Gender: Female
Place Of Birth: Shinseina Palace
Weaponry:
Great Katana
Knuckles
Age: 18
Zodiac:
[] Aquarius (jan 20 – feb 18)
Key Traits: Inventive, independent, logical, understanding, aloof, unpredictable, eccentric.
Blood Type:
Type A
Key Traits: Conservative, reserved, patient, conformist, punctual, introverted, obsessive, stubborn, self-conscious, uptight.
Attributes
Strength:16
Vitality:17
Agility:24
Speed:24
Magic:10
Spirit:24
Chi Control
Type:Active
Spell: Yes
Type: Light
As a monk, she learned to use the chi of light as her advantage granting her augmentations to her physical ability. It does require a little chi to maintain this but she does become faster by 20%, her attacks are augmented by holy energy dealing a little more damage as well.
Healing Light
Type:Active
Spell: Yes
Type: Light
By channeling chi from her soirit she is able to bless a light upon her or her targets healing them for 5% every second. This does take concentration and will be costly on the caster if channeled too long. Using on herself only takes time but does not exhaust her if she is doing it during meditation.
Skill Points: Use this to keep track of how much skill points you have used up or have much you have left. Delete this once done. (These are for Skills below)
DANCING - 11
Defaults Attribute: Agility (AGI) Type: Intuitive
A character with this skill can tell a waltz from a gavotte, and knows enough of the general etiquette and required steps to avoid mashing people’s toes in the process.
INSTRUMENT - 13
Defaults Attribute: Spirit (SPR) Type: Learned
This Skill allows a character to play, tune, and maintain an instrument, as well as giving him a repetoire of songs for any occasion. It is also used as a Weapon Skill for Instruments. (Do give the type of instrument if you choose this skill)
ACROBATICS - 16
Default Attribute: Agility (AGI) Type: Intuitive
A character with this Skill is flexible and coordinated enough to execute complex acrobatic maneuvers. A single Task Check is required for a set of maneuvers or feat of balance. Conditional Modifiers depend on both the complexity of the manuevers and the circumstances. The consequences for failure hinge on the feat being attempted.
AWARENESS - 16
Default Attribute: Magic (MAG) Type: Intuitive
This Skill measures a character’s collective sensory awareness. In the field, it is mainly used to spot hidden items, secret passages, and other incongruities that might not be noticeable at first glance. At higher levels, Characters with this Skill gain a certain sixth sense when it comes to spotting potential dangers or noticing when something isn’t quite right – a con-man attempting to swindle the party out of its Gil with counterfeit Elixirs is just as likely to get the neck-hairs tingling as a dozen slavering beasts waiting in ambush around the corner. (As a GM I will be the one to say if those with this skill realize anything)
COOKING - 8
Default Attribute: Magic (MAG) Type: Learned
Knowing haute cuisine may not improve one's reputation as a fearsome warrior, but when the alternative is another week's worth of dried meat, nobody's liable to complain. A character with this Skill knows how to prepare and identify all types of dishes with a successful Task Check. Often you can control this yourself but if a task check ever comes into play I'll let you know.
INQUIRY - 11
Default Attribute: Magic (MAG) Type: Intuitive
The location of an ancient tomb, an obscure local legend, the address of the nearest inn in town – characters with the Inquiry Skill are adept of digging up the information they need as quickly and painlessly as possible. One Task Check must be made for each piece of information the character wishes to locate; the amount of time spent searching can vary between half an hour and several days, depending on the breadth of resources available to the character. A failure simply means the character isn't able to locate the information and may continue trying, while a Botch means the information just isn't available – or that the search has ended in serious trouble. (I'll lead you through this as GM)
Lore (Xhiana): - 15
Lore (History): - 11
General knowledge of key events in an area's known history, including dates, personalities, and other minutae. Further specialised by country or region.
Lore (Folklore): - 8
An understanding of an area's popular mythology, ranging from ancient sagas to contemporary 'urban legends'. Further specialised by country or region.
Lore (Shinseina): - 20
Lore (Magic - Light). - 11
Magic Lore gives the character a fundamental understanding of the principles of sorcery as well as the training to identify individual spells and enchantments.
