COUNTRIES & REGIONS
Cam Lire
"Welcome to the wonderful world of Cam Lire"
Cam Lire is the fictional variant of the United Kingdom. The geography isn't exactly the same, mostly because the setting of the RP is in the middle ages and this is a fantasy RP. So it is is easier to say they are similar. There is a map key present, which should help you understand everything. And though I have only listed five cities, there are much more than that. I have only listed the major regions, countries, and cities.
EthonaA1
"Where it all began."
This is the land that people imagine when they think of Cam Lire. The land is mostly home to the human population, however many other races and creatures call this their homeland. The land has changed a great within the last years. There are now 4 main areas of the country: Northern Ethona, Southern Ethona, The Desolate Plains, and Dragonvine Forest. Each section is seprated by a river which makes it pretty easy to tell where you are. Ethona is most known for giving birth to God King Azrael. The locals have developed a saying: This is where it began, and this is where it will end.Northern Ethona
The civilized portion of Ethona is located in the North. There, many villages and towns are scattered throughout the land than any other part of Ethona. Because of this, Northern Ethona is considered to be the home of the wealthy.
Southern Ethona
Also called Old Ethona, for you are likely to find more remnants of the old kingdom there than anywhere else. The area is mostly wildlife, but it is more of natural beauty instead of savageness. However, there are a handful of villages, with populations exceeding no more than a few hundred.
The Desolate Plains
After the dust settled, this is what was left. After The Conquering, this area became a range of sheer mountains and desolate, haunted plains. Not many men dwell in this harsh land. It does not support much in the way of communities, and those who dwell there are hardy bandits who rely on travelers and their supplies in order to survive.
Dragonvine Swamp
Acting as natural border between Ethona and Ashmere, this swamp is a dangerous test that must be passed if you wish to get to the other side. Day or night, the trek through the swamp is a hectic one. Besides wildlife the swamp is also home to savage barbarians.
AshmereA2
"A civilization born anew from the ashes of the past."
Long before the reign of the God King, this area had suffered a great deal. Between natural disasters, wars, civilizations, mining; the land has been ravaged and torn to pieces. It is now a shadow of its former self. Locals know it as the shadowlands: the country cursed in darkness. While the sun shines brightly on Ethona, a blanket of clouds hovers above Ashmere. Lately, things have taken a turn for the better. With the new leadership of Empress Shar, Ashmere is like burning phoenix rising from its ashes.Castle Rock
Castle Rock is actually a island that doubles as castle. The castle has seen a lot of construction and renovations throughout the years, as the ruler of the land often resides there. It is now the wonderful home to Empress Shar, who rules her empire with an iron fist.
WralandirA3
"The new dwarven homeland."
Homeland to the Shield Dwarves of Cam Lire. From the hills, to the mountain side, and the all time favorite of underground caverns, this country is filled with dwarves. After being ran out of their old home of Belholt by the Orcs, they retreated across seas to the unsettled Atletis Mountains. There are two distinct areas of Wralandir: the highlands and the lowlands. Both are settled mostly by dwarven communities.
Wralandir High-Lands
One of the two major areas in Wralandir. The Highlands is full mountains, dwarven towns and villages are built into the sides, even a few inside them. This is where the bulk of shield dwarfs dwell, however, one should still be cautious when wandering these mountains. Up here, nature is not your only enemy.
Atletis Mountain Range
Separating Northern Ethona from the Wralandir High-Lands, are the icy Atletis Mountains. The best way through these mountains is through well known pass that leads through Iceloch, a dwarven settlement famous for their ale. Other than that, you have a very rough, cold path ahead you.
Wralandir Low-Lands
The second major area in Wralandir, the lowlands are very different from their counterpart. The view is peaceful and serene, but still just as dangerous. Wildlife on this side of the mountains are bigger and meaner. This fact adds to the diversity of the lowlands. But, despite the increase in danger, the area still has a decent population size.
Cinder IslandA4
"Home to a titan of destructive force."
Cinder Island is a volcanic wasteland. The volcano is dormant, but erupted just over fifty years ago. There is little to no life at all on the island, whether it is plant, animal, or humanoid. There are rumors that island hides great mysterious, but whether this is true or not has yet to be revealed.
BelholtA5
"The savagelands."
Once home to the shield dwarves, it is now the savage lands of the Orcs. Hard to believe, but the wildlife in Belholt used to be a lot more tamed. But, like the people who reside there now, it has become savage and uncontrollable. This land is considered lost to the Orc, no other race dare claim it back or even venture in it.The Pitts
The Pitts are a string of dwarven cities, improved with orc enhancements. This is a savage dwelling where the bulk of the orc population live. However the society is bit more civilized than one would think. Thanks is owed to their brilliant chieftain for this improvement.
AeldenA6
"Home of the ever growing forest."
The vast home of the wood elves. Aelden is more of a forest than it is a country. Upon arrival one would think it to be uninhabited. You could even spend days exploring and never see a local. This is mostly because wood elven villages are located in the tree tops and even then they are nearly invisible because of well they are built and camouflaged.The Great Forest
The wood elves have many names for the forest, but the most common, is the simplest: The Great Forest. The trees here are bigger than normal. On average they are as wide as houses and as tall as skyscrapers. Besides the beaches, there is not a inch of the country that doesn't have a tree on it. Or at least it was like that. However, recently, the God King has been chopping the trees down for lumber. But, the wood elves have been making this a slow process by sabotaging equipment and killing men.