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Zombies VS Survivors: A Whole New Ballgame

Zombies VS Survivors: A Whole New Ballgame

0 INK

It's 2020. The world hasn't changed from what you'd see today ... apart from everything being abandoned and in need of maintenance. Rabid zombies run amok among survivors and voodoo-summoned zombis. Can you survive, even thrive, in this environment?

1,176 readers have visited Zombies VS Survivors: A Whole New Ballgame since LungDrac created it.

Introduction

It's 2020. A virus has infected most of America's dead through the soil. They've rose up from their graves and wander around, looking for live flesh to consume. If you've recently lain a loved one to rest, don't worry. They've still got time to rest until the virus-laden soil gets through their coffin. It's the long-buried dead you have to be worried about.

The Virus:

This nasty piece of work infects corpses through soil. As soon as it contacts what's left of the corpse it'll move to the brain and essentially take over, restarting the brain and forcing the deceased to get up and look for flesh to eat, no matter what state it's in. Missing limbs? Your torso? It doesn't matter to the virus. I'll make your dead body move as long as your brain is mostly intact.

The Zombies:

There's not much to these horrifying creatures. Their memories have been erased and their speed and intelligence depends on how much decay they've gone through (for instance, a recently buried corpse in dirt with no coffin will be mostly human minus their constant hunger for humans). Bare bones and ashes are safe from the virus, since ... well, how are those parts going to work without muscles and a brain?

The Survivors:

You know them ... they're the live people that haven't been buried yet. They're your family, your friends, your boss, your coworkers, complete strangers. If you're one of them, it's best to stick together and look for places heavily populated with live people. That will be your goal until you get there. When you get there, everyone plays a part to keep everyone alive.

The Zombis:

Every once and a while, you'll see weirdly clothed zombies that aren't interested in you. What are they?

These are zombis. A long time ago, they've been resurrected by dark magic to serve the ones they've been summoned by. Their owners have long abandoned them or died, and they roam around with zombies to search for a new purpose. Don't shoot! Zombis can be used to your advantage. If you manage to befriend one, they can scout out new places for you without alerting zombies to your presence. They'll fight along side you, too, and for the most part, the infected won't see it coming.


Those are your choices for what your character can be. Who will you be?

Toggle Rules

The rules are simple:

No godmoding
No metagaming
No soapboxing
No harassing others

The Story So Far... Write a Post » as written by 2 authors

1 Characters Present

Character Portrait: Jordan "Dan" Hansen
Tag Characters » Add to Arc »

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Reaching the last level of the fire escape Dan pauses and looks at the sea of dead beneath him and sighed as he shook his head before reaching into his pocket and pulling out a small booklet of match's, bent picked up a red gas can uncapped it and proceeded to up end it, pouring the gas over the up turned faces a smile curving his lips as he watched the gas drench the undead beneath him. "I am not sorry for doing this to all of you, but at least your souls are already free." he stated as he sat the can down, opened the booklet pulled a match off lit it and dropped it onto the gas drenched zombies beneath him.

"May God take your souls in and may you live happily where ever you all are right now." he murmured as he stood there watching as they stumbled and growled while they burned, knowing that it would be a while before he could leave, he used a clean cloth he pulled from his pocket, which he held against his face to keep the horrendous stench of burning decayed flesh from clogging up his nostrils. With the stench having become unbearable Dan stood and headed back up the fire escape to the roof and breathed deeply of the slightly fresher air up there considering the stench of death seemed to permit the whole of the air as the wind blew.

"But it better up here than down there." he muttered as he moved to the railing that encircled the whole top of the roof and leaned against it to watch the stumbling shuffling dead below than turned his attention further out, seeking out the movements of other living beings, wondering if any were here or not. "Though it would be better to be with others, would it actually be worth it?" he wondered aloud.

View All »Arcs

Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

There are no arcs in this roleplay.

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

No mobs have been created yet.

Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

Orphanage

By marking a character as abandoned, you can offer them to your players as pre-made character sheets.

Character Portrait: Savannah Rolli
21 sightings Savannah Rolli played by MerpyTheScareCrow

Character Portrait: Amber Lopez
0 sightings Amber Lopez played by Macky2933
survivor

The Forge

Use your INK to craft new artifacts in Zombies VS Survivors: A Whole New Ballgame. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

No items have been created yet!

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

View All » Add Character » 6 Characters to follow in this universe

Character Portrait: Nelosikit
Character Portrait: Jordan "Dan" Hansen
Character Portrait: Lewis Jackson
Character Portrait: Xavier Choi

Newest

Character Portrait: Lewis Jackson
Lewis Jackson

Young but an experienced leader.

Character Portrait: Jordan "Dan" Hansen
Jordan "Dan" Hansen

Always on the run and look out. Never really settling down. Always looking over my shoulder. Wondering if today was the day They would show up.

Character Portrait: Xavier Choi
Xavier Choi

A survivor, a child

Character Portrait: Nelosikit
Nelosikit

A zombi. Her summoner is dead and she's been left to wander the post-apocolypic world.

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Re: Zombies VS Survivors: A Whole New Ballgame

Hello ^^
I'm kinda new here soooo nice to meet you xD

Zombies VS Survivors: A Whole New Ballgame

Hello, everyone! This is my first role play that I've ever hosted. Please, enjoy yourselves, and post at the pace you'd like to go.