot: 45% to find
46-50; Average Enemy Stats: 15 Loot: 50% to find
SO ON AND SO FORTH UNTIL LOOT IS 100% AND ENEMY STATS ARE 30.

Browse All » 5 Settings to roleplay in

The Tower, 2nd Floor

The Tower, 2nd Floor by Jeremiad

The second floor of the dreaded Tower.

The Tower, 4th Floor

The Tower, 4th Floor by Jeremiad

The fourth floor of the wicked Tower.

The Tower, 3rd Floor

The Tower, 3rd Floor by Jeremiad

The Third Floor of the dreaded Tower.

The Tower, 5th Floor

The Tower, 5th Floor by Jeremiad

The fifth floor of the dreaded Tower.

The Story So Far... Write a Post » as written by 5 authors

Setting

1 Characters Present

Character Portrait: Sanul, the Caster
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The gates to the spire opened with a groaning screech. Light from the bright sun quickly choked the darkness within the building, as a new challenger entered.

Sanul took a few steps into the spire, his footsteps clacking a bit noisily, and surveyed his immediate surroundings. "Hmm. So this is what it's like." The air was cold and dry, the rooms and hallways within the Tower dark and quiet, dimly lighted by torches, silence only broken by the occasional rustle of... whatever resided in here.

He was the newest challenger in his clan; once a year, the Black Heavens Cult sent their finest into the Tower, hoping that someday, someone would fulfill the prophecy. The last man to enter made it to the 38th floor, an incredible achievement, before falling to, what he called in his last words to reach his cult, "tangible horror".

Taking a torch from a nearby wall, Sanul begins exploring the 1st floor of the Tower.

Setting

2 Characters Present

Character Portrait: Satogi Orokawru Character Portrait: Sanul, the Caster
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Satogi Orokawru



The Tower, standing tall and foreboding against the skyline, was a frightening thing to behold. Satogi stared up at the monstrous structure in both awe and anger. He had heard many tales of this ancient place but this was the first time he had laid eyes on such a thing. The paladin was young, with basic equipment for his class but his weapon a Starlight Sword was rare indeed and stronger than most. His blonde hair and green eyes only added to his fairness and appearance as one of holy design and a bringer of light.

He now stood just outside the front entrance and took a moment to mentally prepare himself before stepping forwards and entered the first floor of the Tower. His armor immediately began to glow with a golden light, as it was his only source of light he had; but the glow traveled far and pierced the blackness of the interior to illuminate whatever might be on the inside.

Drawing his Starlight Sword, which also began to glow but with a white light this time. He held it in front of him as he scanned the entrance of the Tower to judge how difficult it might be, and moved further into the expanse that made up the First Floor. He would examine any monsters that he could find instead of blindly rushing into combat, as this would be a long battle to get to the top of the Tower.





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Setting

2 Characters Present

Character Portrait: The Gamemaster Character Portrait: Satogi Orokawru
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Satori begins delving into the First Floor of the Tower.

Within a few minutes of wandering the halls, he finds a chest; inside, he finds 7 gold pieces and a Scroll of Blink. The scroll, when activated, would whisk Satori away from his current location, and instantly place him somewhere else on the floor he stands on.

After looking around the floor for more things, he is faced with a Corrupt Guard; a soulless human created to patrol the insides of the Tower. The guard does not notice him immediately, giving Satori the opportunity to strike first, or just go around him.

Setting

2 Characters Present

Character Portrait: The Gamemaster Character Portrait: Elyzabeth Lashrael
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Elyzabeth stood with fists around the pommels of her swords, regarding the tower with annoyance. "Of all the fucking..." she grumbled, cursing Elsir and fate and the damn rain and the stupid tower and Simon and anyone else she could think of. "All day I praise and suppliate and worship and sacrifice, and my reward is this giant, ugly, stupid rock tower full of... murderpiles and death. You're a right selfish bitch, Elsir." Thunder cracked. Elyzabeth smiled. "And over-sensitive."
It wasn't good practice to question gods. Elyzabeth tempted fate often enough; she decided it would be better not to anger her patron further before entering what she expected (and perhaps even hoped) to be her death. It was huge, expansive, impossibly tall and full of impossible things. She was going to kill a lot of those things.

