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Verdis

"Nature always finds a way to survive."

0 · 475 views · located in Cedia

a character in “War in Cedia”, as played by VitaminHeart

Description

Image
Name: Druid Verdis
Nicknames/Aliases: Green Eyes, Green.
Age: Appears around 20.
Gender: Male

Description: Verdis resembles a tall, slender young man with smooth, pale skin, and silvery white hair. His eyes are a bright, startling green, enough that this tends to be something people quite immediately notice about him. He has soft, subtle features and his hair falls to mid-neck length in a feathery fashion. Like most of his order Verdis tends to dress in clothes from natural fibre, generally a knee-length roughspun tunic and cloak coloured green. A sickle tends to hang from his belt. His hands are covered by a pair of doeskin gloves.

Powers/Magic: Like many druids Verdis can call upon the magic of nature and draws it from the core of the Great Tree. His abilities tend to focus around life and cures, and as a result his expertise are often called upon to aid the group in dealing with illness or injury, though he is not a healer and prefers not to be hands-on in the pursuit of medicine.

Verdis' powers come with a major drawback, in that they cannot be used on a willing participant. As a result, he has little tactical use as a fighter. It is for this reason that he rarely leaves the grove.

Bio: According to Verdis, he and his sister Azura, have been working in the service of the druids of the Grove since a very young age, and have had little to do with the outside world for many years, aside from what they heard from travellers. These stories, it seemed, grew progressively darker as time passed. Displaying natural aptitude and talent, the two were appointed part of the main council and were selected to act as assistants to the Chief Druid. They were apparently two of the council who voted to allow outsiders to come to stay in the grove, and since then Verdis has been divided his time between serving the chief, and attempting to develop new ways to counteract the magical drain and potentially resort those afflicted by it.

Verdis is a naturally very clam individual, seeming unrattled even by the most tense situations. He is unfailingly polite and respectful, and seems to almost always have a smile on his face. The young druid tends to be found either with Azrael, completing tasks for him with his sister Azura, or engaged in his own studies out by the pools in the woods. Verdis has no problems with being in his own company.

So begins...

Verdis's Story

Setting

Characters Present

Character Portrait: Verdis Character Portrait: Red Bear
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  1. wants to see if this function works

    by VitaminHeart

0.00 INK

The Grove



The sun had not long risen over the distant hills, though the day for the druids of the Grove had already been underway for some while. Maintaining the wards around the area was nearly full time labour, going out to the edge of the territories and applying the spiralling pictograms in the great tree's sap upon the bark of certain trunks. The magic, like most of that that came from the places of natural power, was a subtle one. It tended to disorient, misdirect, sent those with hostile intent round in a big circle to end up where they began. It wouldn't perhaps stand up to a concerted effort to reach their sanctuary, but it had, up until then, prevented any scouts from the military finding the Grove.

Verdis dipped one slender finger into the clay pot and drew the final symbol onto the side of a twisted yew beside the main path. As he made the last stroke, the glyph seemed to give off a brief, pale blue glow, before it disappeared from sight. There, sealed for another day.

It was a short walk back, and as he crossed over the brow of the hill, the smell of woodsmoke was enough to tell him that some fo the newer inhabitants of The Grove were already busy.

The trees thinned to some degree, allowing in the shallow valley for the tents, huts and buildings to spring up. A small clear area was host to a large camp fire, where a few people were endeavouring to set up for cooking breakfast. He briefly considered going to greet them, but eventually decided against it. Not all of the newer folks were as well sited to early rising as the druids were, and some were, perhaps, not in the best humour at that time of day.

Instead the young man made his way down the hill with the intention of crossing through camp and dealing with some rather more important matters.



----



The Royal City

The thunder of heavy unshod hooves rattled over the flattened cobbles of the main roadway in the grey light of the morning. Windows of shops and houses shuddered and wooden signs swung erratically as horses charged through the street at full speed in a close and chaotic group. The heavyset horses snorted and huffed, peering through greasy manes as they and their riders thundered through the castle's gates, near skidding to a bouncing walk just outside the main doors.

Huge men, clad in furs and tarnished armor dropped down from their mounts. They were tall and jagged and unkempt looking, red and blue paint in swirls and lines across their faces and arms.

A well informed observer might have concluded that the pelts and skins they wore were not, in fact, those of mere animals either. A satyr hide on one, the grizzled grey of a werewolf, the glimmer of dragonscale.

If nothing before it had made it clear, it was undeniable there. These were the hunters.

The figure that stepped out ahead of the group stood out. Not out of size, for there were larger men within the crowd. The others still gave them a wide berth however, staying a few steps behind.

The figure was cloaked in an old bearskin, shedding and ragged at the edges, and some sleeveless doeskin arming jacket that had clearly seen better days. The bracers and greaves did not match at all. Everything was ornamented by numerous bits of bones and teeth, and the whole thing was crowned with the skull of a juvenile dragon, horns still intact, placed over the hunter's head and leaving the face obscured from view. Little was visible in the vacant eyesockets as they walked the hallways, past guards and servants.

