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Ramiel S. Lore

"Trust me Sweetie, it really is all in your head."

0 · 533 views · located in No Man's Land

a character in “West of Eden”, as played by QuinSun

Description

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{ Q U O T E }
"Trust me Sweetie, It really is all in your head."

{ T H E M E S }
Song || Artist

{ F A C E C L A I M }
Kyle Harris

{ S P E E C H C O L O R }

#004e37

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{ F U L L N A M E }
Ramiel Sanders Lore

{ A L I A S}
Nightmare

{ G E N D E R }
Male

{ A G E }
N/A [Immortal]

{ R A N K/C L A S S }
Hunter Seraph

{ S E X U A L I T Y }
Heterosexual

{ R O L E / A B I L I T Y}

Dream Manipulation if subject is within eye sight & Instantaneous Sleep upon skin to skin contact.

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{ H A I R C O L O R }
Black or dark brown, appears to have red undertone.

{ E Y E C O L O R }
Pale moss green with some amber toward the center.

{ H E I G H T }
6'3Ft

{ W E I G H T }
186Lbs

{β—†T A T T O O S β—† S C A R S β—† B I R T H M A R K S β—†
β—†P I E R C I N G Sβ—†}

Large 'demon' wings on his back and Latin words down his spine that translates(loosely) to "For he who dreams is uncontrollable."
Several scars cover his body but they are all faded and barely noticeable except for the thick ropy one across his chest.


{ O V E R A L L }
Ramiel is a tall lanky young man with messy, curly, dark hair that has a tendency to fall into his eyes. The pale green of his eyes seems kind, especially when matched with his trademark half smile but it can quickly become sinister. His slim and lanky body type hides his true prowess, years of training has made him well toned and incredibly strong. Like all other Seraph, is is a truly beautiful being. Physically he is perfect, even with his scars which dont hinder his beauty but instead seem to heighten it.

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{ L I K E S }
β—† Coffee β—† β—† Tattoos β—† β—† Hard Rock Music β—† β—† Fighting β—†
β—† Playing Games/Pranks β—† β—† Kissing β—† β—† Reading Classic Novels β—† β—† Running β—† β—† Intelligent People/Conversations β—† β—† Comedy β—† β—† The Sound Of Laughter β—† β—† Food β—† β—† Peace β—†


{ D I S L I K E S }
β—† Sour Things β—† β—† Alcohol β—† β—† People That Smell Bad β—† β—† Serious People β—†
β—† Unnecessary Noise β—† β—† Anger β—† β—† Lying No Matter The Reason β—† β—† Storms β—† β—† Small Animals β—† β—† Sci Fi Novels β—† β—† Arguments β—†


{ H A B B I T S }
β—† Brushing his hair out of his eyes in thought β—†
β—† Tracing patterns on to his own skin when frustrated β—†
β—† Sleeping in high perches when anxious β—† β—† Hitting things when angry β—†


{ P E R S O N A L I T Y }
β—†A good way to describe Ramiel is to think of a guard dog; strong, capable, intelligent, aggressive toward the target but kind, gentle and loving toward those considered friend instead of foe. Ramiel believes in right and wrong, mercy, and forgiveness but he believes in the cause and in such he will do what he was tasked to do without hesitation. Inflicting pain upon others doesn't bring her joy or make him feel satisfied, it hurts his heart and soul to use his powers in a negative fashion. Ramiel might be one of the few Seraph's out there that enjoy humans. He finds them entertaining, amusing, and oddly intelligent. Of course him even thinking these thought could get him into trouble so he instead stays quite and hides his unease at hunting the outcasts by making it a game of sorts and playing pranks on the targets. Ramiel has perfected his persona of being an uncaring and sinister brute so much so that sometimes he will even scare himself with his actions, it is at times like those that he questions if he has broken something inside him by going against his nature to be the good little solider that he trys so hard to be. Much like the guard dog he is compared to, once someone earns his loyalty they have it for life and it takes a lot to break his trust. This leaves him open to being manipulated by those he cares about and he knows this so he does try to keep himself separated from others, often coming off as cold, distant, and unfriendly when in reality he is the complete opposite.β—†


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{ H I S T O R Y }
Ramiel was placed in the Hunting party as he likes to think of it when he was a couple hundred years old, young in comparison to some. The reason for this was because the higher ups believed that he was to soft on humans but that he was a good follower and wanted to force him to become a harder person.
In some ways they succeeded. He has killed several hundred humans, 'played' with even more, and can proudly say that he has never failed to do what his commanders ask of him. Though, it should be noted that he has been on a few occasions reprimanded for playing with her prey for too long, for not getting the job done fast enough, for putting himself at risk all for the sake of some game he is playing.