Elyzabeth entered without any additional fanfare. Her face returned to its usual grimace of disapproval. Someone had been kind of enough to provide lit torches. "So what's going to try to kill me, first?" She hesitantly removed a lantern from her belt. It creaked and clanged against her armor while she tried to maneuver it close enough to a torch without touching one. It was a great cast-iron bullseye lantern, with a shutter to narrow the beam and a long enough wick to last her at least a few hours. Hopefully, someone was nice enough to provide more torches later. She set off, lantern in front of her, one hand around the handle of a sword. She had no patience for pretending her presence was unknown to the inhabitants of the labyrinthine structure. "If you want to fight, let's do it now," she called into the darkness, marching right in without any fear. She didn't know if there were other challengers; anyone with a weapon approaching her without identification would be attacked before questioned.

Setting

3 Characters Present

Character Portrait: The Gamemaster Character Portrait: Satogi Orokawru Character Portrait: Elyzabeth Lashrael
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Satogi Orokawru



The Paladin wondered the halls and quickly found a random chest. He was cautious of the thing regarding it for traps and found none. The loot he stored quickly, not really caring about it at the moment. His day got more exciting when he found the Corrupt Guard. This foul creature was now just waiting for someone to put it out of it's misery. With a powerful focus on his sword Satogi enhanced the Bright Flash on his Starlight Sword to extremely bright status and would do extra damage but made him less stealthy. With a mighty cry of war, Satogi struck at the Corrupt Guard a blow aimed to slash from one shoulder to the opposite hip.

As the holy blade met the dark creature their energies clashed which caused the light of the sword to burst out and reflect through most of the hallways around Satogi, giving away his position to anything in the immediate area. He wouldn't want it any other way, as he was more than ready to destroy any evil that crossed his path.

Setting

5 Characters Present

Character Portrait: The Gamemaster Character Portrait: Satogi Orokawru Character Portrait: Elyzabeth Lashrael Character Portrait: Sanul, the Caster Character Portrait: Hayes Kingsley
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Satori's strike filled the floor with light for a brief instant, alerting all presences on the floor.

With his one strike, he nearly cuts straight through the Guard, shattering his shoulder and leaving the blade stuck halfway into the entity's torso. He deftly pulls his weapon out, and lets his opponent collapse to the floor. Upon inspection, Satori found nothing of use on the body.

Satori continues searching the halls, and quickly finds himself faced with a Kobold, armed with nothing much more than a spear made of stone. The Kobold makes a move before he can, and lunges at him violently; thankfully, Satori is heavily armored, and the spear makes no harm to his body.

Setting

5 Characters Present

Character Portrait: The Gamemaster Character Portrait: Satogi Orokawru Character Portrait: Elyzabeth Lashrael Character Portrait: Sanul, the Caster Character Portrait: Hayes Kingsley
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Sanul was walking amongst the halls when he was suddenly blinded momentarily by an immense flash.

"What the-" he yelled out suddenly, the bright light stinging not just his eyes, but his whole body. The flash quickly dissipated however, and he regained his composure rapidly. Dusting off his robes as if they were dirtied by the light, he picked up the pace; going towards the origin of the flash.

Setting

2 Characters Present

Character Portrait: The Gamemaster Character Portrait: Elyzabeth Lashrael
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Elyzabeth began her journey into the darkness of the spire.

A few minutes after she starts looking around, she is met with... a pack of wolves. All but one of the wolves in the pack were asleep; the black dog keeping watch clearly the alpha. Within the center of the sleeping herd lied a chest, made from stainless steel; still stainless, however long it has been there.

Elyzabeth is not immediately noticed by the alpha, giving her time to react and decide what to do.

Setting

2 Characters Present

Character Portrait: The Gamemaster Character Portrait: Elyzabeth Lashrael
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Elyzabeth didn't like animals. But Elsir did. No matter how much she disagreed, they deserved some level of reverence.
Somehow, the wolves hadn't seen, heard, or smelled her. Maybe they had, and just wanted to be left alone. Regardless of their desires, they were in her way.
"Go away." Elyzabeth set her lamp on the ground. As expected, the sentry wolf stood, growled, and alerted his pack to her presence. "I said go away." Its hair stood up and it lowered its head, bearing its teeth. She sighed, rolled her eyes, and freed both of her swords. "I don't want to tell you again."
Not that she expected any different, the animals refused to back down. They were all awake, and ready to attack. She sighed, stepped in front of her lamp, and waited for the awful to charge her. The corridor was narrow enough they couldn't flank her. Wolves, adapted to win through superior numbers, weren't prepared to fight as individuals, and knocked each other over trying to edge around and bite. It was almost sad, leaning forward and swiping occasionally, one of her swords digging through the fur and flesh of backs, heads, or legs. Blood sprayed over the walls or floors which each swipe, followed by yelps of pain. She worked quickly and impassionately, crushing bones underfoot. Only her head and neck were exposed, and at risk of injury; she was careful to prevent any of the animals from trying to knock her down.
When they were all dead (Elyzabeth did not believe in surrender, and refused to let any slink away) she wiped her swords clean in the alpha's fur. She regarded the steel chest with the same indifference she had the animals. Rather than risk an arm, she kicked its lock and forced the top open by foot.

