Introduction
More help here:
the-hitchhiker-guide-rpg-chat-t47585.html
Once in chat, choose "Traveller - Classic"
You will see the chat box, with lots of random chat. this is the "lobby/hallway" with all sorts of random gamers
On the Left-hand side, you will see a picture of your character, unless you haven't made one yet...
Click on this picture to chat from your characters perspective (called being In Character.)
Once in character, you can use the buttons on the bottom right to "Do" and "say" stuff.
"write" is used for just writing
To go to a different place, look at the top of the chat box.
Then a list of places will turn up:
Ignore the top 3 places. i need to delete them.
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BEGIN IMAGE DEMONSTRATION

END DEMONSTRATION
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All the places we will use are under "The Spinward Marches"
We are currently in the "Regina Subsector", and most of us are on the surface of Boughene.
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BEGIN IMAGE DEMONSTRATION

END DEMONSTRATION
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You will all start in different places, so just tell me where you are, and i'll make the place and generate its stats from the map.
We use this online map:
http://travellermap.com/?x=-96.519&y=75 ... yle=poster
This helps decipher a worlds UPP/UWP:
http://www.travellermap.com/formats.htm
/tg/ archives of the original threads that made this place:
http://archive.foolz.us/tg/thread/24164292/#24164346
http://archive.foolz.us/tg/thread/24200689/#24200915
http://archive.foolz.us/tg/thread/24248016/#24257866
- 9 posts here • Page 1 of 1
The Story So Far... Write a Post » as written by 2 authors
Setting
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The General and Walter Anders are holding off 5 Rioters, armed with Clubs.
Walter MacPhearson is running to get to his ATV, back us up.
One Rioter is unconcsious, and Anders has taken 6 Temporary DEX damage.
It's our combat turn!
what do you want to do?
Setting
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I'm not sure exactly which planet you start on... but you do have a 200 ton free trader vessel...
I'll work out the running costs/revenue for you if you like
Setting
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Free trader stats from book 02:
FreeTrader :200-ton
Jump Drive A (1 parsec jumps max)
Maneuver Drive A (can pull 1G)
Fuel: 30 Tons - sufficient for 1 jump and endless maneuver
Computer model/1
10 Staterooms (for crew and passengers)
20 Low Berths (for dirty ole low passage, or emergency freezing of casualties)
2 hardpoints. weapons can be installed here.
2 tons free space for fire control. (or anything)
Cargo Capacity: 82 Tons.
Streamlined hull. (means you can skim unrefined fuel from gas giants)
Setting
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Required Crew:
Pilot: salary 6,000 Cr/mnth
Engineer: salary 4,000 Cr/mnth
medic: salary 2,000 Cr/mnth
Steward: salary 3,000 Cr/mnth
so a total of 15,000 Cr of wages each month.
Fuel: 500Cr/ton of refined fuel.
your 30 ton fuelage allows for 1 jump, and usually one does 2 jumps per month, so you'll need 60 ton/month.
that's 30,000 Cr/mnth on fuel.
Life support costs 2,000 Cr per occupied stateroom
low berths cost 100 Cr per occupied berth.
TOTAL RUNNING COST/MONTH: 45,000 Cr (not including life support)
OK. Revenue
the amount of passengers and cargo differs depending on population of the worlds being travelled between. (you gotta roll it)
you can do 2 jumps per month. so i'll X2 everything at the end
rough averages of a trip between two average worlds:
PASSENGERS:
High Passengers: 6. 10,000 Cr each. so 60,000 Cr. X2 = ~120,000 Cr. ok you just covered your running costs!
Mid Passengers: none can be taken... all staterooms occupied. (4 crew + 6 high passengers)
Low Passengers: 9. 1,000 Cr each, so 9,000 Cr. X2 = ~18,000 Cr
CARGO: (ships at 1000Cr/Ton)
Major Cargo: 15 tons. 15,000 Cr X2 = ~30,000 Cr
Minor Cargo: 15 tons. 15,000 Cr X2 = ~30,000 Cr
So, TOTAL REVENUE/MONTH: ~198,000Cr
life support costs/jump: staterooms: (10 rooms occupied) 20,000 Cr. X2 40,000 Cr/month
Low berths: 9. 900 Cr. X2 = 1,800 Cr/month
total life support cost of 41,800 Cr
TOTAL RUNNING COSTS/MONTH: 86,800 Cr
AVERAGE REVENUE/MONTH: 198,000 Cr
PROFITS/MONTH: 111,200 Cr
So it's looking pretty good!
Setting
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Setting
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So... I assume Walter Anders and the myself will just attack the shit outta these rioters...
The setting changes from Boughene - Planet Surface to Classic Traveller
Setting
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- 9 posts here • Page 1 of 1
View All »Arcs
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 9 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
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Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Traveller - Classic. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 3 Characters to follow in this universe
Newest
Walter MacPhearson
Former Captain with a Merchant Corporation, now Free Trader dead set on acquiring wealth beyond measure
Walter Brackingham
A gentleman of the highest caliber, Brackingham hides his intense hatred for Plebians behind a well maintained moustache.
General Holdt
Retired General.
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View All » Places
2 posts · 1 characters present · last post 2013-04-24 17:33:41 »
Corrosive Atmosphere - Protection Suits Required
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
North Eastern subsector of the spinward marches
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Corrosive Atmosphere. Protection Suits Needed
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Traveller - Classic
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on Sun Apr 14, 2013 6:34 pm
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Traveller - Classic
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