Language – Common Tongue - 15
The standard Human tongue, lingua franca on most worlds. Most, if not all, adventurers will be fluent in this language to one degree or another. This Skill is given to all starting characters, regardless of Job.
ETIQUETTE - 15
Default Attribute: Spirit (SPR) Type: Intuitive
This Skill gives a character the ability to act and speak diplomatically regardless of the circumstances, observing and respecting the sensibilities of others. A successful Task Check allows a character to discern the most appropriate code of conduct in a given situation, and act accordingly; a failure results in the character misinterpreting the situation, with potentially disastrous results. Botches will almost always result in a diplomatic gaffe of the first order.
INTIMIDATION - 11
Default Attribute: Spirit (SPR) Type: Intuitive
Intimidation and browbeating are powerful tools if used correctly, establishing the character as a force to be reckoned with – even if they aren't. A successful Task Check is required to intimidate a target, after which the character can make her demands; failure means the target is unimpressed. A Botch, on the other hand, could potentially result in a nasty turnabout.
NEGOTIATION - 11
Default Attribute: Spirit (SPR) Type: Intuitive
The fine art of getting your way. A character with this Skill can use their powers of persuasion to do anything from bartering for an item to convincing that troublesome Captain of the Guard that, no, they really aren’t an Imperial sympathizer, thank you all the same. Negotiation is always used in form of an Opposed Task Check; when making her Task Check, the player must first declare her 'offer' to the other party, who in turn roll against either their own Negotiation Skill or an appropriate Skill Default – the weight of the character's offer will determine the basic CoS.
HEALING - 10
Default Attribute: Magic (MAG) Type: Learned
A character with this Skill knows enough about the body and its workings to diagnose and treat most kinds of sickness and injury. A successful Task Check is required for a correct diagnosis; another for the treatment if the character has the means to carry it out. Failure in either could have drastic consequences for the patient. Healing can also enhance a party's natural recovery (This can be first aid as well)
SWORDS - 25
Default Attribute: Agility (AGI) Type: Intuitive
This Skill covers larger bladed weapons, including Light Swords, Swords, Greatswords, and Katanas.
BRAWL - 20
Default Attribute: Agility (AGI) Type: Intuitive
Brawl is basic unarmed combat. Inelegant but effective in a pinch, it allows the character to rely on their bare hands in a fight if no other weapons are available.
NAVIGATION - 15
Default Attribute: Magic (MAG) Type: Intuitive
By using landmarks, the stars, and other environmental features, a character with this Skill can travel from location to location without losing his way. In addition, the character's well-honed sense of direction can be a valuable asset in mazes and other confusing locales. One Task Check is required for the character to find his way; subsequent Task Checks may be required in the case of particularly long or complex routes.
RIDING - 11
Default Attribute: Agility (AGI) Type: Intuitive
A character with this Skill knows the basics of staying on and controlling a mount like a Horse. One Task Check is required to mount up and begin riding; depending on the conditions, additional Task Checks may need to be made during the course of the ride. The animals you're able to ride isn't just Horse but also Camel. There are some exotic animals to but that all depends on where you're from.
CLIMBING - 15
Default Attribute: Strength (STR) Type: Intuitive
Whether it's light free-climbing or full-fledged mountaineering, a character with this Skill can scale vertical surfaces with a reasonable degree of success. One or more Task Checks may be needed for a successful ascent; in the event of a failure, no progress is made. A Botch will always result in a fall, with consequences depending on the severity of the drop.
Nobility
Effect: Noble blood runs through the character’s veins, placing them a few notches above the average adventurer. Characters with this kind of background may not always have kingdoms and other holdings to call their own; in some cases, they may be illegitimate heirs or outcasts from their own domain.
Méiguī's family are counted as the "Paragon" of Shinseina. Due to her great grandfather standing beside the lord at almost all times in addition saving the Shinseina during the Clan Wars. They were bestowed the title of "Mohan". Since then the generation has served the Shinseina as protectors. It only made it interesting when High Priestess Shizuka was born the same day as Meigui.
Allegiance
Effect: The character belongs to a group or organization that may be capable of helping her out during the course of her travels – a mercenary group, a band of thieves, loyal vassals of a king or kingdom. If you want to align a clan, you'll have to speak to me first. Upon approval it will have to be very well explained.