Setting

2 Characters Present

Character Portrait: The Gamemaster Character Portrait: Elyzabeth Lashrael
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Elyzabeth skillfully took care of the pack with little effort. Once done, she kicked the chest and opened it with her foot, hoping for the worst. Inside she finds... a small, green pouch, full of chemicals and salts that stung her nose and eyes. Inside was a tiny gunpowder charge; if this were to be thrown, it should blind an opponent on the spot, causing them to flail and panic. Beside the pouch was also a black rune; not knowing what it did, she shrugged and pocketed it anyways.

Once she was done with the wolf pack, she resumed her search of the Tower. At the end of the next hallway she'd walk by, was a flight of stairs. Great; she found the way up. She could go up... or stay around here a bit and see what she could find.

Setting

4 Characters Present

Character Portrait: The Gamemaster Character Portrait: Satogi Orokawru Character Portrait: Elyzabeth Lashrael Character Portrait: Hayes Kingsley
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Satogi Orokawru



Satogi moved on to find more enemies and quickly came into contact with the Kobold. He was surprised by the little thing's speed but it's inefficient weapon only dinged off of his armor. He almost felt pity for the creature if it was not in the tower. As such, he took up his blade and made to run the Kobold through. He unleashed his Bright Flash and again illuminated a large portion of the First Floor but the Kobold was not evil enough to make these flashes anywhere as bright as the first. If the first strike wasn't enough for the little creature he would continue on his attack with ferocious abandon until it was in at least two pieces.

Recovering his breath from the last fight, Satogi kept on his search for loot and evil to slaughter. The more dark the creature, the more inclined Satogi was to kill it and the brighter his sword's light shined through the halls. He kept searching the halls and rooms he came across, cautious of traps but never fearful of what lies in the darkness. He had heard tales of adventurers finding their lost comrades weeks if not months later, insane and mad from their trials. He hoped he would not meet the same fate as he fought for his right to reach the top floors.


Setting

4 Characters Present

Character Portrait: The Gamemaster Character Portrait: Satogi Orokawru Character Portrait: Elyzabeth Lashrael Character Portrait: Sanul, the Caster
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Satori slays the Kobold, and gains from it a set of Chainmail Gloves (+1 Attack, +1 Faith).

Once he finishes looting the Kobold, he continues looking about the Tower. Soon enough, he finds a chest formed from obsidian, lined in golden clasps and shimmering jewels. It radiated with a strong aura; an artifact of great power lies inside. However, it is currently locked shut, protected by a very potent magical seal. It requires a Black Rune, an Attack stat of 25, or an Intellect stat of 20 to force open.

Since Satori filled none of the requirements, he took a mental note of where the chest lay and continued.

After looking hard enough, he found the stairs to the next floor, and was met by Elyzabeth. Sanul also came behind him at a distance, looking to avoid detection. "2 of them, eh?" he muttered to himself. Paladins; the bane of his kind and his practices. He remembered it like it was yesterday; about a month ago, a group of them had raided the Mage Academy where he lived. No one was killed, but they destroyed a few statues and stole a few relics anyways.

With a strong hatred to all Believers, he decided to give them both a surprise. He drew a Summoning Scroll from his backpack, and read at the top of his lungs "Come forth, titan of the Creator! Lay waste to those before me!"

Immediately, a Chaos Elemental formed from thin air in front of him. With a terrifying roar, the magic mercenary ran to them, his massive girth removing any chance to go around him in the corridor the two paladins stood in.

