Introduction
"I saw the traveler make his way toward the monolith,
That thin gash amidst the clouds;
An open seam between heaven and earth that eluded the Eye of God.
Or perhaps it had not; perhaps it beckoned from one realm
To the other, wedded And ruled as one;
For look how clean it splits the horizon 'twain, absorbs it,
Makes it Strange,
An indomitable beam,
A Tower of Heaven." - Journal of a forgotten traveler.
These words have rung through centuries, a log of the so called "Tower of Heaven" that was lost to the sands of time eons ago. Rumor has it that the tower had a guardian, all-powerful, who would grant a wish to those who scaled it's treacherous heights. But that was ages ago, long before anyone alive can remember. Children grow up hearing the tale and saying, "Well it could always come back right?" Deep tremors in the earth seem to agree. The tower has sprung from the ground anew, as tall as the sky and as dangerous as anything you could imagine or worse. The Guardian's voice has called out to six young, pure-hearted individuals, telling them to come claim it's prize. Will they survive to see the Guardian or perish among the thousands of traps hidden deep within the massive stone monolith?
OPEN SLOTS
Boy 2:
Boy 3:
Girl 1:
Girl 2:
Girl 3:
TAKEN CHARACTERS
Guardian: Beach-Born-Boy
Boy 1: Beach-Born-Boy
CHARACTER SHEET
- Code: Select all
[b]Name:[/b]
[b]Age: (16-19)[/b]
[b]Picture:[/b]
[b]Personality:[/b]
[b]'Heroic' Trait:(Valor, Strength, Intellect)[/b]
[b]History:[/b]
[b]Weapon: (or you can be a healer)[/b]
[b]Romantic Interest:(will be updated throughout story.)[/b]
[b]Friends:[/b]
[b]Enemies:[/b]
[b]Likes:[/b]
[b]Dislikes:[/b]
[b]Additional:[/b]
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
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Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Tower of Heaven: Atop the World. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
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Tower of Heaven
by Beach-Born-Boy on Sun Jun 10, 2012 12:20 am
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- Last post by Beach-Born-Boy
on Sun Jun 10, 2012 12:20 am
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Tower of Heaven
Most recent OOC posts in Tower of Heaven: Atop the World
Tower of Heaven
You may edit this first post as you see fit.