Méiguī by choice and through family has a sworn allegiance to the Shinseina clan and primarily the High Priestess Shizuka.
Contacts
Effect: The character has been knocking around long enough to pick up friends, acquaintances and contacts almost everywhere in the world; not always in the highest or most exalted of positions, but almost always useful in the right sort of situation.
Mainly her contacts are those of other branches, being Shinseina's paragon decently known even through name but being Shinseina alone and proving it has its perks.
Higher Calling
Effect: Hard as it may be to believe, saving the world from evil isn’t everybody’s top priority. A character with Higher Calling has pledged his loyalty first and foremost to a religion, organization, or other cause like pacifism; specify which when choosing this Trait.
She believes Shinseina as a whole is what she lives to protect and serve under. As the paragon, she pledges herself to do what she can for her friend and the clan.
Beauty
Effect: While the definition of 'attractive' continues to be hotly debated in pubs the world over, a character with this Advantage taps into some timeless, universal standard of beauty that never quite goes out of fashion.
Charismatic
Effect: Whether it’s through good looks, riveting oratory, or blind animal magnetism – a Charismatic character has the uncanny ability to wrap people around her little finger in no time flat.
Divination (Spiritual or Magical users only)
Effect: The character can foresee tiny fragments of the future or inklings of a destiny yet to come. How the character derives this knowledge varies from person to person; some may use Tarot cards or palmistry, others swear by smoke and tea leaves, and others still see the future through natural talents alone.
Heightened Senses
Effect: The character has enhanced hearing, smell, or sight, allowing her to spot things that would normally not be obvious.
Flashbacks
Effect: The character is plagued by vivid flashbacks to a past she can’t entirely remember. So powerful are these flashbacks that she essentially ‘relives’ the experience, losing all connection to the outside world.
Describe how you look, height, weight, body type, hair color, eye color. In addition List what your character carries, what she wears, How does her weapon look.
Describe your character's personality. How he/she is alone, with others, when in battle etc. What does this character like/dislike. Be sure to use your skills, Traits, Blood type and Zodiac to help you define your character's personality.
Meigui's family past
Méiguī's family known as Báiyǔ (White Feather), was one of the founding family's of the Shinseina clan along side the Naido, and Guang family. The three family were only but three traveling monks before settling down and coming together at a time of great sorrow. Never was Xhiana's diety seen so highly until they united during the years of the Republic (Kyowakoku). In truth around three hundred years ago was when the Shinseina were originally created but they weren't called this.They built the first shrine (The Shinseina Palace) which drew in many travelers and this was when more of the people began to visit these temples as a spiritual journey. (Not local deity city shrines).
As time passed the three monks came up with a conclusion to create an order for their good deeds and give others their teachings. Unfortunately it wasn't until two hundred years later when they officially created it to be a clan under the name of Shinseina and their purpose was to maintain the light chi but only for those who want to follow their cause. Unfortunately when the age of clans hit, the three family's seemed to hit a struggle in their life. Mainly it was Naido and Báiyǔ vs. Guang family.
During this era, Tao Báiyǔ (A skilled monk of Shinseina) and Shino Naido were faced with a major complication in which had to do with the Guang family. Unfortunately this generation for Shinseina held a dark time excluding recent events. Kim Guang, the beginning of the stigma upon the family felt as though Shinseina was too passive and “lost it's way”. With the new clans arising and more for power, she was one who went beyond and against the teachings of the clan to move up and preserve order in the land. The two family's (Naido and Báiyǔ) specifically Tao and Shino eventually went against and caused a small civil war among the shrines. It only came to end when Shino rose and defeated Kim in a duel. Eventually over time and about when the clan wars began order had been preserved and restored. The story became one with a meaning and to the most part, Guang was removed from royalty in the clan although still welcomed.
During the clan wars, Shinseina was passive and to many people already won among them all. However, that was not the case. Shinseina was simply restoring balance and helping everyone they could. Shino was appointed high priestess and hence for the family's were considered high priestess which entailed a lot of responsibility. As for Báiyǔ, they simply did what they could and learned/protected the clan. Through the five years and the birth of the Yu empire, they remained passive and when the treating came around things were finally at peace or so one believed.
