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The Ascari Federation

0 · 488 views · located in Future/Sci-fi

a character in “Universal War”, as played by TheFinalOne

Description

Ascari Federation


Races

There are six main Races in the Ascari Empire.
1) Kafkan Minotaurs:
Image

• Population: 54 Billion, stable.
• Characteristics: Most Kafkans Minotaurs are extroverts and will speak anything that is on their mind. They are calm and patient people and don’t do anything without thinking it over.
• Carbon based humanoids
• Home Planet: Kafka.

2) H’moj Tef’it:
Image
• That is not one creature. It is a hive of over 8x10^30 tiny creatures known as Kwons.
• Population: Seven.
• Size: One hundred and fifty thousand kilometres.
• All seven of these things live in separate star systems, all near stars as if feeding from them. No one is allowed to disturb them, but they are kept under heavy surveillance.

3) Humans
• Population: 62 billion, stable.

4) Swer!zt
Image
• Ammonia based life form: Instead of water their body uses Ammonia as a solvent.
• Population: The Swer!zt live only on two planets in the Ascari Two Star System, Menos and its twin planet Xenos. Their population is 18 billion.
• Characteristics: the Swer!zts are a violent and primitive race. Though some may find their way to dealing with things repulsive, they are so because all creatures on their planets are violent, dangerous and smart.
Quite a few Generals in the Ascari Federation are Swer!zts.

5) Dernters
Image
• Population: 4 million
• They are tall non humanoid creatures reaching 24 feet
• Extremely intelligent and hardworking.

6) Vilcabamba
Image
• They are the humanoids with the lower body of a four-legged creature.
• Population: 24 billion.
• They are great warriors capable of fighting in many terrains. They are fast and agile though cannot run for long distances.



Nation size: Two (Nine systems). They are currently fighting in three different systems.


Government type: similar to Communism. Each species have their representative living on a planet, in Ascari Three, reserved for outside contact, war room, etc. They have a massive headquarters in the city of Beroo on that planet. Decisions are made as a collective. Each person carries with him an instrument that allows him to participate, though a person can only vote in decisions where he can make an informed decision. So roboticists cannot vote in decision pertaining to Ship design but can certainly raise questions if a part of that ship’s design hinders movement of robot etc.
This method is only used for big decisions. Smaller things are handled by the chosen representatives.


Important Government Figures:

Kirsla: Head representative. (Title: Archon)

Roger Manin: Head Representative. (Title: Senator)

Fen!stre: Head Representative. (Title: Sqwer. It means Hujai killer, Hujai being the predators on the top of the food chain on their planets)

Se’kna: Representative of the Dernters. (Title: Saedorf meaning “The smartest”)

Moriz: Representative of the Vilcabamba. (Title: Leonidus. It means “General”)

Economy: Ascari One through Five are the internal systems. They use credit as their currency. Each person, regardless of who he is, gets the same amount of basic credits though bonuses do vary. Government controlled market.

The external systems are the more open systems. They use Xenba as their top currency. The market here is open, based on supply and demand. The Ascari Government does keep things in control making sure no one is cheated, and no commodity’s price starts increasing exponentially.
Currency division:
1 Zerk is equivalent to 4 dollars. (2012)
1000 Zerk = 1 Fern
1000 Fern = 1 Tia
1000 Tia = 1 Necron
1000 Necron = 1 Xenba


Important Economic Leaders: Far, Far too many to mention. With more than 65 inhabited planets you can expect many, many CEOs and many big companies(this is the difference between communism and the govt type of the Ascari. You are allowed to make your own companies though the government does have quite of bit of control over it).


Religions: Internal systems: -Religion works differently in the Ascari Federation. Each individual is allowed to worship whoever he wishes, but only in the privacy of his house. Absolutely nothing related to religion is permitted in public. Even people who speak their God’s name in vain, in public, are punished.
External systems:- Secular.