Setting

4 Characters Present

Character Portrait: The Gamemaster Character Portrait: Satogi Orokawru Character Portrait: Elyzabeth Lashrael Character Portrait: Sanul, the Caster
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Elyzabeth, naturally, pocketed (well, pouched) everything she could, including the rune-covered obsidian. She didn't know what it did (if anything), but its assumed value and lack of exploding (or worse) on contact justified taking it. Otherwise she was disinterested in the rest of the chest's contents, though not too proud not take the blasting powder. The odorous green pouch could stay.

Satogi did not enter the corridor unheard. Even had she not been an elf, the echo was enough for his steps and mumbling to take her attention. She turned, fists around sword hilts, and regarded him. The lack of monstrous abnormalities, threats, or posed weapons were of some comfort. "Are you the bastard lightin' the whole damnable buildin' with'er light'n?!" She demanded to know, referring to the repeated and obnoxious flashes of his sword. It was likely she'd receive an answer, though, when another stranger angled himself behind Satogi too far away to make out distinct details. She would have called out to the second stranger, likely with more insults and abruptness, but very suddenly a very large thing, much larger than wolves, was charging down the hall. "What in the Hells..." Fortunately Satogi was between her and it, and she assumed any two denizens of the tower fighting wasn't worth intervening yet. Of course she didn't know that Satogi wasn't just another creepy crawly, and wouldn't help until she did. Instead, she slowly (and then quickly) backpedaled.

Setting

4 Characters Present

Character Portrait: The Gamemaster Character Portrait: Satogi Orokawru Character Portrait: Elyzabeth Lashrael Character Portrait: Sanul, the Caster
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Satogi approached the corridor cautiously as he spotted the she-elf up ahead. He sheathed his sword as he had no quarrel with this fellow adventurer. When she asked about his light he was surprised that it could have traveled so far down the tunnels. Still, he felt rather proud about it too and drew his blade calmly to show her the glow of his sword as he explained. "Holy Light is one of the few weapons that can destroy dark magic." As he stated this he felt some dark magic nearby, and from the way the elf was backpedaling he guessed it was right behind him.

Charging his sword to a bright light-bearing sword of dawn he turned with his thrust and sent a blade of light straight down the hallway, more than likely skewering whatever was coming at him and illuminating the entire hall with blinding light. When it hits the wall at the end it explodes with great yet silent force. Satogi himself is leaning on his blade, panting from the high amount of energy that attack took from him. As he caught his breath he stood back up and looked back at the she-elf. "That is the power of Light under faith." He puts on his widest boyish smile and leans his sword on his shoulder as if congratulation himself on a job well done.

Setting

4 Characters Present

Character Portrait: The Gamemaster Character Portrait: Satogi Orokawru Character Portrait: Elyzabeth Lashrael Character Portrait: Sanul, the Caster
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Satogi's Light Blade struck the elemental with great effect, but it barely injured the apparition; it did, however stop him in its tracks, keeping him from charging Satogi.

The Chaos Elemental bellowed again, his deafening roar rattling the very bones within Satogi (-3 Attack for his next attack.) With little effort, he cast a blast of fiery ice in the paladin's direction, covering the hallway in frosted flames; and coating his target in icicles (-7 Speed, Minor DOT).

With his first target neutralized for now, he turned to Elyzabeth, refusing to let her escape. With a rough grunt, the Elemental teleported in her direction, placing itself in her path. With her escape blocked, he then casted a Mirror Image; a temporary double to surround her.

Setting

2 Characters Present

Character Portrait: The Gamemaster Character Portrait: Elyzabeth Lashrael
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Elyzabeth didn't really expect to be able to escape unmolested, but it would have been nice. She drew both her swords with disappointment, and turned to face the monster that decided to block her escape. There was a second behind her, which she decided to ignore; she did not know it was an illusion but she did know it wasn't blocking the staircase, and therefor did not concern her. "Stand aside," she ordered. That never worked. She always tried, but offering quarter never, ever worked. Not even smart enemies liked to surrender. Her lantern was still at her feet, so she could clearly see what blocked the hallway. It was going to take creative footwork to fight around all the dead wolves, though. She didn't care about killing whatever it was; she would have gladly slipped around it and left, if she could do so without losing her lantern.