The serving staff of the castle were not exactly overjoyed at the return of the hunters. As far as most were concerned, these folk were more beast than men. They drank all the wine from the cellars, ate huge amounts of food with no regard to manners, broke things in their fights, and had no kind of respect for rank. Still, The King had made it clear that they were to have what they asked for whilst they were his guests within the Keep, and as such the staff were beholden to whatever whims these savages had.

Soon, the leader in the skull helm strode through the high vaulted doors to the throne room.
The large chamber was dimly lit, with only a few torches, little of the man himself left visible.

The head hunter made it to the steps before dropping to a bow on one knee.
"Your majesty."

A voice issues from the throne up somewhere in the gloom.
"Welcome back, hunter. Do you bring good news? Stand, and tell me."


As she rose to her feet, the dark rider reached up and lifted the helmet from their head, and out tumbled a mane of bright ginger hair. A woman, in her late twenties of early thirties, pale skin marked with red paint, spoke to address her new king.

"The griffin is dead my lord. Some of the men have stayed behind to skin it and take the bones for the apothecars. Two have been injured, one badly, misjudged that the thing had died when we crippled its wings but it was merely stunned, and it-"

"You could not bring it alive?"

The woman shook her head a little wrong-footed.
"No sir. The beasts like that are very difficult to take that way. They're strong, dangerous and unpredictable."

"I've been led to believe that you were the best hunters of all." uttered the voice of the King.
"You disappoint me, Bear. You will go out again and return with a living beast that we can use. Cedians have no use for your hides and bones."

The woman started to grit her teeth within her mouth, but lowered to give a bow once again.
"As you wish, your majesty."

Only a brief stop it appeared.
The hunt has returned, and soon, it would set out once more.

Setting

Characters Present

Character Portrait: Verdis Character Portrait: Azrael Gable Character Portrait: Cleo
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  1. caw caw

    by Jeggy

0.00 INK

#, as written by Jeggy
The Grove



Cleo was aware she was awake but had yet to blink open her eyes and completely break the seal of sleep. She reached her arms up above her head to stretch, smiling as the gentle pops and tugs of her joints animated blood flow.

CAW!

The cry startled Cleo into launching into a sitting position so quickly that she went dizzy for a split second and her long, loose hair fell all around her face. A moment later when she had regained her senses, she was already glaring with slitted eyes at the large crow perched at her feet. The crow had seemingly lost interest in capturing her attention and was now preening it’s sleek blue-black feathers. Cleo rolled her eyes at the bird and scrambled to her feet. She slipped into a tunic and leggings, forgoing shoes as per usual before exiting her modest wigwam-esque dwelling of branches and stretched hide. The crow hopped out as well, ascending to rest upon the girl’s shoulder in a few powerful wingbeats.

The sun had only just risen above the horizon, and yet the Grove and it’s inhabitants were already out and about. Cleo felt slightly guilty that she seemed to be one of the last to wake, but she had helped prepare breakfast for everyone the past few days, which just might entitle her to a single morning late? She saw the Druids making their usual cheerful rounds, probably off to do something important. They were always so tranquil, and the sight of them let Cleo’s fretting to rest as she headed towards the large communal fire pit, braiding her hair as she went.

Gratefully accepting her breakfast from a kind Grove-dweller, Cleo snagged a bit of raw meat on her way to sit - keeping a slight distance from those who didn’t take so well to the early time of day. Feeding bits of the meat to her companion, Cleo watched the day begin about her as she ate her breakfast.

Setting

Characters Present

Character Portrait: Mariana Caprea Character Portrait: Verdis Character Portrait: The Ranger Character Portrait: Delilah Rivers
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0.00 INK

The Grove.

Delilah listened as Roderic and Mariana discussed strategies. She was still eating one of her Yoona Berries and as Mariana began spoke up again she'd actually cough a bit from a seed at the heart of the berry make it's way down her throat.
"The pincer on the army will be effective at veering them from their course, and I suggest we execute it as soon as possible. They’re a only moon’s march from finding our position on their current route, though I doubt that they know that. If we were to take two small, light forces, though, we could come up along the game migration trails, here—“ she gestured to a line marked in pale green on her maps, “and here, and reach them within the week. The naiads will need a slightly longer time to migrate upstream and into position, but they should reach the crossing in time to intercept whatever our forces manage to drive to the banks.”

Delilah was so focused on what her friend was saying that she'd nearly bite into her finger - the Yoona Berry completely gone.

"The trade route unit will be assembled exclusively of shifters, dryads, and fae with a knack for camouflage. If they fail, they can disappear to lick their wounds until we can spare support to rescue them. As for the pincer forces, I trust that Miss Rivers will be able to assemble two adequate teams to leave tomorrow evening."
She would nod towards Mari before standing and stretching her arms above her head.
"Indeed you can, I already know who I'm going to recruit. If you need me hun I'll be by the fire. Roderic..." Delilah would nod towards the Ranger to acknowledge him before making her way towards the fire, where she hoped to spot Verdis out and about.