Fifty years passed and the plaguemaster showed up, spreading the dark chi of impurity across Xhiana. It was a straught plague that Shinseina struggled against even with Light magic. Unfortunately Báiyǔ and Naido clans were faced against the dark terrors for the shrines were main targets. As a sacrificed and for his ability in combat, Haijung Báiyǔ went on a pilgrimage before heading to defeat the plaguemaster. Although the plaguemaster did not die from him, he did however exploit a ton of information before the plague took his last breath. Due to the family's long history and support the Baiyu family was bestowed “Paragon” and while the plague and dark chi continued to attack the temples. The Baiyu family defended the clan with all it had. Only to leave a mother and child alive in the end.
The boy grew up and lived up to his title as Paragon protecting the clan unexpectedly his wife bared a child in the end who was going to be Shinseina's legacy.
Birth
Eighteen years before present time, the child mentioned above was born. Méiguī, the daughter who held the title of paragon and was unknowingly the birth of a new legacy. Interestingly at the same time her birth conspired, Shizuka, the new high priestess and leader of Shinseina was born. The clan believed it was fate that brought them into the world with each other and that there was a destiny hidden among this event. Born were they among the same room as well and interestingly the two once placed near each other grabbed hands but that is just rumored. Throughout the first year, the two families planned out the two's life and although born together. They decided to keep them from acknowledging each other at least for a short while. Especially since things were bound to turn out differently for one another.
Early Age in Shinseina (1-4)
The girl's life started out swell. Méiguī had spent many her first three years as any child would learning the basics and her surroundings (As much as she could at least). Spending time with her parents individually, being taught how to walk and talk. Eventually being baby-sat by other priest and guards among the palace-shrine. The girl did learn much and eventually began meeting other children and watched travelers/family's come and go from the shrines every year she was able to be escorted. It however was planned so she could learn the Shinseina customs. Unfortunately on this third year, her father had died while on a yearly pilgrimage and escort. This only initiated a cold heartbreak for poor Méiguī who could at the time only feel comfort by her mother's sweet words. Interestingly to her, something new occurred later days which gave Méiguī a surprise.
As she walked with her escort through the temple, she suddenly crossed a pathway with a beautiful girl who at the time was also being escorted. They came from different directions but the two looked each other in the eye as if they've seen each other before. As they came close the other girl smiled and waved. Méiguī waved back slowly forcing a smile. Our young warrior priestess has seen the girl many times passing by but never had they spoken to one another and if she attempted to in the past. They were interrupted. Finally it seemed alright and the girl introduced herself as Shizuka. Méiguī gave her name in reply with a smile. The two escorts looked at each other with a nod before heading in different directions once again (Not like Méiguī and Shizuka noticed). There was something about Shizuka to Méiguī that she felt. At the moment the strings of fate were pulling them together and by the look Shizuka gave it was the same way.
befriending Shizuka (5)
It had been a year since Méiguī had seen the day of exchanging eye contact with Shizuka. Throughout those days, the girl wondered why she had not see her around as much and even when she did it wasn't long before she went out of sight. It was slightly obvious that she had been busy but Méiguī was also victim to being in for a lot as well. By this point in her life she had been began to learn a little more of the life she had in store for her. Every day was another day of crammed knowledge which left her exhausted but at the same time interested. She by no means was as busy as poor Shizuka who seemed to be in a further worse position then herself. At the time, Shizuka had already been head and learning the ways of a priestess. In addition cramming studies after studies day by day. Unlike Méiguī who had been going her own pace but it was sure exhausting.. for both of them...
With no play and life style change, Méiguī had found herself rather bored yet it was only luck that she'd finally catch a break. While running about the garden of the palace. She finally crossed Shizuka who had been sitting down at a bench with her eyes closed. Only when Méiguī's footsteps caught her ears was when her eyes opened. Immediately she stopped and the two looked into each others eyes. It was only a few seconds when a light wind blew by and to a point the two closed there eyes. It was unknown what happened to Shizuka but Méiguī suddenly saw a shadow of two women and one whom wielded a great katana as if she were defending her. Suddenly it cleared and Shizuka was standing in front of her asking if she was ok Méiguī nodded and finally the two got around to introducing each other for an hour the two played but soon after there two caretakers finally found them and smiled knowing it was finally time to allow them to be friend each other.
