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BattleMons Royale

BattleMons Royale Q&A

a part of “BattleMons Royale”, a fictional universe by Patcharoo.

Paragon Genetic Sciences presents Battle Monsters, the new ultra pet available now.

Characters Settings Story
This conversation is an Out Of Character (OOC) part of the roleplay, “BattleMons Royale”.
Discussions pertaining to roleplay on RPG.

BattleMons Royale Q&A

Tips: 0.00 INK Postby Patcharoo on Sun Jan 16, 2011 12:04 pm

BattleMons Royale Q&A.

Got a question? Like the design and want it for your roleplay? Interested in getting in on this action but not keen on the multiverse? Want to join a competition?

Ask here or drop me a PM.
Circ wrote:When I first joined RolePlayGateway, it was a place where positive conflict fostered creativity and friendships were formed rather than cliques. Honesty and transparency were valued, new people were incorporated into the community rather than judged based on what style of writing they preferred, and despite the youthfulness and zeal of the population there prevailed a reasonable degree of common sense.

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Patcharoo
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Re: BattleMons Royale Q&A

Tips: 0.00 INK Postby Patcharoo on Sat Feb 05, 2011 3:39 am

Attunement List

Amphibious – BattleMon can hold their breath for an extended period of time and are more used to swimming)
Gills – BattleMon can breathe under water (Requires Amphibious)
Wings (Butterly, Bat, Dragon and Bird) – BattleMon are capable of gliding. This does not include flight and will require a strong updraft to lift them
Flight – BattleMon are capable of flight. (Requires Wings)
Heat Resistance – BattleMon is resistant to the immense heats they produce. They are not immune to fire. If a trait of theirs involves them in some way catching on or producing fire they are immune to that fire alone.
Burn Resistance – BattleMon is resistant to burning caused by acid or fire, but not immune. (Requires Heat Resistance)
Regeneration - BattleMon slowly regenerates their body, healing grazes and injuries slowly over the course of a few minutes.
Rapid Regeneration – BattleMon can temporarily induce rapid regeneration, healing over wounds, cuts and grazes in under a minute. However, this causes the BattleMon to tire at an accelerated rate and should only be used with well-prepared tactics or out of competition. (Requires Regeneration)
Light Vision - BattleMon eyes react less strongly to changes in light making them resistant to sudden, temporary light changes, but slow to adjust to permanent ones. (Does not function with Dark Vision)
Dark Vision – BattleMon can see more clearly in dimly lit and low light areas, but are more sensitive to sudden changes in light. (Does not function with Light Vision)
Voice – BattleMon gains the ability to β€˜sing’, akin to the pleasant warbling of a well-trained songbird.
Sound – BattleMon can produce dramatic and powerful sounds, either loud or extremely high pitched. Most function to distract or annoy opponents, but loud sounds can be used to upset the chemicals in an opponent’s ears and cause them to lose balance.
Exertion – BattleMon can push themselves beyond their normal limits of physical capabilities, allowing them to carry much heavier objects then themselves (such as their owners). However, this can be damaging to the BattleMon if they over-exert themselves.
Ki – BattleMon can harness their physical strength for a single powerful motion every so often through immense focus. This will tire them out quickly with repeated use.
Agility – Can suddenly produce a sudden burst of speed at the risk of muscle strain. Repeated use may result in permanent injury.
Durability – BattleMon can brace themselves for an oncoming force and taking it without moving. If the BattleMon does not have a strong base (feet dug into the floor) then they will find it can cause serious damage to their own body.
Great Globs – The BattleMon produces a viscous goop from their threat of their element.
Advanced Interfacing – Can copy other tech or tech-cross specials (Requires Tech Type, does not apply to Attunements)
Wall Crawl – BattleMon can scramble up walls and other objects effectively
Breath Attack – BattleMon can produce attacks in breath form
Dark Water – BattleMon produces a darker water than normal, making it difficult to see through (requires Water Type)
Exhaust – BattleMon has slits along their spine which allow the venting of excess heat or flames (Requires Fire Type)
Coalskin – BattleMon has a flammable layer of skin over their body
Photosynthesis – BattleMon grows stronger in sunlight
Antidote – BattleMon can analyse poisons and slow their effects (Requires Tech Type)
Wing Burst – BattleMon can produce all attacks from their wings (Requires Glide)
Refraction – BattleMon can manipulate the flow of light around them to reflect and refract. They can become harder to see and can focus lights at their opponents eyes. (Requires Light Type)
Footprints – Leaves prints of type on the ground where the BattleMon has stepped (for Fire, fire, for water, Water etc.)
Fluid Pouch – BattleMon can store large quantities of liquid and release them. Note, this is not a part of their digestive system.
Poison Resistance – BattleMon has a resistance to poisons, but not immunity

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Re: BattleMons Royale Q&A

Tips: 0.00 INK Postby Patcharoo on Sat Feb 05, 2011 4:17 am

First BattleMons Tournament is now in the planning phase. If you're interested, sign up here.

Prizes to be won...
Third Place: Voice Attunement
Second Place: Sound Attunement
First Place: Exertion Attunement

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