Name- Aaron Lextu
Age- 25
Gender- Male
Equipment- His belt has a number of supernatural items attatched to them at his disposal, as well as three types of firearms that run on that same supernatural energy:
Pheonix-8 Pistol- Accurate for as long a range as 39.5 meters, this is the standard sidearm for the Metargo Kingdom Military. Aaron has two of these. Supernatural Type: Fire. Rate of Fire: one blast per half second. recoil: minimal. Ammunition Limit: 19 blasts.
Gryffin-9 Sniper Rifle- The Gryffin-9 is accurate for as long a range as 975 meters, with the ability, should Aaron choose, to explode on impact for a radius of at most 15 meters (though it rarely reaches a radius even close to that). This weapon is a prototype that has yet to be tested. Supernatural Type: Air (Lightning). Rate of Fire: one blast per six seconds. Recoil: large (leaves a nasty bruise after a few shots). Ammunition Limit: 60 Blasts.
Dragon-5 Assault Rifle- With a range of roughly 300 meters, plus a rapid rate of fire, the Dragon-5 is the standard assault rifle of the Metargo Military. Supernatural Type: Fire. Rate of fire: eight blasts per second. Recoil: medium. Ammunition Limit: 2400 blasts.
History- The Lextus family is a lineage of legendary military personnel, with a reputation for mastering supernatural arts in some form or another. Once he was old enough, he willingly joined the Metargo Air Force to prove his worth to his relatives. His contributions resulted in several victories in the most recent war between Benjlakk and Metargo. Of course, his family legacy was put to the test the moment he exchanged shots in a one-on-one mecha dogfight with Zechariah Malachi during the Battle of Southeastern Fertaninn.
How you came to the Dungeon Master's Realm- Aaron was outraged by the increasing possibility of defeat at Fertaninn and began trying to take down as many Benjlakki pilots as he could. Zechariah got in his way, resulting in a dogfight between mechas. That dogfight continued even after a portal appeared suddenly, bringing both of them to the Dungeon Master's Realm.
Talents, Abilities, and PowersSupernatural Affinity: Firearm Ammunition- Aaron has the rare ability to safely create ammunition for firearms without any side effects while manipulating the supernatural energy around him. He can even command that ammunition to have certain results upon impact. The drawback with that is it takes a bit of focus to perform these feats. Once distracted, he cannot manipulate the energy further.
Supernatural Affinity: Defense Against Spells- While stationary, Aaron can manipulate the supernatural energy around him to block o deflect spell projectiles aimed at him, even negate most spells. Again, this requires a degree of focus to execute efficiently.
Marksmanship: Supernatural Firearms (SFs)- Through intense training and substantial experience, Aaron Lextu gained considerable skill in using firearms powered by Supernatural energy. It would take a well-trained opponent to stand a chance at ranged combat against him.
Above-Average Reflexes- Aaron, like his opponent, Zechariah, reacts to his surroundings and opponents at faster rates than regular people.
Occupation- Soldier/Pilot (enlisted; Metargo Kingdom)
Sexual Orientation- Straight
Appearance- Aaron is a little more muscular than Zechariah, for a comparison. Lextu also has snowy blond hair and brown eyes. His military uniform is all gray leather, minus the black T-shirt underneath.
Personality- Aaron is kind of what you would call an Anti-Hero, somebody who has a strong sense of justice to the point where anyone or anything in his way is considered an enemy. He will not hesitate to use extreme methods if it means survival or success. Whenever helped out or saved by someone, though, he feels obligated to return the favor with a task or item to try to even the score.
Relationships- Sarah Lextu (wife), Kyle Lextu (son), Amanda Lextu (daughter)
Theme of original realm/universe- His home realm is a combination of sci-fi and fantasy. Advanced technology is present, as is the presence of various spellcasters. The coexisting of advanced technology and refined magical arts results in ever increasing methods which advance countries' economies further. Several nations have grown to be significant in world politics, yet two of note -for the purpose of this bio, that is- are the Benjlakki Republic and the Metargo Kingdom.
The Metargo Kingdom is a parliamentary democracy with a King and Queen as the symbols of its nation. In times of war, it is the King who traditionally takes up the role as leader of the Metargo Military while the Queen focuses more on assisting the government with the more economic concerns via volunteering to participate in communiy service. The Kingdom's economy is mostly industrial, putting to use its seemingly limitless metal supplies to create machines and robots to export for most of its revenue.
The Benjlakki Republic is a presidential democracy with a two-house Congress and a Supreme Court. Distribution of power is federal, with even share of power between the central and local governments. The Republic is divided into 45 territories which act as States. Of these States, 25 of them reside in the fertile land of Fertaninn, a land that bases its economy on agriculture, exporting crops, fish, and meat for the majority of its income, which in turn provides a significant amount of tax revenue for the government.
Normally, Benjlakk and Metargo get along just fine (aside from a few heated debates here and there about foreign policy concerning Benjlakki neutrality in wars not concerning them). There have been instances, however, where tensions ran high due to hard times, or even fear of hard times. Out of desperation, one of the two nations would sometimes attack the other for something it needs. These wars typically end with some sort of treaty in regards to providing what is requried for stability in order to avoid a repeat incident. It could be land, resources, even equipment. As such, land will ocassionally switch hands after each war that ends with a treaty. As the years go by, more citizens in both countries demand the unification of each other so to prevent such wars in the future.
Alignment- Chaotic Neutral