Points of interest:

Note: I’m taking 0 SE as the year the Kafkan Minotaurs developed the technology to fly. (aeroplanes)
Also the coordinates are the relative coordinates of the star systems to Ascari One

  • There are nine systems, Ascari One to Ascari Nine. (just basic information)
  • Ascari One: Contains Kafka, home planet of the Kafkan Minotaurs. Four inhabited planets, all containing all sort of things(industries, housing, tourism etc) (position : 0,0,0) (Year “captured”: 2300SE)
  • Ascari Two: contains the home planets of Swer!zt and the Vilcabamba. Also, five other planets for housing. (1, 0.8, -2.3) (4000 SE)
  • Ascari Three: contains eleven inhabited planets, ten concentrating on mining, manufacturing and research. The last one is the home planet of the Dernters(2, .1, .3) (4400 SE)
  • Ascari Four: Contains the home planet of the humans(not Earth) and Six planets used for ship construction. (-.1, -2.1,-1.6) (4500 SE)
  • Ascari Five: The first real military based star system. Seven inhabited planets. (-1.5, 3, 3.5) (4550 SE)
  • Ascari Six: Ten inhabited planets (It is a twin star system & three triplet planet systems) All planets are used to agriculture and other household commodities production and manufacturing. (1,-1,-.8) (4700 SE)
  • Ascari Seven: Seven inhabited planets taking care of outside contacts (trading, diplomacy somewhat etc.) (-1, 4,-2.5) (4900 SE)
  • Ascari Eight and Nine: Eleven (Six and Five) inhabited planets in total having all sorts of commodities (housing, trading, tourism, etc) (7,0.9, 6) and (-4, -2, 6) (4850 SE and 4855 SE)
    Current Date: 5100 SE.






History:
409SE: Start of the great battle between different Kafkan Minotaurian tribes.
521SE: End of war. All Kafkans are now under one federation, Moscau Federation.
1024SE: Flight discovered.
1203SE: First Interplanetary spaceships.
1500SE: First base on another planet.
1510SE: Mining colony set up.
1550SE: Massive terra forming project started to make the other planet inhabitable.
1650SE: Terra forming process complete.
1800SE: People start moving to the other planet, named Kafka Two.
2300SE: All planets in solar system terra formed.

After this it’s all terra forming, meeting new species and joining hands and such.






Strengths (Non-Militarily):
  • Dernters: The race's members are capable of inventing stuff Minotaurians could not believe was possible.
  • Swer!zts: Very capable fighter and thinkers.
  • Population & Economic Control
  • Ship building Prowess: They have many types of ships capable of doing many things. This allows for complex tactics. Also, all fighter and some cruisers ships are automated keeping casualties minimum.
  • Loyalty: The people are loyal to the Federation's ideals.

Weaknesses (Non-Militarily):
  • Swer!zt's impulsive actions: The swer!zt hate peaceful times. They are not used to it. This makes peace making a difficult task.
  • The dying Sun: One of the Suns in the Ascari Six system is about to die out and lately, the H'moj Tef'it near the star has shown increased movement which is scaring the people.
  • Slow Big Decisions: Big Decisions take quite a lot of time causing crippling delays. Once, it nearly caused the Ascari federation to lose Ascari Eight.
  • Open Market Corruption: There is large Black Market in Ascari Nine decreasing The Federation's coffer size.
  • War: The Ascari Federation is currently at war with three different Size Ones. It is eating up valuable resources





Hyper Tech:
1) Cold Fusion: The Dernters have developed a machine capable of performing Cold Fusion though these machines require a large area so they are not used to power small communities or smaller ships.

2) Nanotechnology: Advanced Nanomachines allows the Ascari to sabotage equipment of other races. They cannot be easily detected but can be easily destroyed though only with x-rays.

3) Space Manipulation/ Temporary Wormhole Creation: The Ascari federation discovered that each time a large cold fusion machine (the ones used to power Titans and the Ship Building Facilities) was used, it would send a large shockwave in a random direction(does not affect normal matter, only Dark Matter) though each time the speed would be different. If two shockwaves from two machines reached the other machine at the exact same time, a temporary wormhole would be created. They have managed do it successfully only twice till now. Lately they have been perfecting a way so they can control this power.




MILITARY:

Doctrine:
All races except the Swer!zt believe in peace and would love for other nations to join them.
They do not fight on ground. Ship based is all they do. Land based battles are

Though if they really have to fight they prefer extremely complex Naval maneuvers based on Chaos theory.

One tactic:
1) Use destroyers to engage opponent’s attackers and keep them busy.
2) Use cruisers to attacks opponent support ships.
3) Use kamikazes to perform surgical nuclear attacks on important ships.
4) Use fighters to keep fighters busy.
5) Use nanomachines to attack planets, clog important stuff(water lines, respiratory organs, etc)
6) Use other ships that are considered support staff to occasionally attack, flank etc.