Claiming her birthright (8)
Three years passed and the teachings continued together interestingly. The two had become inseparable. Méiguī and Shizuka always seemed to have found time for one another after finally meeting each other. Often they had spoke of what they've learned and played games around the temple before Shizuka was taken to study individually or to call it a night. Days looked bright until suddenly one night it finally approached. The girl's father finally came to her hold a great katana. Without a question or thought he finally explained who she was and what the family means to the Shinseina. Although young and only getting some of it, for the most part Méiguī understood but what really lit her up was when she heard Shizuka was the high priestess. With a sense of responsibility and loyalty as a friend towards her best friend. She took the sword by two hands. Her father then explained that she will be going with him on a pilgrimage and will not see Shizuka for a while. Although saddened by this thought, she was convinced that it was necessary to protect her friend and the clan.
Méiguī was given three days before setting off. Rather quick but with those three days, Méiguī and Shizuka spent together. Finally on the last day, night particularly, Méiguī explained to Shizuka she was leaving but swore to return. Understanding, the young priestess nodded locked hands. Interestingly Méiguī zoned out once more and suddenly the two figures she saw before were her and Shizuka. A smile a rose and the next day. She and her father were off.
Training (8-15)
2 years - Shrines of the Southern Forest
For the first two years, Méiguī and her father left and traveled to the southern forest's shrine. It was a tiresome task but everyday was a lesson in itself, survival and endurance. When the girl finally arrived, the priest and others gathered to meet the paragons and after such arranged for the girl's lesson to begin. Méiguī had studied long and hard finally getting a full understanding of what the clan was and their primary reason for being. In addition to this, she learned the history as well. It only went slightly deeper when it came to chores among the shrine which is where the girl picked up basic cooking skills that would shortly be forgotten as time went on.
On the side however, her father continued to teach her of the lore behind the Naido and Baiyo family, and Shinseina as a whole and eventually began to teach her the ways of a Great Katana. The girl by no means caught on quickly but practice makes perfect. Every day she would walk many miles before exhausting herself mentally with lectures and then was set to do chores. Only minimal fun was in her life now but every night she thought of her friend waiting for her.
2 Years - Shrine of the Central Plains
Two years later, now the age twelve, the girl had become decent with the way of the blade but instead of her usual lectures, at this temple she was trained slightly differently. Méiguī and her father traveled a little ways before reaching this shrine with a few stops to meditate in between but when she got there, the woman was in for a surprise. Interestingly the Shrine Of the Central plains seemed to train her in the art of light magic. It was only two years worth and she was only able to learn two spells but that was all she needed. (So said the priestess) who claimed her path to be a little different. The girl seemed to struggle at first with the study of magic and spiritual magic but finally she was able to get the hang of it. Interestingly, she had no idea, she had a little Chi flowing through her but was happy none the less.
In the end, the spell she was taught were decent to aid her but she had no chi control which was her next destination a year later.
1 Years - Shrine of The Desert
It was a rough trip to the next Shrine. Méiguī and her father seemed to encounter bandits in the area and a interesting event stirred which crossed over the land. As the two traveled into Sabaku. They caught word of the rumors spreading. "Xhianju is the new empress". Many people seemed to show disbelief or doubt in this change yet to Méiguī and her father, this was new news. The two stopped at a tavern for the night and Méiguī's father finally decided to share a little more lore of the land with her. It only came to be a surprise when hearing about "Dark Chi" but she didn't pry into it. In fact and truth, she couldn't after this day she was to be at the temple learning her next lesson in which occurred.
The day seemed to come and go as they walked the heated path of the desert to reach the lush lagoon of the shrine. Unfortunately this year was all about Chi control in which extended further when she used it while wielding her katana. Although at the same time, she found it heavily exhausting on her body. None the less with this new environment and new practice of fighting she had to do it. She only wondered how, Shizuka was doing during all of this.
