A small and thin young woman. Tawny has a slight hourglass-shaped body, although her scrawny build doesn't quite compliment it, which makes it hard to notice at first glance. Most of the gal's facial features are inherited from her mother's side, the bright and energetic ocean-blue eyes, a smooth oval-shaped face, and the few freckles that are on her cheeks and around her nose. The skin that is wrapped around Tawny's body is of a light tone, hence the freckles on her face. Her hair is a dark orange colour with a few strands here and there tinted brown, and easily reaches to her shoulders, though it's usually wrapped together in a pony tail, or kept from swaying around her face with a brown bandana.
|Height| 5'3" (160 cm.)
|Weight| 93 lbs. (42 kg.)
|Scar Tissue|
Ribbed scars and a few burns run along Tawny's right shoulder, and the lower portion of her neck. Most are still remains from the heavy operation that gave her the mechanical limb, a metal arm that is hidden under a brown cloth and a gold-painted aluminium plate glove.
|Tattoos|
A red-brown coloured maple leaf centred on the outer region of Tawny's left shoulder she got before leaving the shores. It has no special meaning, other than prettiness and memories of home.
Tawny can only be described as cocky, a headstrong woman with a difficult to manage personality. Albeit the annoyance it brings isn't grand, it certainly is tolerable to some extent, the gal does tend to attract unwanted attention with her immediate judgements, senseless decisions, and overall stubborn attitude. Being playful, is what Tawny calls it. Her own way of poking some life into moments she deems dull and uninteresting. It often results into a heap of trouble that her crew is left with to clean up, even if their captain is capable enough to solve it on her own.
That isn't to say Tawny acts like a brat, she knows how to keep her calm and focus when a situation warrants it. But her head-on approach for everything does make her seem a bit childish and unknowing. Which doesn't make it very surprising that Tawny is overlooked at times, and one of her crew members are mistaken for the captain. Not that it really matters, Tawny never really claimed leadership, nor did a pecking order ever cross her mind. Her recruitment has been more akin to bring aboard whoever she has taken a liking for. It may not be the same reason that they've bonded, but friends are more fun to venture out with than a batch of unknown buggers... To her, anyway.
|Rapid Crossbow|
A wooden/copper-crafted crossbow with a few special enhancements that Tawny carries around her torso with a leather belt. Unlike most archery weapons, this crossbow has been upgraded to hold multiple bolts into one chamber that rotates after every single shot. Although the trigger still has to be pulled, the bow automatically resets after each shot. (With a second delay, still.) But because it is still a prototype weapon, the many mechanisms are able to break rather easily and require a weekly, if not daily maintenance. The crossbow also comes with a basic scope, making long-ranged shooting a bit easier for the inexperienced marks(wo)man.
|Forked Dagger|
A dagger crafted from a steel-alloyed copper hilt and a steel blade. The blade was actually forged in two separate pieces, and worked into the copper hilt that of itself could pretty much serve as a dagger (Or a fork, maybe.) were it not for the fact that copper isn't as strong as steel. The centre of the weapon has been decorated with a downwards heart-shaped symbol.
|Reverse Dagger|
A curved dagger that is used as an off-hand weapon. The main difference that separates this blade from any regular one, is that this one was made to be held in reverse, meaning that the dagger isn't used as an extension, but rather as a defensive arm. The hilt and blade were made out of one solid piece of steel, although the hilt has been decorated with a brown leather for a better grip.
|Attire|
|Airship Pirate|
What's a steampunk story without any steampunk clothing? Especially a sky pirate- Okay, that probably doesn't make sense. unless the ship ends up with a flight engine or something. But I digress, Tawny's attire consists of a grey-brown top, bright blue shorts with the large brown belt being decorated with slightly transparent-white strands of cloth. Her boots are of a black leather alloyed with steel plates on the front, and tied with leather belts. The one glove she wear around her left arm is a piece of grey-brown cloth that's held around her limb with small brown belts. And to top it off, the trademark goggles, can't have a steampunk outfit without goggles.
[Mediator] - Working at her parents tavern confronted her with various conflicting parties, which Tawny always had to solve or break apart as a middle person.
[Curiosity Killed the Cat] - Exactly as it says. Tawny is as curious as your average cat, or cat-person. Whatever it is your hiding, she won't stop until you tell her what it is you don't want others to know.
[Eavesdropper] - Tawny has developed a sense for overhearing most conversations, even a bit of lip reading if necessary. She can't help it, her ears just pick up close-by conversations.
|Learned Skills|
[Knife Play] - Tawny is no stranger to edged objects, and over the few years of personal training, she has picked up a couple of handy tricks on stabbing things with the sharp end of a dagger.