Setting

4 Characters Present

Character Portrait: The Gamemaster Character Portrait: Satogi Orokawru Character Portrait: Elyzabeth Lashrael Character Portrait: Sanul, the Caster
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Satogi was bound to the floor by the ice that encased his legs, the burning cold making it hard to concentrate on anything else. Luckily enough for him the dark creature was more preoccupied with the elf now after it left him. Satogi grit his teeth and charged his blade again, stabbing at the ice to break it away and partially melt it with the light of his blade. It would take him too long to break free to help the elf but he could help her in a different way. Casting a bright sigil into his palm he marked the elf's back with it, and an invigorating sensation would spread from the marking. (Added Effect: Life-Link 50%)

Satogi turned back to freeing himself and kept hacking at the ice to save his now numb legs. One of the strikes of his sword sends another flash of light out into the hallways and he spots the original caster of the dark monster, but he could not tell if his remaining stamina would allow him to reach that far a distance with his attacks. He made no stop in his efforts to break the ice, finally cracking the frost and prying his leg out of it's prison. The second leg would take even more time, and by the end of it he felt drained of strength and needed to rest. Hopefully the fight between the elf and her adversary would be finished by this time, and so Satogi leaned against the wall with his legs and arms barely able to hold his weight off the ground.

Setting

4 Characters Present

Character Portrait: The Gamemaster Character Portrait: Satogi Orokawru Character Portrait: Elyzabeth Lashrael Character Portrait: Sanul, the Caster
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Sanul snickered at the results of his actions, now approaching the tired paladin that held himself against the wall. Adjusting his grip on his scepter as he approached Satogi, he stood in front of him, a few feet out of the Believer's range. "Perfect," he muttered to himself.

Waving his scepter around in a subtle pattern, he spoke to his adversary in a soothing, womanly voice, "Oh, you poor thing. You seem a bit out of it, no?" Sanul's eyes began glowing a hot pink, as he used his influence to attempt to take over Satogi. "Let me help you up," Sanul continued, bolstering his enemy with a few sparks of his mana essence (Debuffs Removed). With a slightly sensual gesture, he then waved his specter around a bit more, as he saw Satogi's eyes become a glowing pink as well (Weakly Charmed).

"Perfect; he was tough to crack, but he's too feeble-minded to resist my mind games." Sanul gestured towards the elf Elyzabeth, and said "Get her." Quickly afterwards, Sanul ran up the stairs to the 2nd floor, hoping his little helper would stall long enough so they'd lose track of him.

Satogi, now under the temporary control of Sanul, joins the Elementals in the fight against the elf. Any amount of injury would snap him back into self-control.

Setting

4 Characters Present

Character Portrait: The Gamemaster Character Portrait: Satogi Orokawru Character Portrait: Elyzabeth Lashrael Character Portrait: Sanul, the Caster
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Satogi Orokawru



Satogi felt something in his head as a figure approached, it felt wild and dark in his mind but a voice calmed him down and brought his exhaustion to a halt. He stood up straight and slowly tried to make out who was in front of him. "What?" He felt groggy and light headed but the voice made no danger apparent to him. The elf on the other hand suddenly seemed like a valid danger, and he was ordered to attack. In the back of his mind he fought the urge to lash out, he couldn't attack a stranger. Then again, he was warned about the false gods of other races and to be wary around them.

Lifting his sword shakily in the elf's direction he saw that he had no choice, he had to take her out now while she was distracted. Lunging at the elf with his blade, he was still rather sluggish but with each attack he made he got faster and faster. His eye's flashed pink as he made a battle-cry to fuel his attack with rage, cleaving the air where the elf would with a bright arc of pink light. This would normally confuse the paladin but right now all his attention was on the elf.

Setting

3 Characters Present

Character Portrait: Satogi Orokawru Character Portrait: Elyzabeth Lashrael Character Portrait: Sanul, the Caster
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Elyzabeth fought the way she always did: Disinterested, annoyed, and impatient. It felt like she was swiping through air, but the chaos elemental's reactions to each cleave told her she was definitely doing some kind of damage, and the fact that its duplicate hadn't touched her convinced her it wasn't a threat. That's why, when footsteps approached, and a blade came, that she was caught so off-guard. Fortunately, she had been turning, so the stab came sidelong and cut into the back of her thigh without going through the leg. She turned further, weight uncomfortably shifted to one foot, swiping one blade wide to knock Satogi's aside while bringing her gauntleted fist around to catch his jaw or temple. "What the fuck?!" It wasn't the most eloquent inquiry but it about summarized her opinion of the situation. Her fighting style was rough, quick, an dirty; she took advantage of the narrow hallway by mixing in as many fists, elbows, and knees as she did stabs, rhythmically shifting her attention between Sanul's thrall and the paladin.

