MCU and Council
Basic Information
Disclaimer: portions of this bio and it's formatting were borrowed from Ylanne
Name: Brandon Izaak Hammerstine
Titles: Necromancer
Aliases: Parson Lessard
Race: Human
Date of Birth (DOB): June 21, 1982
Place of Birth: Dallas, Tx
Age: 34
Height: 5’9”
Weight:
Hair Color: dyed brown, natural white
Eye Color: Blue
Physical description: Bone thin and sickly looking, Brandon has the look of someone who never eats enough food.
Distinguishing marks: none
Citizenship: Us
Ethnic origin: German
Religion: Orthodox Christian
Sexual Orientation: Homosexual
Languages Spoken: English
Employment Background
Occupation: Artist/ Art Store Owner
Former Occupations: MCU Contractor
Occupation and employer: Art Store Owner, Visual Eyes Art, owns business
Health Background
Physical Condition: poor
Disabilities: Dyslexia
Drug and Alcohol Usage History, Illegal or Otherwise: N/A
History of Health Problems: Bone Cancer as a young child, vampirism
History of Mental Health Problems: extreme impulse control, declared mentally unsound, currently takes medicine to remain stable
Family
Father: Jakob Hammerstine
Mother Elizabeth Ritter
Siblings Mary Anne, deceased
Spouse N/A
Children N/A
Uncle Izaak Hammerstine
Aunt Catherine Dumitrescu
Cousins Mary Madeline and Emily Hammerstine
Associates
Alexander Summers
Dawson Summers
Contact Information
Current Permanent Address: Visual Eyes Art Studio, Dallas, Tx
Educational Background
Institutions Attended: Dallas Academy for Gifted Youth (Unseen school)
Degrees Earned: High School Diploma
Criminal History
Arrests: 3
Criminal Complaints: Numerous
Indictments: Numerous
Detainers: On Probation until he’s 65, bound by Council
Traffic Offenses: N/A
Skills, Talents, and Equipment
Job-related skills:
Limited telekinesis
Brandon has limited telekinetic abilities, and only uses them in order to keep his abilities in check. He can be seen using them when working in his art workshop.
Necromancy
Brandon is a necromancer kept on retainer by the council. He is allowed only to practice on animals, but is known to practice elsewhere. Not accomplished with other magics, Brandon is prone to using necromantic cantrips in battle. His favorite tricks are listed below:
Touch of fatigue
A necromancer cantrip, this ability is to simply remove a small amount of life energy from an animal or person, and to cause them to be slightly more tired. This lasts for three rounds.
Necromancer's Knife
Stolen from his former adoptive mother, this knife has the ability to dehydrate flesh if left inside of flesh for very long.
Cheap Red Lighter
Given to him for his protection as a child, Brandon has the ability to summon his adoptive mother's hell beast Scamp by flicking this on. He works side by side with the hell beast happily enough.
Shadow Step
Brandon has the ability to step through the shadows in a form of teleportation. This requires a shadow big enough for him to fit in.
Ghoul's Touch
Causes localized paralysis of the area touched. Lasts four rounds.
Drain life
It drains the life out of something, and transfers it to Brandon. He could use it to heal injuries, and usually does. Effects are immediate.
Death's Kiss
Brandon rarely uses this spell, and it gives him temporarily vampiric features, including the ability to drink blood for a boost of magic, energy, and health. It isn't long lasting however, and is very draining to cast, requiring preparation before hand to manage it.
Personality
Ambitions: Brandon wants to make up for his actions as a child, and be a relatively successful artist.
Fears/anxieties/hangups: Falling back into madness
Attitude toward life and death: Brandon does not seek death actively, but passively put himself into life and death situations without care if he dies.
History & Background
Brandon's birth family shaped him very strongly. His father was incredibly abusive to him and his mother and sister, but especially to his mother. As a result, outside of the home the boy was a bully and a brat to everyone. One night, overwhelmed by his father's actions, the boy planned to sneak out, taking his sister with him. His father caught them on the way out. A fight ensued and his father, a big man, knocked Mary Anne to the side. The little girl did not survive the attack, her neck breaking due to force of the hit. As his mother tried to revive her daughter, Brandon cried out and his powers reacted, a wave of his power flowing out, and starting an electrical fire, even as it knocked his father down. Luck alone had the man hit his head, as the boy scrambled for the door and ran away. He was the only survivor of the apartment fire.
The boy lived on the streets for several years, changing his name to Parson Waters. It was easier to hide under a new name after all. In time, he came to make Gambit's Bar his favorite haunt. It was clear that the fire and attack by his father left an indelible mark on the child, twisting him fiercely just as much as living on the hard streets of Wing City did.
There he met, and began to torture and torment, the girl who would be his new sister. It didn't take long after meeting the small twisted girl for him to meet Sanina, who would be his adoptive mother. His adoptive mother who was clearly no more in her right mind than the rest of the small family, as she carried around the skeletal remains of a young girl, whom she called Jezebell.
Parson, who could barely read, and was often a crude young boy, turned out to have necromantic powers, that his new mother 'Nina' began to teach him. He even slowly began to accept his sister Bethany, though he would never be nice to her, he would be nicer. It was to his advantage to be nice to his family after all, even if both sister and mother were touched.
What many do not realize about Parson is that he positively loathed his Aunt Kaitlynn. Not only does she think him weird at best, she also shows quite a bit of favoritism to his sister Bethany, at least in his eyes. With this loathing between them, it only made sense that, on a day when his aunt wasn’t quite herself, she turned Parson into a vampire, a state that he would find himself cured from in time.
Parson has since gained some sort of equilibrium and is a well known name in the human parts business, as he kills his people himself. He was wanted by the Wing City Police Department for an incident of blood lust which he slaughtered every single doctor on duty at Wing City General Hospital. While he was caught once, and put on trial, the boy was declared criminally insane and put instead in a High Security Institute meant for insane supernaturals. His mother was kind enough to break him out and Parson then lived not above Gambit's but in the same house as his grandfather and his mother.
However, after being broken out, the boy was killed by hunters, his body fading into the shadows. It would later be found back the in Institute for the Criminally Insane, where he would be revived, miraculously cured as vampirism. The boy did not know why, but it wasn't long until the asylum was once more broken into, and he would escape again. Captured quickly, the now human boy was picked up by MCU and put on probation, where it was soon discovered who he really was, and that he had two living relatives, his Aunt Catherine, and his Uncle Izaak. With a lingering fear of men form his childhood, he began to live with his aunt Catherine, after being abandoned by his former adoptive family, the Lessards.
As he grew there, he grew found of her, and when she disappeared, institutionalized for political reasons, he refused to allow her to remain, and broke her out, forcing her name to be cleared as well. Now, the necromancer, still under severe restrictions from his childhood, runs an art supply store with an art studio in the back, and his apartment above. In a separate building, more shed than studio, he practices his magic and his powers, knowing that he is heavily restricted in what he can do when not on a Hunt for the very organization that punished his aunt for nothing more than politics.