Another Tactic:
The Trojan Horse (this plan will be functional once they can control wormhole creation.)
Gift a large cold fusion machine to an empire. Then create a wormhole and attack.

SHIP LIST AND FUNCTIONS
I will add the whole thing to Clans, etc Sub Forum if approved(and flesh them out adding more info).

http://photoupload.org/images/34515100655732546659.jpg
Combat Designations: Battlecruisers. Supporting Battleships.
Overall: 6.5
Total commissioned: 60,000.

http://photoupload.org/images/31048595467314742639.jpg
Combat Designations: Battlecruisers. Supporting battleships.
Overall: 6
Total commissioned: 30,000.

http://photoupload.org/images/50238763805057386271.jpg
Combat Designations: Battlecruiser. Supporting battleships.
Overall: 6
Total commissioned: 35,000.

http://photoupload.org/images/97873189671928562451.jpg
Combat Designations: battleships. Main striking force.
Overall: 7.5
Total commissioned: 12,000

http://photoupload.org/images/95511276493244884494.jpg
Combat Designations: battleships. Main striking force
Overall: 8
Total commissioned: 16,000

http://photoupload.org/images/90053422972784574843.jpg
Combat Designations: battleships. Main striking force.
Overall: 8.5
Total commissioned: 7,000

http://photoupload.org/images/24935353790954948607.jpg
Combat Designations: Cruisers. Supporting Battlecruisers.
Overall: 4.5
Total commissioned: 300,000

http://photoupload.org/images/39842061657168235344.jpg
Combat Designations: cruisers.
Overall: 5
Total commissioned: 800,000

http://photoupload.org/images/99007664584947755884.jpg
Combat Designations: cruiser, troop, rescue etc
Overall: 5
Total commissioned: 150,000 each

http://photoupload.org/images/91823994459351529530.jpg
Combat Designations: Explorers
Overall: 4.5
Total commissioned: 45,000 each.

http://photoupload.org/images/54962153345729473683.jpg
Combat Designations: Specialized Nanomachine command centers. (command is transferred to the ship the nanomachines are providing info to if the SNCC assigned is destroyed)
Overall: 6
Total commissioned: 1 for each ship that isn’t a fighter

http://photoupload.org/images/58931171237860923316.jpg
Combat Designations: Kamikaze (automated ships carrying massive nuclear loads)
Overall: 5
Total commissioned: 80,000 each

http://photoupload.org/images/72946325393667387167.jpg
Combat Designations: Support
Overall: 6
Total commissioned: 45,000 each

http://photoupload.org/images/40440832552534090951.jpg
Combat Designations: Cruisers
Overall: 6
Total commissioned: 17,000 each

http://photoupload.org/images/82949614243776475080.jpg
Combat Designations: Special purpose heavy cruisers
Overall: 7
Total commissioned: 10,000 each

http://photoupload.org/images/86864169515581280858.jpg
Combat Designations: Peacekeepers
Overall: 4
Total commissioned: 60,000 each

http://photoupload.org/images/23154185247202741681.jpg
Combat Designation: Transport
Overall: 6.5/10
Total Commissioned: 45,000 each

http://photoupload.org/images/69718655068697183855.jpg
Combat Designation: Special Purpose Combat Ships
Overall: 5/10 to 8/10
Total Commissioned: 25,000 each of the smaller ones, 2,000 each of the four biggest one.

http://photoupload.org/images/78151318285686308672.jpg
Combat Designation: Main Battle force for the Ascari Expansion Project.
Overall: 4.5/10 to 8.5/10
Total Commissioned: Currently none. Once the project is approved, four ship building worlds will be assigned to this.

http://photoupload.org/images/70826819639893515981.jpg
Combat Designation: They are the ships of the enemy number one (size one), Commodore Delegation.
Overall: unknown
Total Commissioned: unknown

http://photoupload.org/images/69743318076785714366.jpg
Combat Designation: Command centers
Overall: 8.5/10
Total Commissioned: 15

http://photoupload.org/images/99953855450040849274.jpg
Combat Designation: Ships of enemy number two, (size one) Calgari Union.
Overall: unknown
Total Commissioned: unknown

http://photoupload.org/images/05547215935731410563.jpg
Combat Designation: Ships of enemy number three, (size one) Loki Dominion
Overall: unknown
Total Commissioned: unknown

http://photoupload.org/images/22612091470314009682.jpg
Combat Designation: Kamikaze and Fighters
Overall: 4.5/10
Total Commissioned: 100,000 each

http://images.wikia.com/starwars/images/5/51/Executor-CHRON.jpg
Combat Designation: FlagShip of the Ascari federation
Overall: 9.5/10
Total Commissioned: 1, another one under construction.