Setting

3 Characters Present

Character Portrait: Satogi Orokawru Character Portrait: Elyzabeth Lashrael Character Portrait: Sanul, the Caster
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Satogi barely hit the elf with his first strike, but she got him over with her inhuman speed. He was just able to dodge her fist and jumped backwards before his face was caved in by her knuckles They sparred for several minutes, his sword and hers flashing with every connection. His armor stopped most of her strikes against him and would probably hurt her hand later when the adrenaline slowed down. He was about to start using his stamina again when she got in a good kick in between his armor's plating on his side and knocked the wind out of him. He snapped out of his daze when he was struck, and her next attack knocked him to his knees in front of her.

He didn't remember why they were fighting anymore, but he couldn't let her best him so easily. Seeing the construct about to attack Satogi narrowed his eyes at it and raised his blade once more. Lunging around the elf he charged his blade with light that burst into white flames, his war cry as he cut across it louder than the voice in his mind telling him he had used too much energy. When he hit the ground after his lunge he crumbled into a pile on the floor, his nose bleeding and his face against the floor. He lay still, passed out after using so much stamina. If the elf were to investigate him he would be found snoring from exhaustion.

The setting changes from The Tower to The Tower, 2nd Floor

1 Characters Present

Character Portrait: Sanul, the Caster
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Sanul walked up the staircase to the 2nd floor rather urgently. Once up, he cast a simple spell to buy him just a bit more time: a Barrier at the door, to hold his opponents for a bit whilst he looted (13 Atk. to break).

He looked around. Pretty much looked the same as the first floor, with a few differences in layout. From the staircase, Sanul spotted a chest, covered in dust. Eager to find something, he opened it and found... an Iron Helmet, enchanted with strong mana essence (+1 Defense, +1 Intellect); as well as 18 gold coins. Sanul happily pocketed his gains and put on his helmet. Hmm... a bit tight, but no matter.

Upon continuing his search of chests, Sanul saw a curious sight indeed; a couple of Great Apes running about the halls, whooping rather loudly. He decided to take the moment to hide in the room to his right; meditate a bit, loosen up.

The setting changes from The Tower, 2nd Floor to The Tower

Setting

3 Characters Present

Character Portrait: The Gamemaster Character Portrait: Satogi Orokawru Character Portrait: Elyzabeth Lashrael
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Satogi's strike, however rendering him unconscious, did put an end to the Chaos Elemental; with a final screech, the beast fell over, and with a soft poofing sound, disintegrated into nothingness.

Setting

3 Characters Present

Character Portrait: The Gamemaster Character Portrait: Satogi Orokawru Character Portrait: Elyzabeth Lashrael
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Elyzabeth turned with Satogi's lunge, expecting it to be targeted at her chest or stomach. She tried to bring one of her blades through his neck, but the swipe went over his head because he suddenly keeled over.
"What in the hells...?" She pointed one sword tip at his back, the other at the chaos elemental until it had entirely dissipated. "I didn't know it was possible to be this annoyed." She snaked the tip of her sword between Satogi's body and the strings of his coin purse, severing it and whatever else looked like it may hold valuables. She kicked them experimentally away, then slowly approached them, like they might turn into snakes or Satogi would recover from his exhaustion very suddenly. "If you attack me again, I will kill you," she warned what she didn't expect to be able to hear her anyway before pocketing her ill-gotten gains. She returned her swords to their scabbards and took a moment to catch her breath. Her left hand did throb, just below and behind the knuckle of her middle finger. She was content to leave Satogi at that, hiding her stolen valuables until she finally reached the staircase.
"And what the gods-be-damned nonsense is this?"

Setting

2 Characters Present

Character Portrait: Satogi Orokawru Character Portrait: Elyzabeth Lashrael
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Elyzabeth pressed her left foot against the barrier experimentally. Nothing leaped out at her. "...huh." She backed away from it, and looked back down the hall at Satogi's unconscious body. She thought about trying to throw him through it. "Too heavy," she muttered to herself. She took another step back, then rummaged through her pouches until she found the runed obsidian she had found in the chest. She hucked it; the barrier shattered like glass where it was struck, with the little stone flying up onto the next floor, before it reformed behind it. "Elsir, what nonsense is this?" She crossed her arms and considered charging it, but she didn't know what would happen if it reformed before she passed all the way past the threshold. "I'll make the human do it," she decided. If he proved helpful, she'd consider returning his stolen possessions (still hidden by the latches on her belt). She turned away and carefully approached the fallen paladin. "Hey! Wake up!" She shoved him dispassionately with her heel, carefully training the point of one of her swords at his head in case he decided to attack again. "Get off your ass." She was content to wait; no way in all the hells was she going to take any risks with magic.