2 Years - Shrine of the Northen Forest and Shrine Of Hǎi shānqū
For the next two years were pretty much the same with both the temples. It was a complete recap and review. For most spiritual things, it was going over and testing her skill. Eventually she was to be tested against their best monks which were defeated by no means easy either. In truth, every fight seemed to bring a bit of a need for a week recovery. The father had nothing more to teach her and a unexpected situation occurred one day.
A warrior priestess (15)
When finally leaving the mountains, the father had not been feeling himself lately and seemed that his body finally gave out on him. The man coughed up blood yet no one was able to claim his illness. Eventually, it was found out that Dark Chi had been eating him from the inside out for a few years which only made her wonder when this occurred. It was unknown to her that her father left to fight during this time. Unfortunately with the problem at hand, the girl had to watch her father die in front of her and could do nothing about it. for memory, she took his pocket necklace before having him buried and left to go "home", Shinseina palace.
It had taken Méiguī sixteen days to reach the palace but it was by no means easy. In fact during this, she told herself it was a test and that she'd be fulfilling her birthright soon and seeing Shizuna.
4 days to reach the closest Shrine and 1 day of working/discussion
The first four days were rough for her, constantly being alert of wildlife on her own. She eventually had to slay a few wolves that attacked her although with every strike, her heart seemed to beat. The girl wasn't use to such environments on her own but as it occurred her senses became acute. Awareness increased as well. It only made her travels and stays easier. However the first one, was only ever so painful. to pray and then explain what happened to her father. The priestess of the shrine ordered her to return to the high priestess (Unknowing it was now Shizuka) and give the news. With a nod of agreement she did after resting the night and working the day.
5 days to reach Mori
The trip to Mori wasn't too bad but it was exhausting. Yet at the same time interesting. Méiguī never visited this city while she was training or when she was younger. The woman found the city in the forest interesting compared to the other cities excluding Yu which overwhelmed her. Many people kept to themselves as children became interested in the woman who wore traditional clothing. Her beauty stood out but out of respect none approached her. It was a short visit for her. Only stopping to have some sake and rent a room for the night. The girl couldn't help but cry knowing she was close to home... without her father.
3 days to reach a minor town/village and 3 days to reach the shinseina palace
The next six days were rather straightforward and very much like her trip in Mori except this time she was closer then ever. On her last day, she didn't stop. Méiguī continued down the path to the palace and finally at midnight the woman appeared before her home. Questioned at first the lady got in and walked to her home only to find a note on her quarter's table.
"I don't know when you'll be back but... I'm afraid I do not have much time left. My dear I'm sure you're strong now by the time you read this letter. I wish we could've told you but you must defend this clan with your life and protect Shizuka. The dark chi is evil and must not be used against us any further. I believe in you... You and your father both... sad to say that I will be meeting him there soon... be well.."
This only made her ball as she crunched the letter in her hand as it formed a fist upon the ground. Apparently Shizuka heard this cry and did not know who it was at first. When she pushed open the door followed by a few guards, they saw a long haired brown woman in traditional clothing equipped with a blade on the ground crying. Only seconds later did she realize it was Méiguī and hugged her close.
Speaking softly "I'm so.. sorry"
It warmed Méiguī hearing her friend's matured voice but she couldn't let it go. A day later after getting herself together. she and High Priestess Shizuka caught up and exchanged their adventures/experiences. It turned out that the moment, Méiguī left on her journey was when she began her priestess training and many more responsibilities fell upon both of them. Before long the warrior priestess showed the letter to Shizuka and made a vow to protect everyone she could in the clan. Unfortunately there was a little more to befall her.
Invitation to Yu (The true beginning) (18)
Five years have passed since Méiguī's return and with those three years she had become known as the paragon of Shinseina and the High Priestess's personal guard. With this, she had been following and escorting her to the shrines when need be and defending her and the clan from any threats. In addition to this, the woman is often sent off to complete various task which sometimes involve negotiations but nothing to big. Méiguī and Shizuka are still the best of friends but unknowingly they have different paths...
It had been two weeks since Shinseina received invitation to the new empress's speech. Unfortunately this was rare and not to be missed and Shizuna did not trust the situation but believed it would be wise to only take two members and not stand out. With this said she chose the obvious to go with her and Méiguī accepted wholeheartedly. It is now the day before the speech and after three days of travel they finally reached the imperial city... how will things unfold from here?