Note: There is a LOT more info that I have removed from this application to make it smaller, like detailed history, more info on spaceships and planets and the 24 types of nanomachines. If approved I will add that information to Clans sub forum.

So begins...

The Ascari Federation's Story

Setting

Characters Present

Character Portrait: Maunkee Empire Character Portrait: The Ascari Federation
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Ascari Federation


Ascari Six


Aboard the Myrmidon class support craft, 'Atlantis M4781'.


Captain Werta looked at the radar. The H'moj Tef'it 's movements were gradually increasing. Still minuscule, but it was worrying. Werta's crew, supported by a hundred cruisers, were in charge of making sure the kwons stayed where they were. Nobody knew what the H'moj Tef'it or even each individual kwon was capable of, and nobody wanted to find out.

"ALERT!ALERT!ALERT!" shouted a prerecorded voice.

Werta nearly jumped off his chair. He composed himself and shouted, "Where?"
"Sector 4!" shouted the man controlling the nanomachines. A few million kwons had broken off and were heading for the Atlantis M4781.

He got a message from another Myrmidon, 'Troy M76451'
Orders?


He replied instantly,
Stay back
.

He couldn't see each individual kwon on the radar because kwons were minuscule creature, the size of ants, but the cluster was far too clear on the screen. The nanomachines controller shouted, this time in a more desperate voice, "It is destroying the nanomachines in its path!"

"Calm down everyone. Get the destroyer nanomachine ready," he said and stood up. He headed over to the nanomachines controller who nodded in affirmative. The destoyer nanomachines were, for the most parts, protein molecules that blocked blood vessels, clogged the air pipes of the creature and generally caused havoc.

"Wait for my signal," said the captain, reading all the reports flashing on the screen. Just as the cluster of kwons reached within 300 meters of M4781, he shouted, "Now!"

Both the nanomachine controller and the captain looked at the screen intently for the results, and as the controller began his procedure, many eyes looking at them with varying emotions. Some were scared, some excited, some nonchalant and some confused. An unprecedented event was unfolding before them. No kwon had ever left the H'moj Tef'it and the H'moj Tef'it had never moved.

Werta removed a cigarette and light it. After taking a long drag, he sighed. The results weren't good, not one bit. The nanomachines had failed for some reason, which surprised the controller. The cluster of kwons was now just outside the ship, waiting for something.

He messaged Troy :
Do it


A few minutes later, as a silver cloud began engulfing the ship and the kwon, came the reply:
May the Gods be with you.


Werta went sat down in the captain's chair. He threw the cigarette down and looked at his men. He couldn't bare looking at their faces. They knew what the silver cloud meant, their deaths. Some broke down crying, some started praying. There was one last thing he needed to do.

He stood up and saluted his men and women. They were his crew and they had stood with him, through good and bad times. Tears ran down his cheeks as he spoke, "The Gods have called us home."


Home system of the Caglari union


The battle had was still going on. It had been six months ago that the Union's battleships had launched a surprise attack on the Executron One, the flagship of the Ascari Federation. Their attempt to damage the flagship had failed miserably, after all the Executron One is protected by a fleet of over 400 battleships and countless other spaceships. Its support fleet is the same size as the entire Union fleet. The Ascari Federation decided to retaliate with force, and it wasn't going smoothly.

Commander Descratos, a Vilcabamban, looked at the battle plan General Fer!an, a Swer!tz, had given him six months ago. Though the plan looked good on paper, it didn't work well on the battlefield. The plan was use to the kamikazes, automated spaceships carrying a large warhead used for suicide missions, on their home planet but whenever the kamikazes came close to the planet, they would shut off. Anything not made by the Union would shut off. There was a field around the planet, but the explorer nanomachines couldn't get any info on them. Natural? Deadly? Removable? They didn't know.

So most of the fight was fought a few hundred thousand kilometers away from the planet, Caglia, near a asteroid belt. The Union had been considerably weakened, but still undefeated.

Captain Vestlana Dominic, human, entered the room and exchanged salutes. "Well?" Descratos looked at the head of the fighter squadrons. She was a hot tempered woman who always bullied on others, but cared for them in some warped sense of the word.