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The Believers

A clan of humans dedicated to serving the Creator, and of purging the realms of the evil fragments that reside within it. Only heroes with more Faith than Intellect may join this group.


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Welcome home, Promethean. Here, you can manage your universe.

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Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

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Add Setting » 5 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

The Tower, 2nd Floor

The Tower, 2nd Floor by Jeremiad

The second floor of the dreaded Tower.

The Tower, 4th Floor

The Tower, 4th Floor by Jeremiad

The fourth floor of the wicked Tower.

The Tower, 3rd Floor

The Tower, 3rd Floor by Jeremiad

The Third Floor of the dreaded Tower.

The Tower, 5th Floor

The Tower, 5th Floor by Jeremiad

The fifth floor of the dreaded Tower.

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Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

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Character Portrait: Satogi Orokawru
114 sightings Satogi Orokawru played by Leocedus
"Bring it on! Nothing can escape the light!"

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Use your INK to craft new artifacts in The Tower. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

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View All » Add Character » 10 Characters to follow in this universe

Character Portrait: The Gamemaster
Character Portrait: Sanul, the Caster
Character Portrait: Hayes Kingsley
Character Portrait: Jeremiad, the Thief
Character Portrait: Koko
Character Portrait: Seth black

Newest

Character Portrait: Seth black
Seth black

A servitor of the Demon Saints Cult.

Character Portrait: Koko
Koko

"I reeeeeaaally hate dark places."

Character Portrait: Jeremiad, the Thief
Jeremiad, the Thief

A crimeboss from the depths of the underground, he's ready to make a killing on his newest job.

Character Portrait: Hayes Kingsley
Hayes Kingsley

Excels in combat; witch

Character Portrait: Sanul, the Caster
Sanul, the Caster

A disciple of the Black Heavens Cult, one of the original parties of the Non-Believer Clan.

Character Portrait: The Gamemaster
The Gamemaster

The guy that says what's what.

Trending

Character Portrait: Sanul, the Caster
Sanul, the Caster

A disciple of the Black Heavens Cult, one of the original parties of the Non-Believer Clan.

Character Portrait: Hayes Kingsley
Hayes Kingsley

Excels in combat; witch

Character Portrait: Seth black
Seth black

A servitor of the Demon Saints Cult.

Character Portrait: Jeremiad, the Thief
Jeremiad, the Thief

A crimeboss from the depths of the underground, he's ready to make a killing on his newest job.

Character Portrait: Koko
Koko

"I reeeeeaaally hate dark places."

Character Portrait: The Gamemaster
The Gamemaster

The guy that says what's what.

Most Followed

Character Portrait: The Gamemaster
The Gamemaster

The guy that says what's what.

Character Portrait: Hayes Kingsley
Hayes Kingsley

Excels in combat; witch

Character Portrait: Sanul, the Caster
Sanul, the Caster

A disciple of the Black Heavens Cult, one of the original parties of the Non-Believer Clan.

Character Portrait: Jeremiad, the Thief
Jeremiad, the Thief

A crimeboss from the depths of the underground, he's ready to make a killing on his newest job.

Character Portrait: Seth black
Seth black

A servitor of the Demon Saints Cult.

Character Portrait: Koko
Koko

"I reeeeeaaally hate dark places."


View All » Places

The Tower, 2nd Floor

The Tower, 2nd Floor by Jeremiad

The second floor of the dreaded Tower.

The Tower, 4th Floor

The Tower, 4th Floor by Jeremiad

The fourth floor of the wicked Tower.

The Tower, 3rd Floor

The Tower, 3rd Floor by Jeremiad

The Third Floor of the dreaded Tower.

The Tower, 5th Floor

The Tower, 5th Floor by Jeremiad

The fifth floor of the dreaded Tower.

