Counter-Intelligance
Some of the other Autobots don't trust Mirage. He feels the war, is beneath him. War is not, after all, how civilized beings conduct themselves. He often questions the Autobots' violent means, and not-so-secretly hopes they and the Decepticons can get along. Because of this, he has been labelled by a few others as a Decepticon sympathizer. Still, he sided with the Autobots for a reason, and he is there for the Autobots when they need him.
Autobot leader Optimus Prime must constantly cajole him into continuing his service with the Autobots, but he feels it may be a losing battle. Despite his coolness to the cause, Mirage is a surprisingly effective and deadly fighter and an even more effective intelligence gatherer, which is the role he much prefers.
Abilities: Mirage carries a rear-mounted electro-disruptor which is able to interfere with the circuitry of an opponent by casting discrete packets of electrical charges at him. Hence, he never is situated where he seems to be when it is in use, and can even use the disruptor to give himself the illusion of a different physical appearance, which he can sustain for up to six minutes, or make himself invisible. All of this contributes to his effectiveness as an intelligence agent. He can also hit a screw-head dead center from 200 yards with his armor-piercing hunting rifle. It shoots liquid-fuel-powered darts.
Weaknesses: He's unsure of the Autobots and their cause, and consequently cannot always be fully trusted. Optimus Prime is well aware of his coolness to the group, but considers him too valuable to let go.
Mirage is what humans call "old money." Before the war, he was a member of affluent Cybertronian society, with his own large estate and high-priced friends. He enjoyed the finer things in life: vintage energon, and swank evening events. But when the war started, he was forced to choose sides and found himself banded with a group of commoners he didn't really understand.