"Still no data on the field," the vilcabamban said. He move around a few spaceship models around on the table. Nothing worked. Whenever the Union's fleet was loosing they'd run off back inside the field. It was getting really annoying and the support for the war was running dry.

The technicians did find a black box in each Union ship but all that box did was send and receive information.

"You and your stupid plans," Vestlana said, "are starting to bore me. I didn't know the smartass Dernters needed 6 months to solve a simple problem." Descratos sighed. If things didn't get 'exciting' again soon, she'd go mad.

"Uh... sir? They are sending out a spaceship," said the communications officer. "A transport ship."

The transport ship headed towards the Federation's ships. "Blanket her," said Descratos and looked at Vestlana. "Why don't go join the war against the dominion? I hear it is fun."

As the transport ship was covered by a sea of silver, Vestlana replied, "How about you shut the fuck up?"

Descratos smiled. Humans had a weird way of using the word 'fuck', which amused him more than anything. The sea of silver turned red and Descatos sighed. It was a nuclear warhead carrying transport ship after all. This war was going to drag on...

Council Headquarters, She'laia, Ascari Seven


The secretary walked quickly, a man following her. "Are you sure?" she asked the man. The man, a networks engineer, nodded. The secretary still didn't believe the man. A new civilization? The wars against the 3 empires they were fighting would loose even more support.

She increased her pace. There was only one council member here at the moment, Senator Roger Manin, and he was scheduled to leave for Kafka, Ascari One in one hour.

Just as she reached his room, Senator Manin stepped out. "Senator, please wait!" she said and stopped to take a breath. Desk work had kept her out of shape. Roger waited for her to get her breath back and spoke, "Easy there. I can always take the next flight." That wasn't really true. The flight he was going on was for him, so it would wait for him.

"This man here has some interesting news. Says he has found a new Empire," she said. Manin looked at the man, and then at his secretary, "Thank you, miss. That will be all."

The man and Roger walked to towards the exit as the man, "Sir, I'm a networks engineer. While cleaning up the systems I found this message. It seemed to be corrupted, but I salvaged best I could."

Roger looked at the message.

To: The E█ed Lead█s █ the Ascari Federation
From: High Co█r Chao Lin of the Ma█e Empire

Dearest re█er,

We, the █unkee E█ire, would li█e to es█ish a peaceful █lomatic c█tact and h█efully also econom█cal trade between o█r two fine nations. The M█unkee has much to of█ you, from advance█pollution free██eng█nes to a revol█onary commu█on system which w█save time for █ying updated with your planets.

If such off█ in your interest, please r█ond to this █ssage and we c█rrange for a meet█ spot for our amba█ to meet and discu█ndebt d█omatic and eco█ical agre█ents be█en our two great n█tions.

May the G█er Good be with█ both.

~High Co█ilor Ch█o Lin


"And why should I believe you?" asked Manin.
"Because it was sent from a part of the Galaxy we haven't explored yet, to my knowledge. Grammar too seems a little off."
Manin spoke, "Fine, no harm in sending the explorer."
Manin called up the communications head quarters, 20minutes from where he was and asked them to send a explorer to the location the message originated from.

Near the Maunkee space, some time later

A lone automated explorer carried with it this:
Image

for the senders of the message, if there a sender. It contained the location of the Federatioan and some information about how to get there.

Setting

Characters Present

Character Portrait: Maunkee Empire Character Portrait: The Stellarium Character Portrait: The Ascari Federation
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#, as written by Saxious
Jua’an System ; Jua’an II ; Space Patrol


Patrol unit #AC-12 reporting. Nothing out of the usual, radar scans shows zero activity, pirate activity is at its minimal and…Wait. I have activity on my radar, a space ship approaching our borders, the logic engine cannot match it to any previous ships ever encountered, orders? Over.
At first the Maunkee officer was baffled. An unknown ship approaching the Maunkee territory was unheard of, or to be exact, it had never happened before. Every planet that the Maunkee controlled had been conquered or annexed, they had never been invaded or approached by anyone else, it could only mean two things. Either an unknown civilization had intercepted the message the Central Government had send out, or they had been discovered by another Empire, either way protocols demanded actions.
This is Jua’an II, Space Central. You are to remain within radar sight of the spaceship, when they close in on our borders you are to send out a warning signal, calling for them to stop. Reinforcement will be on their way, and make sure to report any hostile actions towards the Maunkee Empire. May the Greater Good be with you.

