Introduction
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In this world, there are those labelled mutants, simply because they have certain genetic mutations that cause them to have powers. Some have different physical appearances that manifest from these powers, but most just appear as any regular ol' human walking past you on the cross walk. Some call those ones lucky, but itβs all a matter of opinion.
People do not like what they cannot understand. Itβs reasonable in a sense, but nonetheless unfortunate. Hunters arose strictly for finding and killing mutants. Some humans shun them, afraid of what they are. Some even test on them for their own nefarious uses.
Some mutants, because of this, grew wary of humans. Where there were always groups of mutants that stuck together, those same groups began to branch off depending on two very different opinions; Some wanted to work towards living with humans as equals, and others wanted to work towards rising above the humans.
Itβs all a matter of opinion.
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View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in What Defines Us. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 6 Characters to follow in this universe
Newest
Collins Scott
so we beat on, boats against the current, borne back ceaselessly into the past
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Collins Scott
so we beat on, boats against the current, borne back ceaselessly into the past
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Collins Scott
so we beat on, boats against the current, borne back ceaselessly into the past
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Fullscreen Chat » Create Topic » What Defines Us: Out of Character
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What Defines Us
by Lilah on Mon Sep 25, 2017 11:54 pm
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- Last post by Lilah
on Mon Sep 25, 2017 11:54 pm
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What Defines Us
Most recent OOC posts in What Defines Us
What Defines Us
You may edit this first post as you see fit.