He isnt close to his team mates because Ramiel knows that his soft spot toward the humans would probably get him in trouble if anyone discovered it and because he doesn't like hunting with the others. He might break his preys mind before he kills them but in all honestly the reason he does that is so he can trick himself into thinking he is helping them.

Between his years on the team and the strength of his power many dont look deeply at his kill history and so his darkest secret has stayed hidden, if his prey can outsmart him, Ramiel will let them live and will supply them with food for two months before starting to hunt them once again. A weird thing to do but to him, it is the only respectable thing to do and the few times any of the others on his team noticed he said it was all apart of his game and everyone knows how much he likes his games.

So begins...

Ramiel S. Lore's Story

Setting

Characters Present

Character Portrait: Arabelle Dubois Character Portrait: Jun-Soo Park Character Portrait: Valentina Maxton Character Portrait: Dominika Rose Character Portrait: Bryant Whitham Character Portrait: Aletha Raine Character Portrait: Ramiel S. Lore Character Portrait: Victory R. Herts Character Portrait: Micheal Kazer Character Portrait: Catarina T. Piper Character Portrait: Johann Blackwood
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J U N E



Image Tattered black sneakers pound the gravel and dirt mixture that was probably at some point in the past green grass and exotic plants. Junsoo's legs carry him across the empty space as fast as they can physically go in a desperate effort to find shelter behind something. Anything. The heavy sack of wood over his shoulder makes staying alive a little harder than it should be and his only form of weapon at the moment is a small pocket knife the boss always makes him carry around and the gathered wood. He can almost hear her scolding him for not having taken something bigger and more practical, or for managing to be separated from Bryant when they're supposed to travel in no less than twos at all times, precisely because of situations like these. It really is a wonder how the twenty-two year old has managed not to get himself killed for this long, what with being one of the most reckless of the bunch. Not that he intended on being separated from him, but they also hadn't intended on being attacked. Seraphs never hint at this time of day, so the pale and slender figure that showed up almost out of the blue had definitely caught them off guard.

What was supposed to be a simple mission to retrieve firewood turned into a race for survival. Now he's backed against the wall of an abandoned building, chest quickly rising and falling and heart on overdrive while he attempts to devise an escape strategy. Unfortunately, that's never been his string suit. Which is probably the main reason Bryant was sent with him. The older has always been best at planning. But he's not with him now, and June hopes he doesn't come looking for him either and opts for heading back to the group instead. This is something he'll have to handle on his own. He can almost smell the seraph closing in on him while his eyes search for some kind of small opening which he can slip through, but there's nothing. As much as he doesn't want to admit it, this may be his last day in No Man's Land.

Arabelle can feel the fear emanating from her prey. He's still close. She's not meant to be hunting right now. She hadn't even thought of coming here to do so. Her intentions were purely to get some fresh air, to get away from the stuffy mansion she was assigned to live in. But she also did not intend on running into such a fascinating target. He looked like a deer caught in the headlights the moment he'd spotted her. Eyes large, terrified and innocent. And she was pleasantly surprised to find he's much more agile than he appears. She's never liked easy targets. After a while it becomes much too tedious. Too boring. But this one, she decides, is worth keeping. There had been another outcast with him, but the two ended up splitting ways and Arabelle's interest was fixed on the smaller of the two from the very beginning. A refreshing change from her usual targets.


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S I R E N



Image June's round eyes zero in on his attacker the moment her pale looks come into view and her thin lips twist into a pleased glim. She takes calculated steps towards him, cornering his body between a rusted old car and the decaying cement wall. "You're quite the fighter, I see." He knows reaching for the pocket knife at this point is useless. A slash of the small blade would be like a minor paper cut to a hunter seraph. His fists tighten around the knot of the sack, more than prepared to aim a swing at her head. If he can't use offense, he'll have to settle for defense. But of course it's never that simple. The moment their skin comes in contact, everything is forgotten. Including the fact that he's in deep shit if he doesn't move. His entire body is paralyzed down to the smallest muscle, eyes focused on her face. That's his first mistake. Never look a Seraph in the eyes. "Such a pretty face..." She coos. her voice is soft and soothing, very fitting to the way she looks, while her fingers brush against the side of his face. "I'm definitely keeping you."

One index finger slides under his chin while she carefully studies his face, smiling in satisfaction. As much as he wants to argue that there are much more handsome men in no man's land that she can "keep", his tongue much like every other part of him, is numb. He can't feel or hear a single thing, and all he can see is her face, lips poised and ready to attack.