With those orders send out, a series of messages were deployed to the various sectors of the planet and the surrounding systems. The local militia was mobilized for self-defense, calling for thousands of battle robots and spacecrafts to prepare to defend the system as well as sending a message to T’au, informing it of the sudden appearance of the unknown ship.
A dozen battleships, mainly composed of Sword and Fist of Maunkee, and a single Achilles were send to meet this unknown ship. Onboard the Achilles was representatives of the Maunkee Empire, one of each sector of the government who would ask for peaceful negotiations with this unknown civilization.

Though the Maunkee Empire was smaller and had much less problems with communications, it still would have taken enough time for the unknown ship to have entered Maunkee space territory. It would, of course, receive warning messages from the space patrols that guarded the borders of the Empire; hopefully these warnings would be heeded.

From the Achilles a single message was forwarded from the spacecraft to the patrol, who then send it forwardto the unknown ship. Without the knowledge of what the language of the locals, the Maunkee had typed the message and at least half a dozen different languages and dialects in hope that something would be understood.

To: Approaching Space craft.
From: The Representatives of the Maunkee Empire ; General Senior, Workers' Union, The Greater Good Organization, Industrial and Scientific, & Agricultural Governor Seniors

You have approached the Maunkee Empire unannounced and without warning. We wish to enter peaceful negotiations; however we demand that you respect our customs as you’ll be guests within our legal territory.
Any sign of hostility will be met with the full force of the Maunkee Empire.

Agreement of a peaceful meeting will be signaled by sending a ship out so our representatives can meet and discuss any and all matters at hand.

May the Greater Good be with you.





T’au ; External Government


“High Councilor,” a commander said over the video conference, “We detected and obtained what appears to be a drone containing information. The technicians has managed to break through its coding and our Logic Engine is currently working on decoding the language and settings of the drone so we can learn who and what send it.”
Chao nodded, “Well done commander, well done. Inform me when you’re technicians are done with the drone, and then – Commander, do I have your attention?”
“My apologies, High Councilor, but I’ve just been informed that the Logic Engine has decoded the language, and it contains the location and brief information of a certain, Stellarium Federation. Orders?”
“Stay put for now, I’ll have a ship send off with representatives of the Maunkee Empire, whom you’ll assist and protect while they travel to this Federation. No need to be hostile unless provoked, and follow the creed of the Greater Good.”
“For the Greater Good,” The commander responded and saluted in the video.

Two hours later


High Councilor, you’ve been scheduled for an emergency meeting, your attendance is demanded. A message called, and Chao looked at the screen; it was rare that his presence was demanded though whenever it was, it was always because it was at the utter most importance.
Leaving for the meeting room, he saw that the high representatives per sector of the Maunkee Empire had also arrived. Whatever it was it certainly was important. He took a seat and then waited patiently for the meeting to begin.

“Thank you for coming on such a short note,” Hang-Si, Manager of the Worker’s Union, said. “An hour ago we picked up a signal from The Eye; a most disturbing message which will require the attention of the Internal and External Government figures.” With that said, Hang-Si pressed a few bottoms and the response from the Stellarium.

The members listened intently as they calculated their options for both their nation and their people.

“We did not send this message out to be annexed. We will not join them!” The Joice San-su declared as she stood up. “I have perceived this message as a threat to our Empire’s security. They wish for neither trade nor alliance, thus they do not deserve to be given even the kindness of the Greater Good.”
“Calm yourself, Arch-Commander,” Bishop Hujyck Jin called. “By the sound of it, their ideology does appear to be similar to ours. Perhaps they have brought the Greater Good to a much higher level than we have; after all, we set out to finish what our ancestors started. Perhaps it will be best to join the Federation in this similar cause.” There was a low murmur as the representatives talked amongst themselves.
It was clear that the Arch-Commander would not simply submit, while the Bishop and the Manager seemed quite pleased with the idea of achieving such a great expansion.

“Perhaps they share our ideology, but they are not practical about their system,” Ray-Lung, Top Scientist of the Industrial and Scientific Department, announced. “No currency may be ideal for keeping inflation and social rest at peace, but if we are to achieve scientific equilibrium, then the private sector must exist, otherwise there will be no competition for development.
I’d like to remind the members that the private sector of the industrial and scientific department has brought many of our modern-day invention and everyday used gadgets into being. Without the competition, such inventions wouldn’t have happened as quickly.”


