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The World of the Clocks



There it is, a huge door right in front of you. It's covered in gold and dripping in all sorts of jewels, rubies, diamonds, sapphires, but the thing that catches your eye are not the shimmering riches, but instead an old fashioned clock above the door. It's gigantic, must be at least 10 feet tall, and 6 feet across. Underneath it are faded words you cannot read. Now you, being the person you are, open the door, and step into whatever lays behind it. Much to your dismay, all that is behind the door is a tiny, dark room, with barely enough room to fit you. What's even worse, the door shut behind you. Luckily, it wasn't locked, but when you open the door and step out, you are no longer where you were before. In front of you is a huge city with clocks everywhere. You quickly turn around, but the door has vanished.

The Door

This door appears only when you want it to, only when you wish for a way to get away from your life. It will show up anywhere, on the side of old buildings, in the middle of a forest, or even in your bedroom. It, as if you wouldn't tell, leads you to a world full of clocks. This door is indeed magical, and no one except for the creator of the door, knows how to get it to reappear and take you back home.

The World of the Clocks

The world that the door leads to, the world where teenagers get stuck after they accidentally wish for it to appear. This world is not as nice as it appears, as it is run by a madwoman, only known as The Clockmaker. The Clockmaker is crazed, and often changes personalities. One day you see her, she can be very kind, and another day, she can be very hostile. New arrivals to the world must be brought to The Clockmaker, and she decides their fate after that. Often, the teenagers get to live, and try to find their way home, but every once in a while, new arrivals are killed, hung in town center. No one ever sees The Clockmaker, because she is always in her office, "working"

The Characters

The Female Teenagers::

(Taken by HeavenAndHell) FC:: Bonnie Wright


(OPEN) FC:: Ariana Grande


(OPEN) FC:: Emma Watson


(OPEN) FC:: Selena Gomez


(OPEN) FC:: Elle Fanning


The Male Teenagers::

(OPEN) FC:: Alex Pettyfer


(OPEN) FC:: Avan Jogia


(OPEN) FC:: Logan Lerman


(OPEN) FC:: Josh Hutcherson


(OPEN) FC:: Liam Hemsworth


The Clockmaker (Taken by HeavenAndHell) FC:: Nicki Minaj


The Rules

-PM me if you want to change a FC
-Keep it literate, no rules about the amount of words, just write a good 2-3 paragraphs
-Reserves go in the OOC
-When reserving, incorperate a :) into your request somewhere

The Character Skelly

Code: Select all
[right][img]a gif of your character here please[/img]
    [img]and another gif[/img][/right]
    [b]Full Name:[/b]
    [b]Nicknames:[/b] If any.
    [b]Age:[/b] (13-19)
    [b]Likes:[/b] Five minimum please
    [b]Dislikes:[/b] Five minimum please
    [b]Personality:[/b] A paragraph or so
    [b]History:[/b] Optional

The Posting Skelly

Code: Select all
[center][size=300]Full Name[/size]

    (Post Here)[/center]

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The GM of this roleplay hasn't created any rules! You can do whatever you like!

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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

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Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.


Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.


While not required, locations can be organized onto a map. More information soon!

Add Group » 0 Factions to align with

There are no groups in this roleplay!


By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.

Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.


Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

No mobs have been created yet.


Locations where Mobs and Items might appear.


You can schedule events for your players to create notifications and schedule times for everyone to plan around.


Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in The World of the Clocks. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

No items have been created yet!

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

Fullscreen Chat » Create Topic » The World of the Clocks: Out of Character


  • Topics
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Most recent OOC posts in The World of the Clocks

Re: The World of the Clocks

Chyea I know right. I PMed the GM about my chara but got no reply so...*shrugs*

Re: The World of the Clocks


Um... so should I assume this isn't happening, then? :/

Re: The World of the Clocks

This looks neat! Are you just looking for people to play the FC's, or are original characters welcome as well? Sorry if this is a silly question, I'm new around here. :)

Re: The World of the Clocks

Oh! I'm Game :) Although, I'd like to change the faceclaim for one of the girls...I'll PM you the details.

The World of the Clocks

This is the auto-generated OOC topic for the roleplay "The World of the Clocks"

You may edit this first post as you see fit.