Setting

Characters Present

Character Portrait: Arabelle Dubois Character Portrait: Jun-Soo Park Character Portrait: Valentina Maxton Character Portrait: Dominika Rose Character Portrait: Bryant Whitham Character Portrait: Aletha Raine Character Portrait: Ramiel S. Lore Character Portrait: Victory R. Herts Character Portrait: Micheal Kazer Character Portrait: Catarina T. Piper Character Portrait: Johann Blackwood
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N I K A
ImageNika should've known it was a bad idea, a very bad idea but yet no one expected that the
simplest mission of retrieving firewood would turn out so incredibly wrong. When the boss
told her Jun-Soo would go with Bryant, Dominika tried to talk them out of it, and obviously
her attempts failed dramatically. Now she was the one in charge to find June, as they had
been communicated.

"Oh, of course! I'm the Tracker so I'm the one who must go save the lady in danger." The girl
rolled her her eyes and sighed. That was no sacrifice for her, Nika did her job very well done

and she would never complain about it, but that was just her using the natural sarcasm that she so loved. Putting a black jacket on, Nika walked out of their base and started looking for June. After what seemed to be a decade but was actually just twenty minutes, Nika noticed a change in the environment - an ability that not even herself could understand, a mix of intuition and observation skills. The silence started to be broken by almost unhearable whispers. In the exact minute the Seraph attacked June. Sneaking through the abandoned building, Nika slowly moved closer and closer to them.
Finally, once she reached a good distance, the woman grabbed a brick and hit it hard on the Seraph's head. Not even having time to look back to check on the girl, Nika grabbed June's hand and ran inside the building, towards the opposite exit so they could escape and mislead her. She quickly entered another abandoned building a little further and once they could finally breath calmly, Dominika stared at the boy, with intimidating and angry eyes. "What the hell were you thinking?!'

Setting

Characters Present

Character Portrait: Arabelle Dubois Character Portrait: Ramiel S. Lore Character Portrait: Nathaniel Ralston Character Portrait: Johann Blackwood
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| Valentina |

Dialogue:#f95802

The shiny, marble floors of the mansion darkened as Valentina's boots tracked in mud. She pouted as she thought about how much better it would be to stay outside. Why did she have to stand on carved stone when plenty of rock existed outside of this stuffy mansion? She loathed the indoors. It felt like a cage. Her alias may be a bird, but that doesn't mean she wants to be treated like one. Valentina couldn't wait for the hunting time to begin. She would do anything to escape this prison.

"Arabelle did you have to scare the outcasts so much? I was planning on studying them."
She didn't expect Nathaniel to be watching them torment the outcasts. He was a mystery to Valentina. She never felt he was never very upfront with her or any of the other Seraphim. She didn't trust him.
"Do whatever you want with them, love." Valentina scrunched her brow, watching as Arabelle tapped her long fingernail against the Nathaniel's lips. "But do keep in mind, the little lost boy is mine." Valentina heard the unsaid ownership in her voice. Arabelle is very possessive of any human that captures her attention. Valentina preferred to play with all of them. To her, focusing on one target may help you, but it gives the human a chance to observe you too. Valentina wouldn't allow consistency to be her downfall.
"Also, must you always watch what I do? One of these days you're not going to like what you see."
Valentina was very familiar with how Arabelle played with the humans. She was a twisted woman, one that Valentina was tasked to be her handler for by the Chief. She started off the assignment with bad intentions, but Arabelle and Valentina clicked in a odd way. Opposites attract she assumed. She had seen Arabelle at her worst and it terrified her in a satisfying way. She was glad to have someone so twisted in her corner. Valentina glanced at the clock on the wall. The chief expected them to meet in the library to discuss strategies or whatever he felt like. He expected everyone prepped and ready before the meeting, almost like a father. She glanced at the pair in front of her. She'd have to be the mother this time.
"Arabelle, go wash your hair. I can see the blood. Nathaniel, make sure the library is straightened up." Nathaniel had a tendency to leave things in disarray. "I'll check on Ramiel."
As she ascended to the bedrooms, Valentina thought of Ramiel. He was the most nonsocial seraph in the group. Valentina was second purely, because of her lack of speech, but she would try to spend time with other seraphs. Ramiel was fascinating in a unique way. She wanted to figure him out. Like her partner in crime (Arabelle), both of them have been know to be stubborn. She went into Rameil's room, unannounced. He was still sleeping. He looked like a sweet angel when he slept. She smiled, tousling his hair while he was unconscious. He's such a precious boy, a key to a new puzzle. She shook him slightly, rousing him from sleep.
"Be grateful it was me who woke you up instead of The Captain."