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World of Imarel

World of Imarel

0 INK

Imarel is a neo-Victorian Magitech Adventure RPG that can be found on irc.darkmyst.net our OOC channel is #Imarel_ooc where you can meet our players and our staff. Our game has been around since 1995 with a rich lore and a diverse game-play experience.

457 readers have visited World of Imarel since Lisyrah created it.

Introduction

Welcome to the World of Imarel! The events and story of Imarel have been a series of ongoing adventures since 1988, when Imarel was created as a homebrew tabletop game for AD&D 1st edition. In 1995, Imarel was brought forth as part of an online role-playing community on AOL, where it existed until 2003, when it moved to IRC, on the Sorcery.Net IRC server. Over the years, the channel’s changed names, (having been originally #stormsend_tavern, then #whispering_raven) and changed servers a few times, with a short stint on Starchat and a shorter stint on Espernet, before finally settling in our present home on Darkmyst.

In that time the ongoing game world has generated a great deal of lore that has added to the richness and diversity of the gameplay. One thing our channel does differently than most other channels is that our environment is not static. As storyline evolves, events shift from one part of the world to another, allowing players to experience the entire world, rather than a small part of it. These transitions we refer to as chronicles.

In each chronicle, characters develop, explore the area of the world they’re adventuring in and create bonds with other characters and NPC’s involved in the chronicle. As one chronicle ends and another begins, those connections and relationships carry over and become influential in effecting events in the next chronicle, as the character’s name and reputation grow. This allows for a richer roleplay experience, instead of a static city, or tavern where you never meet anybody important and don’t have an influence on anything that really happens.

Occasionally, rather than starting a new chronicle, we ‘reset’ and encourage our players to make new characters to start fresh. These ‘newbie chronicles’ are also a great time for new players to jump in on the action and start at the very beginning. It also serves to keep the game fresh and to keep older players from having a vast advantage over newer players.

Come and join us on Darkmyst and bring your mind and creativity to help us continue to build our world. Help us write the lore for a new chronicle of Imarel.

Toggle Rules

Channel Rules are available on the website. We are a free form role play though sheeting is required for our events. Sheeting is simple and guided and our staff is more than happy to help with the entire process.

It’s the intention of the folks who run this channel to have as few rules as possible while still maintaining a fun and interesting place to role-play. However because there are always people who like to poke at the system or play rules lawyer we do have a rule system to govern the channel which is laid out clearly on the website.

Taking place in...

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Events

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Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

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You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

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Imarel

Imarel by Lisyrah

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

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Locations where Mobs and Items might appear.

Events

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Permissions

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The Forge

Use your INK to craft new artifacts in World of Imarel. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

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The Market

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World of Imarel

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