Fullscreen Chat » Create Topic » The Tower: Out of Character

Discussions

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Most recent OOC posts in The Tower

Re: The Tower

Hey guys, I just wanna say that since I'm starting school back up, I may end up being less active here. Once I get some more free time, I will also be updating the rules a little, so look out for that.
Hope you're all still having fun with this.
:P

Re: The Tower

What happened...shit got real.

Nah, jk. Lance and Koko ended up running into Satogi and helped him destroyed the crystal. After introductions, a spirit appeared and asked for help to reclaim his corpse. The paladin agreed wholeheartedly. We looked around the third floor and eventually found it guarded by an Almagatethingamabobby. Satogi lost his armor and damaged his shield in the fight and Koko's energy was sapped, but the combined efforts of Lance and Koko beat him. Lance decided to go look for another piece of armor for Satogi and ended up stumbling upon the altar, where Elyzabeth and Gakgak were. .He accidentally activated a trap, releasing four wratihs, two that pursued Lance and two that are currently after you (sorry). Lance ran away to the Crystal room where he opened the chest left by the Crystal, hoping it was some armor or a weapon to beat the wraith. It ended up being a Possessed Blade, another trap. Lance destroyed the Blade and was about the face the ghoul (the combination of the two wraiths) when Satogi caught up, blasting away the creature. A copy of Sanul appeared, more character development, and a flip of the bird later, we're on the fourth floor. That''s about it.

And with that, I won't be on today and it's very likely I won't be on tomorrow. Gotta fly out of Las Vegas today and it all depends on what I'm doing tomorrow. But I will definitely be back on the 2nd! See ya then...

Re: The Tower

So, I feel kind of scuzzy about this, but can someone give me a tl;dr of what I've missed? Laptop and holiday issues being what they are, trying to skim everything from the last week has been confusing. I know someone tried talking to Elysabeth and/or Gakgak, but they're tagged in like 20 different posts in which they aren't mentioned at all, and I'm confused as to who's doing what to whom.

Re: The Tower

Borked laptop has been replaced.

Re: The Tower

How dare you, flip.

Also, everyone, my laptop borked. So I can't do anything until its replacement gets here.

Re: The Tower

To anyone who still reads the OOC chat (Which I hope is everyone), I just want to remind you all to update your characters often. I know it's not something Jeremiad or MCP has pushed on us to do, but I think it's a great idea as I've been doing it myself. Often we forget about some of the items at our disposal when we're in battle and maybe this'll help keep a better track of it all. Not telling you guys to do this like a command or an order...I just think it'll help organize ourselves a bit better. That is all! Thanks!

Re: The Tower

Merry Christmas to you all!

Re: The Tower

I hatched a shiny Riolu and named him Satogi

Re: The Tower

Same. Waiting for Jeremiah's response to all this activity.

Re: The Tower

Welp, I'm still here. :)

Re: The Tower

Not twitch, no. I do trade on Reddit, though.

Re: The Tower

Sounds like something Twitch related...but alright. Glad to have helped! :)

Re: The Tower

Yeah, but... I don't know. I appreciate your input, Flip. I think I'm going to wait a bit longer until I can justify 5 hours having passed, then I'll post again. Busy breeding pokemon and doing giveaways in the meantime. :)

Re: The Tower

MayContainPlagiarism wrote:Is everybody alright with Satogi and Elyzabeth suddenly being 5+ hours ahead in the story? I mean, if no one objects, then by all means, but it's bad for the narrative. I'm kind of stuck, though, since Satogi's already left.


MCP: I was in kind of the same way when the story was highlighted on you guys, Elyzabeth and Satogi. I had to take it upon myself to build the area around me and let Jeremiad apply the stats and challenges later. My suggestion, should you take it although you don't have to, would be to build the environment around you and describe the scenery. Maybe you find a spell or engraving on the wall. Hell, maybe even an enemy to fight or something. Maybe take it upon yourself to meditate/rest for 5+ hours to get back on the timeline if you feel that you're off. I can't decide that for you. But Jeremiad didn't seem to have a problem when I took over the story a little bit to keep Lance and Koko moving. I'm sure it'll be the same for you.

Re: The Tower

Is everybody alright with Satogi and Elyzabeth suddenly being 5+ hours ahead in the story? I mean, if no one objects, then by all means, but it's bad for the narrative. I'm kind of stuck, though, since Satogi's already left.

The Tower

This is the auto-generated OOC topic for the roleplay "The Tower"

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