[Juggler] - Tawny has grown accustomed to swapping from her crossbow to her daggers and vice versa in the midst of battle. (And yes, for all you curious people, she is also a great juggler for entertainment purposes.)
[Automated Archery] - A side arm isn't always a bad thing to have. Tawny has recently taken up archery. Though all she has to do is aim, pull the trigger, and occasionally restock on crossbow bolts.
[Mechanical Arm] - A mechanical limb takes some time getting used to, even if it wasn't upgraded with weaponry. Weight, the slight delay in movement, and overall strength of the metallic arm.
[Sailor] - What's a pirate without any knowledge of sailing the ocean? Not that there's any special skill involved, but you can never have enough people who can take the helm.
|Childhood|
Tawny was born in Liolet Town, one of the few settlements on a larger island of Varra. Her father, Franklin Alfore, was the owner of a succesful tavern. While her mother, Hannah Lorien, was more for an adventurous life. The young girl only saw her every so often when she wasn't off sailing to uncharted lands. Still, Tawny held her mother in high regard and admired her greatly, even if Franklin was the one who raised their daughter.
Tawny helped around at the tavern, serving drinks, cooking ordered meals, and cleaning up afterwards. The few days her mother was visiting her lovely family, she spend every minute around her. Listening to the exciting tales she would tell, secretly be taught how to properly wield a dagger, and a bit of sailing. Why in secret? Because her father didn't want his daughter to follow in Hannah's footsteps, he wanted Tawny to take over the tavern once he no longer could manage it.
But with each visit, the young girl grew more and more curious about the world outside Liolet Town, and always told her mother she'd join her on adventures when she was old enough. But one morning, Tawny's mother simply... Left. No explaination was given, and the girl wasn't getting any from her father. He didn't even bat an eye and had told his daughter to forget about her.
|First Steps|
Years after her mother's disappearance, Tawny had signed herself up for a crew on the cargo ship: Golden Galleon. As was obvious, her father was less than pleased about his daughter still urging for adventure on the vast oceans, but even with his continuous warnings and refusals to let her go, Tawny had set her mind on going anyway. The then seventeen year old girl had boarded the ship not long after her sign up, and made the first steps in leaving her home behind.
The change in lifestyle, and hardships of the sea and her appointed task (And let us not forget the strange eyeing of the male crew members.) were a welcoming one, and Tawny enjoyed every minute of the strong winds and soothing sounds of the blue oceans the Golden Galleon sailed on. Even more so than she originally thought. The girl did visit her father's tavern when they were docked in Liolet Town, but never again did they have the father/daughter relationship that once existed...
|The Smuggling Engineer|
At what was supposed to be her last journey on the Golden Galleon, Tawny had not assumed it could've been in the literal sense. The journey itself was off in and of its own, the lookout constantly shouting awareness to one of Liolet Town's governmental ships that had been likely to follow theirs in a suspicious way. Tawny was the appointed cargo guard for this trip, and had been making short rounds through the cargo hold for any strange packages or movements. It wasn't uncommon for the Golden Galleon to capture intruders on their ship, and since a few years they had decided that at least one able crew member would be tasked to guard the cargo.
Not long after a dozen of rustling sounds above deck, cannon fire and yelling voices could be heard even far below the Golden Galleon. They were attacked, but not by pirates. With a sudden urge for legging it, Tawny ran out of the crew's quarters and made a run for the nearest escape boat that could be found, fighting any attacker who opposed her. It was here where she found the soon-to-be friend and trusted engineer named Jasper, introducing himself as the ship's mechanic, the two had decided to flee the scenery together if they could.
During the search for a free boat, Tawny had saved the engineer from a deadly shrapnel blast... Barely, as she fully remembers the bleeding eyesocket where Jasper now wears his patch. And after that... Darkness. The girl woke up in an abandoned wreck of a building, her torso wrapped in blood-stained bandages and a right arm missing. The few weeks, or maybe months after that, Jasper had fixed up a mechanical limb for the young woman... Giving back the freedom of having two usable arms. Tawny later discovered that it was him who pulled her from a pile of burning wood and other rubble that had fallen on top of her, but losing her limb in the process. The two became friends and agreed to travel together on the ocean, partaking in wild adventures and dangerous fights...
Main Theme: Green Day - Minority
Casual Theme: Fairy Tail - Lucy's Theme
Battle Theme: Inon Zur - Dragon Age II - The Blooming Rose Combat