“On the other hand-” the Bishop said and then began explain his points. The debate went on for at least two hours, both sides bringing forth data and references to the economy, social security, etc. They even went as far as imputing several options into their logic systems which then brought them several outcomes for what could happen if they joined, remained neutral, or enforced anti-Federation Foreign policies.

“Enough,” Chao declared, making every head turn to him. “We shall put it to the vote. Those in favor of pro-Federation foreign policies enter your IP now, those against, enter your DP, and those withstanding enter your NP.” With that said, the members entered their data and they watched at the central screen as they saw which side had won.

The votes were anti-Federation foreign policies. Understandable, as Chao himself wasn’t fond of the idea of simply joining a foreign Empire without further insight, or without the knowledge of if they were going to be represented at all.
“The message spoke of an ambassador, Manager, have you worked on this?” Chaos then asked, and the Manager nodded. “This infected program has been isolated within a single channel. Any attempt to breach through its barriers, and it will be immediately terminated.”

Chao nodded and then watched as the screen before him turned on and began to form what appeared to be a communication window. Chao opened a separate program which would translate the Maunkee language into the language which they had received.

Dearest representative of the Stellarium,

I, High Councilor Chao Lin of the Maunkee Empire, will announce the decision of my galactic nation. The conditions and offers of the Ascari Federation has been considered, evaluated and debated amongst the governmental figures and our conclusion is as follows.

The Maunkee Empire shall remain neutral towards the Stellarium. As the message said, peace is an option, so we will choose mutual peace.

Your proposal of integrating the Maunkee Empire into the Stellarium has also been considered, however our logic engines warn of social and potential political unrest due to too many unknown factors, thus we will either recommend that you bring us a much deeper information as for how your governmental system works and whether the Maunkee Empire will be represented in any way. I will have a list of questions which can then help us re-evaluate the possibility of a joint government between our nations.

As trade is not in your interest, future negotiations and entrance permits concerning business and economic entrance to the Maunkee territory will be automatically denied. Political meetings will take place over this channel and any attempts to enter Maunkee space will be met with requests to leave, fail to immediately respond or obey these requests will be met with force.

The Maunkee Empire also guarantees it will impose the exact same policies upon its own subjects, thus unless provoked, no Maunkee citizen or space craft will enter the Stellarium’s space territory.

Thank you for your time and patience, may the Greater Good be with us both.

~High Councilor Chao Lin

Attachment

1) How does your government function? The Maunkee is, in practice, a council with representatives of the various sectors making up the External and Internal Government, and every planet is ruled by a ‘governor’ (a smaller copy of the Internal Government with five representatives who ensures the planet’s optimal performance).

2) What is the Stellarium’s view of religion? The Maunkee Religion is based on the Greater Good creed, essentially that through reason and logic everyone shall be united and achieve economic, scientific and social progress.

3) Were the Stellarium’s policy of “No Currency” to be successfully enforced on the Maunkee Empire, it would require at least three decades of gradual economic reforms. Would the Stellarium allow the Maunkee Empire to independently steer itself through such a course of event or would it require the intervention of the Stellarium’s representatives?

4) Post joining of the Stellarium, will the Maunkee Empire be granted autonomous rule of its planets? If not, what new role will the leaders of the Maunkee perform?

5) What will the role of the Maunkee military be? Will its current officers be replaced?





Near the Ascari Federation space borders


The commander looked at the radar, it picked up weak signals of what would appear to be patrols, though the logic engine couldn't determine for sure. It could be pirates for all he knew, though they had traveled with all haste to the destination given by the External Government. "Send out a message to the ships, hopefully they'll be of the designed destination, and not lurking pirates," the commander said and then ordered the AI to send out to automatically warning signal of their approach.
"Are we prepared to fend off pirates?" the Worker's Union representative asked nervously, peering into the dark space through the screen.
"Trust me, I've been hunting pirates long enough to know their dirty tricks," the commander said confidently, though his face remained as emotionless as ever. "Pirates has no honor, but with speed and plasma power, they are no match."

The automated signal that the Maunkee ship send out warned the ships of their approach as well as their political intentions to establish a friendly relationship with their government, though the language of the message was translated into a dozen different kind which the system knew well, but there was no telling whether the ships would pick it up, understand it, or if they eve were of the Ascari Federation at all.